package moe.nea.firmament.gui.entity import net.minecraft.client.network.ClientMannequinEntity import net.minecraft.client.util.DefaultSkinHelper import net.minecraft.client.world.ClientWorld import net.minecraft.entity.player.SkinTextures import net.minecraft.world.World import moe.nea.firmament.util.MC fun makeGuiPlayer(world: World): GuiPlayer { val player = GuiPlayer(MC.instance.world!!) return player } class GuiPlayer(world: ClientWorld?) : ClientMannequinEntity(world, MC.instance.playerSkinCache) { override fun isSpectator(): Boolean { return false } override fun shouldRenderName(): Boolean { return false } var skinTextures: SkinTextures = DefaultSkinHelper.getSkinTextures(this.getUuid()) // TODO: 1.21.10 override fun getSkin(): SkinTextures { return skinTextures } }