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-rw-r--r--src/Java/gtPlusPlus/api/objects/random/CSPRNG_DO_NOT_USE.java271
-rw-r--r--src/Java/gtPlusPlus/api/objects/random/UUIDGenerator.java449
-rw-r--r--src/Java/gtPlusPlus/api/objects/random/XSTR.java278
3 files changed, 0 insertions, 998 deletions
diff --git a/src/Java/gtPlusPlus/api/objects/random/CSPRNG_DO_NOT_USE.java b/src/Java/gtPlusPlus/api/objects/random/CSPRNG_DO_NOT_USE.java
deleted file mode 100644
index b2dc984456..0000000000
--- a/src/Java/gtPlusPlus/api/objects/random/CSPRNG_DO_NOT_USE.java
+++ /dev/null
@@ -1,271 +0,0 @@
-/*
- * Copyright 2005, Nick Galbreath -- nickg [at] modp [dot] com
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- *
- * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * Neither the name of the modp.com nor the names of its
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- * This is the standard "new" BSD license:
- * http://www.opensource.org/licenses/bsd-license.php
- */
-
-package gtPlusPlus.api.objects.random;
-import java.math.BigInteger;
-import java.security.SecureRandom;
-import java.util.Random;
-
-import gtPlusPlus.api.interfaces.IRandomGenerator;
-import gtPlusPlus.core.util.Utils;
-
-/**
- * The Blum-Blum-Shub random number generator.
- *
- * <p>
- * The Blum-Blum-Shub is a "cryptographically secure" random number
- * generator. It has been proven that predicting the ouput
- * is equivalent to factoring <i>n</i>, a large integer generated
- * from two prime numbers.
- * </p>
- *
- * <p>
- * The Algorithm:
- * </p>
- * <ol>
- * <li>
- * (setup) generate two secret prime numbers <i>p</i>, <i>q</i> such that
- * <i>p</i> &ne; <i>q</i>, <i>p</i> &equiv; 3 mod 4, <i>q</i> &equiv; 3 mod 4.
- * </li>
- * <li> (setup) compute <i>n</i> = <i>pq</i>. <i>n</i> can be re-used, but
- * <i>p</i>, and <i>q</i> are secret and should be disposed of.</li>
- * <li> Generate a (secure) random seed <i>s</i> in the range [1, <i>n</i> -1]
- * such that gcd(<i>s</i>, <i>n</i>) = 1.
- * <li> Compute <i>x</i> = <i>s</i><sup>2</sup> mod <i>n</i></li>
- * <li> Compute a single random bit with:
- * <ol>
- * <li> <i>x</i> = <i>x</i><sup>2</sup> mod <i>n</i></li>
- * <li> return Least-Significant-Bit(<i>x</i>) (i.e. <i>x</i> & 1)</li>
- * </ol>
- * Repeat as necessary.
- * </li>
- * </ol>
- *
- * <p>
- * The code originally appeared in <a href="http://modp.com/cida/"><i>Cryptography for
- * Internet and Database Applications </i>, Chapter 4, pages 174-177</a>
- * </p>
- * <p>
- * More details are in the <a href="http://www.cacr.math.uwaterloo.ca/hac/"><i>Handbook of Applied Cryptography</i></a>,
- * <a href="http://www.cacr.math.uwaterloo.ca/hac/about/chap5.pdf">Section 5.5.2</a>
- * </p>
- *
- * @author Nick Galbreath -- nickg [at] modp [dot] com
- * @version 3 -- 06-Jul-2005
- *
- */
-public class CSPRNG_DO_NOT_USE extends Random implements IRandomGenerator {
-
- // pre-compute a few values
- private static final BigInteger two = BigInteger.valueOf(2L);
-
- private static final BigInteger three = BigInteger.valueOf(3L);
-
- private static final BigInteger four = BigInteger.valueOf(4L);
-
- /**
- * main parameter
- */
- private BigInteger n;
-
- private BigInteger state;
-
- /**
- * Generate appropriate prime number for use in Blum-Blum-Shub.
- *
- * This generates the appropriate primes (p = 3 mod 4) needed to compute the
- * "n-value" for Blum-Blum-Shub.
