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-rw-r--r--src/main/java/common/tileentities/GTMTE_FluidMultiStorage.java531
-rw-r--r--src/main/java/common/tileentities/GTMTE_ItemServer.java393
-rw-r--r--src/main/java/common/tileentities/GTMTE_LapotronicSuperCapacitor.java558
-rw-r--r--src/main/java/common/tileentities/GTMTE_ModularNuclearReactor.java244
-rw-r--r--src/main/java/common/tileentities/GTMTE_SOFuelCellMK1.java335
-rw-r--r--src/main/java/common/tileentities/GTMTE_SOFuelCellMK2.java335
-rw-r--r--src/main/java/common/tileentities/GTMTE_SpaceElevator.java265
-rw-r--r--src/main/java/common/tileentities/TE_IchorJar.java10
-rw-r--r--src/main/java/common/tileentities/TE_IchorVoidJar.java10
-rw-r--r--src/main/java/common/tileentities/TE_ItemProxyCable.java121
-rw-r--r--src/main/java/common/tileentities/TE_ItemProxyEndpoint.java179
-rw-r--r--src/main/java/common/tileentities/TE_ItemProxySource.java112
-rw-r--r--src/main/java/common/tileentities/TE_ItemServerIOPort.java145
-rw-r--r--src/main/java/common/tileentities/TE_SpaceElevatorCapacitor.java54
-rw-r--r--src/main/java/common/tileentities/TE_SpaceElevatorTether.java23
-rw-r--r--src/main/java/common/tileentities/TE_TFFTMultiHatch.java222
-rw-r--r--src/main/java/common/tileentities/TE_ThaumiumReinforcedJar.java10
-rw-r--r--src/main/java/common/tileentities/TE_ThaumiumReinforcedVoidJar.java10
18 files changed, 3557 insertions, 0 deletions
diff --git a/src/main/java/common/tileentities/GTMTE_FluidMultiStorage.java b/src/main/java/common/tileentities/GTMTE_FluidMultiStorage.java
new file mode 100644
index 0000000000..1c32525c4e
--- /dev/null
+++ b/src/main/java/common/tileentities/GTMTE_FluidMultiStorage.java
@@ -0,0 +1,531 @@
+package common.tileentities;
+
+import gregtech.api.enums.Textures.BlockIcons;
+import gregtech.api.gui.GT_GUIContainer_MultiMachine;
+import gregtech.api.interfaces.ITexture;
+import gregtech.api.interfaces.metatileentity.IMetaTileEntity;
+import gregtech.api.interfaces.tileentity.IGregTechTileEntity;
+import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_Hatch_Input;
+import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_Hatch_Output;
+import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_MultiBlockBase;
+import gregtech.api.objects.GT_RenderedTexture;
+import kekztech.MultiFluidHandler;
+import net.minecraft.block.Block;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.entity.player.InventoryPlayer;
+import net.minecraft.item.ItemStack;
+import net.minecraft.nbt.NBTTagCompound;
+import net.minecraft.util.ChatComponentText;
+import net.minecraft.util.EnumChatFormatting;
+import net.minecraftforge.common.util.ForgeDirection;
+import net.minecraftforge.fluids.FluidStack;
+import org.lwjgl.input.Keyboard;
+
+import common.Blocks;
+import common.blocks.*;
+import util.MultiBlockTooltipBuilder;
+import util.Vector3i;
+import util.Vector3ic;
+
+import java.util.ArrayList;
+import java.util.HashSet;
+
+public class GTMTE_FluidMultiStorage extends GT_MetaTileEntity_MultiBlockBase {
+
+ private final static String glassNameIC2Reinforced = "blockAlloyGlass";
+ private final static Block CASING = Blocks.tfftCasing;
+ private final static Block_TFFTStorageFieldBlockT1 STORAGE_FIELD1 = (Block_TFFTStorageFieldBlockT1) Blocks.tfftStorageField1;
+ private final static Block_TFFTStorageFieldBlockT2 STORAGE_FIELD2 = (Block_TFFTStorageFieldBlockT2) Blocks.tfftStorageField2;
+ private final static Block_TFFTStorageFieldBlockT3 STORAGE_FIELD3 = (Block_TFFTStorageFieldBlockT3) Blocks.tfftStorageField3;
