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<title>github/GT5-Unofficial.git/src/main/java/gregtech/common/render/items, branch master</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.</subtitle>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/'/>
<entry>
<title>Fix data stick render not working when holding shift (#3329)</title>
<updated>2024-10-05T13:08:19+00:00</updated>
<author>
<name>Maya</name>
<email>10861407+serenibyss@users.noreply.github.com</email>
</author>
<published>2024-10-05T13:08:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/commit/?id=90cf10f06294b6bdeb48c5b2d19cb5decf378324'/>
<id>90cf10f06294b6bdeb48c5b2d19cb5decf378324</id>
<content type='text'>
Co-authored-by: Martin Robertz &lt;dream-master@gmx.net&gt;</content>
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<pre>
Co-authored-by: Martin Robertz &lt;dream-master@gmx.net&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Six Phased Copper Animation Fix (#3320)</title>
<updated>2024-10-03T21:27:50+00:00</updated>
<author>
<name>BucketBrigade</name>
<email>138534411+CookieBrigade@users.noreply.github.com</email>
</author>
<published>2024-10-03T21:27:50+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/commit/?id=2f5a7889650e0fcaf8c95e95b37737af82a40798'/>
<id>2f5a7889650e0fcaf8c95e95b37737af82a40798</id>
<content type='text'>
Co-authored-by: Martin Robertz &lt;dream-master@gmx.net&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Co-authored-by: Martin Robertz &lt;dream-master@gmx.net&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Infinite Spraycan Additions (#3226)</title>
<updated>2024-09-19T13:53:17+00:00</updated>
<author>
<name>querns</name>
<email>33518699+querns@users.noreply.github.com</email>
</author>
<published>2024-09-19T13:53:17+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/commit/?id=7ba0fc903e5d14928d2b894b00a7b7dfc65eee18'/>
<id>7ba0fc903e5d14928d2b894b00a7b7dfc65eee18</id>
<content type='text'>
Co-authored-by: Caedis &lt;Caedis@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Co-authored-by: Caedis &lt;Caedis@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>The Great Renaming (#3014)</title>
<updated>2024-09-02T21:17:17+00:00</updated>
<author>
<name>NotAPenguin</name>
<email>michiel.vandeginste@gmail.com</email>
</author>
<published>2024-09-02T21:17:17+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/commit/?id=1b820de08a05070909a267e17f033fcf58ac8710'/>
<id>1b820de08a05070909a267e17f033fcf58ac8710</id>
<content type='text'>
* move kekztech to a single root dir

* move detrav to a single root dir

* move gtnh-lanthanides to a single root dir

* move tectech and delete some gross reflection in gt++

* remove more reflection inside gt5u

* delete more reflection in gt++

* fix imports

* move bartworks and bwcrossmod

* fix proxies

* move galactigreg and ggfab

* move gtneioreplugin

* try to fix gt++ bee loader

* apply the rename rules to BW

* apply rename rules to bwcrossmod

* apply rename rules to detrav scanner mod

* apply rename rules to galacticgreg

* apply rename rules to ggfab

* apply rename rules to goodgenerator

* apply rename rules to gtnh-lanthanides

* apply rename rules to gt++

* apply rename rules to kekztech

* apply rename rules to kubatech

* apply rename rules to tectech

* apply rename rules to gt

apply the rename rules to gt

* fix tt import

* fix mui hopefully

* fix coremod except intergalactic

* rename assline recipe class

* fix a class name i stumbled on

* rename StructureUtility to GTStructureUtility to prevent conflict with structurelib

* temporary rename of GTTooltipDataCache to old name

* fix gt client/server proxy names</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* move kekztech to a single root dir

* move detrav to a single root dir

* move gtnh-lanthanides to a single root dir

* move tectech and delete some gross reflection in gt++

* remove more reflection inside gt5u

* delete more reflection in gt++

* fix imports

* move bartworks and bwcrossmod

* fix proxies

* move galactigreg and ggfab

* move gtneioreplugin

* try to fix gt++ bee loader

* apply the rename rules to BW

* apply rename rules to bwcrossmod

* apply rename rules to detrav scanner mod

* apply rename rules to galacticgreg

* apply rename rules to ggfab

* apply rename rules to goodgenerator

* apply rename rules to gtnh-lanthanides

* apply rename rules to gt++

* apply rename rules to kekztech

* apply rename rules to kubatech

* apply rename rules to tectech

* apply rename rules to gt

apply the rename rules to gt

* fix tt import

* fix mui hopefully

* fix coremod except intergalactic

* rename assline recipe class

* fix a class name i stumbled on

* rename StructureUtility to GTStructureUtility to prevent conflict with structurelib

* temporary rename of GTTooltipDataCache to old name

* fix gt client/server proxy names</pre>
</div>
</content>
</entry>
<entry>
<title>Godforge continuation (#2950)</title>
<updated>2024-09-01T17:59:32+00:00</updated>
<author>
<name>GDCloud</name>
<email>93287602+GDCloudstrike@users.noreply.github.com</email>
</author>
<published>2024-09-01T17:59:32+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/commit/?id=dda0f8bb1ed2211b2df492d7bd53751e47de305f'/>
<id>dda0f8bb1ed2211b2df492d7bd53751e47de305f</id>
<content type='text'>
* fix wrong offset