- *
- * @param bits Number of bits in prime
- * @param rand A source of randomness
- */
- private static BigInteger getPrime(int bits, Random rand) {
- BigInteger p;
- while (true) {
- p = new BigInteger(bits, 100, rand);
- if (p.mod(four).equals(three))
- break;
- }
- return p;
- }
-
- /**
- * This generates the "n value" -- the multiplication of two equally sized
- * random prime numbers -- for use in the Blum-Blum-Shub algorithm.
- *
- * @param bits
- * The number of bits of security
- * @param rand
- * A random instance to aid in generating primes
- * @return A BigInteger, the <i>n</i>.
- */
- public static BigInteger generateN(int bits, Random rand) {
- BigInteger p = getPrime(bits/2, rand);
- BigInteger q = getPrime(bits/2, rand);
-
- // make sure p != q (almost always true, but just in case, check)
- while (p.equals(q)) {
- q = getPrime(bits, rand);
- }
- return p.multiply(q);
- }
-
- /**
- * Constructor, specifing bits for <i>n</i>
- *
- * @param bits number of bits
- */
- public CSPRNG_DO_NOT_USE(int bits) {
- this(bits, new Random());
- }
-
- /**
- * Constructor, generates prime and seed
- *
- * @param bits
- * @param rand
- */
- public CSPRNG_DO_NOT_USE(int bits, Random rand) {
- this(generateN(bits, rand));
- }
-
- /**
- * A constructor to specify the "n-value" to the Blum-Blum-Shub algorithm.
- * The inital seed is computed using Java's internal "true" random number
- * generator.
- *
- * @param n
- * The n-value.
- */
- public CSPRNG_DO_NOT_USE(BigInteger n) {
- this(n, SecureRandom.getSeed(n.bitLength() / 8));
- }
-
- /**
- * A constructor to specify both the n-value and the seed to the
- * Blum-Blum-Shub algorithm.
- *
- * @param n
- * The n-value using a BigInteger
- * @param seed
- * The seed value using a byte[] array.
- */
- public CSPRNG_DO_NOT_USE(BigInteger n, byte[] seed) {
- this.n = n;
- setSeed(seed);
- }
-
- /**
- * Sets or resets the seed value and internal state
- *
- * @param seedBytes
- * The new seed.
- */
- public void setSeed(byte[] seedBytes) {
- // ADD: use hardwired default for n
- BigInteger seed = new BigInteger(1, seedBytes);
- state = seed.mod(n);
- }
-
- /**
- * Returns up to numBit random bits
- *
- * @return int
- */
- @Override
- public int next(int numBits) {
- // TODO: find out how many LSB one can extract per cycle.
- // it is more than one.
- int result = 0;
- for (int i = numBits; i != 0; --i) {
- state = state.modPow(two, n);
- result = (result << 1) | (state.testBit(0) == true ? 1 : 0);
- }
- return result;
- }
-
-
- public static CSPRNG_DO_NOT_USE generate(){
- return generate(512);
- }
-
- /**
- * @return CSPRNG_DO_NOT_USE
- * @Author Draknyte1/Alkalus
- */
- public static CSPRNG_DO_NOT_USE generate(int bitsize){
- // First use the internal, stock "true" random number
- // generator to get a "true random seed"
- SecureRandom r = Utils.generateSecureRandom();
- r.nextInt(); // need to do something for SR to be triggered.
- // Use this seed to generate a n-value for Blum-Blum-Shub
- // This value can be re-used if desired.
- BigInteger nval = CSPRNG_DO_NOT_USE.generateN(bitsize, r);
- // now get a seed
- byte[] seed = new byte[bitsize/8];
- r.nextBytes(seed);
- // now create an instance of BlumBlumShub
- CSPRNG_DO_NOT_USE bbs = new CSPRNG_DO_NOT_USE(nval, seed);
- return bbs;
- }
-
-
- /**
- * @return CSPRNG_DO_NOT_USE
- * @Author Draknyte1/Alkalus
- */
- public static CSPRNG_DO_NOT_USE generate(Random aRandom){
- return generate(512, aRandom);
- }
-
- /**
- * @return CSPRNG_DO_NOT_USE
- * @Author Draknyte1/Alkalus
- */
- public static CSPRNG_DO_NOT_USE generate(int aBitSize, Random aRandom){
- // First use the internal, stock "true" random number
- // generator to get a "true random seed"
- SecureRandom r = Utils.generateSecureRandom();
- r.nextInt(); // need to do something for SR to be triggered.
