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-rw-r--r--src/main/kotlin/util/customgui/CustomGui.kt72
1 files changed, 72 insertions, 0 deletions
diff --git a/src/main/kotlin/util/customgui/CustomGui.kt b/src/main/kotlin/util/customgui/CustomGui.kt
new file mode 100644
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+++ b/src/main/kotlin/util/customgui/CustomGui.kt
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+
+package moe.nea.firmament.util.customgui
+
+import me.shedaniel.math.Rectangle
+import net.minecraft.client.gui.DrawContext
+import net.minecraft.screen.slot.Slot
+import moe.nea.firmament.annotations.Subscribe
+import moe.nea.firmament.events.HandledScreenPushREIEvent
+
+abstract class CustomGui {
+
+ abstract fun getBounds(): List<Rectangle>
+
+ open fun moveSlot(slot: Slot) {
+ // TODO: return a Pair maybe? worth an investigation
+ }
+
+ companion object {
+ @Subscribe
+ fun onExclusionZone(event: HandledScreenPushREIEvent) {
+ val customGui = event.screen.customGui ?: return
+ event.rectangles.addAll(customGui.getBounds())
+ }
+ }
+
+ open fun render(
+ drawContext: DrawContext,
+ delta: Float,
+ mouseX: Int,
+ mouseY: Int
+ ) {
+ }
+
+ open fun mouseClick(mouseX: Double, mouseY: Double, button: Int): Boolean {
+ return false
+ }
+
+ open fun afterSlotRender(context: DrawContext, slot: Slot) {}
+ open fun beforeSlotRender(context: DrawContext, slot: Slot) {}
+ open fun mouseScrolled(mouseX: Double, mouseY: Double, horizontalAmount: Double, verticalAmount: Double): Boolean {
+ return false
+ }
+
+ open fun isClickOutsideBounds(mouseX: Double, mouseY: Double): Boolean {
+ return getBounds().none { it.contains(mouseX, mouseY) }
+ }
+
+ open fun isPointWithinBounds(
+ x: Int,
+ y: Int,
+ width: Int,
+ height: Int,
+ pointX: Double,
+ pointY: Double,
+ ): Boolean {
+ return getBounds().any { it.contains(pointX, pointY) } &&
+ Rectangle(x, y, width, height).contains(pointX, pointY)
+ }
+
+ open fun isPointOverSlot(slot: Slot, xOffset: Int, yOffset: Int, pointX: Double, pointY: Double): Boolean {
+ return isPointWithinBounds(slot.x + xOffset, slot.y + yOffset, 16, 16, pointX, pointY)
+ }
+
+ open fun onInit() {}
+ open fun shouldDrawForeground(): Boolean {
+ return true
+ }
+
+ open fun onVoluntaryExit(): Boolean {
+ return true
+ }
+}