diff options
Diffstat (limited to 'src/main/kotlin/features/inventory/SlotLocking.kt')
-rw-r--r-- | src/main/kotlin/features/inventory/SlotLocking.kt | 487 |
1 files changed, 319 insertions, 168 deletions
diff --git a/src/main/kotlin/features/inventory/SlotLocking.kt b/src/main/kotlin/features/inventory/SlotLocking.kt index 611b7e4..de54005 100644 --- a/src/main/kotlin/features/inventory/SlotLocking.kt +++ b/src/main/kotlin/features/inventory/SlotLocking.kt @@ -1,5 +1,3 @@ - - @file:UseSerializers(DashlessUUIDSerializer::class) package moe.nea.firmament.features.inventory @@ -13,11 +11,15 @@ import kotlinx.serialization.serializer import net.minecraft.client.gui.screen.ingame.HandledScreen import net.minecraft.entity.player.PlayerInventory import net.minecraft.screen.GenericContainerScreenHandler +import net.minecraft.screen.slot.Slot import net.minecraft.screen.slot.SlotActionType import net.minecraft.util.Identifier import moe.nea.firmament.annotations.Subscribe +import moe.nea.firmament.events.HandledScreenForegroundEvent import moe.nea.firmament.events.HandledScreenKeyPressedEvent +import moe.nea.firmament.events.HandledScreenKeyReleasedEvent import moe.nea.firmament.events.IsSlotProtectedEvent +import moe.nea.firmament.events.ScreenChangeEvent import moe.nea.firmament.events.SlotRenderEvents import moe.nea.firmament.features.FirmamentFeature import moe.nea.firmament.gui.config.ManagedConfig @@ -28,176 +30,325 @@ import moe.nea.firmament.util.MC import moe.nea.firmament.util.SBData import moe.nea.firmament.util.SkyBlockIsland import moe.nea.firmament.util.data.ProfileSpecificDataHolder +import moe.nea.firmament.util.json.DashlessUUIDSerializer +import moe.nea.firmament.util.mc.ScreenUtil.getSlotByIndex +import moe.nea.firmament.util.mc.SlotUtils.swapWithHotBar import moe.nea.firmament.util.mc.displayNameAccordingToNbt import moe.nea.firmament.util.mc.loreAccordingToNbt -import moe.nea.firmament.util.json.DashlessUUIDSerializer +import moe.nea.firmament.util.render.drawLine import moe.nea.firmament.util.skyblockUUID import moe.nea.firmament.util.unformattedString object SlotLocking : FirmamentFeature { - override val identifier: String - get() = "slot-locking" - - @Serializable - data class Data( - val lockedSlots: MutableSet<Int> = mutableSetOf(), - val lockedSlotsRift: MutableSet<Int> = mutableSetOf(), - - val lockedUUIDs: MutableSet<UUID> = mutableSetOf(), - ) - - object TConfig : ManagedConfig(identifier, Category.INVENTORY) { - val lockSlot by keyBinding("lock") { GLFW.GLFW_KEY_L } - val lockUUID by keyBindingWithOutDefaultModifiers("lock-uuid") { - SavedKeyBinding(GLFW.GLFW_KEY_L, shift = true) - } - } - - override val config: TConfig - get() = TConfig - - object DConfig : ProfileSpecificDataHolder<Data>(serializer(), "locked-slots", ::Data) - - val lockedUUIDs get() = DConfig.data?.lockedUUIDs - - val lockedSlots - get() = when (SBData.skyblockLocation) { - SkyBlockIsland.RIFT -> DConfig.data?.lockedSlotsRift - null -> null - else -> DConfig.data?.lockedSlots - } - - fun isSalvageScreen(screen: HandledScreen<*>?): Boolean { - if (screen == null) return false - return screen.title.unformattedString.contains("Salvage Item") - } - - fun isTradeScreen(screen: HandledScreen<*>?): Boolean { - if (screen == null) return false - val handler = screen.screenHandler as? GenericContainerScreenHandler ?: return false - if (handler.inventory.size() < 9) return false - val middlePane = handler.inventory.getStack(handler.inventory.size() - 5) - if (middlePane == null) return false - return middlePane.displayNameAccordingToNbt?.unformattedString == "⇦ Your stuff" - } - - fun isNpcShop(screen: HandledScreen<*>?): Boolean { - if (screen == null) return false - val handler = screen.screenHandler as? GenericContainerScreenHandler ?: return false - if (handler.inventory.size() < 9) return false - val sellItem = handler.inventory.getStack(handler.inventory.size() - 5) - if (sellItem == null) return false - if (sellItem.displayNameAccordingToNbt?.unformattedString == "Sell Item") return true - val lore = sellItem.loreAccordingToNbt - return (lore.lastOrNull() ?: return false).unformattedString == "Click to buyback!" - } - - @Subscribe - fun onSalvageProtect(event: IsSlotProtectedEvent) { - if (event.slot == null) return - if (!event.slot.hasStack()) return - if (event.slot.stack.displayNameAccordingToNbt?.unformattedString != "Salvage Items") return - val inv = event.slot.inventory - var anyBlocked = false - for (i in 0 until event.slot.index) { - val stack = inv.getStack(i) - if (IsSlotProtectedEvent.shouldBlockInteraction(null, SlotActionType.THROW, stack)) - anyBlocked = true - } - if (anyBlocked) { - event.protectSilent() - } - } - - @Subscribe - fun onProtectUuidItems(event: IsSlotProtectedEvent) { - val doesNotDeleteItem = event.actionType == SlotActionType.SWAP - || event.actionType == SlotActionType.PICKUP - || event.actionType == SlotActionType.QUICK_MOVE - || event.actionType == SlotActionType.QUICK_CRAFT - || event.actionType == SlotActionType.CLONE - || event.actionType == SlotActionType.PICKUP_ALL - val isSellOrTradeScreen = - isNpcShop(MC.handledScreen) || isTradeScreen(MC.handledScreen) || isSalvageScreen(MC.handledScreen) - if ((!isSellOrTradeScreen || event.slot?.inventory !is PlayerInventory) - && doesNotDeleteItem - ) return - val stack = event.itemStack ?: return - val uuid = stack.skyblockUUID ?: return - if (uuid in (lockedUUIDs ?: return)) { - event.protect() - } - } - - @Subscribe - fun onProtectSlot(it: IsSlotProtectedEvent) { - if (it.slot != null && it.slot.inventory is PlayerInventory && it.slot.index in (lockedSlots ?: setOf())) { - it.protect() - } - } - - @Subscribe - fun onLockUUID(it: HandledScreenKeyPressedEvent) { - if (!it.matches(TConfig.lockUUID)) return - val inventory = MC.handledScreen ?: return - inventory as AccessorHandledScreen - - val slot = inventory.focusedSlot_Firmament ?: return - val stack = slot.stack ?: return - val uuid = stack.skyblockUUID ?: return - val lockedUUIDs = lockedUUIDs ?: return - if (uuid in lockedUUIDs) { - lockedUUIDs.remove(uuid) - } else { - lockedUUIDs.add(uuid) - } - DConfig.markDirty() - CommonSoundEffects.playSuccess() - it.cancel() - } - - @Subscribe - fun onLockSlot(it: HandledScreenKeyPressedEvent) { - if (!it.matches(TConfig.lockSlot)) return - val inventory = MC.handledScreen ?: return - inventory as AccessorHandledScreen - - val slot = inventory.focusedSlot_Firmament ?: return - val lockedSlots = lockedSlots ?: return - if (slot.inventory is PlayerInventory) { - if (slot.index in lockedSlots) { - lockedSlots.remove(slot.index) - } else { - lockedSlots.add(slot.index) - } - DConfig.markDirty() - CommonSoundEffects.playSuccess() - } - } - - @Subscribe - fun onRenderSlotOverlay(it: SlotRenderEvents.After) { - val isSlotLocked = it.slot.inventory is PlayerInventory && it.slot.index in (lockedSlots ?: setOf()) - val isUUIDLocked = (it.slot.stack?.skyblockUUID) in (lockedUUIDs ?: setOf()) - if (isSlotLocked || isUUIDLocked) { - RenderSystem.disableDepthTest() - it.context.drawSprite( - it.slot.x, it.slot.y, 0, - 16, 16, - MC.guiAtlasManager.getSprite( - when { - isSlotLocked -> - (Identifier.of("firmament:slot_locked")) - - isUUIDLocked -> - (Identifier.of("firmament:uuid_locked")) - - else -> - error("unreachable") - } - ) - ) - RenderSystem.enableDepthTest() - } - } + override val identifier: String + get() = "slot-locking" + + @Serializable + data class Data( + val lockedSlots: MutableSet<Int> = mutableSetOf(), + val lockedSlotsRift: MutableSet<Int> = mutableSetOf(), + val lockedUUIDs: MutableSet<UUID> = mutableSetOf(), + val boundSlots: MutableMap<Int, Int> = mutableMapOf() + ) + + object TConfig : ManagedConfig(identifier, Category.INVENTORY) { + val lockSlot by keyBinding("lock") { GLFW.GLFW_KEY_L } + val lockUUID by keyBindingWithOutDefaultModifiers("lock-uuid") { + SavedKeyBinding(GLFW.GLFW_KEY_L, shift = true) + } + val slotBind by keyBinding("bind") { GLFW.GLFW_KEY_L } + val slotBindRequireShift by toggle("require-quick-move") { true } + } + + override val config: TConfig + get() = TConfig + + object DConfig : ProfileSpecificDataHolder<Data>(serializer(), "locked-slots", ::Data) + + val lockedUUIDs get() = DConfig.data?.lockedUUIDs + + val lockedSlots + get() = when (SBData.skyblockLocation) { + SkyBlockIsland.RIFT -> DConfig.data?.lockedSlotsRift + null -> null + else -> DConfig.data?.lockedSlots + } + + fun isSalvageScreen(screen: HandledScreen<*>?): Boolean { + if (screen == null) return false + return screen.title.unformattedString.contains("Salvage Item") + } + + fun isTradeScreen(screen: HandledScreen<*>?): Boolean { + if (screen == null) return false + val handler = screen.screenHandler as? GenericContainerScreenHandler ?: return false + if (handler.inventory.size() < 9) return false + val middlePane = handler.inventory.getStack(handler.inventory.size() - 5) + if (middlePane == null) return false + return middlePane.displayNameAccordingToNbt?.unformattedString == "⇦ Your stuff" + } + + fun isNpcShop(screen: HandledScreen<*>?): Boolean { + if (screen == null) return false + val handler = screen.screenHandler as? GenericContainerScreenHandler ?: return false + if (handler.inventory.size() < 9) return false + val sellItem = handler.inventory.getStack(handler.inventory.size() - 5) + if (sellItem == null) return false + if (sellItem.displayNameAccordingToNbt?.unformattedString == "Sell Item") return true + val lore = sellItem.loreAccordingToNbt + return (lore.lastOrNull() ?: return false).unformattedString == "Click to buyback!" + } + + @Subscribe + fun onSalvageProtect(event: IsSlotProtectedEvent) { + if (event.slot == null) return + if (!event.slot.hasStack()) return + if (event.slot.stack.displayNameAccordingToNbt?.unformattedString != "Salvage Items") return + val inv = event.slot.inventory + var anyBlocked = false + for (i in 0 until event.slot.index) { + val stack = inv.getStack(i) + if (IsSlotProtectedEvent.shouldBlockInteraction(null, SlotActionType.THROW, stack)) + anyBlocked = true + } + if (anyBlocked) { + event.protectSilent() + } + } + + @Subscribe + fun onProtectUuidItems(event: IsSlotProtectedEvent) { + val doesNotDeleteItem = event.actionType == SlotActionType.SWAP + || event.actionType == SlotActionType.PICKUP + || event.actionType == SlotActionType.QUICK_MOVE + || event.actionType == SlotActionType.QUICK_CRAFT + || event.actionType == SlotActionType.CLONE + || event.actionType == SlotActionType.PICKUP_ALL + val isSellOrTradeScreen = + isNpcShop(MC.handledScreen) || isTradeScreen(MC.handledScreen) || isSalvageScreen(MC.handledScreen) + if ((!isSellOrTradeScreen || event.slot?.inventory !is PlayerInventory) + && doesNotDeleteItem + ) return + val stack = event.itemStack ?: return + val uuid = stack.skyblockUUID ?: return + if (uuid in (lockedUUIDs ?: return)) { + event.protect() + } + } + + @Subscribe + fun onProtectSlot(it: IsSlotProtectedEvent) { + if (it.slot != null && it.slot.inventory is PlayerInventory && it.slot.index in (lockedSlots ?: setOf())) { + it.protect() + } + } + + @Subscribe + fun onQuickMoveBoundSlot(it: IsSlotProtectedEvent) { + val boundSlots = DConfig.data?.boundSlots ?: mapOf() + val isValidAction = + it.actionType == SlotActionType.QUICK_MOVE || (it.actionType == SlotActionType.PICKUP && !TConfig.slotBindRequireShift) + if (!isValidAction) return + val handler = MC.handledScreen?.screenHandler ?: return + val slot = it.slot + if (slot != null && it.slot.inventory is PlayerInventory) { + val boundSlot = boundSlots.entries.find { + it.value == slot.index || it.key == slot.index + } ?: return + it.protectSilent() + val inventorySlot = MC.handledScreen?.getSlotByIndex(boundSlot.value, true) + inventorySlot?.swapWithHotBar(handler, boundSlot.key) + } + } + + @Subscribe + fun onLockUUID(it: HandledScreenKeyPressedEvent) { + if (!it.matches(TConfig.lockUUID)) return + val inventory = MC.handledScreen ?: return + inventory as AccessorHandledScreen + + val slot = inventory.focusedSlot_Firmament ?: return + val stack = slot.stack ?: return + val uuid = stack.skyblockUUID ?: return + val lockedUUIDs = lockedUUIDs ?: return + if (uuid in lockedUUIDs) { + lockedUUIDs.remove(uuid) + } else { + lockedUUIDs.add(uuid) + } + DConfig.markDirty() + CommonSoundEffects.playSuccess() + it.cancel() + } + + + @Subscribe + fun onLockSlotKeyRelease(it: HandledScreenKeyReleasedEvent) { + val inventory = MC.handledScreen ?: return + inventory as AccessorHandledScreen + val slot = inventory.focusedSlot_Firmament + val storedSlot = storedLockingSlot ?: return + + if (it.matches(TConfig.slotBind) && slot != storedSlot && slot != null && slot.isHotbar() != storedSlot.isHotbar()) { + storedLockingSlot = null + val hotBarSlot = if (slot.isHotbar()) slot else storedSlot + val invSlot = if (slot.isHotbar()) storedSlot else slot + val boundSlots = DConfig.data?.boundSlots ?: return + lockedSlots?.remove(hotBarSlot.index) + lockedSlots?.remove(invSlot.index) + boundSlots.entries.removeIf { + it.value == invSlot.index + } + boundSlots[hotBarSlot.index] = invSlot.index + DConfig.markDirty() + CommonSoundEffects.playSuccess() + return + } + if (it.matches(TConfig.lockSlot) && slot == storedSlot) { + storedLockingSlot = null + toggleSlotLock(slot) + return + } + if (it.matches(TConfig.slotBind)) { + storedLockingSlot = null + } + } + + @Subscribe + fun onRenderAllBoundSlots(event: HandledScreenForegroundEvent) { + val boundSlots = DConfig.data?.boundSlots ?: return + fun findByIndex(index: Int) = event.screen.getSlotByIndex(index, true) + val accScreen = event.screen as AccessorHandledScreen + val sx = accScreen.x_Firmament + val sy = accScreen.y_Firmament + boundSlots.entries.forEach { + val hotbarSlot = findByIndex(it.key) ?: return@forEach + val