- // Use this seed to generate a n-value for Blum-Blum-Shub
- // This value can be re-used if desired.
- int bitsize = aBitSize;
- // now create an instance of BlumBlumShub
- // do everything almost automatically
- CSPRNG_DO_NOT_USE bbs = new CSPRNG_DO_NOT_USE(bitsize, aRandom);
- return bbs;
- }
-
-}
diff --git a/src/Java/gtPlusPlus/api/objects/random/UUIDGenerator.java b/src/Java/gtPlusPlus/api/objects/random/UUIDGenerator.java
deleted file mode 100644
index fec92368f8..0000000000
--- a/src/Java/gtPlusPlus/api/objects/random/UUIDGenerator.java
+++ /dev/null
@@ -1,449 +0,0 @@
-package gtPlusPlus.api.objects.random;
-
-import java.io.IOException;
-import java.net.InetAddress;
-import java.util.Random;
-import java.util.UUID;
-
-/**
- *
- * Implement modified version of Apache's OpenJPA UUID generator.
- * This UUID generator is paired with a Blum-Blum-Shub random number generator
- * which in itself is seeded by custom SecureRandom.
- *
- * The UUID generator class has been converted from a static factory to an instanced factory.
- *
- */
-
-//========================================= APACHE BLOCK =========================================
-
-/*
- * Licensed to the Apache Software Foundation (ASF) under one
- * or more contributor license agreements. See the NOTICE file
- * distributed with this work for additional information
- * regarding copyright ownership. The ASF licenses this file
- * to you under the Apache License, Version 2.0 (the
- * "License"); you may not use this file except in compliance
- * with the License. You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing,
- * software distributed under the License is distributed on an
- * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
- * KIND, either express or implied. See the License for the
- * specific language governing permissions and limitations
- * under the License.
- */
-
-/**
- * UUID value generator. Type 1 generator is based on the time-based generator
- * in the Apache Commons Id project: http://jakarta.apache.org/commons/sandbox
- * /id/uuid.html The type 4 generator uses the standard Java UUID generator.
- *
- * The type 1 code has been vastly simplified and modified to replace the
- * ethernet address of the host machine with the IP, since we do not want to
- * require native libs and Java cannot access the MAC address directly.
- *
- * In spirit, implements the IETF UUID draft specification, found here:<br />
- * http://www1.ics.uci.edu/~ejw/authoring/uuid-guid/draft-leach-uuids-guids-01
- * .txt
- *
- * @author Abe White, Kevin Sutter
- * @since 0.3.3
- */
-public class UUIDGenerator {
-
- // supported UUID types
- public static final int TYPE1 = 1;
- public static final int TYPE4 = 4;
- // indexes within the uuid array for certain boundaries
- private static final byte IDX_TIME_HI = 6;
- private static final byte IDX_TYPE = 6; // multiplexed
- private static final byte IDX_TIME_MID = 4;
- private static final byte IDX_TIME_LO = 0;
- private static final byte IDX_TIME_SEQ = 8;
- private static final byte IDX_VARIATION = 8; // multiplexed
- // indexes and lengths within the timestamp for certain boundaries
- private static final byte TS_TIME_LO_IDX = 4;
- private static final byte TS_TIME_LO_LEN = 4;
- private static final byte TS_TIME_MID_IDX = 2;
- private static final byte TS_TIME_MID_LEN = 2;
- private static final byte TS_TIME_HI_IDX = 0;
- private static final byte TS_TIME_HI_LEN = 2;
- // offset to move from 1/1/1970, which is 0-time for Java, to gregorian
- // 0-time 10/15/1582, and multiplier to go from 100nsec to msec units
- private static final long GREG_OFFSET = 0xB1D069B5400L;
- private static final long MILLI_MULT = 10000L;
- // type of UUID -- time based
- private final static byte TYPE_TIME_BASED = 0x10;
- // random number generator used to reduce conflicts with other JVMs, and
- // hasher for strings.
- private Random RANDOM;
- // 4-byte IP address + 2 random bytes to compensate for the fact that
- // the MAC address is usually 6 bytes
- private byte[] IP;
- // counter is initialized to 0 and is incremented for each uuid request
- // within the same timestamp window.