+ private final static Block_TFFTStorageFieldBlockT4 STORAGE_FIELD4 = (Block_TFFTStorageFieldBlockT4) Blocks.tfftStorageField4;
+ private final static Block_TFFTStorageFieldBlockT5 STORAGE_FIELD5 = (Block_TFFTStorageFieldBlockT5) Blocks.tfftStorageField5;
+ private final static Block MULTI_HATCH = Blocks.tfftMultiHatch;
+ private final static int CASING_TEXTURE_ID = 176;
+
+ private MultiFluidHandler mfh;
+ private HashSet<TE_TFFTMultiHatch> multiHatches = new HashSet<>();
+
+ private int runningCost = 0;
+ private boolean doVoidExcess = false;
+ private byte fluidSelector = 0;
+
+ public GTMTE_FluidMultiStorage(int aID, String aName, String aNameRegional) {
+ super(aID, aName, aNameRegional);
+ }
+
+ public GTMTE_FluidMultiStorage(String aName) {
+ super(aName);
+ }
+
+ @Override
+ public IMetaTileEntity newMetaEntity(IGregTechTileEntity var1) {
+ return new GTMTE_FluidMultiStorage(super.mName);
+ }
+
+ @Override
+ public String[] getDescription() {
+ final MultiBlockTooltipBuilder b = new MultiBlockTooltipBuilder();
+ b.addInfo("High-Tech fluid tank that can hold up to 25 different fluids!")
+ .addInfo("Has 1/25th of the total capacity as capacity for each fluid.")
+ .addInfo("Right clicking the controller with a screwdriver will turn on excess voiding.")
+ .addInfo("Fluid storage amount and running cost depends on the storage field blocks used.")
+ .addSeparator()
+ .addInfo("Note on hatch locking:")
+ .addInfo("Use an Integrated Circuit in the GUI slot to limit which fluid is output.")
+ .addInfo("The index of a stored fluid can be obtained through the Tricorder.")
+ .addSeparator()
+ .beginStructureBlock(5, 9, 5)
+ .addController("Top Center")
+ .addEnergyHatch("Any top or bottom casing")
+ .addOtherStructurePart("Inner 3x7x3 solid pillar", "Storage Field Blocks")
+ .addOtherStructurePart("Outer 5x7x5 glass shell", "IC2 Reinforced Glass")
+ .addMaintenanceHatch("Any top or bottom casing")
+ .addIOHatches("Instead of any casing or glass, have to touch storage field.")
+ .signAndFinalize("Kekzdealer");
+ if (!Keyboard.isKeyDown(Keyboard.KEY_LSHIFT)) {
+ return b.getInformation();
+ } else {
+ return b.getStructureInformation();
+ }
+ }
+
+ @Override
+ public ITexture[] getTexture(IGregTechTileEntity aBaseMetaTileEntity, byte aSide, byte aFacing, byte aColorIndex,
+ boolean aActive, boolean aRedstone) {
+ return aSide == aFacing
+ ? new ITexture[]{BlockIcons.casingTexturePages[1][48],
+ new GT_RenderedTexture(aActive
+ ? BlockIcons.OVERLAY_FRONT_LARGE_CHEMICAL_REACTOR_ACTIVE
+ : BlockIcons.OVERLAY_FRONT_LARGE_CHEMICAL_REACTOR)}
+ : new ITexture[]{BlockIcons.casingTexturePages[1][48]};
+ }
+
+ public Object getClientGUI(int aID, InventoryPlayer aPlayerInventory, IGregTechTileEntity aBaseMetaTileEntity) {
+ return new GT_GUIContainer_MultiMachine(aPlayerInventory, aBaseMetaTileEntity, this.getLocalName(),
+ "MultiblockDisplay.png");
+ }
+
+ @Override
+ public boolean isCorrectMachinePart(ItemStack var1) {
+ return true;
+ }
+
+ @Override
+ public boolean checkRecipe(ItemStack guiSlotItem) {
+
+ super.mEfficiency = 10000 - (super.getIdealStatus() - super.getRepairStatus()) * 1000;
+ super.mEfficiencyIncrease = 10000;
+ super.mEUt = runningCost;
+ super.mMaxProgresstime = 10;
+
+ if(guiSlotItem != null && guiSlotItem.getUnlocalizedName().equals("gt.integrated_circuit")) {
+ this.fluidSelector = (byte) guiSlotItem.getItemDamage();
+ }
+
+ // If there are no basic I/O hatches, let multi hatches handle it and skip a lot of code!
