<feed xmlns='http://www.w3.org/2005/Atom'>
<title>github/GT5-Unofficial.git/src/main/java/gregtech/api/interfaces/metatileentity, branch master</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.</subtitle>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/'/>
<entry>
<title>The Great Renaming (#3014)</title>
<updated>2024-09-02T21:17:17+00:00</updated>
<author>
<name>NotAPenguin</name>
<email>michiel.vandeginste@gmail.com</email>
</author>
<published>2024-09-02T21:17:17+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/commit/?id=1b820de08a05070909a267e17f033fcf58ac8710'/>
<id>1b820de08a05070909a267e17f033fcf58ac8710</id>
<content type='text'>
* move kekztech to a single root dir

* move detrav to a single root dir

* move gtnh-lanthanides to a single root dir

* move tectech and delete some gross reflection in gt++

* remove more reflection inside gt5u

* delete more reflection in gt++

* fix imports

* move bartworks and bwcrossmod

* fix proxies

* move galactigreg and ggfab

* move gtneioreplugin

* try to fix gt++ bee loader

* apply the rename rules to BW

* apply rename rules to bwcrossmod

* apply rename rules to detrav scanner mod

* apply rename rules to galacticgreg

* apply rename rules to ggfab

* apply rename rules to goodgenerator

* apply rename rules to gtnh-lanthanides

* apply rename rules to gt++

* apply rename rules to kekztech

* apply rename rules to kubatech

* apply rename rules to tectech

* apply rename rules to gt

apply the rename rules to gt

* fix tt import

* fix mui hopefully

* fix coremod except intergalactic

* rename assline recipe class

* fix a class name i stumbled on

* rename StructureUtility to GTStructureUtility to prevent conflict with structurelib

* temporary rename of GTTooltipDataCache to old name

* fix gt client/server proxy names</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* move kekztech to a single root dir

* move detrav to a single root dir

* move gtnh-lanthanides to a single root dir

* move tectech and delete some gross reflection in gt++

* remove more reflection inside gt5u

* delete more reflection in gt++

* fix imports

* move bartworks and bwcrossmod

* fix proxies

* move galactigreg and ggfab

* move gtneioreplugin

* try to fix gt++ bee loader

* apply the rename rules to BW

* apply rename rules to bwcrossmod

* apply rename rules to detrav scanner mod

* apply rename rules to galacticgreg

* apply rename rules to ggfab

* apply rename rules to goodgenerator

* apply rename rules to gtnh-lanthanides

* apply rename rules to gt++

* apply rename rules to kekztech

* apply rename rules to kubatech

* apply rename rules to tectech

* apply rename rules to gt

apply the rename rules to gt

* fix tt import

* fix mui hopefully

* fix coremod except intergalactic

* rename assline recipe class

* fix a class name i stumbled on

* rename StructureUtility to GTStructureUtility to prevent conflict with structurelib

* temporary rename of GTTooltipDataCache to old name

* fix gt client/server proxy names</pre>
</div>
</content>
</entry>
<entry>
<title>Config/gregtech.cfg (#2939)</title>
<updated>2024-08-27T18:50:30+00:00</updated>
<author>
<name>boubou19</name>
<email>miisterunknown@gmail.com</email>
</author>
<published>2024-08-27T18:50:30+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/commit/?id=4908d5967c3dfeff5616c65144e701859b9e30a2'/>
<id>4908d5967c3dfeff5616c65144e701859b9e30a2</id>
<content type='text'>
* first pass on config migration

