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<title>github/GT5-Unofficial.git/src/main/java/gregtech/nei/formatter, branch master</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.</subtitle>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/'/>
<entry>
<title>The Great Renaming (#3014)</title>
<updated>2024-09-02T21:17:17+00:00</updated>
<author>
<name>NotAPenguin</name>
<email>michiel.vandeginste@gmail.com</email>
</author>
<published>2024-09-02T21:17:17+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/commit/?id=1b820de08a05070909a267e17f033fcf58ac8710'/>
<id>1b820de08a05070909a267e17f033fcf58ac8710</id>
<content type='text'>
* move kekztech to a single root dir

* move detrav to a single root dir

* move gtnh-lanthanides to a single root dir

* move tectech and delete some gross reflection in gt++

* remove more reflection inside gt5u

* delete more reflection in gt++

* fix imports

* move bartworks and bwcrossmod

* fix proxies

* move galactigreg and ggfab

* move gtneioreplugin

* try to fix gt++ bee loader

* apply the rename rules to BW

* apply rename rules to bwcrossmod

* apply rename rules to detrav scanner mod

* apply rename rules to galacticgreg

* apply rename rules to ggfab

* apply rename rules to goodgenerator

* apply rename rules to gtnh-lanthanides

* apply rename rules to gt++

* apply rename rules to kekztech

* apply rename rules to kubatech

* apply rename rules to tectech

* apply rename rules to gt

apply the rename rules to gt

* fix tt import

* fix mui hopefully

* fix coremod except intergalactic

* rename assline recipe class

* fix a class name i stumbled on

* rename StructureUtility to GTStructureUtility to prevent conflict with structurelib

* temporary rename of GTTooltipDataCache to old name

* fix gt client/server proxy names</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* move kekztech to a single root dir

* move detrav to a single root dir

* move gtnh-lanthanides to a single root dir

* move tectech and delete some gross reflection in gt++

* remove more reflection inside gt5u

* delete more reflection in gt++

* fix imports

* move bartworks and bwcrossmod

* fix proxies

* move galactigreg and ggfab

* move gtneioreplugin

* try to fix gt++ bee loader

* apply the rename rules to BW

* apply rename rules to bwcrossmod

* apply rename rules to detrav scanner mod

* apply rename rules to galacticgreg

* apply rename rules to ggfab

* apply rename rules to goodgenerator

* apply rename rules to gtnh-lanthanides

* apply rename rules to gt++

* apply rename rules to kekztech

* apply rename rules to kubatech

* apply rename rules to tectech

* apply rename rules to gt

apply the rename rules to gt

* fix tt import

* fix mui hopefully

* fix coremod except intergalactic

* rename assline recipe class

* fix a class name i stumbled on

* rename StructureUtility to GTStructureUtility to prevent conflict with structurelib

* temporary rename of GTTooltipDataCache to old name

* fix gt client/server proxy names</pre>
</div>
</content>
</entry>
<entry>
<title>Refactor RecipeMap (#2345)</title>
<updated>2023-12-03T20:34:27+00:00</updated>
<author>
<name>miozune</name>
<email>miozune@gmail.com</email>
</author>
<published>2023-12-03T20:34:27+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/GT5-Unofficial.git/commit/?id=f74c7cc297d1d19d38a19683cd277ad9ce605d3a'/>
<id>f74c7cc297d1d19d38a19683cd277ad9ce605d3a</id>
<content type='text'>
* Remove deprecated and unused things

* Move recipemap subclasses

* Move GT_Recipe_Map to outside and rename to RecipeMap

* Move recipemap instances to separated class &amp; remove prepending s

* Remove useless GT_Recipe constructors

* Always use ModularUI

* Rename IGT_RecipeMap -&gt; IRecipeMap

* Add RecipeMapBuilder

* Remove more deprecated and unused things

* Fix RecipeMap type parameters

* Use multimap for recipe index

* Fix bending recipe error in dev env

* Remove mUniqueIdentifier

* Update AE2FC

* Less edgy texture for NEI recipe background

* Add replicator fluid output slot for NEI and machine GUI

* Fix fluid fuels not having fuel value in large boilers

* Remove GT_RectHandler and NEI_TransferRectHost

* Remove RecipeMapHandler

* Move NEI energy description from RecipeMapFrontend to Power

* Refactor the way to filter fusion recipes

* Check restriction for some properties

* Remove showVoltageAmperage

* Make Power accept GT_Recipe

* Fix NPE

* Move NEI duration description to Power from Frontend

* Directly implement IRecipeProcessingAwareHatch for GT_MetaTileEntity_Hatch_InputBus_ME

