package moe.nea.firmament.events import net.minecraft.world.entity.player.Player import net.minecraft.world.InteractionHand import net.minecraft.world.phys.BlockHitResult import net.minecraft.world.level.Level data class UseBlockEvent(val player: Player, val world: Level, val hand: InteractionHand, val hitResult: BlockHitResult) : FirmamentEvent.Cancellable() { companion object : FirmamentEventBus() }