* second pass on config migration

* removing bad configs

* rename config classes and register them

* move debug options to its own debug category

* migrate pollution

* finish migrating general config

* removing useless config

* finish GregTech.cfg port to GTNHLib

* don't accidentally force panic mode in dev env

* typo

* defaults are now handled by the confg handler

* remove dead config

* force config save after defaults are being written

* stop messing with the GregTech.cfg externally

* removing comments

* new underground fluid builder and porting default underground fluids to code

* move config handlers of gregtech.cfg in their own package

* process MachineStats.cfg

* yeeted MaterialProperties.cfg

* remove unused compat in GTNH

* process OverpoweredStuff.cfg

* process Other.cfg

* ungregify some config variables

* remove unused variables

* fix Ids.cfg not being populated

* delete duplicate printing of MTE IDs in GT5U clients

* bump hodgepodge version to get mod phase timers

* process Client.cfg

* fix bad category naming

* registering all the config handlers in gui

* bump GTNHLib version

* actually only registering client configs

* use proper double arrays now

* move GT ore mixes to patternbuilders

* dead code

* fix multifiles config not being handled properly

* import class from NHCore

* removing reflection

* use enums for registration

* yeet config for Asteroid dimensions

* remove unused since 2015 enum entry

* todo

* rework oremix enums

* imported dimension data in enums

* convert old dirty predicate into proper one

* hook gagreg onto the OreMixes enum

* finally nuke worldgen.ore.mix config category!

* hook gagreg small ores onto the SmallOres enum

* imported dim values in enum

* fix dirty work around in vm predicate

* yeet unused classes

* hook GT stones to GTStones enum

* yeet all the remaining booleans in the worldgen category

* port endasteroids category

* port general category

* deprecated

* yeet unused bw compat

* finish worldgen config migration

* hardcode config into code

* remove not generated config entry

* remove Unification.cfg

* fix build

* migrate oreveins away from config

* migrate small ores away from config

* delete config parser

* forgotten

* fix EoH recipe crash in dev

* fix GT NEI Ore Plugin config and csv paths

* shade opencsv

* rewrite csv generator

* spotless apply</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* first pass on config migration

* second pass on config migration

* removing bad configs

* rename config classes and register them

* move debug options to its own debug category

* migrate pollution

* finish migrating general config

* removing useless config

* finish GregTech.cfg port to GTNHLib

* don't accidentally force panic mode in dev env

* typo

* defaults are now handled by the confg handler

* remove dead config

* force config save after defaults are being written

* stop messing with the GregTech.cfg externally

* removing comments

* new underground fluid builder and porting default underground fluids to code

* move config handlers of gregtech.cfg in their own package

* process MachineStats.cfg

* yeeted MaterialProperties.cfg

* remove unused compat in GTNH

* process OverpoweredStuff.cfg

* process Other.cfg

* ungregify some config variables

* remove unused variables

* fix Ids.cfg not being populated

* delete duplicate printing of MTE IDs in GT5U clients

* bump hodgepodge version to get mod phase timers

* process Client.cfg

* fix bad category naming

* registering all the config handlers in gui

* bump GTNHLib version

* actually only registering client configs

* use proper double arrays now

* move GT ore mixes to patternbuilders

* dead code

* fix multifiles config not being handled properly

* import class from NHCore

* removing reflection

* use enums for registration

* yeet config for Asteroid dimensions

* remove unused since 2015 enum entry

* todo

* rework oremix enums

* imported dimension data in enums

* convert old dirty predicate into proper one

* hook gagreg onto the OreMixes enum

* finally nuke worldgen.ore.mix config category!

* hook gagreg small ores onto the SmallOres enum

* imported dim values in enum

* fix dirty work around in vm predicate

* yeet unused classes

* hook GT stones to GTStones enum

* yeet all the remaining booleans in the worldgen category

* port endasteroids category

* port general category

* deprecated

* yeet unused bw compat

* finish worldgen config migration

* hardcode config into code

* remove not generated config entry

* remove Unification.cfg

* fix build

* migrate oreveins away from config

* migrate small ores away from config

* delete config parser

* forgotten

* fix EoH recipe crash in dev

* fix GT NEI Ore Plugin config and csv paths

* shade opencsv

* rewrite csv generator

* spotless apply</pre>
</div>
</content>
</entry>
<entry>
<title>Cleanup (#2904)</title>
<updated>2024-08-16T13:26:16+00:00</updated>
<author>
<name>miozune</name>
<email>miozune@gmail.com</email>
</author>
<published>2024-08-16T13:26:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/commit/?id=83ebeadd3b867f45914972f4573211b3324ca433'/>
<id>83ebeadd3b867f45914972f4573211b3324ca433</id>
<content type='text'>
* Remove redundant inputSeparation=true call

