package moe.nea.firmament.events import net.minecraft.world.entity.player.Player import net.minecraft.world.InteractionHand import net.minecraft.core.BlockPos import net.minecraft.core.Direction import net.minecraft.world.level.Level data class AttackBlockEvent( val player: Player, val world: Level, val hand: InteractionHand, val blockPos: BlockPos, val direction: Direction ) : FirmamentEvent.Cancellable() { companion object : FirmamentEventBus() }