package moe.nea.firmament.events import net.minecraft.registry.entry.RegistryEntry import net.minecraft.sound.SoundCategory import net.minecraft.sound.SoundEvent import net.minecraft.util.math.Vec3d data class SoundReceiveEvent( val sound: RegistryEntry, val category: SoundCategory, val position: Vec3d, val pitch: Float, val volume: Float, val seed: Long ) : FirmamentEvent.Cancellable() { companion object : FirmamentEventBus() }