package moe.nea.firmament.events import org.joml.Vector3f import net.minecraft.particle.ParticleEffect import net.minecraft.util.math.Vec3d data class ParticleSpawnEvent( val particleEffect: ParticleEffect, val position: Vec3d, val offset: Vector3f, val longDistance: Boolean, val count: Int, val speed: Float, ) : FirmamentEvent.Cancellable() { companion object : FirmamentEventBus() }