* improve item insertion window

* finish upgrade material functionality

* add tooltip to material button

* add rhugnor gear

* half serious upgrade costs (will definitely change)

* fix stocking hatch not working for fuel supply

* add information window

* add heat formula info

* add autobuild hint dot info

* add phonon related items and fluids

* first iteration of glitchy material renderer

* tweak renderer overlay opacity

* add new material

* add phononic seed crystal and six-phased copper block

* add recipes for phonon transfer medium chain

* add solenoid block replacement

* add creon

* decouple smelting module structure

* spotless weirdness

* add most casing recipes and late loading method (for the special singularities)

* add new singularity recipes

* more recipes

* add glow

* generate more dragonblood parts

* add upgrade costs

* fix upgrade tree window scrollable weirdness

* forgor glow texture

* add last upgrade text + a random comma

* re-add phonon medium abs recipe

* add six-phased copper nanite recipe

* fix button overlay being off by 1 pixel

* fix merge mishaps

* forgot to adjust debug buttons

* fix stocking bus fuel insertion and fuel int overflow

* add graviton shard ejection

* minor structure oopsie

* ejection button registration

* ejection button tooltip

* add graviton shard item

* eject the right item + save ejection status to nbt

* fix input bus amount npe

* change rendering block offset

* adapt eoh rendering to allow changing the star's size

* initial rendering changes (make the blue star render)

* change seed crystal recipes

* another small seed crystal change

* adjust item renderer

* add tooltips

* circuit oredict fix

* tooltips, upgrade names, some experimental ui changes and small fixes

* author

* make star bigger

* fix recipes

* remove unnecessary tooltips

* spotless

* recipe adjustments

* make magneto resonatic block craftable

* change magneto resonatic gem autoclave times + spotless

* add structurecheck button to modules

* more recipe adjustments

* fix extra material crash

* more recipe adjustments

* lower eternal singularity amounts

* display recipetimes &lt;1 sec properly

* try to fix hasShiftDown crash

* adjust plasma module recipes

* swap placeholder names

* implement rings disappearing/reappearing for renderer

* utility for structure strings

* buff plasma module parallel

* fix itemlist

* Spotless apply for branch godforge for #2950 (#3013)

spotlessApply

Co-authored-by: GitHub GTNH Actions &lt;&gt;

---------

Co-authored-by: Martin Robertz &lt;dream-master@gmx.net&gt;
Co-authored-by: boubou19 &lt;miisterunknown@gmail.com&gt;
Co-authored-by: github-actions[bot] &lt;41898282+github-actions[bot]@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* fix wrong offset

* improve item insertion window

* finish upgrade material functionality

* add tooltip to material button

* add rhugnor gear

* half serious upgrade costs (will definitely change)

* fix stocking hatch not working for fuel supply

* add information window

* add heat formula info

* add autobuild hint dot info

* add phonon related items and fluids

* first iteration of glitchy material renderer

* tweak renderer overlay opacity

* add new material

* add phononic seed crystal and six-phased copper block

* add recipes for phonon transfer medium chain

* add solenoid block replacement

* add creon

* decouple smelting module structure

* spotless weirdness

* add most casing recipes and late loading method (for the special singularities)

* add new singularity recipes

* more recipes

* add glow

* generate more dragonblood parts

* add upgrade costs

* fix upgrade tree window scrollable weirdness

* forgor glow texture

* add last upgrade text + a random comma

* re-add phonon medium abs recipe

* add six-phased copper nanite recipe

* fix button overlay being off by 1 pixel

* fix merge mishaps

* forgot to adjust debug buttons

* fix stocking bus fuel insertion and fuel int overflow

* add graviton shard ejection

* minor structure oopsie

* ejection button registration

* ejection button tooltip

* add graviton shard item

* eject the right item + save ejection status to nbt

* fix input bus amount npe

* change rendering block offset

* adapt eoh rendering to allow changing the star's size

* initial rendering changes (make the blue star render)

* change seed crystal recipes

* another small seed crystal change

* adjust item renderer

* add tooltips

* circuit oredict fix

* tooltips, upgrade names, some experimental ui changes and small fixes

* author

* make star bigger

* fix recipes

* remove unnecessary tooltips

* spotless

* recipe adjustments

* make magneto resonatic block craftable

* change magneto resonatic gem autoclave times + spotless

* add structurecheck button to modules

* more recipe adjustments

* fix extra material crash

* more recipe adjustments

* lower eternal singularity amounts

* display recipetimes &lt;1 sec properly

* try to fix hasShiftDown crash

* adjust plasma module recipes

* swap placeholder names

* implement rings disappearing/reappearing for renderer

* utility for structure strings

* buff plasma module parallel

* fix itemlist

* Spotless apply for branch godforge for #2950 (#3013)

spotlessApply

Co-authored-by: GitHub GTNH Actions &lt;&gt;

