package moe.nea.firmament.features.mining import java.util.regex.Pattern import kotlin.time.Duration import kotlin.time.Duration.Companion.seconds import net.minecraft.item.ItemStack import net.minecraft.util.DyeColor import net.minecraft.util.Hand import net.minecraft.util.Identifier import moe.nea.firmament.annotations.Subscribe import moe.nea.firmament.events.HudRenderEvent import moe.nea.firmament.events.ProcessChatEvent import moe.nea.firmament.events.SlotClickEvent import moe.nea.firmament.events.WorldReadyEvent import moe.nea.firmament.features.FirmamentFeature import moe.nea.firmament.gui.config.ManagedConfig import moe.nea.firmament.util.DurabilityBarEvent import moe.nea.firmament.util.MC import moe.nea.firmament.util.SHORT_NUMBER_FORMAT import moe.nea.firmament.util.TIME_PATTERN import moe.nea.firmament.util.TimeMark import moe.nea.firmament.util.extraAttributes import moe.nea.firmament.util.mc.displayNameAccordingToNbt import moe.nea.firmament.util.mc.loreAccordingToNbt import moe.nea.firmament.util.parseShortNumber import moe.nea.firmament.util.parseTimePattern import moe.nea.firmament.util.render.RenderCircleProgress import moe.nea.firmament.util.render.lerp import moe.nea.firmament.util.toShedaniel import moe.nea.firmament.util.unformattedString import moe.nea.firmament.util.useMatch object PickaxeAbility : FirmamentFeature { override val identifier: String get() = "pickaxe-info" object TConfig : ManagedConfig(identifier) { val cooldownEnabled by toggle("ability-cooldown") { true } val cooldownScale by integer("ability-scale", 16, 64) { 16 } val drillFuelBar by toggle("fuel-bar") { true } } var lobbyJoinTime = TimeMark.farPast() var lastUsage = mutableMapOf() var abilityOverride: String? = null var defaultAbilityDurations = mutableMapOf( "Mining Speed Boost" to 120.seconds, "Pickobulus" to 110.seconds, "Gemstone Infusion" to 140.seconds, "Hazardous Miner" to 140.seconds, "Maniac Miner" to 59.seconds, "Vein Seeker" to 60.seconds ) override val config: ManagedConfig get() = TConfig fun getCooldownPercentage(name: String, cooldown: Duration): Double { val sinceLastUsage = lastUsage[name]?.passedTime() ?: Duration.INFINITE if (sinceLastUsage < cooldown) return sinceLastUsage / cooldown val sinceLobbyJoin = lobbyJoinTime.passedTime() val halfCooldown = cooldown / 2 if (sinceLobbyJoin < halfCooldown) { return (sinceLobbyJoin / halfCooldown) } return 1.0 } @Subscribe fun onSlotClick(it: SlotClickEvent) { if (MC.screen?.title?.unformattedString == "Heart of the Mountain") { val name = it.stack.displayNameAccordingToNbt?.unformattedString ?: return val cooldown = it.stack.loreAccordingToNbt.firstNotNullOfOrNull { cooldownPattern.useMatch(it.unformattedString) { parseTimePattern(group("cooldown")) } } ?: return defaultAbilityDurations[name] = cooldown } } @Subscribe fun onDurabilityBar(it: DurabilityBarEvent) { if (!TConfig.drillFuelBar) return val lore = it.item.loreAccordingToNbt if (lore.lastOrNull()?.unformattedString?.contains("DRILL") != true) return val maxFuel = lore.firstNotNullOfOrNull { fuelPattern.useMatch(it.unformattedString) { parseShortNumber(group("maxFuel")) } } ?: return val extra = it.item.extraAttributes if (!extra.contains("drill_fuel")) return val fuel = extra.getInt("drill_fuel") val percentage = fuel / maxFuel.toFloat() it.barOverride = DurabilityBarEvent.DurabilityBar( lerp( DyeColor.RED.toShedaniel(), DyeColor.GREEN.toShedaniel(), percentage ), percentage ) } @Subscribe fun onChatMessage(it: ProcessChatEvent) { abilityUsePattern.useMatch(it.unformattedString) { lastUsage[group("name")] = TimeMark.now() } abilitySwitchPattern.useMatch(it.unformattedString) { abilityOverride = group("ability") } } @Subscribe fun onWorldReady(event: WorldReadyEvent) { lastUsage.clear() lobbyJoinTime = TimeMark.now() abilityOverride = null } val abilityUsePattern = Pattern.compile("You used your (?.*) Pickaxe Ability!") val fuelPattern = Pattern.compile("Fuel: .*/(?$SHORT_NUMBER_FORMAT)") data class PickaxeAbilityData( val name: String, val cooldown: Duration, ) fun getCooldownFromLore(itemStack: ItemStack): PickaxeAbilityData? { val lore = itemStack.loreAccordingToNbt if (!lore.any { it.unformattedString.contains("Breaking Power") == true }) return null val cooldown = lore.firstNotNullOfOrNull { cooldownPattern.useMatch(it.unformattedString) { parseTimePattern(group("cooldown")) } } ?: return null val name = lore.firstNotNullOfOrNull { abilityPattern.useMatch(it.unformattedString) { group("name") } } ?: return null return PickaxeAbilityData(name, cooldown) } val cooldownPattern = Pattern.compile("Cooldown: (?$TIME_PATTERN)") val abilityPattern = Pattern.compile("(⦾ )?Ability: (?.*) {2}RIGHT CLICK") val abilitySwitchPattern = Pattern.compile("You selected (?.*) as your Pickaxe Ability\\. This ability will apply to all of your pickaxes!") @Subscribe fun renderHud(event: HudRenderEvent) { if (!TConfig.cooldownEnabled) return var ability = getCooldownFromLore(MC.player?.getStackInHand(Hand.MAIN_HAND) ?: return) ?: return defaultAbilityDurations[ability.name] = ability.cooldown val ao = abilityOverride if (ao != ability.name && ao != null) { ability = PickaxeAbilityData(ao, defaultAbilityDurations[ao] ?: 120.seconds) } event.context.matrices.push() event.context.matrices.translate(MC.window.scaledWidth / 2F, MC.window.scaledHeight / 2F, 0F) event.context.matrices.scale(TConfig.cooldownScale.toFloat(), TConfig.cooldownScale.toFloat(), 1F) RenderCircleProgress.renderCircle( event.context, Identifier.of("firmament", "textures/gui/circle.png"), getCooldownPercentage(ability.name, ability.cooldown).toFloat(), 0f, 1f, 0f, 1f ) event.context.matrices.pop() } }