* Remove deprecated MetaTileEntity#isDisplaySecondaryDescription

* Always use ModularUI

* Remove useModularUI

* Remove unused GUI features

* Remove IGlobalWirelessEnergy

* Remove CommonValues.V &amp; CommonValues.VN

* More deprecation cleanup

---------

Co-authored-by: boubou19 &lt;miisterunknown@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Remove redundant inputSeparation=true call

* Remove deprecated MetaTileEntity#isDisplaySecondaryDescription

* Always use ModularUI

* Remove useModularUI

* Remove unused GUI features

* Remove IGlobalWirelessEnergy

* Remove CommonValues.V &amp; CommonValues.VN

* More deprecation cleanup

---------

Co-authored-by: boubou19 &lt;miisterunknown@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Adds lockable output buses (#2787)</title>
<updated>2024-07-30T00:46:55+00:00</updated>
<author>
<name>querns</name>
<email>33518699+querns@users.noreply.github.com</email>
</author>
<published>2024-07-30T00:46:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/commit/?id=450a7874b06ff508987a4b0f3c3621ab4d9d28b3'/>
<id>450a7874b06ff508987a4b0f3c3621ab4d9d28b3</id>
<content type='text'>
* Adds output locking for non-ME output buses

* Add data stick support for output bus filters

* Small optimization to output bus iteration

* spotless, my one true enemy</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Adds output locking for non-ME output buses

* Add data stick support for output bus filters

* Small optimization to output bus iteration

* spotless, my one true enemy</pre>
</div>
</content>
</entry>
<entry>
<title>Add modes to tools (#2423)</title>
<updated>2023-12-26T21:08:33+00:00</updated>
<author>
<name>Батьків Нестор-Євген Васильович</name>
<email>mama040508@gmail.com</email>
</author>
<published>2023-12-26T21:08:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/commit/?id=064c46683f58fd8a981dd03c13cf92556a28656e'/>
<id>064c46683f58fd8a981dd03c13cf92556a28656e</id>
<content type='text'>
* Add tool modes change

* Deprecate! Deprecate! Deprecate!

* Add mode to item name

* Opsie

* Byte 8 bit

* Add enum

* Spotless

* Types types types!!!! God I love types

* Make it trigger when player clicks midair

* update deps + fix wci

---------

Co-authored-by: Martin Robertz &lt;dream-master@gmx.net&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Add tool modes change

* Deprecate! Deprecate! Deprecate!

* Add mode to item name

* Opsie

* Byte 8 bit

* Add enum

* Spotless

* Types types types!!!! God I love types

* Make it trigger when player clicks midair

* update deps + fix wci

---------

Co-authored-by: Martin Robertz &lt;dream-master@gmx.net&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Refactor RecipeMap (#2345)</title>
<updated>2023-12-03T20:34:27+00:00</updated>
<author>
<name>miozune</name>
<email>miozune@gmail.com</email>
</author>
<published>2023-12-03T20:34:27+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/commit/?id=f74c7cc297d1d19d38a19683cd277ad9ce605d3a'/>
<id>f74c7cc297d1d19d38a19683cd277ad9ce605d3a</id>
<content type='text'>
* Remove deprecated and unused things

* Move recipemap subclasses

* Move GT_Recipe_Map to outside and rename to RecipeMap

* Move recipemap instances to separated class &amp; remove prepending s

* Remove useless GT_Recipe constructors

* Always use ModularUI

* Rename IGT_RecipeMap -&gt; IRecipeMap

* Add RecipeMapBuilder

* Remove more deprecated and unused things

* Fix RecipeMap type parameters

* Use multimap for recipe index

* Fix bending recipe error in dev env

* Remove mUniqueIdentifier

* Update AE2FC

* Less edgy texture for NEI recipe background

* Add replicator fluid output slot for NEI and machine GUI

* Fix fluid fuels not having fuel value in large boilers

* Remove GT_RectHandler and NEI_TransferRectHost

* Remove RecipeMapHandler

* Move NEI energy description from RecipeMapFrontend to Power

* Refactor the way to filter fusion recipes

* Check restriction for some properties

* Remove showVoltageAmperage

* Make Power accept GT_Recipe

* Fix NPE

* Move NEI duration description to Power from Frontend

* Directly implement IRecipeProcessingAwareHatch for GT_MetaTileEntity_Hatch_InputBus_ME

