package moe.nea.notenoughupdates.hud import com.mojang.blaze3d.vertex.PoseStack import io.github.cottonmc.cotton.gui.client.ScreenDrawing import io.github.cottonmc.cotton.gui.widget.WWidget import io.github.cottonmc.cotton.gui.widget.data.HorizontalAlignment import io.github.cottonmc.cotton.gui.widget.data.Insets import kotlin.math.roundToInt import kotlin.math.sin val Insets.vertical get() = bottom + top val Insets.horizontal get() = left + right class ProgressBar( var label: String, var total: Int?, // If total is null, then make it a bouncy rectangle var progress: Int = 0, ) : WWidget() { var insets: Insets = Insets(7) override fun canResize(): Boolean = true fun reportProgress(label: String, progress: Int, total: Int?) { synchronized(this) { this.label = label this.progress = progress this.total = total } } override fun paint(matrices: PoseStack, x: Int, y: Int, mouseX: Int, mouseY: Int) { ScreenDrawing.coloredRect(matrices, x, y, width, height, 0xFF808080.toInt()) val (l, prog) = synchronized(this) { label to (progress to total) } val (p, t) = prog if (t == null) { ScreenDrawing.coloredRect( matrices, (x + (1 + sin(System.currentTimeMillis().toDouble() / 1000)) * width * 3 / 4 / 2).roundToInt(), y, width / 4, height, 0xFF00FF00.toInt() ) } else { ScreenDrawing.coloredRect(matrices, x, y, width * p / t, height, 0xFF00FF00.toInt()) } ScreenDrawing.drawString( matrices, if (t != null) "$l ($p/$t)" else l, HorizontalAlignment.CENTER, x + insets.left, y + insets.top, width - insets.horizontal, height - insets.vertical, ) } }