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-rw-r--r--src/main/kotlin/features/mining/PickaxeAbility.kt176
1 files changed, 176 insertions, 0 deletions
diff --git a/src/main/kotlin/features/mining/PickaxeAbility.kt b/src/main/kotlin/features/mining/PickaxeAbility.kt
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+++ b/src/main/kotlin/features/mining/PickaxeAbility.kt
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+
+package moe.nea.firmament.features.mining
+
+import java.util.regex.Pattern
+import kotlin.time.Duration
+import kotlin.time.Duration.Companion.seconds
+import net.minecraft.item.ItemStack
+import net.minecraft.util.DyeColor
+import net.minecraft.util.Hand
+import net.minecraft.util.Identifier
+import moe.nea.firmament.annotations.Subscribe
+import moe.nea.firmament.events.HudRenderEvent
+import moe.nea.firmament.events.ProcessChatEvent
+import moe.nea.firmament.events.SlotClickEvent
+import moe.nea.firmament.events.WorldReadyEvent
+import moe.nea.firmament.features.FirmamentFeature
+import moe.nea.firmament.gui.config.ManagedConfig
+import moe.nea.firmament.util.DurabilityBarEvent
+import moe.nea.firmament.util.MC
+import moe.nea.firmament.util.SHORT_NUMBER_FORMAT
+import moe.nea.firmament.util.TIME_PATTERN
+import moe.nea.firmament.util.TimeMark
+import moe.nea.firmament.util.extraAttributes
+import moe.nea.firmament.util.item.displayNameAccordingToNbt
+import moe.nea.firmament.util.item.loreAccordingToNbt
+import moe.nea.firmament.util.parseShortNumber
+import moe.nea.firmament.util.parseTimePattern
+import moe.nea.firmament.util.render.RenderCircleProgress
+import moe.nea.firmament.util.render.lerp
+import moe.nea.firmament.util.toShedaniel
+import moe.nea.firmament.util.unformattedString
+import moe.nea.firmament.util.useMatch
+
+object PickaxeAbility : FirmamentFeature {
+ override val identifier: String
+ get() = "pickaxe-info"
+
+
+ object TConfig : ManagedConfig(identifier) {
+ val cooldownEnabled by toggle("ability-cooldown") { true }
+ val cooldownScale by integer("ability-scale", 16, 64) { 16 }
+ val drillFuelBar by toggle("fuel-bar") { true }
+ }
+
+ var lobbyJoinTime = TimeMark.farPast()
+ var lastUsage = mutableMapOf<String, TimeMark>()
+ var abilityOverride: String? = null
+ var defaultAbilityDurations = mutableMapOf<String, Duration>(
+ "Mining Speed Boost" to 120.seconds,
+ "Pickobulus" to 110.seconds,
+ "Gemstone Infusion" to 140.seconds,
+ "Hazardous Miner" to 140.seconds,
+ "Maniac Miner" to 59.seconds,
+ "Vein Seeker" to 60.seconds
+ )
+
+ override val config: ManagedConfig
+ get() = TConfig
+
+ fun getCooldownPercentage(name: String, cooldown: Duration): Double {
+ val sinceLastUsage = lastUsage[name]?.passedTime() ?: Duration.INFINITE
+ if (sinceLastUsage < cooldown)
+ return sinceLastUsage / cooldown
+ val sinceLobbyJoin = lobbyJoinTime.passedTime()
+ val halfCooldown = cooldown / 2
+ if (sinceLobbyJoin < halfCooldown) {
+ return (sinceLobbyJoin / halfCooldown)
+ }
+ return 1.0
+ }
+
+ @Subscribe
+ fun onSlotClick(it: SlotClickEvent) {
+ if (MC.screen?.title?.unformattedString == "Heart of the Mountain") {
+ val name = it.stack.displayNameAccordingToNbt?.unformattedString ?: return
+ val cooldown = it.stack.loreAccordingToNbt.firstNotNullOfOrNull {
