From c89b663acad487caeb15f7521be3dd14342dd4e7 Mon Sep 17 00:00:00 2001 From: Linnea Gräf Date: Fri, 18 Oct 2024 00:41:25 +0200 Subject: Add slot binding --- src/main/kotlin/util/mc/ScreenUtil.kt | 26 ++++++++++++++++++++++++++ src/main/kotlin/util/mc/SlotUtils.kt | 35 +++++++++++++++++++++++++++++++++++ 2 files changed, 61 insertions(+) create mode 100644 src/main/kotlin/util/mc/ScreenUtil.kt create mode 100644 src/main/kotlin/util/mc/SlotUtils.kt (limited to 'src/main/kotlin/util/mc') diff --git a/src/main/kotlin/util/mc/ScreenUtil.kt b/src/main/kotlin/util/mc/ScreenUtil.kt new file mode 100644 index 0000000..36feb6b --- /dev/null +++ b/src/main/kotlin/util/mc/ScreenUtil.kt @@ -0,0 +1,26 @@ +package moe.nea.firmament.util.mc + +import net.minecraft.client.gui.screen.Screen +import net.minecraft.client.gui.screen.ingame.HandledScreen +import net.minecraft.entity.player.PlayerInventory +import net.minecraft.screen.slot.Slot + +object ScreenUtil { + private var lastScreen: Screen? = null + private var slotsByIndex: Map = mapOf() + + data class SlotIndex(val index: Int, val isPlayerInventory: Boolean) + + fun Screen.getSlotsByIndex(): Map { + if (this !is HandledScreen<*>) return mapOf() + if (lastScreen === this) return slotsByIndex + lastScreen = this + slotsByIndex = this.screenHandler.slots.associate { + SlotIndex(it.index, it.inventory is PlayerInventory) to it + } + return slotsByIndex + } + + fun Screen.getSlotByIndex( index: Int, isPlayerInventory: Boolean): Slot? = + getSlotsByIndex()[SlotIndex(index, isPlayerInventory)] +} diff --git a/src/main/kotlin/util/mc/SlotUtils.kt b/src/main/kotlin/util/mc/SlotUtils.kt new file mode 100644 index 0000000..4709dcf --- /dev/null +++ b/src/main/kotlin/util/mc/SlotUtils.kt @@ -0,0 +1,35 @@ +package moe.nea.firmament.util.mc + +import net.minecraft.screen.ScreenHandler +import net.minecraft.screen.slot.Slot +import net.minecraft.screen.slot.SlotActionType +import moe.nea.firmament.util.MC + +object SlotUtils { + fun Slot.clickMiddleMouseButton(handler: ScreenHandler) { + MC.interactionManager?.clickSlot( + handler.syncId, + this.id, + 2, + SlotActionType.CLONE, + MC.player + ) + } + + fun Slot.swapWithHotBar(handler: ScreenHandler, hotbarIndex: Int) { + MC.interactionManager?.clickSlot( + handler.syncId, this.id, + hotbarIndex, SlotActionType.SWAP, + MC.player) + } + + fun Slot.clickRightMouseButton(handler: ScreenHandler) { + MC.interactionManager?.clickSlot( + handler.syncId, + this.id, + 1, + SlotActionType.PICKUP, + MC.player + ) + } +} -- cgit