diff options
Diffstat (limited to 'src/Java/gtPlusPlus/australia/entity/model/ModelAustralianSpider.java')
-rw-r--r-- | src/Java/gtPlusPlus/australia/entity/model/ModelAustralianSpider.java | 148 |
1 files changed, 0 insertions, 148 deletions
diff --git a/src/Java/gtPlusPlus/australia/entity/model/ModelAustralianSpider.java b/src/Java/gtPlusPlus/australia/entity/model/ModelAustralianSpider.java deleted file mode 100644 index 05b43b7558..0000000000 --- a/src/Java/gtPlusPlus/australia/entity/model/ModelAustralianSpider.java +++ /dev/null @@ -1,148 +0,0 @@ -package gtPlusPlus.australia.entity.model; - -import cpw.mods.fml.relauncher.Side; -import cpw.mods.fml.relauncher.SideOnly; -import net.minecraft.client.model.ModelBase; -import net.minecraft.client.model.ModelRenderer; -import net.minecraft.entity.Entity; -import net.minecraft.util.MathHelper; - -@SideOnly(Side.CLIENT) -public class ModelAustralianSpider extends ModelBase { - - /** The spider's head box */ - public ModelRenderer spiderHead; - /** The spider's neck box */ - public ModelRenderer spiderNeck; - /** The spider's body box */ - public ModelRenderer spiderBody; - /** Spider's first leg */ - public ModelRenderer spiderLeg1; - /** Spider's second leg */ - public ModelRenderer spiderLeg2; - /** Spider's third leg */ - public ModelRenderer spiderLeg3; - /** Spider's fourth leg */ - public ModelRenderer spiderLeg4; - /** Spider's fifth leg */ - public ModelRenderer spiderLeg5; - /** Spider's sixth leg */ - public ModelRenderer spiderLeg6; - /** Spider's seventh leg */ - public ModelRenderer spiderLeg7; - /** Spider's eight leg */ - public ModelRenderer spiderLeg8; - - public ModelAustralianSpider() { - float f = 0.0F; - byte b0 = 15; - this.spiderHead = new ModelRenderer(this, 32, 4); - this.spiderHead.addBox(-4.0F, -4.0F, -8.0F, 8, 8, 8, f); - this.spiderHead.setRotationPoint(0.0F, (float) b0, -3.0F); - this.spiderNeck = new ModelRenderer(this, 0, 0); - this.spiderNeck.addBox(-3.0F, -3.0F, -3.0F, 6, 6, 6, f); - this.spiderNeck.setRotationPoint(0.0F, (float) b0, 0.0F); - this.spiderBody = new ModelRenderer(this, 0, 12); - this.spiderBody.addBox(-5.0F, -4.0F, -6.0F, 10, 8, 12, f); - this.spiderBody.setRotationPoint(0.0F, (float) b0, 9.0F); - this.spiderLeg1 = new ModelRenderer(this, 18, 0); - this.spiderLeg1.addBox(-15.0F, -1.0F, -1.0F, 16, 2, 2, f); - this.spiderLeg1.setRotationPoint(-4.0F, (float) b0, 2.0F); - this.spiderLeg2 = new ModelRenderer(this, 18, 0); - this.spiderLeg2.addBox(-1.0F, -1.0F, -1.0F, 16, 2, 2, f); - this.spiderLeg2.setRotationPoint(4.0F, (float) b0, 2.0F); - this.spiderLeg3 = new ModelRenderer(this, 18, 0); - this.spiderLeg3.addBox(-15.0F, -1.0F, -1.0F, 16, 2, 2, f); - this.spiderLeg3.setRotationPoint(-4.0F, (float) b0, 1.0F); - this.spiderLeg4 = new ModelRenderer(this, 18, 0); - this.spiderLeg4.addBox(-1.0F, -1.0F, -1.0F, 16, 2, 2, f); - this.spiderLeg4.setRotationPoint(4.0F, (float) b0, 1.0F); - this.spiderLeg5 = new ModelRenderer(this, 18, 0); - this.spiderLeg5.addBox(-15.0F, -1.0F, -1.0F, 16, 2, 2, f); - this.spiderLeg5.setRotationPoint(-4.0F, (float) b0, 0.0F); - this.spiderLeg6 = new ModelRenderer(this, 18, 0); - this.spiderLeg6.addBox(-1.0F, -1.0F, -1.0F, 16, 2, 2, f); - this.spiderLeg6.setRotationPoint(4.0F, (float) b0, 0.0F); - this.spiderLeg7 = new ModelRenderer(this, 18, 0); - this.spiderLeg7.addBox(-15.0F, -1.0F, -1.0F, 16, 2, 2, f); - this.spiderLeg7.setRotationPoint(-4.0F, (float) b0, -1.0F); - this.spiderLeg8 = new ModelRenderer(this, 18, 0); - this.spiderLeg8.addBox(-1.0F, -1.0F, -1.0F, 16, 2, 2, f); - this.spiderLeg8.setRotationPoint(4.0F, (float) b0, -1.0F); - } - - /** - * Sets the models