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-rw-r--r--src/main/kotlin/features/inventory/SlotLocking.kt487
1 files changed, 319 insertions, 168 deletions
diff --git a/src/main/kotlin/features/inventory/SlotLocking.kt b/src/main/kotlin/features/inventory/SlotLocking.kt
index 611b7e4..de54005 100644
--- a/src/main/kotlin/features/inventory/SlotLocking.kt
+++ b/src/main/kotlin/features/inventory/SlotLocking.kt
@@ -1,5 +1,3 @@
-
-
@file:UseSerializers(DashlessUUIDSerializer::class)
package moe.nea.firmament.features.inventory
@@ -13,11 +11,15 @@ import kotlinx.serialization.serializer
import net.minecraft.client.gui.screen.ingame.HandledScreen
import net.minecraft.entity.player.PlayerInventory
import net.minecraft.screen.GenericContainerScreenHandler
+import net.minecraft.screen.slot.Slot
import net.minecraft.screen.slot.SlotActionType
import net.minecraft.util.Identifier
import moe.nea.firmament.annotations.Subscribe
+import moe.nea.firmament.events.HandledScreenForegroundEvent
import moe.nea.firmament.events.HandledScreenKeyPressedEvent
+import moe.nea.firmament.events.HandledScreenKeyReleasedEvent
import moe.nea.firmament.events.IsSlotProtectedEvent
+import moe.nea.firmament.events.ScreenChangeEvent
import moe.nea.firmament.events.SlotRenderEvents
import moe.nea.firmament.features.FirmamentFeature
import moe.nea.firmament.gui.config.ManagedConfig
@@ -28,176 +30,325 @@ import moe.nea.firmament.util.MC
import moe.nea.firmament.util.SBData
import moe.nea.firmament.util.SkyBlockIsland
import moe.nea.firmament.util.data.ProfileSpecificDataHolder
+import moe.nea.firmament.util.json.DashlessUUIDSerializer
+import moe.nea.firmament.util.mc.ScreenUtil.getSlotByIndex
+import moe.nea.firmament.util.mc.SlotUtils.swapWithHotBar
import moe.nea.firmament.util.mc.displayNameAccordingToNbt
import moe.nea.firmament.util.mc.loreAccordingToNbt
-import moe.nea.firmament.util.json.DashlessUUIDSerializer
+import moe.nea.firmament.util.render.drawLine
import moe.nea.firmament.util.skyblockUUID
import moe.nea.firmament.util.unformattedString
object SlotLocking : FirmamentFeature {
- override val identifier: String
- get() = "slot-locking"
-
- @Serializable
- data class Data(
- val lockedSlots: MutableSet<Int> = mutableSetOf(),
- val lockedSlotsRift: MutableSet<Int> = mutableSetOf(),
-
- val lockedUUIDs: MutableSet<UUID> = mutableSetOf(),
- )
-
- object TConfig : ManagedConfig(identifier, Category.INVENTORY) {
- val lockSlot by keyBinding("lock") { GLFW.GLFW_KEY_L }
- val lockUUID by keyBindingWithOutDefaultModifiers("lock-uuid") {
- SavedKeyBinding(GLFW.GLFW_KEY_L, shift = true)
- }
- }
-
- override val config: TConfig
- get() = TConfig
-
- object DConfig : ProfileSpecificDataHolder<Data>(serializer(), "locked-slots", ::Data)
-
- val lockedUUIDs get() = DConfig.data?.lockedUUIDs
-
- val lockedSlots
- get() = when (SBData.skyblockLocation) {
- SkyBlockIsland.RIFT -> DConfig.data?.lockedSlotsRift
- null -> null
- else -> DConfig.data?.lockedSlots
- }
-
- fun isSalvageScreen(screen: HandledScreen<*>?): Boolean {
- if (screen == null) return false
- return screen.title.unformattedString.contains("Salvage Item")
- }
-
- fun isTradeScreen(screen: HandledScreen<*>?): Boolean {
- if (screen == null) return false
- val handler = screen.screenHandler as? GenericContainerScreenHandler ?: return false
- if (handler.inventory.size() < 9) return false
- val middlePane = handler.inventory.getStack(handler.inventory.size() - 5)
- if (middlePane == null) return false
- return middlePane.displayNameAccordingToNbt?.unformattedString == "⇦ Your stuff"
- }
-
- fun isNpcShop(screen: HandledScreen<*>?): Boolean {
- if (screen == null) return false
- val handler = screen.screenHandler as? GenericContainerScreenHandler ?: return false
- if (handler.inventory.size() < 9) return false
- val sellItem = handler.inventory.getStack(handler.inventory.size() - 5)
- if (sellItem == null) return false
- if (sellItem.displayNameAccordingToNbt?.unformattedString == "Sell Item") return true
- val lore = sellItem.loreAccordingToNbt
- return (lore.lastOrNull() ?: return false).unformattedString == "Click to buyback!"
