package moe.nea.firmament.events import me.shedaniel.math.Rectangle import net.minecraft.client.gui.screen.ingame.HandledScreen data class HandledScreenPushREIEvent( val screen: HandledScreen<*>, val rectangles: MutableList = mutableListOf() ) : FirmamentEvent() { fun block(rectangle: Rectangle) { rectangles.add(rectangle) } companion object : FirmamentEventBus() }