inventorySlot = findByIndex(it.value) ?: return@forEach + + val (hotX, hotY) = hotbarSlot.lineCenter() + val (invX, invY) = inventorySlot.lineCenter() + event.context.drawLine( + invX + sx, invY + sy, + hotX + sx, hotY + sy, + me.shedaniel.math.Color.ofOpaque(0x00FF00) + ) + event.context.drawBorder(hotbarSlot.x + sx, + hotbarSlot.y + sy, + 16, 16, 0xFF00FF00u.toInt()) + event.context.drawBorder(inventorySlot.x + sx, + inventorySlot.y + sy, + 16, 16, 0xFF00FF00u.toInt()) + } + } + + @Subscribe + fun onRenderCurrentDraggingSlot(event: HandledScreenForegroundEvent) { + val draggingSlot = storedLockingSlot ?: return + val accScreen = event.screen as AccessorHandledScreen + val hoveredSlot = accScreen.focusedSlot_Firmament + ?.takeIf { it.inventory is PlayerInventory } + ?.takeIf { it == draggingSlot || it.isHotbar() != draggingSlot.isHotbar() } + val sx = accScreen.x_Firmament + val sy = accScreen.y_Firmament + val (borderX, borderY) = draggingSlot.lineCenter() + event.context.drawBorder(draggingSlot.x + sx, draggingSlot.y + sy, 16, 16, 0xFF00FF00u.toInt()) + if (hoveredSlot == null) { + event.context.drawLine( + borderX + sx, borderY + sy, + event.mouseX, event.mouseY, + me.shedaniel.math.Color.ofOpaque(0x00FF00) + ) + } else if (hoveredSlot != draggingSlot) { + val (hovX, hovY) = hoveredSlot.lineCenter() + event.context.drawLine( + borderX + sx, borderY + sy, + hovX + sx, hovY + sy, + me.shedaniel.math.Color.ofOpaque(0x00FF00) + ) + event.context.drawBorder(hoveredSlot.x + sx, + hoveredSlot.y + sy, + 16, 16, 0xFF00FF00u.toInt()) + } + } + + fun Slot.lineCenter(): Pair<Int, Int> { + return if (isHotbar()) { + x + 9 to y + } else { + x + 9 to y + 17 + } + } + + + fun Slot.isHotbar(): Boolean { + return index < 9 + } + + @Subscribe + fun onScreenChange(event: ScreenChangeEvent) { + storedLockingSlot = null + } + + var storedLockingSlot: Slot? = null + + fun toggleSlotLock(slot: Slot) { + val lockedSlots = lockedSlots ?: return + val boundSlots = DConfig.data?.boundSlots ?: mutableMapOf() + if (slot.inventory is PlayerInventory) { + if (boundSlots.entries.removeIf { + it.value == slot.index || it.key == slot.index + }) { + // intentionally do nothing + } else if (slot.index in lockedSlots) { + lockedSlots.remove(slot.index) + } else { + lockedSlots.add(slot.index) + } + DConfig.markDirty() + CommonSoundEffects.playSuccess() + } + } + + @Subscribe + fun onLockSlot(it: HandledScreenKeyPressedEvent) { + val inventory = MC.handledScreen ?: return + inventory as AccessorHandledScreen + + val slot = inventory.focusedSlot_Firmament ?: return + if (slot.inventory !is PlayerInventory) return + if (it.matches(TConfig.slotBind)) { + storedLockingSlot = storedLockingSlot ?: slot + return + } + if (!it.matches(TConfig.lockSlot)) { + return + } + toggleSlotLock(slot) + } + + @Subscribe + fun onRenderSlotOverlay(it: SlotRenderEvents.After) { + val isSlotLocked = it.slot.inventory is PlayerInventory && it.slot.index in (lockedSlots ?: setOf()) + val isUUIDLocked = (it.slot.stack?.skyblockUUID) in (lockedUUIDs ?: setOf()) + if (isSlotLocked || isUUIDLocked) { + RenderSystem.disableDepthTest() + it.context.drawSprite( + it.slot.x, it.slot.y, 0, + 16, 16, + MC.guiAtlasManager.getSprite( + when { + isSlotLocked -> + (Identifier.of("firmament:slot_locked")) + + isUUIDLocked -> + (Identifier.of("firmament:uuid_locked")) + + else -> + error("unreachable") + } + ) + ) + RenderSystem.enableDepthTest() + } + } } |