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<title>github/GT5-Unofficial.git/src/main/java/gregtech/api/threads, branch master</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.</subtitle>
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<entry>
<title>Delete/modify some reflection + more renaming (#3037)</title>
<updated>2024-09-04T23:11:15+00:00</updated>
<author>
<name>Alexdoru</name>
<email>57050655+Alexdoru@users.noreply.github.com</email>
</author>
<published>2024-09-04T23:11:15+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/commit/?id=eb25cb901172dfa4d68f44de8f61d52958f53cfa'/>
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<entry>
<title>The Great Renaming (#3014)</title>
<updated>2024-09-02T21:17:17+00:00</updated>
<author>
<name>NotAPenguin</name>
<email>michiel.vandeginste@gmail.com</email>
</author>
<published>2024-09-02T21:17:17+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/commit/?id=1b820de08a05070909a267e17f033fcf58ac8710'/>
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<content type='text'>
* move kekztech to a single root dir

* move detrav to a single root dir

* move gtnh-lanthanides to a single root dir

* move tectech and delete some gross reflection in gt++

* remove more reflection inside gt5u

* delete more reflection in gt++

* fix imports

* move bartworks and bwcrossmod

* fix proxies

* move galactigreg and ggfab

* move gtneioreplugin

* try to fix gt++ bee loader

* apply the rename rules to BW

* apply rename rules to bwcrossmod

* apply rename rules to detrav scanner mod

* apply rename rules to galacticgreg

* apply rename rules to ggfab

* apply rename rules to goodgenerator

* apply rename rules to gtnh-lanthanides

* apply rename rules to gt++

* apply rename rules to kekztech

* apply rename rules to kubatech

* apply rename rules to tectech

* apply rename rules to gt

apply the rename rules to gt

* fix tt import

* fix mui hopefully

* fix coremod except intergalactic

* rename assline recipe class

* fix a class name i stumbled on

* rename StructureUtility to GTStructureUtility to prevent conflict with structurelib

* temporary rename of GTTooltipDataCache to old name

* fix gt client/server proxy names</content>
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* move kekztech to a single root dir

* move detrav to a single root dir

* move gtnh-lanthanides to a single root dir

* move tectech and delete some gross reflection in gt++

* remove more reflection inside gt5u

* delete more reflection in gt++

* fix imports

* move bartworks and bwcrossmod

* fix proxies

* move galactigreg and ggfab

* move gtneioreplugin

* try to fix gt++ bee loader

* apply the rename rules to BW

* apply rename rules to bwcrossmod

* apply rename rules to detrav scanner mod

* apply rename rules to galacticgreg

* apply rename rules to ggfab

* apply rename rules to goodgenerator

* apply rename rules to gtnh-lanthanides

* apply rename rules to gt++

* apply rename rules to kekztech

* apply rename rules to kubatech

* apply rename rules to tectech

* apply rename rules to gt

apply the rename rules to gt

* fix tt import

* fix mui hopefully

* fix coremod except intergalactic

* rename assline recipe class

* fix a class name i stumbled on

* rename StructureUtility to GTStructureUtility to prevent conflict with structurelib

* temporary rename of GTTooltipDataCache to old name

* fix gt client/server proxy names</pre>
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</content>
</entry>
<entry>
<title>Swap out copied code with library call</title>
<updated>2024-07-08T05:40:38+00:00</updated>
<author>
<name>Jason Mitchell</name>
<email>mitchej@gmail.com</email>
</author>
<published>2024-07-08T00:03:18+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/commit/?id=868735bd6efc935aab3cf06f073931a132e09395'/>
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<entry>
<title>Maybe thread safe (#2523)</title>
<updated>2024-03-04T10:20:48+00:00</updated>
<author>
<name>Jason Mitchell</name>
<email>mitchej@gmail.com</email>
</author>
<published>2024-03-04T10:20:48+00:00</published>
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<content type='text'>
* Maybe thread safe

* While we're at it, let's reduce allocations by a few orders of magnitude.   ~1gb -&gt; 1mb in testing for similar time periods.

