/* * Firmament is a Hypixel Skyblock mod for modern Minecraft versions * Copyright (C) 2023 Linnea Gräf * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package moe.nea.firmament.recipes import io.github.moulberry.repo.data.NEUCraftingRecipe import io.github.moulberry.repo.data.NEUIngredient import me.shedaniel.math.Point import me.shedaniel.math.Rectangle import me.shedaniel.rei.api.client.gui.Renderer import me.shedaniel.rei.api.client.gui.widgets.Widget import me.shedaniel.rei.api.client.gui.widgets.Widgets import me.shedaniel.rei.api.client.registry.display.DisplayCategory import me.shedaniel.rei.api.common.category.CategoryIdentifier import me.shedaniel.rei.api.common.util.EntryStacks import net.minecraft.block.Blocks import net.minecraft.text.Text import moe.nea.firmament.Firmament import moe.nea.firmament.rei.SBItemEntryDefinition class SBCraftingRecipe(override val neuRecipe: NEUCraftingRecipe) : SBRecipe() { override fun getCategoryIdentifier(): CategoryIdentifier<*> = Category.catIdentifier object Category : DisplayCategory { val catIdentifier = CategoryIdentifier.of(Firmament.MOD_ID, "crafing_recipe") override fun getCategoryIdentifier(): CategoryIdentifier = catIdentifier override fun getTitle(): Text = Text.literal("SkyBlock Crafting") override fun getIcon(): Renderer = EntryStacks.of(Blocks.CRAFTING_TABLE) override fun setupDisplay(display: SBCraftingRecipe, bounds: Rectangle): List { val point = Point(bounds.centerX - 58, bounds.centerY - 27) return buildList { add(Widgets.createRecipeBase(bounds)) add(Widgets.createArrow(Point(point.x + 60, point.y + 18))) add(Widgets.createResultSlotBackground(Point(point.x + 95, point.y + 19))) for (i in 0 until 3) { for (j in 0 until 3) { val slot = Widgets.createSlot(Point(point.x + 1 + i * 18, point.y + 1 + j * 18)).markInput() add(slot) val item = display.neuRecipe.inputs[i + j * 3] if (item == NEUIngredient.SENTINEL_EMPTY) continue slot.entry(SBItemEntryDefinition.getEntry(item)) // TODO: make use of stackable item entries } } add( Widgets.createSlot(Point(point.x + 95, point.y + 19)) .entry(SBItemEntryDefinition.getEntry(display.neuRecipe.output)) .disableBackground().markOutput() ) } } } }