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-rw-r--r--docs/Texture Pack Format.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/Texture Pack Format.md b/docs/Texture Pack Format.md
index b0b135f..da66043 100644
--- a/docs/Texture Pack Format.md
+++ b/docs/Texture Pack Format.md
@@ -386,7 +386,7 @@ in game as the regular SkyBlock id, not the resource pack identifier).
### Layers
The `layers` specify the multiple texture layers that will be used when rendering. For non leather armor, or armor
-ignoring the leather armor ting just one layer is enough.
+ignoring the leather armor tint just one layer is enough.
If you want to apply armor tint to the texture you will usually want two layers. The first layer has a tint applied: