package moe.nea.firmament.mixins.custommodels; import moe.nea.firmament.features.texturepack.CustomSkyBlockTextures; import net.minecraft.block.SkullBlock; import net.minecraft.client.render.RenderLayer; import net.minecraft.client.render.block.entity.SkullBlockEntityRenderer; import net.minecraft.component.type.ProfileComponent; import net.minecraft.util.Identifier; import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable; @Mixin(SkullBlockEntityRenderer.class) public class CustomSkullTexturePatch { @Inject( method = "getRenderLayer", at = @At("HEAD"), cancellable = true ) private static void onGetRenderLayer(SkullBlock.SkullType type, ProfileComponent profile, CallbackInfoReturnable cir) { CustomSkyBlockTextures.INSTANCE.modifySkullTexture(type, profile, cir); } }