diff options
Diffstat (limited to 'src/Java/gtPlusPlus/everglades/chunk/ChunkProviderModded.java')
-rw-r--r-- | src/Java/gtPlusPlus/everglades/chunk/ChunkProviderModded.java | 510 |
1 files changed, 0 insertions, 510 deletions
diff --git a/src/Java/gtPlusPlus/everglades/chunk/ChunkProviderModded.java b/src/Java/gtPlusPlus/everglades/chunk/ChunkProviderModded.java deleted file mode 100644 index 0ff265a4ae..0000000000 --- a/src/Java/gtPlusPlus/everglades/chunk/ChunkProviderModded.java +++ /dev/null @@ -1,510 +0,0 @@ -package gtPlusPlus.everglades.chunk; - -import java.util.List; -import java.util.Random; - -import net.minecraft.block.Block; -import net.minecraft.block.BlockFalling; -import net.minecraft.entity.EnumCreatureType; -import net.minecraft.init.Blocks; -import net.minecraft.util.IProgressUpdate; -import net.minecraft.util.MathHelper; -import net.minecraft.world.*; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.chunk.Chunk; -import net.minecraft.world.chunk.IChunkProvider; -import net.minecraft.world.gen.*; -import net.minecraft.world.gen.feature.WorldGenLakes; -import net.minecraft.world.gen.structure.MapGenMineshaft; -import net.minecraft.world.gen.structure.MapGenScatteredFeature; -import net.minecraft.world.gen.structure.MapGenVillage; - -import gtPlusPlus.api.objects.Logger; -import gtPlusPlus.everglades.dimension.Dimension_Everglades; -import net.minecraftforge.common.MinecraftForge; -import net.minecraftforge.event.terraingen.ChunkProviderEvent; -import net.minecraftforge.event.terraingen.PopulateChunkEvent; -import net.minecraftforge.event.terraingen.TerrainGen; - -public class ChunkProviderModded implements IChunkProvider { - private Random rand; - private NoiseGeneratorOctaves field_147431_j; - private NoiseGeneratorOctaves field_147432_k; - private NoiseGeneratorOctaves field_147429_l; - private NoiseGeneratorPerlin field_147430_m; - /** - * A NoiseGeneratorOctaves used in generating terrain - */ - public NoiseGeneratorOctaves noiseGen5; - /** - * A NoiseGeneratorOctaves used in generating terrain - */ - public NoiseGeneratorOctaves noiseGen6; - public NoiseGeneratorOctaves mobSpawnerNoise; - /** - * Reference to the World object. - */ - private World worldObj; - private WorldType field_147435_p; - private final double[] field_147434_q; - private final float[] parabolicField; - private double[] stoneNoise = new double[256]; - private MapGenBase caveGenerator = new MapGenCaves(); - /** - * Holds Stronghold Generator - */ - // private MapGenStronghold strongholdGenerator = new - // MapGenStronghold(); - /** - * Holds Village Generator - */ - private MapGenVillage villageGenerator = new MapGenVillage(); - /** - * Holds Mineshaft Generator - */ - private MapGenMineshaft mineshaftGenerator = new MapGenMineshaft(); - private MapGenScatteredFeature scatteredFeatureGenerator = new MapGenScatteredFeature(); - /** - * Holds ravine generator - */ - private MapGenBase ravineGenerator = new MapGenRavine(); - /** - * The biomes that are used to generate the chunk - */ - private BiomeGenBase[] biomesForGeneration; - double[] field_147427_d; - double[] field_147428_e; - double[] field_147425_f; - double[] field_147426_g; - int[][] field_73219_j = new int[32][32]; - { - caveGenerator = TerrainGen.getModdedMapGen(caveGenerator, - net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.CAVE); - /* - * strongholdGenerator = (MapGenStronghold) - * TerrainGen.getModdedMapGen(strongholdGenerator, - * net.minecraftforge.event.terraingen.InitMapGenEvent.EventType. - * STRONGHOLD); - */ - villageGenerator = (MapGenVillage) TerrainGen.getModdedMapGen(villageGenerator, - net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.VILLAGE); - mineshaftGenerator = (MapGenMineshaft) TerrainGen.getModdedMapGen(mineshaftGenerator, - net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.MINESHAFT); - scatteredFeatureGenerator = (MapGenScatteredFeature) TerrainGen.getModdedMapGen(scatteredFeatureGenerator, - net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.SCATTERED_FEATURE); - ravineGenerator = TerrainGen.getModdedMapGen(ravineGenerator, - net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.RAVINE); - } - - public ChunkProviderModded(World par1World, long par2) { - this.worldObj = par1World; - this.field_147435_p = par1World.getWorldInfo().getTerrainType(); - this.rand = new Random(par2); - this.field_147431_j = new NoiseGeneratorOctaves(this.rand, 16); - this.field_147432_k = new NoiseGeneratorOctaves(this.rand, 16); - this.field_147429_l = new NoiseGeneratorOctaves(this.rand, 8); - this.field_147430_m = new NoiseGeneratorPerlin(this.rand, 4); - this.noiseGen5 = new NoiseGeneratorOctaves(this.rand, 10); - this.noiseGen6 = new NoiseGeneratorOctaves(this.rand, 16); - this.mobSpawnerNoise = new NoiseGeneratorOctaves(this.rand, 8); - this.field_147434_q = new double[825]; - this.parabolicField = new float[25]; - - for (int j = -2; j <= 2; ++j) { - for (int k = -2; k <= 2; ++k) { - float f = 10.0F / MathHelper.sqrt_float(j * j + k * k + 0.2F); - this.parabolicField[j + 2 + (k + 2) * 5] = f; - } - } - - NoiseGenerator[] noiseGens = { field_147431_j, field_147432_k, field_147429_l, field_147430_m, noiseGen5, - noiseGen6, mobSpawnerNoise }; - noiseGens = TerrainGen.getModdedNoiseGenerators(par1World, this.rand, noiseGens); - this.field_147431_j = (NoiseGeneratorOctaves) noiseGens[0]; - this.field_147432_k = (NoiseGeneratorOctaves) noiseGens[1]; - this.field_147429_l = (NoiseGeneratorOctaves) noiseGens[2]; - this.field_147430_m = (NoiseGeneratorPerlin) noiseGens[3]; - this.noiseGen5 = (NoiseGeneratorOctaves) noiseGens[4]; - this.noiseGen6 = (NoiseGeneratorOctaves) noiseGens[5]; - this.mobSpawnerNoise = (NoiseGeneratorOctaves) noiseGens[6]; - } - - public void func_147424_a(int p_147424_1_, int p_147424_2_, Block[] p_147424_3_) { - byte b0 = 63; - this.biomesForGeneration = this.worldObj.getWorldChunkManager() - .getBiomesForGeneration(this.biomesForGeneration, p_147424_1_ * 4 - 2, p_147424_2_ * 4 - 2, 10, 10); - this.func_147423_a(p_147424_1_ * 4, 0, p_147424_2_ * 4); - - for (int k = 0; k < 4; ++k) { - int l = k * 5; - int i1 = (k + 1) * 5; - - for (int j1 = 0; j1 < 4; ++j1) { - int k1 = (l + j1) * 33; - int l1 = (l + j1 + 1) * 33; - int i2 = (i1 + j1) * 33; - int j2 = (i1 + j1 + 1) * 33; - - for (int k2 = 0; k2 < 32; ++k2) { - double d0 = 0.125D; - double d1 = this.field_147434_q[k1 + k2]; - double d2 = this.field_147434_q[l1 + k2]; - double d3 = this.field_147434_q[i2 + k2]; - double d4 = this.field_147434_q[j2 + k2]; - double d5 = (this.field_147434_q[k1 + k2 + 1] - d1) * d0; - double d6 = (this.field_147434_q[l1 + k2 + 1] - d2) * d0; - double d7 = (this.field_147434_q[i2 + k2 + 1] - d3) * d0; - double d8 = (this.field_147434_q[j2 + k2 + 1] - d4) * d0; - - for (int l2 = 0; l2 < 8; ++l2) { - double d9 = 0.25D; - double d10 = d1; - double d11 = d2; - double d12 = (d3 - d1) * d9; - double d13 = (d4 - d2) * d9; - - for (int i3 = 0; i3 < 4; ++i3) { - int j3 = i3 + k * 4 << 12 | 0 + j1 * 4 << 8 | k2 * 8 + l2; - short short1 = 256; //TODO - wots dis do - j3 -= short1; - double d14 = 0.25D; - double d16 = (d11 - d10) * d14; - double d15 = d10 - d16; - - for (int k3 = 0; k3 < 4; ++k3) { - if ((d15 += d16) > 0.0D) { - p_147424_3_[j3 += short1] = Dimension_Everglades.blockMainFiller; - } - else if (k2 * 8 + l2 < b0) { - try { - p_147424_3_[j3 += short1] = Dimension_Everglades.blockFluidLakes; //River Fluid . - } - catch (Throwable t){ - p_147424_3_[j3 += short1] = Blocks.water; //River Fluid Fallback - } - } - else { - p_147424_3_[j3 += short1] = null; - } - } - - d10 += d12; - d11 += d13; - } - - d1 += d5; - d2 += d6; - d3 += d7; - d4 += d8; - } - } - } - } - } - - public void replaceBlocksForBiome(int p_147422_1_, int p_147422_2_, Block[] p_147422_3_, byte[] p_147422_4_, BiomeGenBase[] p_147422_5_) { - @SuppressWarnings("deprecation") - ChunkProviderEvent.ReplaceBiomeBlocks event = new ChunkProviderEvent.ReplaceBiomeBlocks(this, p_147422_1_, - p_147422_2_, p_147422_3_, p_147422_5_); - MinecraftForge.EVENT_BUS.post(event); - if (event.getResult() == cpw.mods.fml.common.eventhandler.Event.Result.DENY) - return; - - double d0 = 0.03125D; - this.stoneNoise = this.field_147430_m.func_151599_a(this.stoneNoise, p_147422_1_ * 16, p_147422_2_ * 16, 16, - 16, d0 * 2.0D, d0 * 2.0D, 1.0D); - - for (int k = 0; k < 16; ++k) { - for (int l = 0; l < 16; ++l) { - BiomeGenBase biomegenbase = p_147422_5_[l + k * 16]; - biomegenbase.genTerrainBlocks(this.worldObj, this.rand, p_147422_3_, p_147422_4_, - p_147422_1_ * 16 + k, p_147422_2_ * 16 + l, this.stoneNoise[l + k * 16]); - } - } - } - - /** - * loads or generates the chunk at the chunk location specified - */ - @Override - public Chunk loadChunk(int par1, int par2) { - return this.provideChunk(par1, par2); - } - - /** - * Will return back a chunk, if it doesn't exist and its not a MP client - * it will generates all the blocks for the specified chunk from the map - * seed and chunk seed - */ - @Override - public Chunk provideChunk(int par1, int par2) { - this.rand.setSeed(par1 * 341873128712L + par2 * 132897987541L); - Block[] ablock = new Block[65536]; - byte[] abyte = new byte[65536]; - this.func_147424_a(par1, par2, ablock); - this.biomesForGeneration = this.worldObj.getWorldChunkManager() - .loadBlockGeneratorData(this.biomesForGeneration, par1 * 16, par2 * 16, 16, 16); - this.replaceBlocksForBiome(par1, par2, ablock, abyte, this.biomesForGeneration); - - Chunk chunk = new Chunk(this.worldObj, ablock, abyte, par1, par2); - byte[] abyte1 = chunk.getBiomeArray(); - - for (int k = 0; k < abyte1.length; ++k) { - abyte1[k] = (byte) this.biomesForGeneration[k].biomeID; - } - - chunk.generateSkylightMap(); - return chunk; - } - - private void func_147423_a(int p_147423_1_, int p_147423_2_, int p_147423_3_) { - this.field_147426_g = this.noiseGen6.generateNoiseOctaves(this.field_147426_g, p_147423_1_, p_147423_3_, 5, - 5, 200.0D, 200.0D, 0.5D); - this.field_147427_d = this.field_147429_l.generateNoiseOctaves(this.field_147427_d, p_147423_1_, - p_147423_2_, p_147423_3_, 5, 33, 5, 8.555150000000001D, 