package moe.nea.firmament.gui.entity import com.google.gson.JsonObject import net.minecraft.component.DataComponentTypes import net.minecraft.component.type.DyedColorComponent import net.minecraft.entity.EquipmentSlot import net.minecraft.entity.LivingEntity import net.minecraft.item.Item import net.minecraft.item.ItemStack import net.minecraft.item.Items import moe.nea.firmament.repo.SBItemStack import moe.nea.firmament.util.SkyblockId import moe.nea.firmament.util.mc.setEncodedSkullOwner import moe.nea.firmament.util.mc.zeroUUID object ModifyEquipment : EntityModifier { val names = mapOf( "hand" to EquipmentSlot.MAINHAND, "helmet" to EquipmentSlot.HEAD, "chestplate" to EquipmentSlot.CHEST, "leggings" to EquipmentSlot.LEGS, "feet" to EquipmentSlot.FEET, ) override fun apply(entity: LivingEntity, info: JsonObject): LivingEntity { names.forEach { (key, slot) -> info[key]?.let { entity.equipStack(slot, createItem(it.asString)) } } return entity } private fun createItem(item: String): ItemStack { val split = item.split("#") if (split.size != 2) return SBItemStack(SkyblockId(item)).asImmutableItemStack() val (type, data) = split return when (type) { "SKULL" -> ItemStack(Items.PLAYER_HEAD).also { it.setEncodedSkullOwner(zeroUUID, data) } "LEATHER_LEGGINGS" -> coloredLeatherArmor(Items.LEATHER_LEGGINGS, data) "LEATHER_BOOTS" -> coloredLeatherArmor(Items.LEATHER_BOOTS, data) "LEATHER_HELMET" -> coloredLeatherArmor(Items.LEATHER_HELMET, data) "LEATHER_CHESTPLATE" -> coloredLeatherArmor(Items.LEATHER_CHESTPLATE, data) else -> error("Unknown leather piece: $type") } } private fun coloredLeatherArmor(leatherArmor: Item, data: String): ItemStack { val stack = ItemStack(leatherArmor) stack.set(DataComponentTypes.DYED_COLOR, DyedColorComponent(data.toInt(16), false)) return stack } }