From 26461deda4dc8695dacedefe50d976eb5e3d7714 Mon Sep 17 00:00:00 2001 From: Linnea Gräf Date: Sat, 7 Sep 2024 14:44:43 +0200 Subject: Add shader loading functionality [no changelog] --- .../mixins/InjectCustomShaderPrograms.java | 31 ++++++++++++++++++++++ 1 file changed, 31 insertions(+) create mode 100644 src/main/java/moe/nea/firmament/mixins/InjectCustomShaderPrograms.java (limited to 'src/main/java/moe/nea') diff --git a/src/main/java/moe/nea/firmament/mixins/InjectCustomShaderPrograms.java b/src/main/java/moe/nea/firmament/mixins/InjectCustomShaderPrograms.java new file mode 100644 index 0000000..5306e42 --- /dev/null +++ b/src/main/java/moe/nea/firmament/mixins/InjectCustomShaderPrograms.java @@ -0,0 +1,31 @@ +package moe.nea.firmament.mixins; + +import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation; +import com.llamalad7.mixinextras.sugar.Local; +import com.mojang.datafixers.util.Pair; +import moe.nea.firmament.events.RegisterCustomShadersEvent; +import net.minecraft.client.gl.ShaderProgram; +import net.minecraft.client.render.GameRenderer; +import net.minecraft.resource.ResourceFactory; +import org.spongepowered.asm.mixin.Mixin; +import org.spongepowered.asm.mixin.injection.At; +import org.spongepowered.asm.mixin.injection.Inject; +import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; + +import java.util.List; +import java.util.function.Consumer; + +@Mixin(GameRenderer.class) +public class InjectCustomShaderPrograms { + + @Inject(method = "loadPrograms", + at = @At(value = "INVOKE", target = "Lnet/minecraft/client/render/GameRenderer;loadBlurPostProcessor(Lnet/minecraft/resource/ResourceFactory;)V", + shift = At.Shift.AFTER)) + void addFirmamentShaders( + ResourceFactory resourceFactory, CallbackInfo ci, + @Local(index = 3) List>> list + ) { + var event = new RegisterCustomShadersEvent(list, resourceFactory); + RegisterCustomShadersEvent.Companion.publish(event); + } +} -- cgit