various rotation angles then renders the model. - */ - public void render(Entity p_78088_1_, float p_78088_2_, float p_78088_3_, float p_78088_4_, float p_78088_5_, - float p_78088_6_, float p_78088_7_) { - this.setRotationAngles(p_78088_2_, p_78088_3_, p_78088_4_, p_78088_5_, p_78088_6_, p_78088_7_, p_78088_1_); - this.spiderHead.render(p_78088_7_); - this.spiderNeck.render(p_78088_7_); - this.spiderBody.render(p_78088_7_); - this.spiderLeg1.render(p_78088_7_); - this.spiderLeg2.render(p_78088_7_); - this.spiderLeg3.render(p_78088_7_); - this.spiderLeg4.render(p_78088_7_); - this.spiderLeg5.render(p_78088_7_); - this.spiderLeg6.render(p_78088_7_); - this.spiderLeg7.render(p_78088_7_); - this.spiderLeg8.render(p_78088_7_); - } - - /** - * Sets the model's various rotation angles. For bipeds, par1 and par2 are used - * for animating the movement of arms and legs, where par1 represents the - * time(so that arms and legs swing back and forth) and par2 represents how - * "far" arms and legs can swing at most. - */ - public void setRotationAngles(float p_78087_1_, float p_78087_2_, float p_78087_3_, float p_78087_4_, - float p_78087_5_, float p_78087_6_, Entity p_78087_7_) { - this.spiderHead.rotateAngleY = p_78087_4_ / (180F / (float) Math.PI); - this.spiderHead.rotateAngleX = p_78087_5_ / (180F / (float) Math.PI); - float f6 = ((float) Math.PI / 4F); - this.spiderLeg1.rotateAngleZ = -f6; - this.spiderLeg2.rotateAngleZ = f6; - this.spiderLeg3.rotateAngleZ = -f6 * 0.74F; - this.spiderLeg4.rotateAngleZ = f6 * 0.74F; - this.spiderLeg5.rotateAngleZ = -f6 * 0.74F; - this.spiderLeg6.rotateAngleZ = f6 * 0.74F; - this.spiderLeg7.rotateAngleZ = -f6; - this.spiderLeg8.rotateAngleZ = f6; - float f7 = -0.0F; - float f8 = 0.3926991F; - this.spiderLeg1.rotateAngleY = f8 * 2.0F + f7; - this.spiderLeg2.rotateAngleY = -f8 * 2.0F - f7; - this.spiderLeg3.rotateAngleY = f8 * 1.0F + f7; - this.spiderLeg4.rotateAngleY = -f8 * 1.0F - f7; - this.spiderLeg5.rotateAngleY = -f8 * 1.0F + f7; - this.spiderLeg6.rotateAngleY = f8 * 1.0F - f7; - this.spiderLeg7.rotateAngleY = -f8 * 2.0F + f7; - this.spiderLeg8.rotateAngleY = f8 * 2.0F - f7; - float f9 = -(MathHelper.cos(p_78087_1_ * 0.6662F * 2.0F + 0.0F) * 0.4F) * p_78087_2_; - float f10 = -(MathHelper.cos(p_78087_1_ * 0.6662F * 2.0F + (float) Math.PI) * 0.4F) * p_78087_2_; - float f11 = -(MathHelper.cos(p_78087_1_ * 0.6662F * 2.0F + ((float) Math.PI / 2F)) * 0.4F) * p_78087_2_; - float f12 = -(MathHelper.cos(p_78087_1_ * 0.6662F * 2.0F + ((float) Math.PI * 3F / 2F)) * 0.4F) * p_78087_2_; - float f13 = Math.abs(MathHelper.sin(p_78087_1_ * 0.6662F + 0.0F) * 0.4F) * p_78087_2_; - float f14 = Math.abs(MathHelper.sin(p_78087_1_ * 0.6662F + (float) Math.PI) * 0.4F) * p_78087_2_; - float f15 = Math.abs(MathHelper.sin(p_78087_1_ * 0.6662F + ((float) Math.PI / 2F)) * 0.4F) * p_78087_2_; - float f16 = Math.abs(MathHelper.sin(p_78087_1_ * 0.6662F + ((float) Math.PI * 3F / 2F)) * 0.4F) * p_78087_2_; - this.spiderLeg1.rotateAngleY += f9; - this.spiderLeg2.rotateAngleY += -f9; - this.spiderLeg3.rotateAngleY += f10; - this.spiderLeg4.rotateAngleY += -f10; - this.spiderLeg5.rotateAngleY += f11; - this.spiderLeg6.rotateAngleY += -f11; - this.spiderLeg7.rotateAngleY += f12; - this.spiderLeg8.rotateAngleY += -f12; - this.spiderLeg1.rotateAngleZ += f13; - this.spiderLeg2.rotateAngleZ += -f13; - this.spiderLeg3.rotateAngleZ += f14; - this.spiderLeg4.rotateAngleZ += -f14; - this.spiderLeg5.rotateAngleZ += f15; - this.spiderLeg6.rotateAngleZ += -f15; - this.spiderLeg7.rotateAngleZ += f16; - this.spiderLeg8.rotateAngleZ += -f16; - } - -}
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