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authorLinnea Gräf <nea@nea.moe>2024-08-12 22:15:07 +0200
committerLinnea Gräf <nea@nea.moe>2024-08-12 22:15:07 +0200
commitb8a45b9a0438a12ba3c609f6e416d519829471be (patch)
treeaff190bb953d94f1187896b2c245644a29e6badf /src/main/kotlin/moe/nea/firmament/events
parent3c7e6b6177de6ef3cff8a46bb1726466a299cdde (diff)
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Improve location and profile detection
Diffstat (limited to 'src/main/kotlin/moe/nea/firmament/events')
-rw-r--r--src/main/kotlin/moe/nea/firmament/events/FirmamentCustomPayloadEvent.kt10
-rw-r--r--src/main/kotlin/moe/nea/firmament/events/ServerConnectedEvent.kt18
2 files changed, 18 insertions, 10 deletions
diff --git a/src/main/kotlin/moe/nea/firmament/events/FirmamentCustomPayloadEvent.kt b/src/main/kotlin/moe/nea/firmament/events/FirmamentCustomPayloadEvent.kt
deleted file mode 100644
index 779ca51..0000000
--- a/src/main/kotlin/moe/nea/firmament/events/FirmamentCustomPayloadEvent.kt
+++ /dev/null
@@ -1,10 +0,0 @@
-
-package moe.nea.firmament.events
-
-import moe.nea.firmament.apis.ingame.FirmamentCustomPayload
-
-data class FirmamentCustomPayloadEvent(
- val payload: FirmamentCustomPayload
-) : FirmamentEvent() {
- companion object : FirmamentEventBus<FirmamentCustomPayloadEvent>()
-}
diff --git a/src/main/kotlin/moe/nea/firmament/events/ServerConnectedEvent.kt b/src/main/kotlin/moe/nea/firmament/events/ServerConnectedEvent.kt
new file mode 100644
index 0000000..26897f2
--- /dev/null
+++ b/src/main/kotlin/moe/nea/firmament/events/ServerConnectedEvent.kt
@@ -0,0 +1,18 @@
+package moe.nea.firmament.events
+
+import net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents
+import net.minecraft.client.MinecraftClient
+import net.minecraft.client.network.ClientPlayNetworkHandler
+import net.minecraft.network.ClientConnection
+
+data class ServerConnectedEvent(
+ val connection: ClientConnection
+) : FirmamentEvent() {
+ companion object : FirmamentEventBus<ServerConnectedEvent>() {
+ init {
+ ClientPlayConnectionEvents.INIT.register(ClientPlayConnectionEvents.Init { clientPlayNetworkHandler: ClientPlayNetworkHandler, minecraftClient: MinecraftClient ->
+ publishSync(ServerConnectedEvent(clientPlayNetworkHandler.connection))
+ })
+ }
+ }
+}