aboutsummaryrefslogtreecommitdiff
path: root/src/main/kotlin/gui/entity/FakeWorld.kt
blob: f354d5ab6b709323cb6377f2e2622ed3a685077c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
package moe.nea.firmament.gui.entity

import com.mojang.datafixers.util.Pair
import com.mojang.serialization.Lifecycle
import java.util.*
import java.util.function.BooleanSupplier
import java.util.function.Consumer
import java.util.stream.Stream
import kotlin.jvm.optionals.getOrNull
import kotlin.streams.asSequence
import net.minecraft.block.Block
import net.minecraft.block.BlockState
import net.minecraft.component.type.MapIdComponent
import net.minecraft.entity.Entity
import net.minecraft.entity.player.PlayerEntity
import net.minecraft.fluid.Fluid
import net.minecraft.item.map.MapState
import net.minecraft.recipe.BrewingRecipeRegistry
import net.minecraft.recipe.Ingredient
import net.minecraft.recipe.RecipeManager
import net.minecraft.registry.BuiltinRegistries
import net.minecraft.registry.DynamicRegistryManager
import net.minecraft.registry.Registry
import net.minecraft.registry.RegistryKey
import net.minecraft.registry.RegistryKeys
import net.minecraft.registry.RegistryWrapper
import net.minecraft.registry.entry.RegistryEntry
import net.minecraft.registry.entry.RegistryEntryInfo
import net.minecraft.registry.entry.RegistryEntryList
import net.minecraft.registry.entry.RegistryEntryOwner
import net.minecraft.registry.tag.TagKey
import net.minecraft.resource.featuretoggle.FeatureFlags
import net.minecraft.resource.featuretoggle.FeatureSet
import net.minecraft.scoreboard.Scoreboard
import net.minecraft.sound.SoundCategory
import net.minecraft.sound.SoundEvent
import net.minecraft.util.Identifier
import net.minecraft.util.TypeFilter
import net.minecraft.util.function.LazyIterationConsumer
import net.minecraft.util.math.BlockPos
import net.minecraft.util.math.Box
import net.minecraft.util.math.ChunkPos
import net.minecraft.util.math.Direction
import net.minecraft.util.math.Vec3d
import net.minecraft.util.math.random.Random
import net.minecraft.util.profiler.DummyProfiler
import net.minecraft.world.BlockView
import net.minecraft.world.Difficulty
import net.minecraft.world.GameRules
import net.minecraft.world.MutableWorldProperties
import net.minecraft.world.World
import net.minecraft.world.biome.Biome
import net.minecraft.world.biome.BiomeKeys
import net.minecraft.world.chunk.Chunk
import net.minecraft.world.chunk.ChunkManager
import net.minecraft.world.chunk.ChunkStatus
import net.minecraft.world.chunk.EmptyChunk
import net.minecraft.world.chunk.light.LightingProvider
import net.minecraft.world.entity.EntityLookup
import net.minecraft.world.event.GameEvent
import net.minecraft.world.tick.OrderedTick
import net.minecraft.world.tick.QueryableTickScheduler
import net.minecraft.world.tick.TickManager

fun <T> makeRegistry(registryWrapper: RegistryWrapper.Impl<T>, key: RegistryKey<out Registry<T>>): Registry<T> {
    val inverseLookup = registryWrapper.streamEntries()
        .asSequence().map { it.value() to it.registryKey() }
        .toMap()
    val idLookup = registryWrapper.streamEntries()
        .asSequence()
        .map { it.registryKey() }
        .withIndex()
        .associate { it.value to it.index }
    val map = registryWrapper.streamEntries().asSequence().map { it.registryKey() to it.value() }.toMap(mutableMapOf())
    val inverseIdLookup = idLookup.asIterable().associate { (k, v) -> v to k }
    return object : Registry<T> {
        override fun get(key: RegistryKey<T>?): T? {
            return registryWrapper.getOptional(key).getOrNull()?.value()
        }

