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package moe.nea.firmament.features.mining
import java.util.regex.Pattern
import kotlin.time.Duration
import kotlin.time.Duration.Companion.seconds
import net.minecraft.item.ItemStack
import net.minecraft.util.DyeColor
import net.minecraft.util.Hand
import net.minecraft.util.Identifier
import net.minecraft.util.StringIdentifiable
import moe.nea.firmament.annotations.Subscribe
import moe.nea.firmament.events.HudRenderEvent
import moe.nea.firmament.events.ProcessChatEvent
import moe.nea.firmament.events.ProfileSwitchEvent
import moe.nea.firmament.events.SlotClickEvent
import moe.nea.firmament.events.UseItemEvent
import moe.nea.firmament.events.WorldReadyEvent
import moe.nea.firmament.features.FirmamentFeature
import moe.nea.firmament.gui.config.ManagedConfig
import moe.nea.firmament.util.DurabilityBarEvent
import moe.nea.firmament.util.MC
import moe.nea.firmament.util.SBData
import moe.nea.firmament.util.SHORT_NUMBER_FORMAT
import moe.nea.firmament.util.SkyBlockIsland
import moe.nea.firmament.util.TIME_PATTERN
import moe.nea.firmament.util.TimeMark
import moe.nea.firmament.util.extraAttributes
import moe.nea.firmament.util.mc.displayNameAccordingToNbt
import moe.nea.firmament.util.mc.loreAccordingToNbt
import moe.nea.firmament.util.parseShortNumber
import moe.nea.firmament.util.parseTimePattern
import moe.nea.firmament.util.red
import moe.nea.firmament.util.render.RenderCircleProgress
import moe.nea.firmament.util.render.lerp
import moe.nea.firmament.util.skyblock.AbilityUtils
import moe.nea.firmament.util.skyblock.ItemType
import moe.nea.firmament.util.toShedaniel
import moe.nea.firmament.util.tr
import moe.nea.firmament.util.unformattedString
import moe.nea.firmament.util.useMatch
object PickaxeAbility : FirmamentFeature {
override val identifier: String
get() = "pickaxe-info"
object TConfig : ManagedConfig(identifier, Category.MINING) {
val cooldownEnabled by toggle("ability-cooldown") { false }
val cooldownScale by integer("ability-scale", 16, 64) { 16 }
val drillFuelBar by toggle("fuel-bar") { true }
val blockOnPrivateIsland by choice(
"block-on-dynamic",
BlockPickaxeAbility.entries,
) {
BlockPickaxeAbility.ONLY_DESTRUCTIVE
}
}
enum class BlockPickaxeAbility : StringIdentifiable {
NEVER,
ALWAYS,
ONLY_DESTRUCTIVE;
override fun asString(): String {
return name
}
}
var lobbyJoinTime = TimeMark.farPast()
var lastUsage = mutableMapOf<String, TimeMark>()
var abilityOverride: String? = null
var defaultAbilityDurations = mutableMapOf<String, Duration>(
"Mining Speed Boost" to 120.seconds,
"Pickobulus" to 110.seconds,
"Gemstone Infusion" to 140.seconds,
"Hazardous Miner" to 140.seconds,
"Maniac Miner" to 59.seconds,
"Vein Seeker" to 60.seconds
)
val destructiveAbilities = setOf("Pickobulus")
val pickaxeTypes = setOf(ItemType.PICKAXE, ItemType.DRILL, ItemType.GAUNTLET)
override val config: ManagedConfig
get() = TConfig
fun getCooldownPercentage(name: String, cooldown: Duration): Double {
val sinceLastUsage = lastUsage[name]?.passedTime() ?: Duration.INFINITE
val sinceLobbyJoin = lobbyJoinTime.passedTime()
if (SBData.skyblockLocation == SkyBlockIsland.MINESHAFT) {
if (sinceLobbyJoin < sinceLastUsage) {
return 1.0
}
}
if (sinceLastUsage < cooldown)
return sinceLastUsage / cooldown
return 1.0
}
@Subscribe
fun onPickaxeRightClick(event: UseItemEvent) {
if (TConfig.blockOnPrivateIsland == BlockPickaxeAbility.NEVER) return
val itemType = ItemType.fromItemStack(event.item)
if (itemType !in pickaxeTypes) return
val ability = AbilityUtils.getAbilities(event.item)
val shouldBlock = when (TConfig.blockOnPrivateIsland) {
BlockPickaxeAbility.NEVER -> false
BlockPickaxeAbility.ALWAYS -> ability.any()
BlockPickaxeAbility.ONLY_DESTRUCTIVE -> ability.any { it.name in destructiveAbilities }
}
if (shouldBlock) {
MC.sendChat(tr("firmament.pickaxe.blocked",
"Firmament blocked a pickaxe ability from being used on a private island.")
