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-rw-r--r--src/main/kotlin/gui/entity/EntityRenderer.kt13
1 files changed, 7 insertions, 6 deletions
diff --git a/src/main/kotlin/gui/entity/EntityRenderer.kt b/src/main/kotlin/gui/entity/EntityRenderer.kt
index 022b9a3..9a09fc6 100644
--- a/src/main/kotlin/gui/entity/EntityRenderer.kt
+++ b/src/main/kotlin/gui/entity/EntityRenderer.kt
@@ -111,8 +111,9 @@ object EntityRenderer {
renderContext: DrawContext,
posX: Int,
posY: Int,
- mouseX: Float,
- mouseY: Float
+ // TODO: Add width, height properties here
+ mouseX: Double,
+ mouseY: Double
) {
var bottomOffset = 0.0F
var currentEntity = entity
@@ -148,15 +149,15 @@ object EntityRenderer {
y2: Int,
size: Float,
bottomOffset: Float,
- mouseX: Float,
- mouseY: Float,
+ mouseX: Double,
+ mouseY: Double,
entity: LivingEntity
) {
context.enableScissorWithTranslation(x1.toFloat(), y1.toFloat(), x2.toFloat(), y2.toFloat())
val centerX = (x1 + x2) / 2f
val centerY = (y1 + y2) / 2f
- val targetYaw = atan(((centerX - mouseX) / 40.0f).toDouble()).toFloat()
- val targetPitch = atan(((centerY - mouseY) / 40.0f).toDouble()).toFloat()
+ val targetYaw = atan(((centerX - mouseX) / 40.0f)).toFloat()
+ val targetPitch = atan(((centerY - mouseY) / 40.0f)).toFloat()
val rotateToFaceTheFront = Quaternionf().rotateZ(Math.PI.toFloat())
val rotateToFaceTheCamera = Quaternionf().rotateX(targetPitch * 20.0f * (Math.PI.toFloat() / 180))
rotateToFaceTheFront.mul(rotateToFaceTheCamera)