- }
-
- @Subscribe
- fun onSalvageProtect(event: IsSlotProtectedEvent) {
- if (event.slot == null) return
- if (!event.slot.hasStack()) return
- if (event.slot.stack.displayNameAccordingToNbt?.unformattedString != "Salvage Items") return
- val inv = event.slot.inventory
- var anyBlocked = false
- for (i in 0 until event.slot.index) {
- val stack = inv.getStack(i)
- if (IsSlotProtectedEvent.shouldBlockInteraction(null, SlotActionType.THROW, stack))
- anyBlocked = true
- }
- if (anyBlocked) {
- event.protectSilent()
- }
- }
-
- @Subscribe
- fun onProtectUuidItems(event: IsSlotProtectedEvent) {
- val doesNotDeleteItem = event.actionType == SlotActionType.SWAP
- || event.actionType == SlotActionType.PICKUP
- || event.actionType == SlotActionType.QUICK_MOVE
- || event.actionType == SlotActionType.QUICK_CRAFT
- || event.actionType == SlotActionType.CLONE
- || event.actionType == SlotActionType.PICKUP_ALL
- val isSellOrTradeScreen =
- isNpcShop(MC.handledScreen) || isTradeScreen(MC.handledScreen) || isSalvageScreen(MC.handledScreen)
- if ((!isSellOrTradeScreen || event.slot?.inventory !is PlayerInventory)
- && doesNotDeleteItem
- ) return
- val stack = event.itemStack ?: return
- val uuid = stack.skyblockUUID ?: return
- if (uuid in (lockedUUIDs ?: return)) {
- event.protect()
- }
- }
-
- @Subscribe
- fun onProtectSlot(it: IsSlotProtectedEvent) {
- if (it.slot != null && it.slot.inventory is PlayerInventory && it.slot.index in (lockedSlots ?: setOf())) {
- it.protect()
- }
- }
-
- @Subscribe
- fun onLockUUID(it: HandledScreenKeyPressedEvent) {
- if (!it.matches(TConfig.lockUUID)) return
- val inventory = MC.handledScreen ?: return
- inventory as AccessorHandledScreen
-
- val slot = inventory.focusedSlot_Firmament ?: return
- val stack = slot.stack ?: return
- val uuid = stack.skyblockUUID ?: return
- val lockedUUIDs = lockedUUIDs ?: return
- if (uuid in lockedUUIDs) {
- lockedUUIDs.remove(uuid)
- } else {
- lockedUUIDs.add(uuid)
- }
- DConfig.markDirty()
- CommonSoundEffects.playSuccess()
- it.cancel()
- }
-
- @Subscribe
- fun onLockSlot(it: HandledScreenKeyPressedEvent) {
- if (!it.matches(TConfig.lockSlot)) return
- val inventory = MC.handledScreen ?: return
- inventory as AccessorHandledScreen
-
- val slot = inventory.focusedSlot_Firmament ?: return
- val lockedSlots = lockedSlots ?: return
- if (slot.inventory is PlayerInventory) {
- if (slot.index in lockedSlots) {
- lockedSlots.remove(slot.index)
- } else {
- lockedSlots.add(slot.index)
- }
- DConfig.markDirty()
- CommonSoundEffects.playSuccess()
- }
- }
-
- @Subscribe
- fun onRenderSlotOverlay(it: SlotRenderEvents.After) {
- val isSlotLocked = it.slot.inventory is PlayerInventory && it.slot.index in (lockedSlots ?: setOf())
- val isUUIDLocked = (it.slot.stack?.skyblockUUID) in (lockedUUIDs ?: setOf())
- if (isSlotLocked || isUUIDLocked) {
- RenderSystem.disableDepthTest()
- it.context.drawSprite(
- it.slot.x, it.slot.y, 0,
- 16, 16,
- MC.guiAtlasManager.getSprite(
- when {
- isSlotLocked ->
- (Identifier.of("firmament:slot_locked"))
-
- isUUIDLocked ->
- (Identifier.of("firmament:uuid_locked"))
-
- else ->
- error("unreachable")
- }
- )
- )
- RenderSystem.enableDepthTest()
- }
- }
+ override val identifier: String
+ get() = "slot-locking"
+
+ @Serializable
