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-rw-r--r--src/main/kotlin/gui/BarComponent.kt125
1 files changed, 125 insertions, 0 deletions
diff --git a/src/main/kotlin/gui/BarComponent.kt b/src/main/kotlin/gui/BarComponent.kt
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+++ b/src/main/kotlin/gui/BarComponent.kt
@@ -0,0 +1,125 @@
+
+package moe.nea.firmament.gui
+
+import com.mojang.blaze3d.systems.RenderSystem
+import io.github.notenoughupdates.moulconfig.common.MyResourceLocation
+import io.github.notenoughupdates.moulconfig.common.RenderContext
+import io.github.notenoughupdates.moulconfig.gui.GuiComponent
+import io.github.notenoughupdates.moulconfig.gui.GuiImmediateContext
+import io.github.notenoughupdates.moulconfig.observer.GetSetter
+import io.github.notenoughupdates.moulconfig.platform.ModernRenderContext
+import me.shedaniel.math.Color
+import net.minecraft.client.gui.DrawContext
+import net.minecraft.util.Identifier
+import moe.nea.firmament.Firmament
+
+class BarComponent(
+ val progress: GetSetter<Double>, val total: GetSetter<Double>,
+ val fillColor: Color,
+ val emptyColor: Color,
+) : GuiComponent() {
+ override fun getWidth(): Int {
+ return 80
+ }
+
+ override fun getHeight(): Int {
+ return 8
+ }
+
+ data class Texture(
+ val identifier: Identifier,
+ val u1: Float, val v1: Float,
+ val u2: Float, val v2: Float,
+ ) {
+ fun draw(context: DrawContext, x: Int, y: Int, width: Int, height: Int, color: Color) {
+ context.drawTexturedQuad(
+ identifier,
+ x, y, x + width, x + height, 0,
+ u1, u2, v1, v2,
+ color.red / 255F,
+ color.green / 255F,
+ color.blue / 255F,
+ color.alpha / 255F,
+ )
+ }
+ }
+
+ companion object {
+ val resource = Firmament.identifier("textures/gui/bar.png")
+ val left = Texture(resource, 0 / 64F, 0 / 64F, 4 / 64F, 8 / 64F)
+ val middle = Texture(resource, 4 / 64F, 0 / 64F, 8 / 64F, 8 / 64F)
+ val right = Texture(resource, 8 / 64F, 0 / 64F, 12 / 64F, 8 / 64F)
+ val segmentOverlay = Texture(resource, 12 / 64F, 0 / 64F, 15 / 64F, 8 / 64F)
+ }
+
+ private fun drawSection(
+ context: DrawContext,
+ texture: Texture,
+ x: Int,
+ y: Int,
+ width: Int,
+ sectionStart: Double,
+ sectionEnd: Double
+ ) {
+ if (sectionEnd < progress.get() && width == 4) {
+ texture.draw(context, x, y, 4, 8, fillColor)
+ return
+ }
+ if (sectionStart > progress.get() && width == 4) {
+ texture.draw(context, x, y, 4, 8, emptyColor)
+ return
+ }
+ val increasePerPixel = (sectionEnd - sectionStart) / width
+ var valueAtPixel = sectionStart
+ for (i in (0 until width)) {
+ val newTex =
+ Texture(texture.identifier, texture.u1 + i / 64F, texture.v1, texture.u1 + (i + 1) / 64F, texture.v2)
+ newTex.draw(
+ context, x + i, y, 1, 8,
+ if (valueAtPixel < progress.get()) fillColor else emptyColor
+ )
+ valueAtPixel += increasePerPixel
+ }
+ }
+
+ override fun render(context: GuiImmediateContext) {
+ val renderContext = (context.renderContext as ModernRenderContext).drawContext
+ var i = 0
+ val x = 0
+ val y = 0
+ while (i < context.width - 4) {
+ drawSection(
+ renderContext,
+ if (i == 0) left else middle,
+ x + i, y,
+ (context.width - (i + 4)).coerceAtMost(4),
+ i * total.get() / context.width, (i + 4) * total.get() / context.width
+ )
+ i += 4
+ }
+ drawSection(
+ renderContext,
+ right,
+ x + context.width - 4,
+ y,
+ 4,
+ (context.width - 4) * total.get() / context.width,
+ total.get()
+ )
+ RenderSystem.setShaderColor(1F, 1F, 1F, 1F)
+
+ }
+
+}
+
+fun Identifier.toMoulConfig(): MyResourceLocation {
+ return MyResourceLocation(this.namespace, this.path)
+}
+
+fun RenderContext.color(color: Color) {
+ color(color.red, color.green, color.blue, color.alpha)
+}
+
+fun RenderContext.color(red: Int, green: Int, blue: Int, alpha: Int) {
+ color(red / 255f, green / 255f, blue / 255f, alpha / 255f)
+}