package moe.nea.firmament.events import net.minecraft.entity.player.PlayerEntity import net.minecraft.util.Hand import net.minecraft.util.hit.BlockHitResult import net.minecraft.world.World data class UseBlockEvent(val player: PlayerEntity, val world: World, val hand: Hand, val hitResult: BlockHitResult) : FirmamentEvent.Cancellable() { companion object : FirmamentEventBus() }