+ data class Data(
+ val lockedSlots: MutableSet<Int> = mutableSetOf(),
+ val lockedSlotsRift: MutableSet<Int> = mutableSetOf(),
+ val lockedUUIDs: MutableSet<UUID> = mutableSetOf(),
+ val boundSlots: MutableMap<Int, Int> = mutableMapOf()
+ )
+
+ object TConfig : ManagedConfig(identifier, Category.INVENTORY) {
+ val lockSlot by keyBinding("lock") { GLFW.GLFW_KEY_L }
+ val lockUUID by keyBindingWithOutDefaultModifiers("lock-uuid") {
+ SavedKeyBinding(GLFW.GLFW_KEY_L, shift = true)
+ }
+ val slotBind by keyBinding("bind") { GLFW.GLFW_KEY_L }
+ val slotBindRequireShift by toggle("require-quick-move") { true }
+ }
+
+ override val config: TConfig
+ get() = TConfig
+
+ object DConfig : ProfileSpecificDataHolder<Data>(serializer(), "locked-slots", ::Data)
+
+ val lockedUUIDs get() = DConfig.data?.lockedUUIDs
+
+ val lockedSlots
+ get() = when (SBData.skyblockLocation) {
+ SkyBlockIsland.RIFT -> DConfig.data?.lockedSlotsRift
+ null -> null
+ else -> DConfig.data?.lockedSlots
+ }
+
+ fun isSalvageScreen(screen: HandledScreen<*>?): Boolean {
+ if (screen == null) return false
+ return screen.title.unformattedString.contains("Salvage Item")
+ }
+
+ fun isTradeScreen(screen: HandledScreen<*>?): Boolean {
+ if (screen == null) return false
+ val handler = screen.screenHandler as? GenericContainerScreenHandler ?: return false
+ if (handler.inventory.size() < 9) return false
+ val middlePane = handler.inventory.getStack(handler.inventory.size() - 5)
+ if (middlePane == null) return false
+ return middlePane.displayNameAccordingToNbt?.unformattedString == "⇦ Your stuff"
+ }
+
+ fun isNpcShop(screen: HandledScreen<*>?): Boolean {
+ if (screen == null) return false
+ val handler = screen.screenHandler as? GenericContainerScreenHandler ?: return false
+ if (handler.inventory.size() < 9) return false
+ val sellItem = handler.inventory.getStack(handler.inventory.size() - 5)
+ if (sellItem == null) return false
+ if (sellItem.displayNameAccordingToNbt?.unformattedString == "Sell Item") return true
+ val lore = sellItem.loreAccordingToNbt
+ return (lore.lastOrNull() ?: return false).unformattedString == "Click to buyback!"
+ }
+
+ @Subscribe
+ fun onSalvageProtect(event: IsSlotProtectedEvent) {
+ if (event.slot == null) return
+ if (!event.slot.hasStack()) return
+ if (event.slot.stack.displayNameAccordingToNbt?.unformattedString != "Salvage Items") return
+ val inv = event.slot.inventory
+ var anyBlocked = false
+ for (i in 0 until event.slot.index) {
+ val stack = inv.getStack(i)
+ if (IsSlotProtectedEvent.shouldBlockInteraction(null, SlotActionType.THROW, stack))
+ anyBlocked = true
+ }
+ if (anyBlocked) {
+ event.protectSilent()
+ }
+ }
+
+ @Subscribe
+ fun onProtectUuidItems(event: IsSlotProtectedEvent) {
+ val doesNotDeleteItem = event.actionType == SlotActionType.SWAP
+ || event.actionType == SlotActionType.PICKUP
+ || event.actionType == SlotActionType.QUICK_MOVE
+ || event.actionType == SlotActionType.QUICK_CRAFT
+ || event.actionType == SlotActionType.CLONE
+ || event.actionType == SlotActionType.PICKUP_ALL
+ val isSellOrTradeScreen =
+ isNpcShop(MC.handledScreen) || isTradeScreen(MC.handledScreen) || isSalvageScreen(MC.handledScreen)
+ if ((!isSellOrTradeScreen || event.slot?.inventory !is PlayerInventory)
