package moe.nea.firmament.util.mc import net.minecraft.component.DataComponentTypes import net.minecraft.component.type.LoreComponent import net.minecraft.item.ItemStack import net.minecraft.text.Text var ItemStack.loreAccordingToNbt get() = get(DataComponentTypes.LORE)?.lines ?: listOf() set(value) { set(DataComponentTypes.LORE, LoreComponent(value)) } var ItemStack.displayNameAccordingToNbt: Text get() = get(DataComponentTypes.CUSTOM_NAME) ?: get(DataComponentTypes.ITEM_NAME) ?: item.name set(value) { set(DataComponentTypes.CUSTOM_NAME, value) } fun ItemStack.setCustomName(text: Text) { set(DataComponentTypes.CUSTOM_NAME, text) }