+ if (multiHatches.size() > 0 && super.mInputHatches.size() == 0 && super.mOutputHatches.size() == 0) {
+ return true;
+ }
+
+ // Suck in fluids
+ final ArrayList<FluidStack> inputHatchFluids = super.getStoredFluids();
+ if (inputHatchFluids.size() > 0) {
+
+ for (FluidStack fluidStack : inputHatchFluids) {
+
+ final int pushed = mfh.pushFluid(fluidStack, true);
+ final FluidStack toDeplete = fluidStack.copy();
+ toDeplete.amount = pushed;
+ super.depleteInput(toDeplete);
+ }
+ }
+
+ // Push out fluids
+ if (guiSlotItem != null && guiSlotItem.getUnlocalizedName().equals("gt.integrated_circuit")) {
+ final FluidStack storedFluid = mfh.getFluid(fluidSelector);
+ // Sum available output capacity
+ int possibleOutput = 0;
+ for (GT_MetaTileEntity_Hatch_Output outputHatch : super.mOutputHatches) {
+ if (outputHatch.isFluidLocked() && outputHatch.getLockedFluidName().equals(storedFluid.getUnlocalizedName())) {
+ possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount();
+ } else if (outputHatch.getFluid() != null && outputHatch.getFluid().getUnlocalizedName().equals(storedFluid.getUnlocalizedName())) {
+ possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount();
+ } else if (outputHatch.getFluid() == null) {
+ possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount();
+ }
+ }
+ // Output as much as possible
+ final FluidStack tempStack = storedFluid.copy();
+ tempStack.amount = possibleOutput;
+ tempStack.amount = mfh.pullFluid(tempStack, fluidSelector, true);
+ super.addOutput(tempStack);
+
+ } else {
+ for (FluidStack storedFluid : mfh.getFluids()) {
+ // Sum available output capacity
+ int possibleOutput = 0;
+ for (GT_MetaTileEntity_Hatch_Output outputHatch : super.mOutputHatches) {
+ if (outputHatch.isFluidLocked() && outputHatch.getLockedFluidName().equals(storedFluid.getUnlocalizedName())) {
+ possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount();
+ } else if (outputHatch.getFluid() != null && outputHatch.getFluid().getUnlocalizedName().equals(storedFluid.getUnlocalizedName())) {
+ possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount();
+ } else if (outputHatch.getFluid() == null) {
+ possibleOutput += outputHatch.getCapacity() - outputHatch.getFluidAmount();
+ }
+ }
+ // output as much as possible
+ final FluidStack tempStack = storedFluid.copy();
+ tempStack.amount = possibleOutput;
+ // TODO possible concurrent modification exception as pullFluid calls remove() without an iterator
+ tempStack.amount = mfh.pullFluid(tempStack, true);
+ super.addOutput(tempStack);
+ }
+ }
+
+ return true;
+ }
+
+ @Override
+ public void onPostTick(IGregTechTileEntity aBaseMetaTileEntity, long aTick) {
+ super.onPostTick(aBaseMetaTileEntity, aTick);
+
+ if (mfh != null) {
+ mfh.setLock(!super.getBaseMetaTileEntity().isActive());
+ mfh.setFluidSelector(fluidSelector);
+ mfh.setDoVoidExcess(doVoidExcess);
+ }
+ }
+
