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package moe.nea.firmament.events
import me.shedaniel.math.Rectangle
import net.minecraft.client.gui.screen.ingame.HandledScreen
data class HandledScreenPushREIEvent(
val screen: HandledScreen<*>,
val rectangles: MutableList<Rectangle> = mutableListOf()
) : FirmamentEvent() {
fun block(rectangle: Rectangle) {
rectangles.add(rectangle)
}
companion object : FirmamentEventBus<HandledScreenPushREIEvent>()
}
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