package moe.nea.firmament.features.items.recipes import me.shedaniel.math.Dimension import me.shedaniel.math.Point import net.minecraft.client.gui.GuiGraphics import net.minecraft.world.entity.LivingEntity import moe.nea.firmament.gui.entity.EntityRenderer class EntityWidget( override var position: Point, override val size: Dimension, val entity: LivingEntity ) : RecipeWidget() { override fun render( guiGraphics: GuiGraphics, mouseX: Int, mouseY: Int, partialTick: Float ) { EntityRenderer.renderEntity( entity, guiGraphics, rect.x, rect.y, rect.width.toDouble(), rect.height.toDouble(), mouseX.toDouble(), mouseY.toDouble() ) } }