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package moe.nea.firmament.events
/**
* Called in a devenv after minecraft has been initialized. This event should be used to force instantiation of lazy
* variables (and similar late init) to cause any possible issues to materialize.
*/
class DebugInstantiateEvent : FirmamentEvent() {
companion object : FirmamentEventBus<DebugInstantiateEvent>()
}
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