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authorLinnea Gräf <nea@nea.moe>2024-08-28 19:04:24 +0200
committerLinnea Gräf <nea@nea.moe>2024-08-28 19:04:24 +0200
commitd2f240ff0ca0d27f417f837e706c781a98c31311 (patch)
tree0db7aff6cc14deaf36eed83889d59fd6b3a6f599 /src/main/kotlin/util/MC.kt
parenta6906308163aa3b2d18fa1dc1aa71ac9bbcc83ab (diff)
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Refactor source layout
Introduce compat source sets and move all kotlin sources to the main directory [no changelog]
Diffstat (limited to 'src/main/kotlin/util/MC.kt')
-rw-r--r--src/main/kotlin/util/MC.kt94
1 files changed, 94 insertions, 0 deletions
diff --git a/src/main/kotlin/util/MC.kt b/src/main/kotlin/util/MC.kt
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+++ b/src/main/kotlin/util/MC.kt
@@ -0,0 +1,94 @@
+package moe.nea.firmament.util
+
+import io.github.moulberry.repo.data.Coordinate
+import java.util.concurrent.ConcurrentLinkedQueue
+import net.minecraft.client.MinecraftClient
+import net.minecraft.client.gui.screen.ingame.HandledScreen
+import net.minecraft.client.render.WorldRenderer
+import net.minecraft.network.packet.c2s.play.CommandExecutionC2SPacket
+import net.minecraft.registry.BuiltinRegistries
+import net.minecraft.registry.RegistryKeys
+import net.minecraft.registry.RegistryWrapper
+import net.minecraft.resource.ReloadableResourceManagerImpl
+import net.minecraft.text.Text
+import net.minecraft.util.math.BlockPos
+import moe.nea.firmament.events.TickEvent
+
+object MC {
+
+ private val messageQueue = ConcurrentLinkedQueue<Text>()
+
+ init {
+ TickEvent.subscribe {
+ while (true) {
+ inGameHud.chatHud.addMessage(messageQueue.poll() ?: break)
+ }
+ while (true) {
+ (nextTickTodos.poll() ?: break).invoke()
+ }
+ }
+ }
+
+ fun sendChat(text: Text) {
+ if (instance.isOnThread)
+ inGameHud.chatHud.addMessage(text)
+ else
+ messageQueue.add(text)
+ }
+
+ fun sendServerCommand(command: String) {
+ val nh = player?.networkHandler ?: return
+ nh.sendPacket(
+ CommandExecutionC2SPacket(
+ command,
+ )
+ )
+ }
+
+ fun sendServerChat(text: String) {
+ player?.networkHandler?.sendChatMessage(text)
+ }
+
+ fun sendCommand(command: String) {
+ player?.networkHandler?.sendCommand(command)
+ }
+
+ fun onMainThread(block: () -> Unit) {
+ if (instance.isOnThread)
+ block()
+ else
+ instance.send(block)
+ }
+
+ private val nextTickTodos = ConcurrentLinkedQueue<() -> Unit>()
+ fun nextTick(function: () -> Unit) {
+ nextTickTodos.add(function)
+ }
+
+
+ inline val resourceManager get() = (instance.resourceManager as ReloadableResourceManagerImpl)
+ inline val worldRenderer: WorldRenderer get() = instance.worldRenderer
+ inline val networkHandler get() = player?.networkHandler
+ inline val instance get() = MinecraftClient.getInstance()
+ inline val keyboard get() = instance.keyboard
+ inline val textureManager get() = instance.textureManager
+ inline val inGameHud get() = instance.inGameHud
+ inline val font get() = instance.textRenderer
+ inline val soundManager get() = instance.soundManager
+ inline val player get() = instance.player
+ inline val camera get() = instance.cameraEntity
+ inline val guiAtlasManager get() = instance.guiAtlasManager
+ inline val world get() = instance.world
+ inline var screen
+ get() = instance.currentScreen
+ set(value) = instance.setScreen(value)
+ inline val handledScreen: HandledScreen<*>? get() = instance.currentScreen as? HandledScreen<*>
+ inline val window get() = instance.window
+ inline val currentRegistries: RegistryWrapper.WrapperLookup? get() = world?.registryManager
+ val defaultRegistries: RegistryWrapper.WrapperLookup = BuiltinRegistries.createWrapperLookup()
+ val defaultItems = defaultRegistries.getWrapperOrThrow(RegistryKeys.ITEM)
+}
+
+
+val Coordinate.blockPos: BlockPos
+ get() = BlockPos(x, y, z)