- private int _counter;
- // current timestamp (used to detect multiple uuid requests within same
- // timestamp)
- private long _currentMillis;
- // last used millis time, and a semi-random sequence that gets reset
- // when it overflows
- private long _lastMillis = 0L;
- private static final int MAX_14BIT = 0x3FFF;
- private short _seq = 0;
- private boolean type1Initialized = false; /*
- * Initializer for type 1 UUIDs. Creates random generator and genenerates
- * the node portion of the UUID using the IP address.
- */
- private synchronized void initializeForType1() {
- if (type1Initialized == true) {
- return;
- }
- // note that secure random is very slow the first time
- // it is used; consider switching to a standard random
- RANDOM = CSPRNG_DO_NOT_USE.generate();
- _seq = (short) RANDOM.nextInt(MAX_14BIT);
-
- byte[] ip = null;
- try {
- ip = InetAddress.getLocalHost().getAddress();
- } catch (IOException ioe) {
- throw new RuntimeException(ioe);
- }
- IP = new byte[6];
- RANDOM.nextBytes(IP);
- //OPENJPA-2055: account for the fact that 'getAddress'
- //may return an IPv6 address which is 16 bytes wide.
- for( int i = 0 ; i < ip.length; ++i ) {
- IP[2+(i%4)] ^= ip[i];
- }
- type1Initialized = true;
- }
- /**
- * Return a unique UUID value.
- */
- public byte[] next(int type) {
- if (type == TYPE4) {
- return createType4();
- }
- return createType1();
- }
- /*
- * Creates a type 1 UUID
- */
- public byte[] createType1() {
- if (type1Initialized == false) {
- initializeForType1();
- }
- // set ip addr
- byte[] uuid = new byte[16];
- System.arraycopy(IP, 0, uuid, 10, IP.length);
- // Set time info. Have to do this processing within a synchronized
- // block because of the statics...
- long now = 0;
- synchronized (UUIDGenerator.class) {
- // Get the time to use for this uuid. This method has the side
- // effect of modifying the clock sequence, as well.
- now = getTime();
- // Insert the resulting clock sequence into the uuid
- uuid[IDX_TIME_SEQ] = (byte) ((_seq & 0x3F00) >>> 8);
- uuid[IDX_VARIATION] |= 0x80;
- uuid[IDX_TIME_SEQ+1] = (byte) (_seq & 0xFF);
- }
- // have to break up time because bytes are spread through uuid
- byte[] timeBytes = Bytes.toBytes(now);
- // Copy time low
- System.arraycopy(timeBytes, TS_TIME_LO_IDX, uuid, IDX_TIME_LO,
- TS_TIME_LO_LEN);
- // Copy time mid
- System.arraycopy(timeBytes, TS_TIME_MID_IDX, uuid, IDX_TIME_MID,
- TS_TIME_MID_LEN);
- // Copy time hi
- System.arraycopy(timeBytes, TS_TIME_HI_IDX, uuid, IDX_TIME_HI,
- TS_TIME_HI_LEN);
- //Set version (time-based)
- uuid[IDX_TYPE] |= TYPE_TIME_BASED; // 0001 0000
- return uuid;
- }
- /*
- * Creates a type 4 UUID
- */
- private byte[] createType4() {
- UUID type4 = UUID.randomUUID();
- byte[] uuid = new byte[16];
- longToBytes(type4.getMostSignificantBits(), uuid, 0);
- longToBytes(type4.getLeastSignificantBits(), uuid, 8);
- return uuid;
- }
- /*
- * Converts a long to byte values, setting them in a byte array
- * at a given starting position.
- */
- private void longToBytes(long longVal, byte[] buf, int sPos) {
- sPos += 7;
- for(int i = 0; i < 8; i++)
- buf[sPos-i] = (byte)(longVal >>> (i * 8));
- }
-
- /**
- * Return the next unique uuid value as a 16-character string.
- */
- public String nextString(int type) {
- byte[] bytes = next(type);
- try {
- return new String(bytes, "ISO-8859-1");
- } catch (Exception e) {
- return new String(bytes);
- }
- }
- /**
- * Return the next unique uuid value as a 32-character hex string.
- */
- public String nextHex(int type) {
- return Base16Encoder.encode(next(type));
- }
- /**
- * Get the timestamp to be used for this uuid. Must be called from
- * a synchronized block.