* Make Power integrated with GT_OverclockCalculator

* Rename Power -&gt; OverclockDescriber

* Don't modify recipe find logic until postload finishes

* Reformat reserved MTE ids

* Fix check for too few inputs on recipe addition

* Move replicator logic to backend

* Stop un-hiding assline recipes

* Allow setting custom recipe comparator &amp; implement for fusion

* Update AE2FC

* Rename getRecipeList and getRecipes -&gt; getRecipeMap

* Automatically register recipe catalysts

* Cleanup the way to detect recipe collision

* Make use of BasicUIProperties for basic machines

* Make use of BasicUIProperties for UIHelper

* Rename specialHandler -&gt; recipeTransformer

* Add way to automatically register handler info

* Add recipe category

* Add some APIs for addons

* Rename blastRecipes -&gt;
blastFurnaceRecipes

* Remove GT_MetaTileEntity_BasicMachine_GT_Recipe#mSharedTank and #mRequiresFluidForFiltering

* Don't require setting duration and EU/t for fuel recipes

* Don't require setting EU/t for primitive blast furnace recipes

* Revert change to addMultiblockChemicalRecipe

* Fix large boiler general desc recipe not being added

* Hide duration and EU/t from large boiler

* Cleanup recipe stacktrace draw

* Extend metadata usage of recipe builder to recipe itself

* Implement metadata handling &amp; NEI comparator for PCB factory

* Some rename around NEIRecipeInfo

* Some toString implementations

* Add more APIs for addons &amp; some rename

* Infer handler icon from recipe catalyst if one is not set

* Also shrink recipe title when OC is not used

* Remove rare earth centrifuge recipe

* Use metadata for replicator backend

* Adjust geothermal generator output slot

* Allow having multiple transferrects

* Store recipemap reference in backend

* Rename vacuumRecipes -&gt; vacuumFreezerRecipes

* Add config to tweak visibility of recipe categories

* Remove mHideRecyclingRecipes in favor of recipe category config

* Fix typo fluidSolidfierRecipes -&gt; fluidSolidifierRecipes

* Refactor findRecipe and ProcessingLogic to use Stream

* Fix BBF handler icon &amp; remove bronze blast furnace

* Add fluent API for findRecipe

* Add way to stop adding progressbar

* Change arg order for special texture

* Avoid overwriting interesting failure with NO_RECIPE

* Some changes for FuelBackend

* Set space project icon

* Remove localization from TT

* Remove CNC recipe adder

* Move recipe extractor from AE2FC

* Minor internal change for ProcessingLogic#applyRecipe

* More javadoc on #getAvailableRecipeMaps

* Better implementation of #ofSupplier

* Move replicator exponent config to GT_Proxy

* Remove RC &amp; IC2 macerator handling

* Rename StreamUtil -&gt; GT_StreamUtil

* Refactor code around RecipeMetadataStorage

* Revise #compileRecipe javadoc

* Switch extreme diesel recipe loader to downstream recipe map

* Optimize #reMap

* Rename reload -&gt; reloadNEICache

* Minor tweak for drawEnergyInfo

* a bit more doc

* Adjust recipe catalysts

* Add toString implementation for GT_Fluid for debug

* Minor revision for OilCrackerBackend

* Index replicator recipes by material

---------

Co-authored-by: Glease &lt;4586901+Glease@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Remove deprecated and unused things