+ public Vector3ic rotateOffsetVector(Vector3ic forgeDirection, int x, int y, int z) {
+ final Vector3i offset = new Vector3i();
+
+ // either direction on z-axis
+ if (forgeDirection.x() == 0 && forgeDirection.z() == -1) {
+ offset.x = x;
+ offset.y = y;
+ offset.z = z;
+ }
+ if (forgeDirection.x() == 0 && forgeDirection.z() == 1) {
+ offset.x = -x;
+ offset.y = y;
+ offset.z = -z;
+ }
+ // either direction on x-axis
+ if (forgeDirection.x() == -1 && forgeDirection.z() == 0) {
+ offset.x = z;
+ offset.y = y;
+ offset.z = -x;
+ }
+ if (forgeDirection.x() == 1 && forgeDirection.z() == 0) {
+ offset.x = -z;
+ offset.y = y;
+ offset.z = x;
+ }
+ // either direction on y-axis
+ if (forgeDirection.y() == -1) {
+ offset.x = x;
+ offset.y = z;
+ offset.z = y;
+ }
+
+ return offset;
+ }
+
+ @Override
+ public boolean checkMachine(IGregTechTileEntity thisController, ItemStack guiSlotItem) {
+ // Figure out the vector for the direction the back face of the controller is facing
+ final Vector3ic forgeDirection = new Vector3i(
+ ForgeDirection.getOrientation(thisController.getBackFacing()).offsetX,
+ ForgeDirection.getOrientation(thisController.getBackFacing()).offsetY,
+ ForgeDirection.getOrientation(thisController.getBackFacing()).offsetZ
+ );
+ int minCasingAmount = 20;
+ boolean formationChecklist = true; // If this is still true at the end, machine is good to go :)
+ float runningCostAcc = 0;
+ double fluidCapacityAcc = 0;
+
+ multiHatches.clear();
+
+ // Front segment
+ for (int X = -2; X <= 2; X++) {
+ for (int Y = -2; Y <= 2; Y++) {
+ if (X == 0 && Y == 0) {
+ continue; // Skip controller
+ }
+
+ // Get next TE
+ final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, 0);
+ final IGregTechTileEntity currentTE =
+ thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z());
+
+ // Fluid hatches should touch the storage field.
+ // Maintenance/Energy hatch can go anywhere
+ if (X > -2 && X < 2 && Y > -2 && Y < 2) {
+ if (!super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID)) {
+
+ final Block b = thisController.getBlockOffset(offset.x(), offset.y(), offset.z());
+
+ // If it's not a hatch, is it the right casing for this machine? Check block and block meta.
+ // Also check for multi hatch
+ if (b == CASING) {
+ // Seems to be valid casing. Decrement counter.
+ minCasingAmount--;
+ } else if (b == MULTI_HATCH) {
+ final TE_TFFTMultiHatch mh =
+ (TE_TFFTMultiHatch) thisController.getWorld().getTileEntity(
+ thisController.getXCoord() + offset.x(),
+ thisController.getYCoord() + offset.y(),
+ thisController.getZCoord() + offset.z());
+ multiHatches.add(mh);
+ } else {
+ formationChecklist = false;
+ }
+ }
+ } else {
+ if (!super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID)) {
+
+ // If it's not a hatch, is it the right casing for this machine? Check block and block meta.
+ if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) {
+ // Seems to be valid casing. Decrement counter.
