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+package bloodasp.galacticgreg.api;
+
+import java.util.ArrayList;
+import java.util.List;
+import java.util.Random;
+
+import net.minecraft.block.Block;
+import net.minecraft.world.chunk.IChunkProvider;
+
+import bloodasp.galacticgreg.api.Enums.AirReplaceRule;
+import bloodasp.galacticgreg.api.Enums.DimensionType;
+import bloodasp.galacticgreg.api.Enums.ReplaceState;
+import bloodasp.galacticgreg.api.Enums.SpaceObjectType;
+
+// import bloodasp.galacticgreg.GalacticGreg;
+
+/**
+ * Class to define a Dimension. Supposed to be added to a ModContainer
+ */
+public class ModDimensionDef {
+
+ private static final String STR_NOTDEFINED = "iiznotdefined";
+ private String _mDimensionName;
+ private String _mInternalDimIdentifier;
+ private String _mChunkProvider;
+ private AirReplaceRule _mDimAirSetting;
+ private ArrayList<ModDBMDef> _mReplaceableBlocks;
+ private DimensionType _mDimensionType;
+
+ private List<ISpaceObjectGenerator> _mSpaceObjectsGenerators;
+ private List<ISpaceObjectGenerator> _mSpaceStructureGenerators;
+
+ // Special Planets config settings
+ private int _mGroundOreMaxY = 64;
+ private int _mFloatingAsteroidsMinY = 128;
+ // ------
+
+ // Override for stonetype
+ private GTOreTypes _mStoneType;
+
+ // Asteroid stuff
+ private List<AsteroidBlockComb> _mValidAsteroidMaterials;
+ private List<SpecialBlockComb> _mSpecialBlocksForAsteroids;
+
+ private Random _mRandom = new Random(System.currentTimeMillis());
+
+ /**
+ * Internal function
+ *
+ * @return A list of possible asteroid-mixes that shall be generated
+ */
+ public List<AsteroidBlockComb> getValidAsteroidMaterials() {
+ return _mValidAsteroidMaterials;
+ }
+
+ // =================================================
+ /**
+ * Internal function The only purpose of this functions is to get a default config value for this dim, that can be
+ * altered by the mod author which adds the dimension definition to his mod, but also provide the
+ * modpack-author/serveradmin to change these values aswell
+ */
+ public int getPreConfiguratedGroundOreMaxY() {
+ return _mGroundOreMaxY;
+ }
+
+ /**
+ * Internal function The only purpose of this functions is to get a default config value for this dim, that can be
+ * altered by the mod author which adds the dimension definition to his mod, but also provide the
+ * modpack-author/serveradmin to change these values aswell
+ */
+ public int getPreConfiguratedFloatingAsteroidMinY() {
+ return _mFloatingAsteroidsMinY;
+ }
+
+ /**
+ * Register new generator for objects in space. You can register as many as you want. If you don't register
+ * anything, no structures will generate and the default Asteroid-Generator will be used
+ *
+ * @param pSpaceObjectGenerator An instance of your own object generator
+ */
+ public void registerSpaceObjectGenerator(ISpaceObjectGenerator pSpaceObjectGenerator) {
+ SpaceObjectType tType = pSpaceObjectGenerator.getType();
+ switch (tType) {
+ case NonOreSchematic:
+ _mSpaceStructureGenerators.add(pSpaceObjectGenerator);
+ break;
+ case OreAsteroid:
+ _mSpaceObjectsGenerators.add(pSpaceObjectGenerator);
+ break;
+ default:
+ // GalacticGreg.Logger.error("registerSpaceObjectGenerator() found unhandled generator type %s. Please
+ // report asap, the author was lazy!", tType.toString());
+ break;
+
+ }
+ }
+
+ /**
+ * Internal function Return a random generator for space objects
+ */
+ public ISpaceObjectGenerator getRandomSOGenerator(SpaceObjectType pTargetType) {
+ ISpaceObjectGenerator tGen = null;
+ List<ISpaceObjectGenerator> tLst = null;