- *
- * @return long timestamp
- */
- // package-visibility for testing
- private long getTime() {
- if (RANDOM == null)
- initializeForType1();
- long newTime = getUUIDTime();
- if (newTime <= _lastMillis) {
- incrementSequence();
- newTime = getUUIDTime();
- }
- _lastMillis = newTime;
- return newTime;
- }
- /**
- * Gets the appropriately modified timestamep for the UUID. Must be called
- * from a synchronized block.
- *
- * @return long timestamp in 100ns intervals since the Gregorian change
- * offset
- */
- private long getUUIDTime() {
- if (_currentMillis != System.currentTimeMillis()) {
- _currentMillis = System.currentTimeMillis();
- _counter = 0; // reset counter
- }
- // check to see if we have created too many uuid's for this timestamp
- if (_counter + 1 >= MILLI_MULT) {
- // Original algorithm threw exception. Seemed like overkill.
- // Let's just increment the timestamp instead and start over...
- _currentMillis++;
- _counter = 0;
- }
- // calculate time as current millis plus offset times 100 ns ticks
- long currentTime = (_currentMillis + GREG_OFFSET) * MILLI_MULT;
- // return the uuid time plus the artificial tick counter incremented
- return currentTime + _counter++;
- }
- /**
- * Increments the clock sequence for this uuid. Must be called from a
- * synchronized block.
- */
- private void incrementSequence() {
- // increment, but if it's greater than its 14-bits, reset it
- if (++_seq > MAX_14BIT) {
- _seq = (short) RANDOM.nextInt(MAX_14BIT); // semi-random
- }
- }
-
- //Add Dependant classes internally
-
- /**
- * This class came from the Apache Commons Id sandbox project in support
- * of the UUIDGenerator implementation.
- *
- * <p>Static methods for managing byte arrays (all methods follow Big
- * Endian order where most significant bits are in front).</p>
- */
- public static final class Bytes {
- /**
- * <p>Hide constructor in utility class.</p>
- */
- private Bytes() {
- }
- /**
- * Appends two bytes array into one.
- *
- * @param a A byte[].
- * @param b A byte[].
- * @return A byte[].
- */
- public static byte[] append(byte[] a, byte[] b) {
- byte[] z = new byte[a.length + b.length];
- System.arraycopy(a, 0, z, 0, a.length);
- System.arraycopy(b, 0, z, a.length, b.length);
- return z;
- }
- /**
- * Returns a 8-byte array built from a long.
- *
- * @param n The number to convert.
- * @return A byte[].
- */
- public static byte[] toBytes(long n) {
- return toBytes(n, new byte[8]);
- }
- /**
- * Build a 8-byte array from a long. No check is performed on the
- * array length.
- *
- * @param n The number to convert.
- * @param b The array to fill.
- * @return A byte[].
- */
- public static byte[] toBytes(long n, byte[] b) {
- b[7] = (byte) (n);
- n >>>= 8;
- b[6] = (byte) (n);
- n >>>= 8;
- b[5] = (byte) (n);
- n >>>= 8;
- b[4] = (byte) (n);
- n >>>= 8;
- b[3] = (byte) (n);
- n >>>= 8;
- b[2] = (byte) (n);
- n >>>= 8;
- b[1] = (byte) (n);
- n >>>= 8;
- b[0] = (byte) (n);
-
- return b;
- }
- /**
- * Build a long from first 8 bytes of the array.
- *
- * @param b The byte[] to convert.
- * @return A long.
- */
- public static long toLong(byte[] b) {
- return ((((long) b[7]) & 0xFF)
- + ((((long) b[6]) & 0xFF) << 8)
- + ((((long) b[5]) & 0xFF) << 16)
- + ((((long) b[4]) & 0xFF) << 24)
- + ((((long) b[3]) & 0xFF) << 32)
- + ((((long) b[2]) & 0xFF) << 40)
- + ((((long) b[1]) & 0xFF) << 48)
- + ((((long) b[0]) & 0xFF) << 56));
- }
- /**
- * Compares two byte arrays for equality.
- *
- * @param a A byte[].
- * @param b A byte[].
- * @return True if the arrays have identical contents.