+ minCasingAmount--;
+ } else {
+ formationChecklist = false;
+ }
+ }
+ }
+ }
+ }
+
+ // Middle seven long segment
+ for (int X = -2; X <= 2; X++) {
+ for (int Y = -2; Y <= 2; Y++) {
+ for (int Z = -1; Z >= -7; Z--) {
+ final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, Z);
+ if (X > -2 && X < 2 && Y > -2 && Y < 2) {
+ if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName()
+ .equals(STORAGE_FIELD1.getUnlocalizedName())) {
+ runningCostAcc += 0.5f;
+ fluidCapacityAcc += (float) Block_TFFTStorageFieldBlockT1.getCapacity();
+ } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName()
+ .equals(STORAGE_FIELD2.getUnlocalizedName())) {
+ runningCostAcc += 1.0f;
+ fluidCapacityAcc += (float) Block_TFFTStorageFieldBlockT2.getCapacity();
+ } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName()
+ .equals(STORAGE_FIELD3.getUnlocalizedName())) {
+ runningCostAcc += 2.0f;
+ fluidCapacityAcc += (float) Block_TFFTStorageFieldBlockT3.getCapacity();
+ } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName()
+ .equals(STORAGE_FIELD4.getUnlocalizedName())) {
+ runningCostAcc += 4.0f;
+ fluidCapacityAcc += (float) Block_TFFTStorageFieldBlockT4.getCapacity();
+ } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName()
+ .equals(STORAGE_FIELD5.getUnlocalizedName())) {
+ runningCostAcc += 8.0f;
+ fluidCapacityAcc += (float) Block_TFFTStorageFieldBlockT5.getCapacity();
+ } else {
+ formationChecklist = false;
+ }
+ continue;
+ }
+
+ // Get next TE
+ final IGregTechTileEntity currentTE =
+ thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z());
+
+ // Corner allows only glass
+ if (X == -2 && Y == -2 || X == 2 && Y == 2 || X == -2 && Y == 2 || X == 2 && Y == -2) {
+ if (!(thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName().equals(glassNameIC2Reinforced))) {
+ formationChecklist = false;
+ }
+ } else {
+ // Tries to add TE as either of those kinds of hatches.
+ // The number is the texture index number for the texture that needs to be painted over the hatch texture (TAE for GT++)
+ if (!super.addInputToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID)) {
+
+ // If it's not a hatch, is it the right casing for this machine? Check block and block meta.
+ // Also check for multi hatch
+ if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) {
+ // Seems to be valid casing. Decrement counter.
+ minCasingAmount--;
+ } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == MULTI_HATCH) {
+ final TE_TFFTMultiHatch mh =
+ (TE_TFFTMultiHatch) thisController.getWorld().getTileEntity(
+ thisController.getXCoord() + offset.x(),
+ thisController.getYCoord() + offset.y(),
+ thisController.getZCoord() + offset.z());
+ multiHatches.add(mh);
+ } else if (!thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName().equals(glassNameIC2Reinforced)) {
+ formationChecklist = false;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ // Back segment
+ for (int X = -2; X <= 2; X++) {
+ for (int Y = -2; Y <= 2; Y++) {
+ // Get next TE
+ final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, -8);
+ final IGregTechTileEntity currentTE =
+ thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z());
+
+ // Fluid hatches should touch the storage field.
+ // Maintenance/Energy hatch can go anywhere
+ if (X > -2 && X < 2 && Y > -2 && Y < 2) {
+ if (!super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID)) {
+
+ // If it's not a hatch, is it the right casing for this machine? Check block and block meta.
+ if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) {
+ // Seems to be valid casing. Decrement counter.
+ minCasingAmount--;
+ } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == MULTI_HATCH) {
+ final TE_TFFTMultiHatch mh =
+ (TE_TFFTMultiHatch) thisController.getWorld().getTileEntity(
+ thisController.getXCoord() + offset.x(),
+ thisController.getYCoord() + offset.y(),
+ thisController.getZCoord() + offset.z());
+ multiHatches.add(mh);
+ } else {
+ formationChecklist = false;
+ }
+ }
+ } else {
+ if (!super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID)) {
+
+ // If it's not a hatch, is it the right casing for this machine? Check block and block meta.
+ if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) {
+ // Seems to be valid casing. Decrement counter.