4.277575000000001D, 8.555150000000001D); - this.field_147428_e = this.field_147431_j.generateNoiseOctaves(this.field_147428_e, p_147423_1_, - p_147423_2_, p_147423_3_, 5, 33, 5, 684.412D, 684.412D, 684.412D); - this.field_147425_f = this.field_147432_k.generateNoiseOctaves(this.field_147425_f, p_147423_1_, - p_147423_2_, p_147423_3_, 5, 33, 5, 684.412D, 684.412D, 684.412D); - int l = 0; - int i1 = 0; - for (int j1 = 0; j1 < 5; ++j1) { - for (int k1 = 0; k1 < 5; ++k1) { - float f = 0.0F; - float f1 = 0.0F; - float f2 = 0.0F; - byte b0 = 2; - BiomeGenBase biomegenbase = this.biomesForGeneration[j1 + 2 + (k1 + 2) * 10]; - - for (int l1 = -b0; l1 <= b0; ++l1) { - for (int i2 = -b0; i2 <= b0; ++i2) { - BiomeGenBase biomegenbase1 = this.biomesForGeneration[j1 + l1 + 2 + (k1 + i2 + 2) * 10]; - float f3 = biomegenbase1.rootHeight; - float f4 = biomegenbase1.heightVariation; - - if (this.field_147435_p == WorldType.AMPLIFIED && f3 > 0.0F) { - f3 = 1.0F + f3 * 2.0F; - f4 = 1.0F + f4 * 4.0F; - } - - float f5 = this.parabolicField[l1 + 2 + (i2 + 2) * 5] / (f3 + 2.0F); - - if (biomegenbase1.rootHeight > biomegenbase.rootHeight) { - f5 /= 2.0F; - } - - f += f4 * f5; - f1 += f3 * f5; - f2 += f5; - } - } - - f /= f2; - f1 /= f2; - f = f * 0.9F + 0.1F; - f1 = (f1 * 4.0F - 1.0F) / 8.0F; - double d13 = this.field_147426_g[i1] / 8000.0D; - - if (d13 < 0.0D) { - d13 = -d13 * 0.3D; - } - - d13 = d13 * 3.0D - 2.0D; - - if (d13 < 0.0D) { - d13 /= 2.0D; - - if (d13 < -1.0D) { - d13 = -1.0D; - } - - d13 /= 1.4D; - d13 /= 2.0D; - } - else { - if (d13 > 1.0D) { - d13 = 1.0D; - } - - d13 /= 8.0D; - } - - ++i1; - double d12 = f1; - double d14 = f; - d12 += d13 * 0.2D; - d12 = d12 * 8.5D / 8.0D; - double d5 = 8.5D + d12 * 4.0D; - - for (int j2 = 0; j2 < 33; ++j2) { - double d6 = (j2 - d5) * 12.0D * 128.0D / 256.0D / d14; - - if (d6 < 0.0D) { - d6 *= 4.0D; - } - - double d7 = this.field_147428_e[l] / 512.0D; - double d8 = this.field_147425_f[l] / 512.0D; - double d9 = (this.field_147427_d[l] / 10.0D + 1.0D) / 2.0D; - double d10 = MathHelper.denormalizeClamp(d7, d8, d9) - d6; - - if (j2 > 29) { - double d11 = (j2 - 29) / 3.0F; - d10 = d10 * (1.0D - d11) + -10.0D * d11; - } - - this.field_147434_q[l] = d10; - ++l; - } - } - } - } - - /** - * Checks to see if a chunk exists at x, y - */ - @Override - public boolean chunkExists(int par1, int par2) { - return true; - } - - /** - * Populates chunk with ores etc etc - */ - @Override - public void populate(IChunkProvider par1IChunkProvider, int par2, int par3) { - BlockFalling.fallInstantly = false; - int k = par2 * 16; - int l = par3 * 16; - BiomeGenBase biomegenbase = this.worldObj.getBiomeGenForCoords(k + 16, l + 16); - this.rand.setSeed(this.worldObj.getSeed()); - long i1 = this.rand.nextLong() / 2L * 2L + 1L; - long j1 = this.rand.nextLong() / 2L * 2L + 1L; - this.rand.setSeed(par2 * i1 + par3 * j1 ^ this.worldObj.getSeed()); - boolean flag = false; - - MinecraftForge.EVENT_BUS - .post(new PopulateChunkEvent.Pre(par1IChunkProvider, worldObj, rand, par2, par3, flag)); - - int k1; - int l1; - int i2; - - if (biomegenbase != BiomeGenBase.desert && biomegenbase != BiomeGenBase.desertHills && !flag - && this.rand.nextInt(4) == 0 && TerrainGen.populate(par1IChunkProvider, worldObj, rand, par2, par3, - flag, net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.LAKE)) { - k1 = k + this.rand.nextInt(16) + 8; - l1 = this.rand.nextInt(256); - i2 = l + this.rand.nextInt(16) + 8; - try { - (new WorldGenLakes(Dimension_Everglades.blockFluidLakes)).generate(this.worldObj, this.rand, k1, l1, i2); - } catch (NullPointerException n){ - n.getStackTrace(); - (new WorldGenLakes(Blocks.lava)).generate(this.worldObj, this.rand, k1, l1, i2); - Logger.INFO("Error while generating DarkWorld Lake."); - } - } - - if (TerrainGen.populate(par1IChunkProvider, worldObj, rand, par2, par3, flag, - net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.LAVA) && !flag - && this.rand.nextInt(8) == 0) { - k1 = k + this.rand.nextInt(16) + 8; - l1 = this.rand.nextInt(this.rand.nextInt(248) + 8); - i2 = l + this.rand.nextInt(16) + 8; - - if (l1 < 63 || this.rand.nextInt(10) == 0) { //Changes 63 -> 128 - try{ - (new WorldGenLakes(Blocks.lava)).generate(this.worldObj, this.rand, k1, l1, i2); - } catch (NullPointerException n){ - Logger.INFO("Error while generating DarkWorld Lake. [2]"); - } - } - } - biomegenbase.decorate(this.worldObj, this.rand, k, l); - SpawnerAnimals.performWorldGenSpawning(this.worldObj, biomegenbase, k + 8, l + 8, 16, 16, this.rand); - k += 8; - l += 8; - - MinecraftForge.EVENT_BUS - .post(new PopulateChunkEvent.Post(par1IChunkProvider, worldObj, rand, par2, par3, flag)); - - BlockFalling.fallInstantly = false; - } - - /** - * Two modes of operation: if passed true, save all Chunks in one go. If - * passed false, save up to two chunks. Return true if all chunks have - * been saved. - */ - @Override - public boolean saveChunks(boolean par1, IProgressUpdate par2IProgressUpdate) { - return true; - } - - /** - * Save extra data not associated with any Chunk. Not saved during - * autosave, only during world unload. Currently unimplemented. - */ - @Override - public void saveExtraData() { - } - - /** - * Unloads chunks that are marked to be unloaded. This is not guaranteed - * to unload every such chunk. - */ - @Override - public boolean unloadQueuedChunks() { - return false; - } - - /** - * Returns if the IChunkProvider supports saving. - */ - @Override - public boolean canSave() { - return true; - } - - /** - * Converts the instance data to a readable string. - */ - @Override - public String makeString() { - return "RandomLevelSource"; - } - - /** - * Returns a list of creatures of the specified type that can spawn at - * the given location. - */ - @SuppressWarnings("rawtypes") - @Override - public List getPossibleCreatures(EnumCreatureType par1EnumCreatureType, int par2, int par3, int par4) { - BiomeGenBase biomegenbase = this.worldObj.getBiomeGenForCoords(par2, par4); - return par1EnumCreatureType == EnumCreatureType.monster - && this.scatteredFeatureGenerator.func_143030_a(par2, par3, par4) - ? this.scatteredFeatureGenerator.getScatteredFeatureSpawnList() - : biomegenbase.getSpawnableList(par1EnumCreatureType); - } - - @Override - public ChunkPosition func_147416_a(World p_147416_1_, String p_147416_2_, int p_147416_3_, int p_147416_4_, int p_147416_5_) { - return - "Village".equals(p_147416_2_) && - this.villageGenerator != null ? - this.villageGenerator.func_151545_a(p_147416_1_, - p_147416_3_, p_147416_4_, p_147416_5_) : - null; - } - - @Override - public int getLoadedChunkCount() { - return 0; - } - - @Override - public void recreateStructures(int par1, int par2) { - - } -}
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