* Make Power integrated with GT_OverclockCalculator

* Rename Power -&gt; OverclockDescriber

* Don't modify recipe find logic until postload finishes

* Reformat reserved MTE ids

* Fix check for too few inputs on recipe addition

* Move replicator logic to backend

* Stop un-hiding assline recipes

* Allow setting custom recipe comparator &amp; implement for fusion

* Update AE2FC

* Rename getRecipeList and getRecipes -&gt; getRecipeMap

* Automatically register recipe catalysts

* Cleanup the way to detect recipe collision

* Make use of BasicUIProperties for basic machines

* Make use of BasicUIProperties for UIHelper

* Rename specialHandler -&gt; recipeTransformer

* Add way to automatically register handler info

* Add recipe category

* Add some APIs for addons

* Rename blastRecipes -&gt;
blastFurnaceRecipes

* Remove GT_MetaTileEntity_BasicMachine_GT_Recipe#mSharedTank and #mRequiresFluidForFiltering

* Don't require setting duration and EU/t for fuel recipes

* Don't require setting EU/t for primitive blast furnace recipes

* Revert change to addMultiblockChemicalRecipe

* Fix large boiler general desc recipe not being added

* Hide duration and EU/t from large boiler

* Cleanup recipe stacktrace draw

* Extend metadata usage of recipe builder to recipe itself

* Implement metadata handling &amp; NEI comparator for PCB factory

* Some rename around NEIRecipeInfo

* Some toString implementations

* Add more APIs for addons &amp; some rename

* Infer handler icon from recipe catalyst if one is not set

* Also shrink recipe title when OC is not used

* Remove rare earth centrifuge recipe

* Use metadata for replicator backend

* Adjust geothermal generator output slot

* Allow having multiple transferrects

* Store recipemap reference in backend

* Rename vacuumRecipes -&gt; vacuumFreezerRecipes

* Add config to tweak visibility of recipe categories

* Remove mHideRecyclingRecipes in favor of recipe category config

* Fix typo fluidSolidfierRecipes -&gt; fluidSolidifierRecipes

* Refactor findRecipe and ProcessingLogic to use Stream

* Fix BBF handler icon &amp; remove bronze blast furnace

* Add fluent API for findRecipe

* Add way to stop adding progressbar

* Change arg order for special texture

* Avoid overwriting interesting failure with NO_RECIPE

* Some changes for FuelBackend

* Set space project icon

* Remove localization from TT

* Remove CNC recipe adder

* Move recipe extractor from AE2FC

* Minor internal change for ProcessingLogic#applyRecipe

* More javadoc on #getAvailableRecipeMaps

* Better implementation of #ofSupplier

* Move replicator exponent config to GT_Proxy

* Remove RC &amp; IC2 macerator handling

* Rename StreamUtil -&gt; GT_StreamUtil

* Refactor code around RecipeMetadataStorage

* Revise #compileRecipe javadoc

* Switch extreme diesel recipe loader to downstream recipe map

* Optimize #reMap

* Rename reload -&gt; reloadNEICache

* Minor tweak for drawEnergyInfo

* a bit more doc

* Adjust recipe catalysts

* Add toString implementation for GT_Fluid for debug

* Minor revision for OilCrackerBackend

* Index replicator recipes by material

---------

Co-authored-by: Glease &lt;4586901+Glease@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Remove deprecated and unused things