---------

Co-authored-by: Martin Robertz &lt;dream-master@gmx.net&gt;
Co-authored-by: boubou19 &lt;miisterunknown@gmail.com&gt;
Co-authored-by: github-actions[bot] &lt;41898282+github-actions[bot]@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Fix large fluid cell Rendering 🤦 (#2476)</title>
<updated>2024-01-27T06:24:08+00:00</updated>
<author>
<name>Matthew William Noel</name>
<email>matthew.william.noel@gmail.com</email>
</author>
<published>2024-01-27T06:24:08+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/commit/?id=ffa82a03579ae8363235c7f3c55addd3d11592fb'/>
<id>ffa82a03579ae8363235c7f3c55addd3d11592fb</id>
<content type='text'>
* Fix large fluid cell Rendering 🤦

* Convert if-else chain to switch 🧹

* Remove unnecessary z offset 🧹</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Fix large fluid cell Rendering 🤦

* Convert if-else chain to switch 🧹

* Remove unnecessary z offset 🧹</pre>
</div>
</content>
</entry>
<entry>
<title>Rework item renderers (#2424)</title>
<updated>2024-01-12T19:20:02+00:00</updated>
<author>
<name>Matthew William Noel</name>
<email>matthew.william.noel@gmail.com</email>
</author>
<published>2024-01-12T19:20:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/commit/?id=a3adb6c9e2b0093b3e6ed6f2d4ce9c0ae5fe3520'/>
<id>a3adb6c9e2b0093b3e6ed6f2d4ce9c0ae5fe3520</id>
<content type='text'>
* Rework item renderers

API breaking changes (minor):
Subclasses of GT_GeneratedItem_Renderer may need updating
Subclasses of GT_GeneratedMaterial_Renderer may need updating
Subclasses of GT_DataStick_Renderer may need updating

* Improve Universium shader compatibility

still looks wrong, but won't screw up stuff rendered after it</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Rework item renderers

API breaking changes (minor):
Subclasses of GT_GeneratedItem_Renderer may need updating
Subclasses of GT_GeneratedMaterial_Renderer may need updating
Subclasses of GT_DataStick_Renderer may need updating

* Improve Universium shader compatibility

still looks wrong, but won't screw up stuff rendered after it</pre>
</div>
</content>
</entry>
<entry>
<title>Code cleanup (#2309)</title>
<updated>2023-10-04T21:22:52+00:00</updated>
<author>
<name>boubou19</name>
<email>miisterunknown@gmail.com</email>
</author>
<published>2023-10-04T21:22:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/commit/?id=e0d5a220e764f9a921d5cd98a3e1e2e64ad6c591'/>
<id>e0d5a220e764f9a921d5cd98a3e1e2e64ad6c591</id>
<content type='text'>
* guard clause technique on GT_ItemIterator

* removing oredict for ars magica 2 items

* removing oredict for mystcraft items

* convert big if ladder into a swtich statement

* enhanced switch

* clean non GTNH compat and identify other compats

* spotlessApply (#2310)

Co-authored-by: GitHub GTNH Actions &lt;&gt;

* more guard clauses

* reordering condition

* removing dead code

* removing optional block

* deprecating mIC2Classic

* spotless apply

* deprecate modloaded variables

* spotlessApply

---------

Co-authored-by: github-actions[bot] &lt;41898282+github-actions[bot]@users.noreply.github.com&gt;
Co-authored-by: Martin Robertz &lt;dream-master@gmx.net&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* guard clause technique on GT_ItemIterator

* removing oredict for ars magica 2 items

* removing oredict for mystcraft items

* convert big if ladder into a swtich statement

* enhanced switch

* clean non GTNH compat and identify other compats

* spotlessApply (#2310)

Co-authored-by: GitHub GTNH Actions &lt;&gt;

* more guard clauses

* reordering condition

* removing dead code

* removing optional block

* deprecating mIC2Classic

* spotless apply

* deprecate modloaded variables

* spotlessApply

---------

Co-authored-by: github-actions[bot] &lt;41898282+github-actions[bot]@users.noreply.github.com&gt;
Co-authored-by: Martin Robertz &lt;dream-master@gmx.net&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Use Avaritia for Universium renderer (#2286)</title>
<updated>2023-09-09T14:10:32+00:00</updated>
<author>
<name>miozune</name>
<email>miozune@gmail.com</email>
</author>
<published>2023-09-09T14:10:32+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/commit/?id=70ec7c6cb9dcd514c0de5626c7eb0c22aa91cb10'/>
<id>70ec7c6cb9dcd514c0de5626c7eb0c22aa91cb10</id>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Trans metal renderer rework (#2102)</title>
<updated>2023-07-01T15:59:50+00:00</updated>
<author>
<name>Connor-Colenso</name>
<email>52056774+Connor-Colenso@users.noreply.github.com</email>
</author>
<published>2023-07-01T15:59:50+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/commit/?id=fd8da0ae301fc9c6e839a0901fd77cc59c623cdb'/>
<id>fd8da0ae301fc9c6e839a0901fd77cc59c623cdb</id>
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</content>
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<pre>
</pre>
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</content>
</entry>
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