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package moe.nea.firmament.util.mc
import org.lwjgl.glfw.GLFW
import net.minecraft.world.inventory.AbstractContainerMenu
import net.minecraft.world.inventory.Slot
import net.minecraft.world.inventory.ClickType
import moe.nea.firmament.util.MC
object SlotUtils {
fun Slot.clickMiddleMouseButton(handler: AbstractContainerMenu) {
MC.interactionManager?.handleInventoryMouseClick(
handler.containerId,
this.index,
GLFW.GLFW_MOUSE_BUTTON_MIDDLE,
ClickType.CLONE,
MC.player
)
}
fun Slot.swapWithHotBar(handler: AbstractContainerMenu, hotbarIndex: Int) {
MC.interactionManager?.handleInventoryMouseClick(
handler.containerId, this.index,
hotbarIndex, ClickType.SWAP,
MC.player
)
}
fun Slot.clickRightMouseButton(handler: AbstractContainerMenu) {
MC.interactionManager?.handleInventoryMouseClick(
handler.containerId,
this.index,
GLFW.GLFW_MOUSE_BUTTON_RIGHT,
ClickType.PICKUP,
MC.player
)
}
fun Slot.clickLeftMouseButton(handler: AbstractContainerMenu) {
MC.interactionManager?.handleInventoryMouseClick(
handler.containerId,
this.index,
GLFW.GLFW_MOUSE_BUTTON_LEFT,
ClickType.PICKUP,
MC.player
)
}
}
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