+ try {
+ switch (pTargetType) {
+ case NonOreSchematic:
+ tLst = _mSpaceStructureGenerators;
+ break;
+ case OreAsteroid:
+ tLst = _mSpaceObjectsGenerators;
+ break;
+ default:
+ break;
+ }
+
+ if (tLst != null) {
+ if (tLst.size() == 1) tGen = tLst.get(0);
+ else if (tLst.size() > 1) tGen = tLst.get(_mRandom.nextInt(tLst.size()));
+ }
+ } catch (Exception e) {
+ e.printStackTrace();
+ }
+ return tGen;
+ }
+
+ /**
+ * Define the default values for the floating asteroids and the oregen here. As both generators run in the same
+ * dimension, and you probably don't want to have asteroids stuck in the ground, both generators are separated from
+ * each other. Basically, you can go with the default values. If you want to change them, make sure that pOregenMaxY
+ * is lower than pAsteroidMinY
+ *
+ * @param pOregenMaxY The maximum Y-height where ores will be allowed to spawn. Default: 64
+ * @param pAsteroidMinY The minimum Y-height that has to be reached before asteroids will spawn. Default: 128
+ * @throws IllegalArgumentException if the limits are invalid
+ *
+ */
+ public void setAsteroidAndPlanetLimits(int pOregenMaxY, int pAsteroidMinY) {
+ if (pOregenMaxY >= pAsteroidMinY)
+ throw new IllegalArgumentException("pOregenMaxY must be LOWER than pAsteroidMinY!");
+
+ _mFloatingAsteroidsMinY = pAsteroidMinY;
+ _mGroundOreMaxY = pOregenMaxY;
+ }
+ // =================================================
+
+ /**
+ * Internal function
+ *
+ * @return A list of all special blocks that shall be used to generate the asteroids.
+ */
+ public List<SpecialBlockComb> getSpecialBlocksForAsteroids() {
+ return _mSpecialBlocksForAsteroids;
+ }
+
+ public List<ISpaceObjectGenerator> getSpaceObjectGenerators() {
+ return _mSpaceObjectsGenerators;
+ }
+
+ /**
+ * Internal function
+ *
+ * @return The type for this dimension
+ */
+ public DimensionType getDimensionType() {
+ return _mDimensionType;
+ }
+
+ /**
+ * Set whether this DimensionDefinition defines an void-dimension that shall spawn asteroids instead of ores in
+ * stone
+ *
+ * @param pType The dimensiontype to be used
+ */
+ public void setDimensionType(DimensionType pType) {
+ _mDimensionType = pType;
+ }
+
+ /**
+ * Internal function
+ *
+ * @return The configuration for AirBlocks
+ */
+ public AirReplaceRule getAirSetting() {
+ return _mDimAirSetting;
+ }
+
+ /**
+ * Define how the oregen shall handle air-blocks. These settings should be pretty self-explandatory, but anyways:
+ * NeverReplaceAir: No matter what, if there is an Air-Block found, it will not replace it. AllowReplaceAir: This
+ * will generate Ores in Stones (defined by addBlockDefinition()) and air if found OnlyReplaceAir : This will not
+ * generate Ores in solid blocks, but only in air
+ *
+ * Note that "OnlyReplaceAir" is a special setting if you have a dimension that is not defined as "Asteroids" but
+ * you still need/want to generate ores in midair.
+ *
+ * @param pSetting
+ */
+ public void setAirSetting(AirReplaceRule pSetting) {
+ _mDimAirSetting = pSetting;
+ }
+
+ /**
+ * Internal function
+ *
+ * @return The dimension identifier that is used internally to identify the dimension
+ */
+ public String getDimIdentifier() {
+ return _mInternalDimIdentifier;
+ }
+
+ /**
+ * Set a manual override for ores that shall be generated. This setting is ignored if getIsAsteroidDimension()
+ * returns true
+ *
+ * For example, on GalactiCraft Mars, this value is set to GTOreTypes.RedGranite, because it matches the color
+ * better. If you don't set anything here, it will generate regular stone-ores.