        override fun iterator(): MutableIterator<T> {
            return object : MutableIterator<T> {
                val iterator = registryWrapper.streamEntries().iterator()
                override fun hasNext(): Boolean {
                    return iterator.hasNext()
                }

                override fun next(): T {
                    return iterator.next().value()
                }

                override fun remove() {
                    TODO("Not yet implemented")
                }
            }
        }

        override fun getRawId(value: T?): Int {
            return idLookup[inverseLookup[value ?: return -1] ?: return -1] ?: return -1
        }

        override fun get(id: Identifier?): T? {
            return get(RegistryKey.of(key, id))
        }

        override fun get(index: Int): T? {
            return get(inverseIdLookup[index] ?: return null)
        }

        override fun size(): Int {
            return idLookup.size
        }

        override fun getKey(): RegistryKey<out Registry<T>> {
            return key
        }

        override fun getEntryInfo(key: RegistryKey<T>?): Optional<RegistryEntryInfo> {
            TODO("Not yet implemented")
        }

        override fun getLifecycle(): Lifecycle {
            return Lifecycle.stable()
        }

        override fun getDefaultEntry(): Optional<RegistryEntry.Reference<T>> {
            return Optional.empty()
        }

        override fun getIds(): MutableSet<Identifier> {
            return idLookup.keys.mapTo(mutableSetOf()) { it.value }
        }

        override fun getEntrySet(): MutableSet<MutableMap.MutableEntry<RegistryKey<T>, T>> {
            return map.entries
        }

        override fun getKeys(): MutableSet<RegistryKey<T>> {
            return map.keys
        }

        override fun getRandom(random: Random?): Optional<RegistryEntry.Reference<T>> {
            return registryWrapper.streamEntries().findFirst()
        }

        override fun containsId(id: Identifier?): Boolean {
            return idLookup.containsKey(RegistryKey.of(key, id ?: return false))
        }

        override fun freeze(): Registry<T> {
            return this
        }

        override fun getEntry(rawId: Int): Optional<RegistryEntry.Reference<T>> {
            val x = inverseIdLookup[rawId] ?: return Optional.empty()
            return Optional.of(RegistryEntry.Reference.standAlone(registryWrapper, x))
        }

        override fun streamEntries(): Stream<RegistryEntry.Reference<T>> {
            return registryWrapper.streamEntries()
        }

        override fun streamTagsAndEntries(): Stream<Pair<TagKey<T>, RegistryEntryList.Named<T>>> {
            return streamTags().map { Pair(it, getOrCreateEntryList(it)) }
        }

        override fun streamTags(): Stream<TagKey<T>> {
            return registryWrapper.streamTagKeys()
        }

        override fun clearTags() {
        }

        override fun getEntryOwner(): RegistryEntryOwner<T> {
            return registryWrapper
        }

        override fun getReadOnlyWrapper(): RegistryWrapper.Impl<T> {
            return registryWrapper
        }

        override fun populateTags(tagEntries: MutableMap<TagKey<T>, MutableList<RegistryEntry<T>>>?) {
        }

        override fun getOrCreateEntryList(tag: TagKey<T>?): RegistryEntryList.Named<T> {
            return getEntryList(tag).orElseGet { RegistryEntryList.of(registryWrapper, tag) }
        }

        override fun getEntryList(tag: TagKey<T>?): Optional<RegistryEntryList.Named<T>> {
            return registryWrapper.getOptional(tag ?: return Optional.empty())
        }

        override fun getEntry(value: T): RegistryEntry<T> {
            return registryWrapper.getOptional(inverseLookup[value]!!).get()
        }

        override fun getEntry(key: RegistryKey<T>?): Optional<RegistryEntry.Reference<T>> {
            return registryWrapper.getOptional(key ?: return Optional.empty())
        }

        override fun getEntry(id: Identifier?): Optional<RegistryEntry.Reference<T>> {
            TODO("Not yet implemented")
        }

