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package moe.nea.firmament.util.mc
import net.minecraft.component.DataComponentTypes
import net.minecraft.component.type.LoreComponent
import net.minecraft.item.ItemStack
import net.minecraft.text.Text
var ItemStack.loreAccordingToNbt
get() = get(DataComponentTypes.LORE)?.lines ?: listOf()
set(value) {
set(DataComponentTypes.LORE, LoreComponent(value))
}
var ItemStack.displayNameAccordingToNbt: Text
get() = get(DataComponentTypes.CUSTOM_NAME) ?: get(DataComponentTypes.ITEM_NAME) ?: item.name
set(value) {
set(DataComponentTypes.CUSTOM_NAME, value)
}
fun ItemStack.setCustomName(text: Text) {
set(DataComponentTypes.CUSTOM_NAME, text)
}
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