+ && doesNotDeleteItem
+ ) return
+ val stack = event.itemStack ?: return
+ val uuid = stack.skyblockUUID ?: return
+ if (uuid in (lockedUUIDs ?: return)) {
+ event.protect()
+ }
+ }
+
+ @Subscribe
+ fun onProtectSlot(it: IsSlotProtectedEvent) {
+ if (it.slot != null && it.slot.inventory is PlayerInventory && it.slot.index in (lockedSlots ?: setOf())) {
+ it.protect()
+ }
+ }
+
+ @Subscribe
+ fun onQuickMoveBoundSlot(it: IsSlotProtectedEvent) {
+ val boundSlots = DConfig.data?.boundSlots ?: mapOf()
+ val isValidAction =
+ it.actionType == SlotActionType.QUICK_MOVE || (it.actionType == SlotActionType.PICKUP && !TConfig.slotBindRequireShift)
+ if (!isValidAction) return
+ val handler = MC.handledScreen?.screenHandler ?: return
+ val slot = it.slot
+ if (slot != null && it.slot.inventory is PlayerInventory) {
+ val boundSlot = boundSlots.entries.find {
+ it.value == slot.index || it.key == slot.index
+ } ?: return
+ it.protectSilent()
+ val inventorySlot = MC.handledScreen?.getSlotByIndex(boundSlot.value, true)
+ inventorySlot?.swapWithHotBar(handler, boundSlot.key)
+ }
+ }
+
+ @Subscribe
+ fun onLockUUID(it: HandledScreenKeyPressedEvent) {
+ if (!it.matches(TConfig.lockUUID)) return
+ val inventory = MC.handledScreen ?: return
+ inventory as AccessorHandledScreen
+
+ val slot = inventory.focusedSlot_Firmament ?: return
+ val stack = slot.stack ?: return
+ val uuid = stack.skyblockUUID ?: return
+ val lockedUUIDs = lockedUUIDs ?: return
+ if (uuid in lockedUUIDs) {
+ lockedUUIDs.remove(uuid)
+ } else {
+ lockedUUIDs.add(uuid)
+ }
+ DConfig.markDirty()
+ CommonSoundEffects.playSuccess()
+ it.cancel()
+ }
+
+
+ @Subscribe
+ fun onLockSlotKeyRelease(it: HandledScreenKeyReleasedEvent) {
+ val inventory = MC.handledScreen ?: return
+ inventory as AccessorHandledScreen
+ val slot = inventory.focusedSlot_Firmament
+ val storedSlot = storedLockingSlot ?: return
+
+ if (it.matches(TConfig.slotBind) && slot != storedSlot && slot != null && slot.isHotbar() != storedSlot.isHotbar()) {
+ storedLockingSlot = null
+ val hotBarSlot = if (slot.isHotbar()) slot else storedSlot
+ val invSlot = if (slot.isHotbar()) storedSlot else slot
+ val boundSlots = DConfig.data?.boundSlots ?: return
+ lockedSlots?.remove(hotBarSlot.index)
+ lockedSlots?.remove(invSlot.index)
+ boundSlots.entries.removeIf {
+ it.value == invSlot.index
+ }
+ boundSlots[hotBarSlot.index] = invSlot.index
+ DConfig.markDirty()
+ CommonSoundEffects.playSuccess()
+ return
+ }
+ if (it.matches(TConfig.lockSlot) && slot == storedSlot) {
+ storedLockingSlot = null
+ toggleSlotLock(slot)
+ return
+ }
+ if (it.matches(TConfig.slotBind)) {
+ storedLockingSlot = null
+ }
+ }
+
+ @Subscribe
+ fun onRenderAllBoundSlots(event: HandledScreenForegroundEvent) {
+ val boundSlots = DConfig.data?.boundSlots ?: return
+ fun findByIndex(index: Int) = event.screen.getSlotByIndex(index, true)
+ val accScreen = event.screen as AccessorHandledScreen
+ val sx = accScreen.x_Firmament
+ val sy = accScreen.y_Firmament
+ boundSlots.entries.forEach {
+ val hotbarSlot = findByIndex(it.key) ?: return@forEach
+ val inventorySlot = findByIndex(it.value) ?: return@forEach
+
+ val (hotX, hotY) = hotbarSlot.lineCenter()
+ val (invX, invY) = inventorySlot.lineCenter()
+ event.context.drawLine(