        override fun createEntry(value: T): RegistryEntry.Reference<T> {
            TODO("Not yet implemented")
        }

        override fun contains(key: RegistryKey<T>?): Boolean {
            return getEntry(key).isPresent
        }

        override fun getId(value: T): Identifier? {
            return (inverseLookup[value] ?: return null).value
        }

        override fun getKey(entry: T): Optional<RegistryKey<T>> {
            return Optional.ofNullable(inverseLookup[entry ?: return Optional.empty()])
        }
    }
}

fun createDynamicRegistry(): DynamicRegistryManager.Immutable {
    val wrapperLookup = BuiltinRegistries.createWrapperLookup()
    return object : DynamicRegistryManager.Immutable {
        override fun <E : Any?> getOptional(key: RegistryKey<out Registry<out E>>): Optional<Registry<E>> {
            val lookup = wrapperLookup.getOptionalWrapper(key).getOrNull() ?: return Optional.empty()
            val registry = makeRegistry(lookup, key as RegistryKey<out Registry<E>>)
            return Optional.of(registry)
        }

        fun <T> entry(reg: RegistryKey<out Registry<T>>): DynamicRegistryManager.Entry<T> {
            return DynamicRegistryManager.Entry(reg, getOptional(reg).get())
        }

        override fun streamAllRegistries(): Stream<DynamicRegistryManager.Entry<*>> {
            return wrapperLookup.streamAllRegistryKeys()
                .map { entry(it as RegistryKey<out Registry<Any>>) }
        }
    }
}

class FakeWorld(
    registries: DynamicRegistryManager.Immutable = createDynamicRegistry(),
) : World(
    Properties,
    RegistryKey.of(RegistryKeys.WORLD, Identifier.of("firmament", "fakeworld")),
    registries,
    registries[RegistryKeys.DIMENSION_TYPE].entryOf(
        RegistryKey.of(
            RegistryKeys.DIMENSION_TYPE,
            Identifier.of("minecraft", "overworld")
        )
    ),
    { DummyProfiler.INSTANCE },
    true,
    false,
    0, 0
) {
    object Properties : MutableWorldProperties {
        override fun getSpawnPos(): BlockPos {
            return BlockPos.ORIGIN
        }

        override fun getSpawnAngle(): Float {
            return 0F
        }

        override fun getTime(): Long {
            return 0
        }

        override fun getTimeOfDay(): Long {
            return 0
        }

        override fun isThundering(): Boolean {
            return false
        }

        override fun isRaining(): Boolean {
            return false
        }

        override fun setRaining(raining: Boolean) {
        }

        override fun isHardcore(): Boolean {
            return false
        }

        override fun getGameRules(): GameRules {
            return GameRules()
        }

        override fun getDifficulty(): Difficulty {
            return Difficulty.HARD
        }

        override fun isDifficultyLocked(): Boolean {
            return false
        }

        override fun setSpawnPos(pos: BlockPos?, angle: Float) {}
    }

    override fun getPlayers(): List<PlayerEntity> {
        return emptyList()
    }

    override fun getBrightness(direction: Direction?, shaded: Boolean): Float {
        return 1f
    }

    override fun getGeneratorStoredBiome(biomeX: Int, biomeY: Int, biomeZ: Int): RegistryEntry<Biome> {
        return registryManager.get(RegistryKeys.BIOME).entryOf(BiomeKeys.PLAINS)
    }

    override fun getEnabledFeatures(): FeatureSet {
        return FeatureFlags.VANILLA_FEATURES
    }

    class FakeTickScheduler<T> : QueryableTickScheduler<T> {
        override fun scheduleTick(orderedTick: OrderedTick<T>?) {
        }

        override fun isQueued(pos: BlockPos?, type: T): Boolean {
            return true
        }

        override fun getTickCount(): Int {
            return 0
        }

        override fun isTicking(pos: BlockPos?, type: T): Boolean {
            return true
        }

