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Diffstat (limited to 'src/Java/miscutil/enderio/conduit/GregTech/GtConduitRenderer.java')
-rw-r--r--src/Java/miscutil/enderio/conduit/GregTech/GtConduitRenderer.java180
1 files changed, 0 insertions, 180 deletions
diff --git a/src/Java/miscutil/enderio/conduit/GregTech/GtConduitRenderer.java b/src/Java/miscutil/enderio/conduit/GregTech/GtConduitRenderer.java
deleted file mode 100644
index 00070b0db5..0000000000
--- a/src/Java/miscutil/enderio/conduit/GregTech/GtConduitRenderer.java
+++ /dev/null
@@ -1,180 +0,0 @@
-package miscutil.enderio.conduit.GregTech;
-
-import static crazypants.render.CubeRenderer.addVecWithUV;
-
-import java.util.List;
-
-import mekanism.api.gas.GasStack;
-import net.minecraft.client.renderer.RenderBlocks;
-import net.minecraft.client.renderer.Tessellator;
-import net.minecraft.util.IIcon;
-import net.minecraftforge.common.util.ForgeDirection;
-import crazypants.enderio.EnderIO;
-import crazypants.enderio.conduit.ConnectionMode;
-import crazypants.enderio.conduit.IConduit;
-import crazypants.enderio.conduit.IConduitBundle;
-import crazypants.enderio.conduit.geom.CollidableComponent;
-import crazypants.enderio.conduit.geom.ConnectionModeGeometry;
-import crazypants.enderio.conduit.geom.Offset;
-import crazypants.enderio.conduit.render.ConduitBundleRenderer;
-import crazypants.enderio.conduit.render.DefaultConduitRenderer;
-import crazypants.render.BoundingBox;
-import crazypants.render.RenderUtil;
-import crazypants.vecmath.Vector3d;
-import crazypants.vecmath.Vertex;
-
-public class GtConduitRenderer extends DefaultConduitRenderer {
-
- @Override
- public boolean isRendererForConduit(IConduit conduit) {
- return conduit instanceof GtConduit;
- }
-
- @Override
- public void renderEntity(ConduitBundleRenderer conduitBundleRenderer, IConduitBundle te, IConduit conduit, double x, double y, double z, float partialTick,
- float worldLight, RenderBlocks rb) {
- super.renderEntity(conduitBundleRenderer, te, conduit, x, y, z, partialTick, worldLight, rb);
-
- if(!conduit.hasConnectionMode(ConnectionMode.INPUT) && !conduit.hasConnectionMode(ConnectionMode.OUTPUT)) {
- return;
- }
- GtConduit pc = (GtConduit) conduit;
- for (ForgeDirection dir : conduit.getExternalConnections()) {
- IIcon tex = null;
- if(conduit.getConnectionMode(dir) == ConnectionMode.INPUT) {
- tex = pc.getTextureForInputMode();
- } else if(conduit.getConnectionMode(dir) == ConnectionMode.OUTPUT) {
- tex = pc.getTextureForOutputMode();
- }
- if(tex != null) {
- Offset offset = te.getOffset(IGtConduit.class, dir);
- ConnectionModeGeometry.renderModeConnector(dir, offset, tex, true);
- }
- }
- }
-
- @Override
- protected void renderConduit(IIcon tex, IConduit conduit, CollidableComponent component, float brightness) {
- super.renderConduit(tex, conduit, component, brightness);
-
- if(isNSEWUD(component.dir)) {
- GtConduit lc = (GtConduit) conduit;
-
- GasStack gas = lc.getGasType();
- IIcon texture = null;
- if(gas != null) {
- texture = gas.getGas().getIcon();
- }
-
- if(texture == null) {
- texture = lc.getNotSetEdgeTexture();
- }
-
- float scaleFactor = 0.75f;
- float xLen = Math.abs(component.dir.offsetX) == 1 ? 1 : scaleFactor;
- float yLen = Math.abs(component.dir.offsetY) == 1 ? 1 : scaleFactor;
- float zLen = Math.abs(component.dir.offsetZ) == 1 ? 1 : scaleFactor;
-
- BoundingBox cube = component.bound;