+ invX + sx, invY + sy,
+ hotX + sx, hotY + sy,
+ me.shedaniel.math.Color.ofOpaque(0x00FF00)
+ )
+ event.context.drawBorder(hotbarSlot.x + sx,
+ hotbarSlot.y + sy,
+ 16, 16, 0xFF00FF00u.toInt())
+ event.context.drawBorder(inventorySlot.x + sx,
+ inventorySlot.y + sy,
+ 16, 16, 0xFF00FF00u.toInt())
+ }
+ }
+
+ @Subscribe
+ fun onRenderCurrentDraggingSlot(event: HandledScreenForegroundEvent) {
+ val draggingSlot = storedLockingSlot ?: return
+ val accScreen = event.screen as AccessorHandledScreen
+ val hoveredSlot = accScreen.focusedSlot_Firmament
+ ?.takeIf { it.inventory is PlayerInventory }
+ ?.takeIf { it == draggingSlot || it.isHotbar() != draggingSlot.isHotbar() }
+ val sx = accScreen.x_Firmament
+ val sy = accScreen.y_Firmament
+ val (borderX, borderY) = draggingSlot.lineCenter()
+ event.context.drawBorder(draggingSlot.x + sx, draggingSlot.y + sy, 16, 16, 0xFF00FF00u.toInt())
+ if (hoveredSlot == null) {
+ event.context.drawLine(
+ borderX + sx, borderY + sy,
+ event.mouseX, event.mouseY,
+ me.shedaniel.math.Color.ofOpaque(0x00FF00)
+ )
+ } else if (hoveredSlot != draggingSlot) {
+ val (hovX, hovY) = hoveredSlot.lineCenter()
+ event.context.drawLine(
+ borderX + sx, borderY + sy,
+ hovX + sx, hovY + sy,
+ me.shedaniel.math.Color.ofOpaque(0x00FF00)
+ )
+ event.context.drawBorder(hoveredSlot.x + sx,
+ hoveredSlot.y + sy,
+ 16, 16, 0xFF00FF00u.toInt())
+ }
+ }
+
+ fun Slot.lineCenter(): Pair<Int, Int> {
+ return if (isHotbar()) {
+ x + 9 to y
+ } else {
+ x + 9 to y + 17
+ }
+ }
+
+
+ fun Slot.isHotbar(): Boolean {
+ return index < 9
+ }
+
+ @Subscribe
+ fun onScreenChange(event: ScreenChangeEvent) {
+ storedLockingSlot = null
+ }
+
+ var storedLockingSlot: Slot? = null
+
+ fun toggleSlotLock(slot: Slot) {
+ val lockedSlots = lockedSlots ?: return
+ val boundSlots = DConfig.data?.boundSlots ?: mutableMapOf()
+ if (slot.inventory is PlayerInventory) {
+ if (boundSlots.entries.removeIf {
+ it.value == slot.index || it.key == slot.index
+ }) {
+ // intentionally do nothing
+ } else if (slot.index in lockedSlots) {
+ lockedSlots.remove(slot.index)
+ } else {
+ lockedSlots.add(slot.index)
+ }
+ DConfig.markDirty()
+ CommonSoundEffects.playSuccess()
+ }
+ }
+
+ @Subscribe
+ fun onLockSlot(it: HandledScreenKeyPressedEvent) {
+ val inventory = MC.handledScreen ?: return
+ inventory as AccessorHandledScreen
+
+ val slot = inventory.focusedSlot_Firmament ?: return
+ if (slot.inventory !is PlayerInventory) return
+ if (it.matches(TConfig.slotBind)) {
+ storedLockingSlot = storedLockingSlot ?: slot
+ return
+ }
+ if (!it.matches(TConfig.lockSlot)) {
+ return
+ }
+ toggleSlotLock(slot)
+ }
+
+ @Subscribe
+ fun onRenderSlotOverlay(it: SlotRenderEvents.After) {
+ val isSlotLocked = it.slot.inventory is PlayerInventory && it.slot.index in (lockedSlots ?: setOf())
+ val isUUIDLocked = (it.slot.stack?.skyblockUUID) in (lockedUUIDs ?: setOf())
+ if (isSlotLocked || isUUIDLocked) {
+ RenderSystem.disableDepthTest()
+ it.context.drawSprite(
+ it.slot.x, it.slot.y, 0,
+ 16, 16,
+ MC.guiAtlasManager.getSprite(
+ when {
+ isSlotLocked ->
+ (Identifier.of("firmament:slot_locked"))
+
+ isUUIDLocked ->
+ (Identifier.of("firmament:uuid_locked"))
+
+ else ->
+ error("unreachable")
+ }
+ )
+ )
+ RenderSystem.enableDepthTest()
+ }
+ }
}