package moe.nea.firmament.gui.entity import me.shedaniel.math.Dimension import me.shedaniel.math.Point import me.shedaniel.math.Rectangle import me.shedaniel.rei.api.client.gui.widgets.WidgetWithBounds import net.minecraft.client.gui.DrawContext import net.minecraft.client.gui.Element import net.minecraft.entity.LivingEntity class EntityWidget(val entity: LivingEntity, val point: Point) : WidgetWithBounds() { override fun children(): List { return emptyList() } var hasErrored = false override fun render(context: DrawContext, mouseX: Int, mouseY: Int, delta: Float) { try { if (!hasErrored) EntityRenderer.renderEntity(entity, context, point.x, point.y, mouseX.toFloat(), mouseY.toFloat()) } catch (ex: Exception) { EntityRenderer.logger.error("Failed to render constructed entity: $entity", ex) hasErrored = true } if (hasErrored) { context.fill(point.x, point.y, point.x + 50, point.y + 80, 0xFFAA2222.toInt()) } } override fun getBounds(): Rectangle { return Rectangle(point, Dimension(50, 80)) } }