- BoundingBox bb = cube.scale(xLen, yLen, zLen);
-
- for (ForgeDirection d : ForgeDirection.VALID_DIRECTIONS) {
- if(d != component.dir && d != component.dir.getOpposite()) {
-
- ForgeDirection vDir = RenderUtil.getVDirForFace(d);
- if(component.dir == ForgeDirection.UP || component.dir == ForgeDirection.DOWN) {
- vDir = RenderUtil.getUDirForFace(d);
- } else if((component.dir == ForgeDirection.NORTH || component.dir == ForgeDirection.SOUTH) && d.offsetY != 0) {
- vDir = RenderUtil.getUDirForFace(d);
- }
-
- float minU = texture.getMinU();
- float maxU = texture.getMaxU();
- float minV = texture.getMinV();
- float maxV = texture.getMaxV();
-
- float sideScale = Math.max(bb.sizeX(), bb.sizeY()) * 2 / 16f;
- sideScale = Math.max(sideScale, bb.sizeZ() * 2 / 16f);
- float width = Math.min(bb.sizeX(), bb.sizeY()) * 15f / 16f;
-
- List<Vertex> corners = bb.getCornersWithUvForFace(d, minU, maxU, minV, maxV);
- moveEdgeCorners(corners, vDir, width);
- moveEdgeCorners(corners, component.dir.getOpposite(), sideScale);
- for (Vertex c : corners) {
- addVecWithUV(c.xyz, c.uv.x, c.uv.y);
- }
-
- corners = bb.getCornersWithUvForFace(d, minU, maxU, minV, maxV);
- moveEdgeCorners(corners, vDir.getOpposite(), width);
- moveEdgeCorners(corners, component.dir.getOpposite(), sideScale);
- for (Vertex c : corners) {
- addVecWithUV(c.xyz, c.uv.x, c.uv.y);
- }
-
- }
- }
-
- if(conduit.getConnectionMode(component.dir) == ConnectionMode.DISABLED) {
- tex = EnderIO.blockConduitBundle.getConnectorIcon(component.data);
- List<Vertex> corners = component.bound.getCornersWithUvForFace(component.dir, tex.getMinU(), tex.getMaxU(), tex.getMinV(), tex.getMaxV());
- Tessellator tessellator = Tessellator.instance;
- for (Vertex c : corners) {
- addVecWithUV(c.xyz, c.uv.x, c.uv.y);
- }
- //back face
- for (int i = corners.size() - 1; i >= 0; i--) {
- Vertex c = corners.get(i);
- addVecWithUV(c.xyz, c.uv.x, c.uv.y);
- }
- }
-
- }
-
- }
-
- @Override
- protected void renderTransmission(IConduit conduit, IIcon tex, CollidableComponent component, float selfIllum) {
- super.renderTransmission(conduit, tex, component, selfIllum);
- }
-
- private void moveEdgeCorners(List<Vertex> vertices, ForgeDirection edge, float scaleFactor) {
- int[] indices = getClosest(edge, vertices);
- vertices.get(indices[0]).xyz.x -= scaleFactor * edge.offsetX;
- vertices.get(indices[1]).xyz.x -= scaleFactor * edge.offsetX;
- vertices.get(indices[0]).xyz.y -= scaleFactor * edge.offsetY;
- vertices.get(indices[1]).xyz.y -= scaleFactor * edge.offsetY;
- vertices.get(indices[0]).xyz.z -= scaleFactor * edge.offsetZ;
- vertices.get(indices[1]).xyz.z -= scaleFactor * edge.offsetZ;
- }
-
- private int[] getClosest(ForgeDirection edge, List<Vertex> vertices) {
- int[] res = new int[] { -1, -1 };
- boolean highest = edge.offsetX > 0 || edge.offsetY > 0 || edge.offsetZ > 0;
- double minMax = highest ? -Double.MAX_VALUE : Double.MAX_VALUE;
- int index = 0;
- for (Vertex v : vertices) {
- double val = get(v.xyz, edge);
- if(highest ? val >= minMax : val <= minMax) {
- if(val != minMax) {
- res[0] = index;
- } else {
- res[1] = index;
- }
- minMax = val;
- }
- index++;
- }
- return res;
- }
-
- private double get(Vector3d xyz, ForgeDirection edge) {
- if(edge == ForgeDirection.EAST || edge == ForgeDirection.WEST) {
- return xyz.x;
- }
- if(edge == ForgeDirection.UP || edge == ForgeDirection.DOWN) {
- return xyz.y;
- }
- return xyz.z;
- }
-
-}