package moe.nea.firmament.events import net.minecraft.client.gui.DrawContext import net.minecraft.client.render.RenderLayer import net.minecraft.client.texture.Sprite import net.minecraft.screen.slot.Slot import net.minecraft.util.Identifier import moe.nea.firmament.util.MC import moe.nea.firmament.util.render.drawGuiTexture interface SlotRenderEvents { val context: DrawContext val slot: Slot fun highlight(sprite: Identifier) { context.drawGuiTexture( slot.x, slot.y, 0, 16, 16, sprite ) } data class Before( override val context: DrawContext, override val slot: Slot, ) : FirmamentEvent(), SlotRenderEvents { companion object : FirmamentEventBus() } data class After( override val context: DrawContext, override val slot: Slot, ) : FirmamentEvent(), SlotRenderEvents { companion object : FirmamentEventBus() } }