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<title>github/GT5-Unofficial.git/src/main/java/gregtech/api/world, branch master</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.</subtitle>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/'/>
<entry>
<title>Adds a blacklist to prevent certain dims like Twilight Forest from generating overworld ores (#3438)</title>
<updated>2024-11-14T06:17:59+00:00</updated>
<author>
<name>Spacebuilder2020</name>
<email>spacebuilder2020@users.noreply.github.com</email>
</author>
<published>2024-11-14T06:17:59+00:00</published>
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<id>82ae85b87631c23f01df61905359c222e2524cb4</id>
<content type='text'>
Co-authored-by: Martin Robertz &lt;dream-master@gmx.net&gt;
Co-authored-by: chochem &lt;40274384+chochem@users.noreply.github.com&gt;
Co-authored-by: Alexdoru &lt;57050655+Alexdoru@users.noreply.github.com&gt;</content>
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<pre>
Co-authored-by: Martin Robertz &lt;dream-master@gmx.net&gt;
Co-authored-by: chochem &lt;40274384+chochem@users.noreply.github.com&gt;
Co-authored-by: Alexdoru &lt;57050655+Alexdoru@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Cleanup the codebase (#3311)</title>
<updated>2024-10-02T05:31:08+00:00</updated>
<author>
<name>Alexdoru</name>
<email>57050655+Alexdoru@users.noreply.github.com</email>
</author>
<published>2024-10-02T05:31:08+00:00</published>
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<id>3b9bd1188e932e6bb8041f7bb9afbf3ce75e26d3</id>
<content type='text'>
Co-authored-by: boubou19 &lt;miisterunknown@gmail.com&gt;</content>
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<pre>
Co-authored-by: boubou19 &lt;miisterunknown@gmail.com&gt;</pre>
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</content>
</entry>
<entry>
<title>The Great Renaming (#3014)</title>
<updated>2024-09-02T21:17:17+00:00</updated>
<author>
<name>NotAPenguin</name>
<email>michiel.vandeginste@gmail.com</email>
</author>
<published>2024-09-02T21:17:17+00:00</published>
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<id>1b820de08a05070909a267e17f033fcf58ac8710</id>
<content type='text'>
* move kekztech to a single root dir

* move detrav to a single root dir

* move gtnh-lanthanides to a single root dir

* move tectech and delete some gross reflection in gt++

* remove more reflection inside gt5u

* delete more reflection in gt++

* fix imports

* move bartworks and bwcrossmod

* fix proxies

* move galactigreg and ggfab

* move gtneioreplugin

* try to fix gt++ bee loader

* apply the rename rules to BW

* apply rename rules to bwcrossmod

* apply rename rules to detrav scanner mod

* apply rename rules to galacticgreg

* apply rename rules to ggfab

* apply rename rules to goodgenerator

* apply rename rules to gtnh-lanthanides

* apply rename rules to gt++

* apply rename rules to kekztech

* apply rename rules to kubatech

* apply rename rules to tectech

* apply rename rules to gt

apply the rename rules to gt

* fix tt import

* fix mui hopefully

* fix coremod except intergalactic

* rename assline recipe class

* fix a class name i stumbled on

* rename StructureUtility to GTStructureUtility to prevent conflict with structurelib

* temporary rename of GTTooltipDataCache to old name

* fix gt client/server proxy names</content>
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<pre>
* move kekztech to a single root dir

* move detrav to a single root dir

* move gtnh-lanthanides to a single root dir

* move tectech and delete some gross reflection in gt++

* remove more reflection inside gt5u

* delete more reflection in gt++

* fix imports

* move bartworks and bwcrossmod

* fix proxies

* move galactigreg and ggfab

* move gtneioreplugin

* try to fix gt++ bee loader

* apply the rename rules to BW

* apply rename rules to bwcrossmod

* apply rename rules to detrav scanner mod

* apply rename rules to galacticgreg

* apply rename rules to ggfab

* apply rename rules to goodgenerator

* apply rename rules to gtnh-lanthanides

* apply rename rules to gt++

* apply rename rules to kekztech

* apply rename rules to kubatech

* apply rename rules to tectech

* apply rename rules to gt

apply the rename rules to gt

* fix tt import

* fix mui hopefully

* fix coremod except intergalactic

* rename assline recipe class

* fix a class name i stumbled on

* rename StructureUtility to GTStructureUtility to prevent conflict with structurelib

* temporary rename of GTTooltipDataCache to old name

* fix gt client/server proxy names</pre>
</div>
</content>
</entry>
<entry>
<title>Wrap tf dim check in if statement in ore gen (#3003)</title>
<updated>2024-08-30T21:51:04+00:00</updated>
<author>
<name>Caedis</name>
<email>Caedis@users.noreply.github.com</email>
</author>
<published>2024-08-30T21:51:04+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/commit/?id=1d33d84dc6a5037211d1241b3ecfa2eeccba0b57'/>
<id>1d33d84dc6a5037211d1241b3ecfa2eeccba0b57</id>
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</content>
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<pre>
</pre>
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</entry>
<entry>
<title>Config/gregtech.cfg (#2939)</title>
<updated>2024-08-27T18:50:30+00:00</updated>
<author>
<name>boubou19</name>
<email>miisterunknown@gmail.com</email>
</author>
<published>2024-08-27T18:50:30+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/commit/?id=4908d5967c3dfeff5616c65144e701859b9e30a2'/>
<id>4908d5967c3dfeff5616c65144e701859b9e30a2</id>
<content type='text'>
* first pass on config migration

* second pass on config migration

* removing bad configs

* rename config classes and register them

* move debug options to its own debug category

* migrate pollution

* finish migrating general config

* removing useless config

* finish GregTech.cfg port to GTNHLib

* don't accidentally force panic mode in dev env

* typo

* defaults are now handled by the confg handler

* remove dead config

* force config save after defaults are being written

* stop messing with the GregTech.cfg externally

* removing comments

* new underground fluid builder and porting default underground fluids to code

* move config handlers of gregtech.cfg in their own package

* process MachineStats.cfg

* yeeted MaterialProperties.cfg

* remove unused compat in GTNH

* process OverpoweredStuff.cfg

* process Other.cfg

* ungregify some config variables

* remove unused variables

* fix Ids.cfg not being populated

* delete duplicate printing of MTE IDs in GT5U clients

* bump hodgepodge version to get mod phase timers

* process Client.cfg

* fix bad category naming

* registering all the config handlers in gui

* bump GTNHLib version

* actually only registering client configs

* use proper double arrays now

* move GT ore mixes to patternbuilders

* dead code

* fix multifiles config not being handled properly

* import class from NHCore

* removing reflection

* use enums for registration

* yeet config for Asteroid dimensions

* remove unused since 2015 enum entry

* todo

* rework oremix enums

* imported dimension data in enums

* convert old dirty predicate into proper one

* hook gagreg onto the OreMixes enum

* finally nuke worldgen.ore.mix config category!

* hook gagreg small ores onto the SmallOres enum

* imported dim values in enum

* fix dirty work around in vm predicate

* yeet unused classes

* hook GT stones to GTStones enum

* yeet all the remaining booleans in the worldgen category

* port endasteroids category

* port general category

* deprecated

* yeet unused bw compat

* finish worldgen config migration

* hardcode config into code

* remove not generated config entry

* remove Unification.cfg

* fix build

* migrate oreveins away from config

* migrate small ores away from config

* delete config parser

* forgotten

* fix EoH recipe crash in dev

* fix GT NEI Ore Plugin config and csv paths

* shade opencsv

* rewrite csv generator

* spotless apply</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* first pass on config migration