- */
- public static boolean areEqual(byte[] a, byte[] b) {
- int aLength = a.length;
- if (aLength != b.length) {
- return false;
- }
- for (int i = 0; i < aLength; i++) {
- if (a[i] != b[i]) {
- return false;
- }
- }
- return true;
- }
- /**
- * <p>Compares two byte arrays as specified by <code>Comparable</code>.
- *
- * @param lhs - left hand value in the comparison operation.
- * @param rhs - right hand value in the comparison operation.
- * @return a negative integer, zero, or a positive integer as
- * <code>lhs</code> is less than, equal to, or greater than
- * <code>rhs</code>.
- */
- public static int compareTo(byte[] lhs, byte[] rhs) {
- if (lhs == rhs) {
- return 0;
- }
- if (lhs == null) {
- return -1;
- }
- if (rhs == null) {
- return +1;
- }
- if (lhs.length != rhs.length) {
- return ((lhs.length < rhs.length) ? -1 : +1);
- }
- for (int i = 0; i < lhs.length; i++) {
- if (lhs[i] < rhs[i]) {
- return -1;
- } else if (lhs[i] > rhs[i]) {
- return 1;
- }
- }
- return 0;
- }
- /**
- * Build a short from first 2 bytes of the array.
- *
- * @param b The byte[] to convert.
- * @return A short.
- */
- public static short toShort(byte[] b) {
- return (short) ((b[1] & 0xFF) + ((b[0] & 0xFF) << 8));
- }
- }
- /**
- * Base 16 encoder.
- *
- * @author Marc Prud'hommeaux
- */
- public static final class Base16Encoder {
-
- private final static char[] HEX = new char[]{
- '0', '1', '2', '3', '4', '5', '6', '7',
- '8', '9', 'A', 'B', 'C', 'D', 'E', 'F' };
- /**
- * Convert bytes to a base16 string.
- */
- public static String encode(byte[] byteArray) {
- StringBuilder hexBuffer = new StringBuilder(byteArray.length * 2);
- for (int i = 0; i < byteArray.length; i++)
- for (int j = 1; j >= 0; j--)
- hexBuffer.append(HEX[(byteArray[i] >> (j * 4)) & 0xF]);
- return hexBuffer.toString();
- }
- /**
- * Convert a base16 string into a byte array.
- */
- public static byte[] decode(String s) {
- int len = s.length();
- byte[] r = new byte[len / 2];
- for (int i = 0; i < r.length; i++) {
- int digit1 = s.charAt(i * 2), digit2 = s.charAt(i * 2 + 1);
- if (digit1 >= '0' && digit1 <= '9')
- digit1 -= '0';
- else if (digit1 >= 'A' && digit1 <= 'F')
- digit1 -= 'A' - 10;
- if (digit2 >= '0' && digit2 <= '9')
- digit2 -= '0';
- else if (digit2 >= 'A' && digit2 <= 'F')
- digit2 -= 'A' - 10;
-
- r[i] = (byte) ((digit1 << 4) + digit2);
- }
- return r;
- }
- }
-
-
-
-}
-
-//========================================= APACHE BLOCK =========================================
-
diff --git a/src/Java/gtPlusPlus/api/objects/random/XSTR.java b/src/Java/gtPlusPlus/api/objects/random/XSTR.java
deleted file mode 100644
index 6ce1cbeb6c..0000000000
--- a/src/Java/gtPlusPlus/api/objects/random/XSTR.java
+++ /dev/null
@@ -1,278 +0,0 @@
-package gtPlusPlus.api.objects.random;
-/**
- * A subclass of java.util.random that implements the Xorshift random number
- * generator
- *
- * - it is 30% faster than the generator from Java's library - it produces
- * random sequences of higher quality than java.util.Random - this class also
- * provides a clone() function
- *
- * Usage: XSRandom rand = new XSRandom(); //Instantiation x = rand.nextInt();
- * //pull a random number
- *
- * To use the class in legacy code, you may also instantiate an XSRandom object
- * and assign it to a java.util.Random object: java.util.Random rand = new
- * XSRandom();
- *
- * for an explanation of the algorithm, see
- * http://demesos.blogspot.com/2011/09/pseudo-random-number-generators.html
- *
- * @author Wilfried Elmenreich University of Klagenfurt/Lakeside Labs
- * http://www.elmenreich.tk
- *
- * This code is released under the GNU Lesser General Public License Version 3
- * http://www.gnu.org/licenses/lgpl-3.0.txt
- */
-
-import java.util.Random;
-import java.util.concurrent.atomic.AtomicLong;
-
-/**
- * XSTR - Xorshift ThermiteRandom
- * Modified by Bogdan-G
- * 03.06.2016
- * version 0.0.4
- */
-public class XSTR extends Random implements Cloneable {
-
- private static final long serialVersionUID = 6208727693524452904L;
- private long seed;
- private long last;
- private static final long GAMMA = 0x9e3779b97f4a7c15L;
- private static final int PROBE_INCREMENT = 0x9e3779b9;
- private static final long SEEDER_INCREMENT = 0xbb67ae8584caa73bL;
- private static final double DOUBLE_UNIT = 0x1.0p-53; // 1.0 / (1L << 53)
- private static final float FLOAT_UNIT = 0x1.0p-24f; // 1.0f / (1 << 24)
-
- /*
- MODIFIED BY: Robotia
- Modification: Implemented Random class seed generator
- */
- /**
- * Creates a new pseudo random number generator. The seed is initialized to
- * the current time, as if by
- * <code>setSeed(System.currentTimeMillis());</code>.