+ minCasingAmount--;
+ } else {
+ formationChecklist = false;
+ }
+ }
+ }
+ }
+ }
+
+ if (this.mEnergyHatches.size() < 1) {
+ formationChecklist = false;
+ }
+
+ if (this.mMaintenanceHatches.size() < 1) {
+ formationChecklist = false;
+ }
+
+ if (minCasingAmount > 0) {
+ formationChecklist = false;
+ }
+
+ if (formationChecklist) {
+ runningCost = Math.round(-runningCostAcc);
+ // Update MultiFluidHandler in case storage cells have been changed
+ final int capacityPerFluid = (int) Math.round(fluidCapacityAcc / 25.0f);
+ if (mfh == null) {
+ mfh = new MultiFluidHandler(capacityPerFluid);
+ } else {
+ if (mfh.getCapacity() != capacityPerFluid) {
+ mfh = new MultiFluidHandler(capacityPerFluid, mfh.getFluids());
+ }
+ }
+ for (TE_TFFTMultiHatch mh : multiHatches) {
+ mh.setMultiFluidHandler(mfh);
+ }
+ }
+
+ return formationChecklist;
+ }
+
+ @Override
+ public void onScrewdriverRightClick(byte aSide, EntityPlayer aPlayer, float aX, float aY, float aZ) {
+ if (doVoidExcess) {
+ doVoidExcess = false;
+ aPlayer.addChatComponentMessage(new ChatComponentText("Auto-voiding turned off"));
+ } else {
+ doVoidExcess = true;
+ aPlayer.addChatComponentMessage(new ChatComponentText("Auto-voiding turned on"));
+ }
+ }
+
+ @Override
+ public String[] getInfoData() {
+ final ArrayList<String> ll = mfh.getInfoData();
+
+ ll.add(EnumChatFormatting.YELLOW + "Operational Data:" + EnumChatFormatting.RESET);
+ ll.add("Auto-voiding: " + doVoidExcess);
+ ll.add("Per-Fluid Capacity: " + mfh.getCapacity() + "L");
+ ll.add("Running Cost: "
+ // mEUt does not naturally reflect efficiency status. Do that here.
+ + ((-super.mEUt) * 10000 / Math.max(1000, super.mEfficiency)) + "EU/t");
+ ll.add("Maintenance Status: " + ((super.getRepairStatus() == super.getIdealStatus())
+ ? EnumChatFormatting.GREEN + "Working perfectly" + EnumChatFormatting.RESET
+ : EnumChatFormatting.RED + "Has Problems" + EnumChatFormatting.RESET));
+ ll.add("---------------------------------------------");
+
+ final String[] a = new String[ll.size()];
+ return ll.toArray(a);
+ }
+
+ @Override
+ public void saveNBTData(NBTTagCompound nbt) {
+ nbt = (nbt == null) ? new NBTTagCompound() : nbt;
+
+ nbt.setInteger("runningCost", runningCost);
+ nbt.setBoolean("doVoidExcess", doVoidExcess);
+
+ nbt.setInteger("capacityPerFluid", mfh.getCapacity());
+ nbt.setTag("fluids", mfh.saveNBTData(new NBTTagCompound()));
+
+ super.saveNBTData(nbt);
+ }
+
+ @Override
+ public void loadNBTData(NBTTagCompound nbt) {
+ nbt = (nbt == null) ? new NBTTagCompound() : nbt;
+
+ runningCost = nbt.getInteger("runningCost");
+ doVoidExcess = nbt.getBoolean("doVoidExcess");
+
+ mfh = new MultiFluidHandler();
+ mfh.loadNBTData(nbt);
+ for (TE_TFFTMultiHatch mh : multiHatches) {
+ mh.setMultiFluidHandler(mfh);
+ }
+ super.loadNBTData(nbt);
+ }
+
+ @Override
+ public boolean isGivingInformation() {
+ return true;
+ }
+
+ @Override
+ public int getMaxEfficiency(ItemStack var1) {
+ return 10000;
+ }
+
+ @Override
+ public int getPollutionPerTick(ItemStack var1) {
+ return 0;
+ }
+
+ @Override
+ public int getDamageToComponent(ItemStack var1) {
+ return 0;
+ }
+
+ @Override
+ public boolean explodesOnComponentBreak(ItemStack var1) {
+ return false;
+ }
+} \ No newline at end of file
diff --git a/src/main/java/common/tileentities/GTMTE_ItemServer.java b/src/main/java/common/tileentities/GTMTE_ItemServer.java
new file mode 100644
index 0000000000..cfff360ce4
--- /dev/null
+++ b/src/main/java/common/tileentities/GTMTE_ItemServer.java
@@ -0,0 +1,393 @@
+package common.tileentities;
+
+import java.util.ArrayList;
