package moe.nea.firmament.events import net.minecraft.item.ItemStack import net.minecraft.screen.slot.Slot import net.minecraft.screen.slot.SlotActionType import net.minecraft.text.Text import moe.nea.firmament.util.CommonSoundEffects import moe.nea.firmament.util.MC data class IsSlotProtectedEvent( val slot: Slot?, val actionType: SlotActionType, var isProtected: Boolean, val itemStackOverride: ItemStack?, var silent: Boolean = false, ) : FirmamentEvent() { val itemStack get() = itemStackOverride ?: slot!!.stack fun protect() { isProtected = true } fun protectSilent() { if (!isProtected) { silent = true } isProtected = true } companion object : FirmamentEventBus() { @JvmStatic @JvmOverloads fun shouldBlockInteraction(slot: Slot?, action: SlotActionType, itemStackOverride: ItemStack? = null): Boolean { if (slot == null && itemStackOverride == null) return false val event = IsSlotProtectedEvent(slot, action, false, itemStackOverride) publish(event) if (event.isProtected && !event.silent) { MC.player?.sendMessage(Text.translatable("firmament.protectitem").append(event.itemStack.name)) CommonSoundEffects.playFailure() } return event.isProtected } } }