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package moe.nea.firmament.gui.config
import io.github.notenoughupdates.moulconfig.gui.GuiComponent
import io.github.notenoughupdates.moulconfig.gui.component.RowComponent
import io.github.notenoughupdates.moulconfig.gui.component.TextComponent
import io.github.notenoughupdates.moulconfig.observer.GetSetter
import net.minecraft.client.gui.screen.Screen
import net.minecraft.text.Text
import moe.nea.firmament.gui.FixedComponent
class GuiAppender(val width: Int, val screenAccessor: () -> Screen) {
val panel = mutableListOf<GuiComponent>()
internal val reloadables = mutableListOf<(() -> Unit)>()
fun onReload(reloadable: () -> Unit) {
reloadables.add(reloadable)
}
fun appendLabeledRow(label: Text, right: GuiComponent) {
appendSplitRow(
TextComponent(label.string),
right
)
}
fun appendSplitRow(left: GuiComponent, right: GuiComponent) {
// TODO: make this more dynamic
// i could just make a component that allows for using half the available size
appendFullRow(RowComponent(
FixedComponent(GetSetter.constant(width / 2), null, left),
FixedComponent(GetSetter.constant(width / 2), null, right),
))
}
fun appendFullRow(widget: GuiComponent) {
panel.add(widget)
}
}
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