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authorLinnea Gräf <nea@nea.moe>2025-06-26 21:53:35 +0200
committerLinnea Gräf <nea@nea.moe>2025-06-26 21:53:43 +0200
commit490790077f650ddbe990602ceff9e32b3ebd0057 (patch)
tree5ddb71ecc92dfc89453186baf7f21487cdefcf2c /translations
parent4627064699a0211f23f659ff6a814e717ef6f53c (diff)
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feat: Add the ability to disable toggle sprint under water
Diffstat (limited to 'translations')
-rw-r--r--translations/en_us.json2
1 files changed, 2 insertions, 0 deletions
diff --git a/translations/en_us.json b/translations/en_us.json
index cc7fb39..3d401a5 100644
--- a/translations/en_us.json
+++ b/translations/en_us.json
@@ -124,6 +124,8 @@
"firmament.config.fixes.auto-sprint-hud.description": "Show your current sprint state on your screen. Only visible if no auto sprint keybind is set.",
"firmament.config.fixes.auto-sprint-keybinding": "Auto Sprint KeyBinding",
"firmament.config.fixes.auto-sprint-keybinding.description": "Toggle auto sprint via this keybinding.",
+ "firmament.config.fixes.auto-sprint-underwater": "Sprint Under Water",
+ "firmament.config.fixes.auto-sprint-underwater.description": "Also Toggle Sprint under water. Sprinting under water puts you in the swimming animation which changes your camera and hitbox, which can be confusing if you stop and start moving a lot.",
"firmament.config.fixes.auto-sprint.description": "This is different from vanilla sprint in the way that it only marks the keybinding pressed for the first tick of walking.",
"firmament.config.fixes.disable-hurt-cam": "No Hurt Cam",
"firmament.config.fixes.disable-hurt-cam.description": "Disable the damage screen shake animation.",