* Move recipemap subclasses

* Move GT_Recipe_Map to outside and rename to RecipeMap

* Move recipemap instances to separated class &amp; remove prepending s

* Remove useless GT_Recipe constructors

* Always use ModularUI

* Rename IGT_RecipeMap -&gt; IRecipeMap

* Add RecipeMapBuilder

* Remove more deprecated and unused things

* Fix RecipeMap type parameters

* Use multimap for recipe index

* Fix bending recipe error in dev env

* Remove mUniqueIdentifier

* Update AE2FC

* Less edgy texture for NEI recipe background

* Add replicator fluid output slot for NEI and machine GUI

* Fix fluid fuels not having fuel value in large boilers

* Remove GT_RectHandler and NEI_TransferRectHost

* Remove RecipeMapHandler

* Move NEI energy description from RecipeMapFrontend to Power

* Refactor the way to filter fusion recipes

* Check restriction for some properties

* Remove showVoltageAmperage

* Make Power accept GT_Recipe

* Fix NPE

* Move NEI duration description to Power from Frontend

* Directly implement IRecipeProcessingAwareHatch for GT_MetaTileEntity_Hatch_InputBus_ME

* Make Power integrated with GT_OverclockCalculator

* Rename Power -&gt; OverclockDescriber

* Don't modify recipe find logic until postload finishes

* Reformat reserved MTE ids

* Fix check for too few inputs on recipe addition

* Move replicator logic to backend

* Stop un-hiding assline recipes

* Allow setting custom recipe comparator &amp; implement for fusion

* Update AE2FC

* Rename getRecipeList and getRecipes -&gt; getRecipeMap

* Automatically register recipe catalysts

* Cleanup the way to detect recipe collision

* Make use of BasicUIProperties for basic machines

* Make use of BasicUIProperties for UIHelper

* Rename specialHandler -&gt; recipeTransformer

* Add way to automatically register handler info

* Add recipe category

* Add some APIs for addons

* Rename blastRecipes -&gt;
blastFurnaceRecipes

* Remove GT_MetaTileEntity_BasicMachine_GT_Recipe#mSharedTank and #mRequiresFluidForFiltering

* Don't require setting duration and EU/t for fuel recipes

* Don't require setting EU/t for primitive blast furnace recipes

* Revert change to addMultiblockChemicalRecipe

* Fix large boiler general desc recipe not being added

* Hide duration and EU/t from large boiler

* Cleanup recipe stacktrace draw

* Extend metadata usage of recipe builder to recipe itself

* Implement metadata handling &amp; NEI comparator for PCB factory

* Some rename around NEIRecipeInfo

* Some toString implementations

* Add more APIs for addons &amp; some rename

* Infer handler icon from recipe catalyst if one is not set

* Also shrink recipe title when OC is not used

* Remove rare earth centrifuge recipe

* Use metadata for replicator backend

* Adjust geothermal generator output slot

* Allow having multiple transferrects

* Store recipemap reference in backend

* Rename vacuumRecipes -&gt; vacuumFreezerRecipes

* Add config to tweak visibility of recipe categories

* Remove mHideRecyclingRecipes in favor of recipe category config

* Fix typo fluidSolidfierRecipes -&gt; fluidSolidifierRecipes

* Refactor findRecipe and ProcessingLogic to use Stream

* Fix BBF handler icon &amp; remove bronze blast furnace

* Add fluent API for findRecipe

* Add way to stop adding progressbar

* Change arg order for special texture

* Avoid overwriting interesting failure with NO_RECIPE

* Some changes for FuelBackend

* Set space project icon

* Remove localization from TT

* Remove CNC recipe adder

* Move recipe extractor from AE2FC

* Minor internal change for ProcessingLogic#applyRecipe

* More javadoc on #getAvailableRecipeMaps

* Better implementation of #ofSupplier

* Move replicator exponent config to GT_Proxy

* Remove RC &amp; IC2 macerator handling

* Rename StreamUtil -&gt; GT_StreamUtil

* Refactor code around RecipeMetadataStorage

* Revise #compileRecipe javadoc

* Switch extreme diesel recipe loader to downstream recipe map

* Optimize #reMap

* Rename reload -&gt; reloadNEICache

* Minor tweak for drawEnergyInfo

* a bit more doc

* Adjust recipe catalysts

* Add toString implementation for GT_Fluid for debug

* Minor revision for OilCrackerBackend

* Index replicator recipes by material

---------

Co-authored-by: Glease &lt;4586901+Glease@users.noreply.github.com&gt;</pre>
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</content>
</entry>
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