    }

    override fun getBlockTickScheduler(): QueryableTickScheduler<Block> {
        return FakeTickScheduler()
    }

    override fun getFluidTickScheduler(): QueryableTickScheduler<Fluid> {
        return FakeTickScheduler()
    }


    class FakeChunkManager(val world: FakeWorld) : ChunkManager() {
        override fun getChunk(x: Int, z: Int, leastStatus: ChunkStatus?, create: Boolean): Chunk {
            return EmptyChunk(
                world,
                ChunkPos(x, z),
                world.registryManager.get(RegistryKeys.BIOME).entryOf(BiomeKeys.PLAINS)
            )
        }

        override fun getWorld(): BlockView {
            return world
        }

        override fun tick(shouldKeepTicking: BooleanSupplier?, tickChunks: Boolean) {
        }

        override fun getDebugString(): String {
            return "FakeChunkManager"
        }

        override fun getLoadedChunkCount(): Int {
            return 0
        }

        override fun getLightingProvider(): LightingProvider {
            return FakeLightingProvider(this)
        }
    }

    class FakeLightingProvider(chunkManager: FakeChunkManager) : LightingProvider(chunkManager, false, false)

    override fun getChunkManager(): ChunkManager {
        return FakeChunkManager(this)
    }

    override fun playSound(
        source: PlayerEntity?,
        x: Double,
        y: Double,
        z: Double,
        sound: RegistryEntry<SoundEvent>?,
        category: SoundCategory?,
        volume: Float,
        pitch: Float,
        seed: Long
    ) {
    }

    override fun syncWorldEvent(player: PlayerEntity?, eventId: Int, pos: BlockPos?, data: Int) {
    }

    override fun emitGameEvent(event: RegistryEntry<GameEvent>?, emitterPos: Vec3d?, emitter: GameEvent.Emitter?) {
    }

    override fun updateListeners(pos: BlockPos?, oldState: BlockState?, newState: BlockState?, flags: Int) {
    }

    override fun playSoundFromEntity(
        source: PlayerEntity?,
        entity: Entity?,
        sound: RegistryEntry<SoundEvent>?,
        category: SoundCategory?,
        volume: Float,
        pitch: Float,
        seed: Long
    ) {
    }

    override fun asString(): String {
        return "FakeWorld"
    }

    override fun getEntityById(id: Int): Entity? {
        return null
    }

    override fun getTickManager(): TickManager {
        return TickManager()
    }

    override fun getMapState(id: MapIdComponent?): MapState? {
        return null
    }

    override fun putMapState(id: MapIdComponent?, state: MapState?) {
    }

    override fun increaseAndGetMapId(): MapIdComponent {
        return MapIdComponent(0)
    }

    override fun setBlockBreakingInfo(entityId: Int, pos: BlockPos?, progress: Int) {
    }

    override fun getScoreboard(): Scoreboard {
        return Scoreboard()
    }

    override fun getRecipeManager(): RecipeManager {
        return RecipeManager(registryManager)
    }

    object FakeEntityLookup : EntityLookup<Entity> {
        override fun get(id: Int): Entity? {
            return null
        }

        override fun get(uuid: UUID?): Entity? {
            return null
        }

        override fun iterate(): MutableIterable<Entity> {
            return mutableListOf()
        }

        override fun <U : Entity?> forEachIntersects(
            filter: TypeFilter<Entity, U>?,
            box: Box?,
            consumer: LazyIterationConsumer<U>?
        ) {
        }

        override fun forEachIntersects(box: Box?, action: Consumer<Entity>?) {
        }

        override fun <U : Entity?> forEach(filter: TypeFilter<Entity, U>?, consumer: LazyIterationConsumer<U>?) {
        }

    }

    override fun getEntityLookup(): EntityLookup<Entity> {
        return FakeEntityLookup
    }

    override fun getBrewingRecipeRegistry(): BrewingRecipeRegistry {
        return BrewingRecipeRegistry.EMPTY
    }
}