From 0e1ddd2c913656a631e26dd0c560f25179a7dc2d Mon Sep 17 00:00:00 2001 From: Linnea Gräf Date: Fri, 8 Nov 2024 22:02:10 +0100 Subject: Fix missing tags in REI rendering --- src/main/kotlin/gui/entity/GuiPlayer.kt | 63 ++++++++++++++++----------------- 1 file changed, 31 insertions(+), 32 deletions(-) (limited to 'src/main/kotlin/gui/entity/GuiPlayer.kt') diff --git a/src/main/kotlin/gui/entity/GuiPlayer.kt b/src/main/kotlin/gui/entity/GuiPlayer.kt index d00b44d..aa0bea8 100644 --- a/src/main/kotlin/gui/entity/GuiPlayer.kt +++ b/src/main/kotlin/gui/entity/GuiPlayer.kt @@ -1,8 +1,7 @@ - package moe.nea.firmament.gui.entity import com.mojang.authlib.GameProfile -import java.util.* +import java.util.UUID import net.minecraft.client.network.AbstractClientPlayerEntity import net.minecraft.client.util.DefaultSkinHelper import net.minecraft.client.util.SkinTextures @@ -15,40 +14,40 @@ import net.minecraft.world.World /** * @see moe.nea.firmament.init.EarlyRiser */ -fun makeGuiPlayer(world: FakeWorld): GuiPlayer { - val constructor = GuiPlayer::class.java.getDeclaredConstructor( - World::class.java, - BlockPos::class.java, - Float::class.javaPrimitiveType, - GameProfile::class.java - ) - return constructor.newInstance(world, BlockPos.ORIGIN, 0F, GameProfile(UUID.randomUUID(), "Linnea")) +fun makeGuiPlayer(world: World): GuiPlayer { + val constructor = GuiPlayer::class.java.getDeclaredConstructor( + World::class.java, + BlockPos::class.java, + Float::class.javaPrimitiveType, + GameProfile::class.java + ) + return constructor.newInstance(world, BlockPos.ORIGIN, 0F, GameProfile(UUID.randomUUID(), "Linnea")) } class GuiPlayer(world: ClientWorld?, profile: GameProfile?) : AbstractClientPlayerEntity(world, profile) { - override fun isSpectator(): Boolean { - return false - } + override fun isSpectator(): Boolean { + return false + } - override fun isCreative(): Boolean { - return false - } + override fun isCreative(): Boolean { + return false + } - override fun shouldRenderName(): Boolean { - return false - } + override fun shouldRenderName(): Boolean { + return false + } - var skinTexture: Identifier = DefaultSkinHelper.getSkinTextures(this.getUuid()).texture - var capeTexture: Identifier? = null - var model: Model = Model.WIDE - override fun getSkinTextures(): SkinTextures { - return SkinTextures( - skinTexture, - null, - capeTexture, - null, - model, - true - ) - } + var skinTexture: Identifier = DefaultSkinHelper.getSkinTextures(this.getUuid()).texture + var capeTexture: Identifier? = null + var model: Model = Model.WIDE + override fun getSkinTextures(): SkinTextures { + return SkinTextures( + skinTexture, + null, + capeTexture, + null, + model, + true + ) + } } -- cgit