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package moe.nea.firmament.gui.entity
import com.google.gson.JsonObject
import net.minecraft.component.DataComponentTypes
import net.minecraft.component.type.DyedColorComponent
import net.minecraft.entity.EquipmentSlot
import net.minecraft.entity.LivingEntity
import net.minecraft.item.ArmorItem
import net.minecraft.item.Item
import net.minecraft.item.ItemStack
import net.minecraft.item.Items
import moe.nea.firmament.rei.SBItemStack
import moe.nea.firmament.util.SkyblockId
import moe.nea.firmament.util.mc.setEncodedSkullOwner
import moe.nea.firmament.util.mc.zeroUUID
object ModifyEquipment : EntityModifier {
val names = mapOf(
"hand" to EquipmentSlot.MAINHAND,
"helmet" to EquipmentSlot.HEAD,
"chestplate" to EquipmentSlot.CHEST,
"leggings" to EquipmentSlot.LEGS,
"feet" to EquipmentSlot.FEET,
)
override fun apply(entity: LivingEntity, info: JsonObject): LivingEntity {
names.forEach { (key, slot) ->
info[key]?.let {
entity.equipStack(slot, createItem(it.asString))
}
}
return entity
}
private fun createItem(item: String): ItemStack {
val split = item.split("#")
if (split.size != 2) return SBItemStack(SkyblockId(item)).asImmutableItemStack()
val (type, data) = split
return when (type) {
"SKULL" -> ItemStack(Items.PLAYER_HEAD).also { it.setEncodedSkullOwner(zeroUUID, data) }
"LEATHER_LEGGINGS" -> coloredLeatherArmor(Items.LEATHER_LEGGINGS, data)
"LEATHER_BOOTS" -> coloredLeatherArmor(Items.LEATHER_BOOTS, data)
"LEATHER_HELMET" -> coloredLeatherArmor(Items.LEATHER_HELMET, data)
"LEATHER_CHESTPLATE" -> coloredLeatherArmor(Items.LEATHER_CHESTPLATE, data)
else -> error("Unknown leather piece: $type")
}
}
private fun coloredLeatherArmor(leatherArmor: Item, data: String): ItemStack {
val stack = ItemStack(leatherArmor)
stack.set(DataComponentTypes.DYED_COLOR, DyedColorComponent(data.toInt(16), false))
return stack
}
}
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