* Move recipemap subclasses

* Move GT_Recipe_Map to outside and rename to RecipeMap

* Move recipemap instances to separated class &amp; remove prepending s

* Remove useless GT_Recipe constructors

* Always use ModularUI

* Rename IGT_RecipeMap -&gt; IRecipeMap

* Add RecipeMapBuilder

* Remove more deprecated and unused things

* Fix RecipeMap type parameters

* Use multimap for recipe index

* Fix bending recipe error in dev env

* Remove mUniqueIdentifier

* Update AE2FC

* Less edgy texture for NEI recipe background

* Add replicator fluid output slot for NEI and machine GUI

* Fix fluid fuels not having fuel value in large boilers

* Remove GT_RectHandler and NEI_TransferRectHost

* Remove RecipeMapHandler

* Move NEI energy description from RecipeMapFrontend to Power

* Refactor the way to filter fusion recipes

* Check restriction for some properties

* Remove showVoltageAmperage

* Make Power accept GT_Recipe

* Fix NPE

* Move NEI duration description to Power from Frontend

* Directly implement IRecipeProcessingAwareHatch for GT_MetaTileEntity_Hatch_InputBus_ME

* Make Power integrated with GT_OverclockCalculator

* Rename Power -&gt; OverclockDescriber

* Don't modify recipe find logic until postload finishes

* Reformat reserved MTE ids

* Fix check for too few inputs on recipe addition

* Move replicator logic to backend

* Stop un-hiding assline recipes

* Allow setting custom recipe comparator &amp; implement for fusion

* Update AE2FC

* Rename getRecipeList and getRecipes -&gt; getRecipeMap

* Automatically register recipe catalysts

* Cleanup the way to detect recipe collision

* Make use of BasicUIProperties for basic machines

* Make use of BasicUIProperties for UIHelper

* Rename specialHandler -&gt; recipeTransformer

* Add way to automatically register handler info

* Add recipe category

* Add some APIs for addons

* Rename blastRecipes -&gt;
blastFurnaceRecipes

* Remove GT_MetaTileEntity_BasicMachine_GT_Recipe#mSharedTank and #mRequiresFluidForFiltering