+ cooldownPattern.useMatch(it.unformattedString) {
+ parseTimePattern(group("cooldown"))
+ }
+ } ?: return
+ defaultAbilityDurations[name] = cooldown
+ }
+ }
+
+ @Subscribe
+ fun onDurabilityBar(it: DurabilityBarEvent) {
+ if (!TConfig.drillFuelBar) return
+ val lore = it.item.loreAccordingToNbt
+ if (lore.lastOrNull()?.unformattedString?.contains("DRILL") != true) return
+ val maxFuel = lore.firstNotNullOfOrNull {
+ fuelPattern.useMatch(it.unformattedString) {
+ parseShortNumber(group("maxFuel"))
+ }
+ } ?: return
+ val extra = it.item.extraAttributes
+ if (!extra.contains("drill_fuel")) return
+ val fuel = extra.getInt("drill_fuel")
+ val percentage = fuel / maxFuel.toFloat()
+ it.barOverride = DurabilityBarEvent.DurabilityBar(
+ lerp(
+ DyeColor.RED.toShedaniel(),
+ DyeColor.GREEN.toShedaniel(),
+ percentage
+ ), percentage
+ )
+ }
+
+ @Subscribe
+ fun onChatMessage(it: ProcessChatEvent) {
+ abilityUsePattern.useMatch(it.unformattedString) {
+ lastUsage[group("name")] = TimeMark.now()
+ }
+ abilitySwitchPattern.useMatch(it.unformattedString) {
+ abilityOverride = group("ability")
+ }
+ }
+
+ @Subscribe
+ fun onWorldReady(event: WorldReadyEvent) {
+ lastUsage.clear()
+ lobbyJoinTime = TimeMark.now()
+ abilityOverride = null
+ }
+
+ val abilityUsePattern = Pattern.compile("You used your (?<name>.*) Pickaxe Ability!")
+ val fuelPattern = Pattern.compile("Fuel: .*/(?<maxFuel>$SHORT_NUMBER_FORMAT)")
+
+ data class PickaxeAbilityData(
+ val name: String,
+ val cooldown: Duration,
+ )
+
+ fun getCooldownFromLore(itemStack: ItemStack): PickaxeAbilityData? {
+ val lore = itemStack.loreAccordingToNbt
+ if (!lore.any { it.unformattedString.contains("Breaking Power") == true })
+ return null
+ val cooldown = lore.firstNotNullOfOrNull {
+ cooldownPattern.useMatch(it.unformattedString) {
+ parseTimePattern(group("cooldown"))
+ }
+ } ?: return null
+ val name = lore.firstNotNullOfOrNull {
+ abilityPattern.useMatch(it.unformattedString) {
+ group("name")
+ }
+ } ?: return null
+ return PickaxeAbilityData(name, cooldown)
+ }
+
+
+ val cooldownPattern = Pattern.compile("Cooldown: (?<cooldown>$TIME_PATTERN)")
+ val abilityPattern = Pattern.compile("Ability: (?<name>.*) {2}RIGHT CLICK")
+ val abilitySwitchPattern =
+ Pattern.compile("You selected (?<ability>.*) as your Pickaxe Ability\\. This ability will apply to all of your pickaxes!")
+
+
+ @Subscribe
+ fun renderHud(event: HudRenderEvent) {
+ if (!TConfig.cooldownEnabled) return
+ var ability = getCooldownFromLore(MC.player?.getStackInHand(Hand.MAIN_HAND) ?: return) ?: return
+ defaultAbilityDurations[ability.name] = ability.cooldown
+ val ao = abilityOverride
+ if (ao != ability.name && ao != null) {
+ ability = PickaxeAbilityData(ao, defaultAbilityDurations[ao] ?: 120.seconds)
+ }
+ event.context.matrices.push()
+ event.context.matrices.translate(MC.window.scaledWidth / 2F, MC.window.scaledHeight / 2F, 0F)
+ event.context.matrices.scale(TConfig.cooldownScale.toFloat(), TConfig.cooldownScale.toFloat(), 1F)
+ RenderCircleProgress.renderCircle(
+ event.context, Identifier.of("firmament", "textures/gui/circle.png"),
+ getCooldownPercentage(ability.name, ability.cooldown).toFloat(),
+ 0f, 1f, 0f, 1f
+ )
+ event.context.matrices.pop()
+ }
+}