- */
- public XSTR() {
- this(seedUniquifier() ^ System.nanoTime());
- }
- private static final AtomicLong seedUniquifier
- = new AtomicLong(8682522807148012L);
-
- private static long seedUniquifier() {
- // L'Ecuyer, "Tables of Linear Congruential Generators of
- // Different Sizes and Good Lattice Structure", 1999
- for (;;) {
- final long current = seedUniquifier.get();
- final long next = current * 181783497276652981L;
- if (seedUniquifier.compareAndSet(current, next)) {
- return next;
- }
- }
- }
-
- /**
- * Creates a new pseudo random number generator, starting with the specified
- * seed, using <code>setSeed(seed);</code>.
- *
- * @param seed the initial seed
- */
- public XSTR(final long seed) {
- this.seed = seed;
- }
- @Override
- public boolean nextBoolean() {
- return this.next(1) != 0;
- }
-
- @Override
- public double nextDouble() {
- return (((long)(this.next(26)) << 27) + this.next(27)) * DOUBLE_UNIT;
- }
- /**
- * Returns the current state of the seed, can be used to clone the object
- *
- * @return the current seed
- */
- public synchronized long getSeed() {
- return this.seed;
- }
-
- /**
- * Sets the seed for this pseudo random number generator. As described
- * above, two instances of the same random class, starting with the same
- * seed, produce the same results, if the same methods are called.
- *
- * @param seed the new seed
- */
- @Override
- public synchronized void setSeed(final long seed) {
- this.seed = seed;
- }
-
- /**
- * @return Returns an XSRandom object with the same state as the original
- */
- @Override
- public XSTR clone() {
- try {
- super.clone();
- }
- catch (CloneNotSupportedException e) {
- // TODO Auto-generated catch block
- e.printStackTrace();
- }
- return new XSTR(this.getSeed());
- }
-
- /**
- * Implementation of George Marsaglia's elegant Xorshift random generator
- * 30% faster and better quality than the built-in java.util.random see also
- * see http://www.javamex.com/tutorials/random_numbers/xorshift.shtml
- *
- * @param nbits
- * @return
- */
- @Override
- public int next(final int nbits) {
- long x = this.seed;
- x ^= (x << 21);
- x ^= (x >>> 35);
- x ^= (x << 4);
- this.seed = x;
- x &= ((1L << nbits) - 1);
- return (int) x;
- }
- boolean haveNextNextGaussian = false;
- double nextNextGaussian = 0;
- @Override
- synchronized public double nextGaussian() {
- // See Knuth, ACP, Section 3.4.1 Algorithm C.