* use return value of add() again

* That's apparently not available on the server side

* Spotless apply for branch maybe-thread-safe for #2523 (#2524)

spotlessApply

---------

Co-authored-by: github-actions[bot] &lt;41898282+github-actions[bot]@users.noreply.github.com&gt;</content>
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* Maybe thread safe

* While we're at it, let's reduce allocations by a few orders of magnitude.   ~1gb -&gt; 1mb in testing for similar time periods.

* use return value of add() again

* That's apparently not available on the server side

* Spotless apply for branch maybe-thread-safe for #2523 (#2524)

spotlessApply

---------

Co-authored-by: github-actions[bot] &lt;41898282+github-actions[bot]@users.noreply.github.com&gt;</pre>
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</entry>
<entry>
<title>Cleanup deprecation (#2416)</title>
<updated>2023-12-29T12:32:03+00:00</updated>
<author>
<name>miozune</name>
<email>miozune@gmail.com</email>
</author>
<published>2023-12-29T12:32:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/commit/?id=630761e5d633eb976f4a1bd2178a3fbcae5072d4'/>
<id>630761e5d633eb976f4a1bd2178a3fbcae5072d4</id>
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* Remove isValidMetaTileEntity and filterValidMetaTileEntities

* Remove OUTPUT_FULL

* Remove calclavia oredict

* Remove unused GT_GUIColorOverride constructor

* Remove getItemGridPositions

* Remove unused tool classes

* Remove unused GT_Runnable_Sound constructors

* Remove unused cover constructors

* Remove getBasicOutput()

* Remove unused GT_MetaTileEntity_GasTurbine constructors

* Remove ImplosionCompressorRecipes#addImplosionRecipe

* Remove mOutputItem1 &amp; mOutputItem2

* Remove GT_MetaTileEntity_Miner#moveOneDown &amp; #getFakePlayer

* Remove unused GT_Worldgen_GT_Ore_Layer constructor

* Remove GT_ModReference

* Remove deprecated BaseMetaTileEntity#receiveMetaTileEntityData

* Remove deprecated cover variables

* Remove deprecated GT_CoverBehaviorBase#isCoverPlaceable

* Remove unused variables from GT_MachineRecipeLoader

* Remove #getCalcificationOutput

* Remove IC2_Fuel_Can_Empty and IC2_Fuel_Can_Filled

* Remove deprecated #polluteEnvironment()

* Remove FluidDisplaySlotWidget</content>
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<pre>
* Remove isValidMetaTileEntity and filterValidMetaTileEntities

* Remove OUTPUT_FULL

* Remove calclavia oredict

* Remove unused GT_GUIColorOverride constructor

* Remove getItemGridPositions

* Remove unused tool classes

* Remove unused GT_Runnable_Sound constructors

* Remove unused cover constructors

* Remove getBasicOutput()

* Remove unused GT_MetaTileEntity_GasTurbine constructors

* Remove ImplosionCompressorRecipes#addImplosionRecipe

* Remove mOutputItem1 &amp; mOutputItem2

* Remove GT_MetaTileEntity_Miner#moveOneDown &amp; #getFakePlayer

* Remove unused GT_Worldgen_GT_Ore_Layer constructor

* Remove GT_ModReference

* Remove deprecated BaseMetaTileEntity#receiveMetaTileEntityData

* Remove deprecated cover variables

* Remove deprecated GT_CoverBehaviorBase#isCoverPlaceable

* Remove unused variables from GT_MachineRecipeLoader

* Remove #getCalcificationOutput

* Remove IC2_Fuel_Can_Empty and IC2_Fuel_Can_Filled

* Remove deprecated #polluteEnvironment()

* Remove FluidDisplaySlotWidget</pre>
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</entry>
<entry>
<title>Forge direction (#1895)</title>
<updated>2023-04-23T05:33:35+00:00</updated>
<author>
<name>Jason Mitchell</name>
<email>mitchej@gmail.com</email>
</author>
<published>2023-04-23T05:33:35+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/commit/?id=56f2269f4af6d2130bdb2b6e6ac6e13bce89e47b'/>
<id>56f2269f4af6d2130bdb2b6e6ac6e13bce89e47b</id>
<content type='text'>
* ForgeDirection

Also refactor the clusterfuck that was `getCoordinateScan`

Co-authored by: Jason Mitchell &lt;mitchej@gmail.com&gt;

* Fix rendering of Frame Boxes

Frame boxes needed their own implementation of getTexture with int connexion mask,
which is returning an error texture for the MetaTileEntity, because pipes (FrameBox
**is** a pipe) do use this method to return different textures based on connexion
status.

