diff options
Diffstat (limited to 'src/main/kotlin/events')
-rw-r--r-- | src/main/kotlin/events/UseItemEvent.kt | 11 | ||||
-rw-r--r-- | src/main/kotlin/events/registration/ChatEvents.kt | 81 |
2 files changed, 56 insertions, 36 deletions
diff --git a/src/main/kotlin/events/UseItemEvent.kt b/src/main/kotlin/events/UseItemEvent.kt new file mode 100644 index 0000000..e294bb1 --- /dev/null +++ b/src/main/kotlin/events/UseItemEvent.kt @@ -0,0 +1,11 @@ +package moe.nea.firmament.events + +import net.minecraft.entity.player.PlayerEntity +import net.minecraft.item.ItemStack +import net.minecraft.util.Hand +import net.minecraft.world.World + +data class UseItemEvent(val playerEntity: PlayerEntity, val world: World, val hand: Hand) : FirmamentEvent.Cancellable() { + companion object : FirmamentEventBus<UseItemEvent>() + val item: ItemStack = playerEntity.getStackInHand(hand) +} diff --git a/src/main/kotlin/events/registration/ChatEvents.kt b/src/main/kotlin/events/registration/ChatEvents.kt index 4c1c63f..1dcc91a 100644 --- a/src/main/kotlin/events/registration/ChatEvents.kt +++ b/src/main/kotlin/events/registration/ChatEvents.kt @@ -1,10 +1,9 @@ - - package moe.nea.firmament.events.registration import net.fabricmc.fabric.api.client.message.v1.ClientReceiveMessageEvents import net.fabricmc.fabric.api.event.player.AttackBlockCallback import net.fabricmc.fabric.api.event.player.UseBlockCallback +import net.fabricmc.fabric.api.event.player.UseItemCallback import net.minecraft.text.Text import net.minecraft.util.ActionResult import moe.nea.firmament.events.AllowChatEvent @@ -12,43 +11,53 @@ import moe.nea.firmament.events.AttackBlockEvent import moe.nea.firmament.events.ModifyChatEvent import moe.nea.firmament.events.ProcessChatEvent import moe.nea.firmament.events.UseBlockEvent +import moe.nea.firmament.events.UseItemEvent private var lastReceivedMessage: Text? = null fun registerFirmamentEvents() { - ClientReceiveMessageEvents.ALLOW_CHAT.register(ClientReceiveMessageEvents.AllowChat { message, signedMessage, sender, params, receptionTimestamp -> - lastReceivedMessage = message - !ProcessChatEvent.publish(ProcessChatEvent(message, false)).cancelled - && !AllowChatEvent.publish(AllowChatEvent(message)).cancelled - }) - ClientReceiveMessageEvents.ALLOW_GAME.register(ClientReceiveMessageEvents.AllowGame { message, overlay -> - lastReceivedMessage = message - overlay || (!ProcessChatEvent.publish(ProcessChatEvent(message, false)).cancelled && - !AllowChatEvent.publish(AllowChatEvent(message)).cancelled) - }) - ClientReceiveMessageEvents.MODIFY_GAME.register(ClientReceiveMessageEvents.ModifyGame { message, overlay -> - if (overlay) message - else ModifyChatEvent.publish(ModifyChatEvent(message)).replaceWith - }) - ClientReceiveMessageEvents.GAME_CANCELED.register(ClientReceiveMessageEvents.GameCanceled { message, overlay -> - if (!overlay && lastReceivedMessage !== message) { - ProcessChatEvent.publish(ProcessChatEvent(message, true)) - } - }) - ClientReceiveMessageEvents.CHAT_CANCELED.register(ClientReceiveMessageEvents.ChatCanceled { message, signedMessage, sender, params, receptionTimestamp -> - if (lastReceivedMessage !== message) { - ProcessChatEvent.publish(ProcessChatEvent(message, true)) - } - }) + ClientReceiveMessageEvents.ALLOW_CHAT.register(ClientReceiveMessageEvents.AllowChat { message, signedMessage, sender, params, receptionTimestamp -> + lastReceivedMessage = message + !ProcessChatEvent.publish(ProcessChatEvent(message, false)).cancelled + && !AllowChatEvent.publish(AllowChatEvent(message)).cancelled + }) + ClientReceiveMessageEvents.ALLOW_GAME.register(ClientReceiveMessageEvents.AllowGame { message, overlay -> + lastReceivedMessage = message + overlay || (!ProcessChatEvent.publish(ProcessChatEvent(message, false)).cancelled && + !AllowChatEvent.publish(AllowChatEvent(message)).cancelled) + }) + ClientReceiveMessageEvents.MODIFY_GAME.register(ClientReceiveMessageEvents.ModifyGame { message, overlay -> + if (overlay) message + else ModifyChatEvent.publish(ModifyChatEvent(message)).replaceWith + }) + ClientReceiveMessageEvents.GAME_CANCELED.register(ClientReceiveMessageEvents.GameCanceled { message, overlay -> + if (!overlay && lastReceivedMessage !== message) { + ProcessChatEvent.publish(ProcessChatEvent(message, true)) + } + }) + ClientReceiveMessageEvents.CHAT_CANCELED.register(ClientReceiveMessageEvents.ChatCanceled { message, signedMessage, sender, params, receptionTimestamp -> + if (lastReceivedMessage !== message) { + ProcessChatEvent.publish(ProcessChatEvent(message, true)) + } + }) - AttackBlockCallback.EVENT.register(AttackBlockCallback { player, world, hand, pos, direction -> - if (AttackBlockEvent.publish(AttackBlockEvent(player, world, hand, pos, direction)).cancelled) - ActionResult.CONSUME - else ActionResult.PASS - }) - UseBlockCallback.EVENT.register(UseBlockCallback { player, world, hand, hitResult -> - if (UseBlockEvent.publish(UseBlockEvent(player, world, hand, hitResult)).cancelled) - ActionResult.CONSUME - else ActionResult.PASS - }) + AttackBlockCallback.EVENT.register(AttackBlockCallback { player, world, hand, pos, direction -> + if (AttackBlockEvent.publish(AttackBlockEvent(player, world, hand, pos, direction)).cancelled) + ActionResult.CONSUME + else ActionResult.PASS + }) + UseBlockCallback.EVENT.register(UseBlockCallback { player, world, hand, hitResult -> + if (UseBlockEvent.publish(UseBlockEvent(player, world, hand, hitResult)).cancelled) + ActionResult.CONSUME + else ActionResult.PASS + }) + UseBlockCallback.EVENT.register(UseBlockCallback { player, world, hand, hitResult -> + if (UseItemEvent.publish(UseItemEvent(player, world, hand)).cancelled) + ActionResult.CONSUME + else ActionResult.PASS + }) + UseItemCallback.EVENT.register(UseItemCallback { playerEntity, world, hand -> + if (UseItemEvent.publish(UseItemEvent(playerEntity, world, hand)).cancelled) ActionResult.CONSUME + else ActionResult.PASS + }) } |