* Don't require setting duration and EU/t for fuel recipes

* Don't require setting EU/t for primitive blast furnace recipes

* Revert change to addMultiblockChemicalRecipe

* Fix large boiler general desc recipe not being added

* Hide duration and EU/t from large boiler

* Cleanup recipe stacktrace draw

* Extend metadata usage of recipe builder to recipe itself

* Implement metadata handling &amp; NEI comparator for PCB factory

* Some rename around NEIRecipeInfo

* Some toString implementations

* Add more APIs for addons &amp; some rename

* Infer handler icon from recipe catalyst if one is not set

* Also shrink recipe title when OC is not used

* Remove rare earth centrifuge recipe

* Use metadata for replicator backend

* Adjust geothermal generator output slot

* Allow having multiple transferrects

* Store recipemap reference in backend

* Rename vacuumRecipes -&gt; vacuumFreezerRecipes

* Add config to tweak visibility of recipe categories

* Remove mHideRecyclingRecipes in favor of recipe category config

* Fix typo fluidSolidfierRecipes -&gt; fluidSolidifierRecipes

* Refactor findRecipe and ProcessingLogic to use Stream

* Fix BBF handler icon &amp; remove bronze blast furnace

* Add fluent API for findRecipe

* Add way to stop adding progressbar

* Change arg order for special texture

* Avoid overwriting interesting failure with NO_RECIPE

* Some changes for FuelBackend

* Set space project icon

* Remove localization from TT

* Remove CNC recipe adder

* Move recipe extractor from AE2FC

* Minor internal change for ProcessingLogic#applyRecipe

* More javadoc on #getAvailableRecipeMaps

* Better implementation of #ofSupplier

* Move replicator exponent config to GT_Proxy

* Remove RC &amp; IC2 macerator handling

* Rename StreamUtil -&gt; GT_StreamUtil

* Refactor code around RecipeMetadataStorage

* Revise #compileRecipe javadoc

* Switch extreme diesel recipe loader to downstream recipe map

* Optimize #reMap

* Rename reload -&gt; reloadNEICache

* Minor tweak for drawEnergyInfo

* a bit more doc

* Adjust recipe catalysts

* Add toString implementation for GT_Fluid for debug

* Minor revision for OilCrackerBackend

* Index replicator recipes by material

---------

Co-authored-by: Glease &lt;4586901+Glease@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Notifiy greg tech tile entities of world unload event (#2366)</title>
<updated>2023-11-14T00:55:42+00:00</updated>
<author>
<name>tth05</name>
<email>36999320+tth05@users.noreply.github.com</email>
</author>
<published>2023-11-14T00:55:42+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/commit/?id=4f6577fdc1a18cf06461fbf24d43bdacbb773bea'/>
<id>4f6577fdc1a18cf06461fbf24d43bdacbb773bea</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Add onChunkUnload method to IMetaTileEntity (#2362)</title>
<updated>2023-11-12T03:35:48+00:00</updated>
<author>
<name>tth05</name>
<email>36999320+tth05@users.noreply.github.com</email>
</author>
<published>2023-11-12T03:35:48+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/commit/?id=9ec744ae599822e228c623e746c855e6bcc7e4c0'/>
<id>9ec744ae599822e228c623e746c855e6bcc7e4c0</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Add HoloInventory compat (#2292)</title>
<updated>2023-09-15T11:24:28+00:00</updated>
<author>
<name>miozune</name>
<email>miozune@gmail.com</email>
</author>
<published>2023-09-15T11:24:28+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/commit/?id=dcb998cecc6bf3b97a5274958034587f32c43079'/>
<id>dcb998cecc6bf3b97a5274958034587f32c43079</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Adds Metrics Transmitter Cover and Advanced GT Sensor Card for Information Panels (#2289)</title>
<updated>2023-09-13T15:03:17+00:00</updated>
<author>
<name>querns</name>
<email>33518699+querns@users.noreply.github.com</email>
</author>
<published>2023-09-13T15:03:17+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/commit/?id=b31052879e7601dbfea4c7fb53b94119c7bbf5c6'/>
<id>b31052879e7601dbfea4c7fb53b94119c7bbf5c6</id>
<content type='text'>
* Adds several UI elements to multiblock drills

* Adds metrics transmitter cover and associated sensor card

* Fixes item icons and item name

* Adds tooltips for adv. sensor card and metrics panel, fixes card/overlay icons, adds recipe for metrics cover

* Refactor cover tab sync to send much smaller ISerializable payloads

* Remove unused variable

* Additional master merge cleanup

* Adds interface for custom metrics export, adds oil drill support

* Adds support for metrics covers retaining attached machine name for tooltip, metrics

* * Adds discrete coordinates to Metrics Cover data
* Adds machine to advanced sensor card tooltip
* Adds cycle time and minimum energy hatch tier to multiblock ore drill tooltips
* Moves many tooltip strings to i10n

* Remove old GT_DisabledWhileActiveButton.java file that crept in during a messy merge

* Spotless

* Improve oil and ore drill metrics, more i18n

* Addresses PR review concerns, adds more situations for self-destructing sensor cards

* Remediates further PR concerns</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Adds several UI elements to multiblock drills

* Adds metrics transmitter cover and associated sensor card

* Fixes item icons and item name

* Adds tooltips for adv. sensor card and metrics panel, fixes card/overlay icons, adds recipe for metrics cover

* Refactor cover tab sync to send much smaller ISerializable payloads

* Remove unused variable

* Additional master merge cleanup

* Adds interface for custom metrics export, adds oil drill support

* Adds support for metrics covers retaining attached machine name for tooltip, metrics

* * Adds discrete coordinates to Metrics Cover data
* Adds machine to advanced sensor card tooltip
* Adds cycle time and minimum energy hatch tier to multiblock ore drill tooltips
* Moves many tooltip strings to i10n

* Remove old GT_DisabledWhileActiveButton.java file that crept in during a messy merge

* Spotless

* Improve oil and ore drill metrics, more i18n

* Addresses PR review concerns, adds more situations for self-destructing sensor cards

* Remediates further PR concerns</pre>
</div>
</content>
</entry>
</feed>