- if (this.haveNextNextGaussian) {
- this.haveNextNextGaussian = false;
- return this.nextNextGaussian;
- }
- double v1, v2, s;
- do {
- v1 = (2 * this.nextDouble()) - 1; // between -1 and 1
- v2 = (2 * this.nextDouble()) - 1; // between -1 and 1
- s = (v1 * v1) + (v2 * v2);
- } while ((s >= 1) || (s == 0));
- final double multiplier = StrictMath.sqrt((-2 * StrictMath.log(s))/s);
- this.nextNextGaussian = v2 * multiplier;
- this.haveNextNextGaussian = true;
- return v1 * multiplier;
- }
- /**
- * Returns a pseudorandom, uniformly distributed {@code int} value between 0
- * (inclusive) and the specified value (exclusive), drawn from this random
- * number generator's sequence. The general contract of {@code nextInt} is
- * that one {@code int} value in the specified range is pseudorandomly
- * generated and returned. All {@code bound} possible {@code int} values are
- * produced with (approximately) equal probability. The method
- * {@code nextInt(int bound)} is implemented by class {@code Random} as if
- * by:
- * <pre> {@code
- * public int nextInt(int bound) {
- * if (bound <= 0)
- * throw new IllegalArgumentException("bound must be positive");
- *
- * if ((bound & -bound) == bound) // i.e., bound is a power of 2
- * return (int)((bound * (long)next(31)) >> 31);
- *
- * int bits, val;
- * do {
- * bits = next(31);
- * val = bits % bound;
- * } while (bits - val + (bound-1) < 0);
- * return val;
- * }}</pre>
- *
- * <p>The hedge "approx
- * imately" is used in the foregoing description only because the next
- * method is only approximately an unbiased source of independently chosen
- * bits. If it were a perfect source of randomly chosen bits, then the
- * algorithm shown would choose {@code int} values from the stated range
- * with perfect uniformity.
- * <p>
- * The algorithm is slightly tricky. It rejects values that would result in
- * an uneven distribution (due to the fact that 2^31 is not divisible by n).
- * The probability of a value being rejected depends on n. The worst case is
- * n=2^30+1, for which the probability of a reject is 1/2, and the expected
- * number of iterations before the loop terminates is 2.
- * <p>
- * The algorithm treats the case where n is a power of two specially: it
- * returns the correct number of high-order bits from the underlying
- * pseudo-random number generator. In the absence of special treatment, the
- * correct number of <i>low-order</i> bits would be returned. Linear
- * congruential pseudo-random number generators such as the one implemented
- * by this class are known to have short periods in the sequence of values
- * of their low-order bits. Thus, this special case greatly increases the
- * length of the sequence of values returned by successive calls to this
- * method if n is a small power of two.
- *
- * @param bound the upper bound (exclusive). Must be positive.
- * @return the next pseudorandom, uniformly distributed {@code int} value
- * between zero (inclusive) and {@code bound} (exclusive) from this random
- * number generator's sequence
- * @throws IllegalArgumentException if bound is not positive
- * @since 1.2
- */
- @Override
- public int nextInt(final int bound) {
- final int newBound;
- if (bound <= 0) {
- newBound = 1;
- //throw new RuntimeException("BadBound");
- }
- else {
- newBound = bound;
- }
-
- /*int r = next(31);
- int m = bound - 1;
- if ((bound & m) == 0) // i.e., bound is a power of 2
- {
- r = (int) ((bound * (long) r) >> 31);
- } else {
- for (int u = r;
- u - (r = u % bound) + m < 0;
- u = next(31))
- ;
- }
- return r;*/
- //speedup, new nextInt ~+40%
- this.last = this.seed ^ (this.seed << 21);
- this.last ^= (this.last >>> 35);
- this.last ^= (this.last << 4);
- this.seed = this.last;
- final int out = (int) this.last % newBound;
- return (out < 0) ? -out : out;
- }
- @Override
- public int nextInt() {
- return this.next(32);
- }
-
- @Override
- public float nextFloat() {
- return this.next(24) * FLOAT_UNIT;
- }
-
- @Override
- public long nextLong() {
- // it's okay that the bottom word remains signed.
- return ((long)(this.next(32)) << 32) + this.next(32);
- }
-
- @Override
- public void nextBytes(final byte[] bytes_arr) {
- for (int iba = 0, lenba = bytes_arr.length; iba < lenba; ) {
- for (int rndba = this.nextInt(),
- nba = Math.min(lenba - iba, Integer.SIZE/Byte.SIZE);
- nba-- > 0; rndba >>= Byte.SIZE) {
- bytes_arr[iba++] = (byte)rndba;
- }
- }
- }
-} \ No newline at end of file