+ *
+ * @param pStoneType
+ */
+ public void setStoneType(GTOreTypes pStoneType) {
+ _mStoneType = pStoneType;
+ }
+
+ /**
+ * Internal function
+ *
+ * @return The stone override for gregtech ores
+ */
+ public GTOreTypes getStoneType() {
+ return _mStoneType;
+ }
+
+ /**
+ * Internal function
+ *
+ * @return The attached chunk-provider for this dimension
+ */
+ public String getChunkProviderName() {
+ return _mChunkProvider;
+ }
+
+ /**
+ * Adds a new blockdefinition to this dimension. This block will then later be replaced by ores. You can add as many
+ * blocks as you want. Just don't add Blocks.Air, as there is another setting for allowing Air-Replacement
+ *
+ * @param pBlockDef
+ * @return
+ */
+ public boolean addBlockDefinition(ModDBMDef pBlockDef) {
+ if (_mReplaceableBlocks.contains(pBlockDef)) {
+ // GalacticGreg.Logger.error("Cannot add Block %s:%d, as it is already existing!", pBlockDef.getBlockName(),
+ // pBlockDef.getMeta());
+ return false;
+ } else {
+ _mReplaceableBlocks.add(pBlockDef);
+ return true;
+ }
+ }
+
+ /**
+ * Internal function
+ *
+ * @return The DimensionName in a Human-readable format
+ */
+ public String getDimensionName() {
+ return _mDimensionName;
+ }
+
+ /**
+ * Internal function
+ *
+ * @return A list of all defined Blocks that can be replaced while generating ores
+ */
+ public ArrayList<ModDBMDef> getReplaceableBlocks() {
+ return _mReplaceableBlocks;
+ }
+
+ /**
+ * Define a new dimension
+ *
+ * @param pDimensionName The human-readable. Spaces will be removed
+ * @param pChunkProvider The chunkprovider class that shall be observed for the oregen
+ */
+ public ModDimensionDef(String pDimensionName, Class<? extends IChunkProvider> pChunkProvider,
+ DimensionType pDimType) {
+ this(
+ pDimensionName,
+ pChunkProvider.toString()
+ .substring(6),
+ pDimType,
+ null);
+ }
+
+ /**
+ * Define a new dimension
+ *
+ * @param pDimensionName The human-readable. Spaces will be removed
+ * @param pChunkProvider The chunkprovider class that shall be observed for the oregen
+ * @param pBlockDefinitions The list of predefined blocks to be replaced by ores
+ */
+ public ModDimensionDef(String pDimensionName, Class<? extends IChunkProvider> pChunkProvider,
+ DimensionType pDimType, List<ModDBMDef> pBlockDefinitions) {
+ this(
+ pDimensionName,
+ pChunkProvider.toString()
+ .substring(6),
+ pDimType,
+ pBlockDefinitions);
+ }
+
+ /**
+ * Define a new dimension
+ *
+ * @param pDimensionName The human-readable DimensionName. Spaces will be removed
+ * @param pChunkProviderName The human-readable, full-qualified classname for the chunkprovider
+ */
+ public ModDimensionDef(String pDimensionName, String pChunkProviderName, DimensionType pDimType) {
+ this(pDimensionName, pChunkProviderName, pDimType, null);
+ }
+
+ /**
+ * Define a new dimension
+ *
+ * @param pDimensionName The human-readable DimensionName. Spaces will be removed
+ * @param pChunkProviderName The human-readable, full-qualified classname for the chunkprovider
+ * @param pBlockDefinitions The list of predefined blocks to be replaced by ores
+ */
+ public ModDimensionDef(String pDimensionName, String pChunkProviderName, DimensionType pDimType,
+ List<ModDBMDef> pBlockDefinitions) {
+ _mInternalDimIdentifier = STR_NOTDEFINED;
+ _mDimensionName = pDimensionName;
+ _mChunkProvider = pChunkProviderName;
+ _mDimensionType = pDimType;
+
+ _mReplaceableBlocks = new ArrayList<>();
+ if (pBlockDefinitions != null) _mReplaceableBlocks.addAll(pBlockDefinitions);
+
+ _mValidAsteroidMaterials = new ArrayList<>();
+ _mSpecialBlocksForAsteroids = new ArrayList<>();
+ _mSpaceObjectsGenerators = new ArrayList<>();
+ _mSpaceStructureGenerators = new ArrayList<>();
+ }
+
+ /**
+ * Internal function
+ *
+ * Do not call this function by yourself. Ever. It will cause explosions, water to blood, death of firstborn,...
+ * Seriously, don't do it.