* second pass on config migration

* removing bad configs

* rename config classes and register them

* move debug options to its own debug category

* migrate pollution

* finish migrating general config

* removing useless config

* finish GregTech.cfg port to GTNHLib

* don't accidentally force panic mode in dev env

* typo

* defaults are now handled by the confg handler

* remove dead config

* force config save after defaults are being written

* stop messing with the GregTech.cfg externally

* removing comments

* new underground fluid builder and porting default underground fluids to code

* move config handlers of gregtech.cfg in their own package

* process MachineStats.cfg

* yeeted MaterialProperties.cfg

* remove unused compat in GTNH

* process OverpoweredStuff.cfg

* process Other.cfg

* ungregify some config variables

* remove unused variables

* fix Ids.cfg not being populated

* delete duplicate printing of MTE IDs in GT5U clients

* bump hodgepodge version to get mod phase timers

* process Client.cfg

* fix bad category naming

* registering all the config handlers in gui

* bump GTNHLib version

* actually only registering client configs

* use proper double arrays now

* move GT ore mixes to patternbuilders

* dead code

* fix multifiles config not being handled properly

* import class from NHCore

* removing reflection

* use enums for registration

* yeet config for Asteroid dimensions

* remove unused since 2015 enum entry

* todo

* rework oremix enums

* imported dimension data in enums

* convert old dirty predicate into proper one

* hook gagreg onto the OreMixes enum

* finally nuke worldgen.ore.mix config category!

* hook gagreg small ores onto the SmallOres enum

* imported dim values in enum

* fix dirty work around in vm predicate

* yeet unused classes

* hook GT stones to GTStones enum

* yeet all the remaining booleans in the worldgen category

* port endasteroids category

* port general category

* deprecated

* yeet unused bw compat

* finish worldgen config migration

* hardcode config into code

* remove not generated config entry

* remove Unification.cfg

* fix build

* migrate oreveins away from config

* migrate small ores away from config

* delete config parser

* forgotten

* fix EoH recipe crash in dev

* fix GT NEI Ore Plugin config and csv paths

* shade opencsv

* rewrite csv generator

* spotless apply</pre>
</div>
</content>
</entry>
<entry>
<title>Implement dim num agnostic isGenerationAllowed function (#2854)</title>
<updated>2024-08-12T16:14:55+00:00</updated>
<author>
<name>Spacebuilder2020</name>
<email>spacebuilder2020@users.noreply.github.com</email>
</author>
<published>2024-08-12T16:14:55+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/commit/?id=c7ae290572e761c8ee0c1a2191d6091f8dcf709d'/>
<id>c7ae290572e761c8ee0c1a2191d6091f8dcf709d</id>
<content type='text'>
* Implement dim num agnostic isGenerationAllowed function
Replaces references to old function in as many places as possible
Only reference that can't be changed right now is `E:\MinecraftProjects\GT5-Unofficial\src\main\java\com\github\bartimaeusnek\crossmod\galacticgreg\VoidMinerUtility.java:189`

* Account for unloaded world or null provider by instead doing a dim number check
This route should be avoided when possible.

* Apply Spotless</content>
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<pre>
* Implement dim num agnostic isGenerationAllowed function
Replaces references to old function in as many places as possible
Only reference that can't be changed right now is `E:\MinecraftProjects\GT5-Unofficial\src\main\java\com\github\bartimaeusnek\crossmod\galacticgreg\VoidMinerUtility.java:189`

* Account for unloaded world or null provider by instead doing a dim number check
This route should be avoided when possible.

* Apply Spotless</pre>
</div>
</content>
</entry>
<entry>
<title>Make worldgen predicate more flexible (#2600)</title>
<updated>2024-05-17T20:43:26+00:00</updated>
<author>
<name>HoleFish</name>
<email>48403212+HoleFish@users.noreply.github.com</email>
</author>
<published>2024-05-17T20:43:26+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/commit/?id=380d9a3970199a5efc8e05e2c9b03a42d1ddb7e9'/>
<id>380d9a3970199a5efc8e05e2c9b03a42d1ddb7e9</id>
<content type='text'>
add method</content>
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<pre>
add method</pre>
</div>
</content>
</entry>
<entry>
<title>Update spotless config to 0.2.2</title>
<updated>2023-04-10T16:49:16+00:00</updated>
<author>
<name>Raven Szewczyk</name>
<email>git@eigenraven.me</email>
</author>
<published>2023-04-10T16:49:16+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Jabel, Generic injection and mostly automatic code cleanup (#1829)</title>
<updated>2023-04-01T19:06:12+00:00</updated>
<author>
<name>Raven Szewczyk</name>
<email>git@eigenraven.me</email>
</author>
<published>2023-04-01T19:06:12+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/commit/?id=b088958c9f6935d356b6c087c8e8106b400aa24f'/>
<id>b088958c9f6935d356b6c087c8e8106b400aa24f</id>
<content type='text'>
* Enable Jabel&amp;Generic injection, fix type error caused by this