---------

Co-authored-by: Léa Gris &lt;lea.gris@noiraude.net&gt;</content>
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<pre>
* ForgeDirection

Also refactor the clusterfuck that was `getCoordinateScan`

Co-authored by: Jason Mitchell &lt;mitchej@gmail.com&gt;

* Fix rendering of Frame Boxes

Frame boxes needed their own implementation of getTexture with int connexion mask,
which is returning an error texture for the MetaTileEntity, because pipes (FrameBox
**is** a pipe) do use this method to return different textures based on connexion
status.

---------

Co-authored-by: Léa Gris &lt;lea.gris@noiraude.net&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Update spotless config to 0.2.2</title>
<updated>2023-04-10T16:49:16+00:00</updated>
<author>
<name>Raven Szewczyk</name>
<email>git@eigenraven.me</email>
</author>
<published>2023-04-10T16:49:16+00:00</published>
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<pre>
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<entry>
<title>update spotless formatting (#1827)</title>
<updated>2023-04-01T16:11:43+00:00</updated>
<author>
<name>boubou19</name>
<email>miisterunknown@gmail.com</email>
</author>
<published>2023-04-01T16:11:43+00:00</published>
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<entry>
<title>Implementation of A more useful Lava Boiler (#1814)</title>
<updated>2023-03-30T19:48:25+00:00</updated>
<author>
<name>Léa Gris</name>
<email>lea.gris@noiraude.net</email>
</author>
<published>2023-03-30T19:48:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/commit/?id=7ac8db9ecf8bd8775b5249e48f8ac9a84d675b4d'/>
<id>7ac8db9ecf8bd8775b5249e48f8ac9a84d675b4d</id>
<content type='text'>
* Fix Missing null/empty checks on boilers base class

Would cause a deadlock on empty boilers unable to start,
as it tried to transfer null or empty FuildStack.

* Fix Sound coordinates so it can be centered on block

* WIP Lava Boiler Improuvements

* :spotlessapply

* Add GUI slot block background textures

* Restrict ash slot to remove items only (disallow inserting items there)

* Finalize GUI and Obsidian Production mechanic

* Fix still output Obisidian from cooled Lava even when no more Lava available

* Lava Boiler Textures: Improves GUI and TOP

- Fluid slot now has Steam themed textures
- Item slot block background gets a smaller icon that hides behind
actual item blocks
- Boiler TOP is now a drain texture instead of pump

* Add null check</content>
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* Fix Missing null/empty checks on boilers base class

Would cause a deadlock on empty boilers unable to start,
as it tried to transfer null or empty FuildStack.

* Fix Sound coordinates so it can be centered on block

* WIP Lava Boiler Improuvements

* :spotlessapply

* Add GUI slot block background textures

* Restrict ash slot to remove items only (disallow inserting items there)

* Finalize GUI and Obsidian Production mechanic

* Fix still output Obisidian from cooled Lava even when no more Lava available

* Lava Boiler Textures: Improves GUI and TOP

- Fluid slot now has Steam themed textures
- Item slot block background gets a smaller icon that hides behind
actual item blocks
- Boiler TOP is now a drain texture instead of pump

* Add null check</pre>
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</entry>
<entry>
<title>[ci skip] spotlessApply with the new settings</title>
<updated>2023-01-30T18:56:42+00:00</updated>
<author>
<name>Jason Mitchell</name>
<email>mitchej@gmail.com</email>
</author>
<published>2023-01-30T18:56:42+00:00</published>
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