.red() // TODO: .clickCommand("firm confignavigate ${TConfig.identifier} block-on-dynamic")
)
event.cancel()
}
}
@Subscribe
fun onSlotClick(it: SlotClickEvent) {
if (MC.screen?.title?.unformattedString == "Heart of the Mountain") {
val name = it.stack.displayNameAccordingToNbt.unformattedString
val cooldown = it.stack.loreAccordingToNbt.firstNotNullOfOrNull {
cooldownPattern.useMatch(it.unformattedString) {
parseTimePattern(group("cooldown"))
}
} ?: return
defaultAbilityDurations[name] = cooldown
}
}
@Subscribe
fun onDurabilityBar(it: DurabilityBarEvent) {
if (!TConfig.drillFuelBar) return
val lore = it.item.loreAccordingToNbt
if (lore.lastOrNull()?.unformattedString?.contains("DRILL") != true) return
val maxFuel = lore.firstNotNullOfOrNull {
fuelPattern.useMatch(it.unformattedString) {
parseShortNumber(group("maxFuel"))
}
} ?: return
val extra = it.item.extraAttributes
if (!extra.contains("drill_fuel")) return
val fuel = extra.getInt("drill_fuel")
val percentage = fuel / maxFuel.toFloat()
it.barOverride = DurabilityBarEvent.DurabilityBar(
lerp(
DyeColor.RED.toShedaniel(),
DyeColor.GREEN.toShedaniel(),
percentage
), percentage
)
}
@Subscribe
fun onChatMessage(it: ProcessChatEvent) {
abilityUsePattern.useMatch(it.unformattedString) {
lastUsage[group("name")] = TimeMark.now()
}
abilitySwitchPattern.useMatch(it.unformattedString) {
abilityOverride = group("ability")
}
}
@Subscribe
fun onWorldReady(event: WorldReadyEvent) {
lobbyJoinTime = TimeMark.now()
abilityOverride = null
}
@Subscribe
fun onProfileSwitch(event: ProfileSwitchEvent) {
lastUsage.entries.removeIf {
it.value < lobbyJoinTime
}
}
val abilityUsePattern = Pattern.compile("You used your (?<name>.*) Pickaxe Ability!")
val fuelPattern = Pattern.compile("Fuel: .*/(?<maxFuel>$SHORT_NUMBER_FORMAT)")
val pickaxeAbilityCooldownPattern =
Pattern.compile("Your pickaxe ability is on cooldown for (?<remainingCooldown>$TIME_PATTERN)\\.")
data class PickaxeAbilityData(
val name: String,
val cooldown: Duration,
)
fun getCooldownFromLore(itemStack: ItemStack): PickaxeAbilityData? {
val lore = itemStack.loreAccordingToNbt
if (!lore.any { it.unformattedString.contains("Breaking Power") })
return null
val ability = AbilityUtils.getAbilities(itemStack).firstOrNull() ?: return null
return PickaxeAbilityData(ability.name, ability.cooldown ?: return null)
}
val cooldownPattern = Pattern.compile("Cooldown: (?<cooldown>$TIME_PATTERN)")
val abilitySwitchPattern =
Pattern.compile("You selected (?<ability>.*) as your Pickaxe Ability\\. This ability will apply to all of your pickaxes!")
@Subscribe
fun renderHud(event: HudRenderEvent) {
if (!TConfig.cooldownEnabled) return
if (!event.isRenderingCursor) return
var ability = getCooldownFromLore(MC.player?.getStackInHand(Hand.MAIN_HAND) ?: return) ?: return
defaultAbilityDurations[ability.name] = ability.cooldown
val ao = abilityOverride
if (ao != ability.name && ao != null) {
ability = PickaxeAbilityData(ao, defaultAbilityDurations[ao] ?: 120.seconds)
}
event.context.matrices.push()
event.context.matrices.translate(MC.window.scaledWidth / 2F, MC.window.scaledHeight / 2F, 0F)
event.context.matrices.scale(TConfig.cooldownScale.toFloat(), TConfig.cooldownScale.toFloat(), 1F)
RenderCircleProgress.renderCircle(
event.context, Identifier.of("firmament", "textures/gui/circle.png"),
getCooldownPercentage(ability.name, ability.cooldown).toFloat(),
0f, 1f, 0f, 1f
)
event.context.matrices.pop()
}
}
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