* add missing &lt;&gt;

* Infer generic types automatically

* Parametrize cast types

* Use enhanced for loops

* Unnecessary boxing

* Unnecessary unboxing

* Use Objects.equals

* Explicit type can be replaced with `&lt;&gt;`

* Collapse identical catch blocks

* Add SafeVarargs where applicable

* Anonymous type can be replaced with lambda

* Use List.sort directly

* Lambda can be a method reference

* Statement lambda can be an expression lambda

* Use string switches

* Instanceof pattern matching

* Text block can be used

* Migrate to enhanced switch

* Java style array declarations

* Unnecessary toString()

* More unnecessary String conversions

* Unnecessary modifiers

* Unnecessary semicolons

* Fix duplicate conditions

* Extract common code from if branches

* Replace switches with ifs for 1-2 cases

* Inner class may be static

* Minor performance issues

* Replace string appending in loops with string builders

* Fix IntelliJ using the wrong empty list method

* Use Long.compare

* Generic arguments: getSubItems

* Generic arguments: getSubBlocks

* Raw types warnings

* Fix remaining missing generics

* Too weak variable type leads to unnecessary cast

* Redundant type casts

* Redundant array length check

* Redundant vararg arrays

* Manual min/max implementations

* A couple missed inspections

* Goodbye explosion power ternary ladder

* Apply spotless

* Get rid of the other two big ternary ladders

* Binary search explosion power

* Don't overcomplicate things</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Enable Jabel&amp;Generic injection, fix type error caused by this

* add missing &lt;&gt;

* Infer generic types automatically

* Parametrize cast types

* Use enhanced for loops

* Unnecessary boxing

* Unnecessary unboxing

* Use Objects.equals

* Explicit type can be replaced with `&lt;&gt;`

* Collapse identical catch blocks

* Add SafeVarargs where applicable

* Anonymous type can be replaced with lambda

* Use List.sort directly

* Lambda can be a method reference

* Statement lambda can be an expression lambda

* Use string switches

* Instanceof pattern matching

* Text block can be used

* Migrate to enhanced switch

* Java style array declarations

* Unnecessary toString()

* More unnecessary String conversions

* Unnecessary modifiers

* Unnecessary semicolons

* Fix duplicate conditions

* Extract common code from if branches

* Replace switches with ifs for 1-2 cases

* Inner class may be static

* Minor performance issues

* Replace string appending in loops with string builders

* Fix IntelliJ using the wrong empty list method

* Use Long.compare

* Generic arguments: getSubItems

* Generic arguments: getSubBlocks

* Raw types warnings

* Fix remaining missing generics

* Too weak variable type leads to unnecessary cast

* Redundant type casts

* Redundant array length check

* Redundant vararg arrays

* Manual min/max implementations

* A couple missed inspections

* Goodbye explosion power ternary ladder

* Apply spotless

* Get rid of the other two big ternary ladders

* Binary search explosion power

* Don't overcomplicate things</pre>
</div>
</content>
</entry>
<entry>
<title>update spotless formatting (#1827)</title>
<updated>2023-04-01T16:11:43+00:00</updated>
<author>
<name>boubou19</name>
<email>miisterunknown@gmail.com</email>
</author>
<published>2023-04-01T16:11:43+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/commit/?id=5f50e4a36ec000657b0a1664784acf00275293c6'/>
<id>5f50e4a36ec000657b0a1664784acf00275293c6</id>
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</content>
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<pre>
</pre>
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</entry>
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