+ */
+ protected void setParentModName(String pModName) {
+ if (_mInternalDimIdentifier.equals(STR_NOTDEFINED)) {
+ _mInternalDimIdentifier = String.format("%s_%s", pModName, _mDimensionName);
+ // GalacticGreg.Logger.debug("Set Internal Identifier for Dimension %s to %s", _mDimensionName,
+ // _mInternalDimIdentifier);
+ }
+
+ // Else Don't update, we're already set
+
+ }
+
+ /**
+ * Internal function
+ *
+ * Check if pBlock can be replaced by an ore
+ *
+ * @param pBlock
+ * @param pMeta
+ * @return
+ */
+ public ReplaceState getReplaceStateForBlock(Block pBlock, int pMeta) {
+ ReplaceState tFlag = ReplaceState.Unknown;
+
+ for (ModDBMDef pDef : _mReplaceableBlocks) {
+ ReplaceState tResult = pDef.blockEquals(pBlock, pMeta);
+ if (tResult == ReplaceState.Unknown) continue;
+
+ if (tResult == ReplaceState.CanReplace) {
+ // GalacticGreg.Logger.trace("Targetblock found and metadata match. Replacement allowed");
+ tFlag = ReplaceState.CanReplace;
+ } else if (tResult == ReplaceState.CannotReplace) {
+ // GalacticGreg.Logger.trace("Targetblock found but metadata mismatch. Replacement denied");
+ tFlag = ReplaceState.CannotReplace;
+ }
+ break;
+ }
+
+ return tFlag;
+ }
+
+ /**
+ * Internal function
+ *
+ * Randomly select one material out of all defined materials
+ *
+ * @return
+ */
+ public AsteroidBlockComb getRandomAsteroidMaterial() {
+ if (_mValidAsteroidMaterials.size() == 0) return null;
+
+ if (_mValidAsteroidMaterials.size() == 1) return _mValidAsteroidMaterials.get(0);
+ else {
+ return _mValidAsteroidMaterials.get(_mRandom.nextInt(_mValidAsteroidMaterials.size()));
+ }
+ }
+
+ /**
+ * Internal function
+ *
+ * Randomly select one special block to be placed in the asteroids
+ *
+ * @return
+ */
+ public SpecialBlockComb getRandomSpecialAsteroidBlock() {
+ if (_mSpecialBlocksForAsteroids.size() == 0) return null;
+
+ if (_mSpecialBlocksForAsteroids.size() == 1) return _mSpecialBlocksForAsteroids.get(0);
+ else {
+ return _mSpecialBlocksForAsteroids.get(_mRandom.nextInt(_mSpecialBlocksForAsteroids.size()));
+ }
+ }
+
+ /**
+ * Define the material the asteroid shall be made of. Limited to GT-Based Ores and their stones
+ *
+ * @param pMaterial
+ */
+ public void addAsteroidMaterial(GTOreTypes pMaterial) {
+ addAsteroidMaterial(new AsteroidBlockComb(pMaterial));
+ }
+
+ /**
+ * Define the material the asteroid shall be made of, more advanced option to specify your own blocks
+ *
+ * @param pBlockComb
+ */
+ public void addAsteroidMaterial(AsteroidBlockComb pBlockComb) {
+ if (!_mValidAsteroidMaterials.contains(pBlockComb)) {
+ _mValidAsteroidMaterials.add(pBlockComb);
+ }
+ }
+
+ /**
+ * Adds a new material for asteroid generation. These will spawn randomly in asteroids if enabled. You can basically
+ * add every block you can imagine. Be warned though, if you use Liquids (Water / Lava / ..), it can affect
+ * performance if the liquid is flowing down to the void. So make sure you define "AsteroidCore" as position
+ *
+ * @param pBlock Block-Meta Combination that shall be used
+ */
+ public void addSpecialAsteroidBlock(SpecialBlockComb pBlock) {
+ if (!_mSpecialBlocksForAsteroids.contains(pBlock)) {
+ _mSpecialBlocksForAsteroids.add(pBlock);
+ }
+ }
+
+ /**
+ * Internal function Called when GalacticGreg will finalize all its internal structures. You should never call this
+ * yourself
+ */
+ public void finalizeReplaceableBlocks(String pParentModName) {
+ for (ModDBMDef rpb : _mReplaceableBlocks) {
+ try {
+ rpb.updateBlockName(pParentModName);
+ if (_mStoneType == null) _mStoneType = GTOreTypes.NormalOres;
+ } catch (Exception e) {
+ // GalacticGreg.Logger.error("Unable to finalize replaceable block with modname for block %s. Dimension
+ // %s will probably have problems generating ores", rpb.getBlockName(), _mDimensionName);
+ }
+ }
+ }
+}