+import java.util.HashSet;
+
+import org.lwjgl.input.Keyboard;
+
+import common.Blocks;
+import common.blocks.Block_ItemServerDrive;
+import common.blocks.Block_ItemServerIOPort;
+import common.blocks.Block_ItemServerRackCasing;
+import gregtech.api.enums.Textures.BlockIcons;
+import gregtech.api.gui.GT_GUIContainer_MultiMachine;
+import gregtech.api.interfaces.ITexture;
+import gregtech.api.interfaces.metatileentity.IMetaTileEntity;
+import gregtech.api.interfaces.tileentity.IGregTechTileEntity;
+import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_MultiBlockBase;
+import gregtech.api.objects.GT_RenderedTexture;
+import kekztech.MultiItemHandler;
+import net.minecraft.entity.player.InventoryPlayer;
+import net.minecraft.item.ItemStack;
+import net.minecraft.nbt.NBTTagCompound;
+import net.minecraft.util.EnumChatFormatting;
+import net.minecraftforge.common.util.ForgeDirection;
+import util.MultiBlockTooltipBuilder;
+import util.Vector3i;
+import util.Vector3ic;
+
+public class GTMTE_ItemServer extends GT_MetaTileEntity_MultiBlockBase {
+
+ private static final int BASE_SEGMENT_ENERGY_COST = 1;
+ private static final int BASE_PER_ITEM_CAPACITY = 1024;
+ private static final int BASE_ITEM_TYPES_PER_SEGMENT = 4;
+
+ private final Block_ItemServerDrive DRIVE = (Block_ItemServerDrive) Blocks.itemServerDrive;
+ private final Block_ItemServerRackCasing CASING = (Block_ItemServerRackCasing) Blocks.itemServerRackCasing;
+ private final Block_ItemServerIOPort IO_PORT = (Block_ItemServerIOPort) Blocks.itemServerIOPort;
+ private final String ALU_FRAME_BOX_NAME = "gt.blockmachines";
+ private final int ALU_FRAME_BOX_META = 6;
+ private final int CASING_TEXTURE_ID = 176;
+
+ private MultiItemHandler mih;
+ private HashSet<TE_ItemServerIOPort> ioPorts = new HashSet<>();
+ private int sliceCount = 0;
+
+ public GTMTE_ItemServer(int aID, String aName, String aNameRegional) {
+ super(aID, aName, aNameRegional);
+ }
+
+ public GTMTE_ItemServer(String aName) {
+ super(aName);
+ }
+
+ @Override
+ public IMetaTileEntity newMetaEntity(IGregTechTileEntity var1) {
+ return new GTMTE_ItemServer(super.mName);
+ }
+
+ @Override
+ public String[] getDescription() {
+ final MultiBlockTooltipBuilder b = new MultiBlockTooltipBuilder();
+ b.addInfo("[W.I.P - Probably doesn't work]")
+ .addInfo("High-Tech item storage!")
+ .addInfo("Variable length: Slices 2-4 can be repeated as long as the total length does not exceed 16 blocks.")
+ .addInfo("Each segment offers storage for 128 item types")
+ .addInfo("Storage capacity per item depends on the controller configuration.")
+ .addInfo("Insert an Integrated Circuit into the controller with your desired configuration.")
+ .addInfo("The base configuration (0) is 1024 items per type. For each higher level, the capacity quadruples.")
+ .addInfo("Each slice also adds 1EU/t of power consumption and doubles with rising configuration values.")
+ .addInfo("Valid config values are from zero to eight.")
+ .addSeparator()
+ .beginStructureBlock(3, 5, 4)
+ .addController("Front Bottom Center")
+ .addEnergyHatch("Any casing")
+ .addOtherStructurePart("Front slice", "3x5x1 Item Server Rack Casing")
+ .addOtherStructurePart("2nd and 3rd slice, center", "1x4x1 Aluminium Frame Box")
+ .addOtherStructurePart("2nd and 3rd slice, top", "3x1x1 Item Server Rack Casing")
+ .addOtherStructurePart("2nd and 3rd slice, sides", "2x 1x4x1 Item Server Drive")
+ .addOtherStructurePart("Back slice", "3x5x1 Item Server Rack Casing")
+ .signAndFinalize("Kekzdealer");
+ if(!Keyboard.isKeyDown(Keyboard.KEY_LSHIFT)) {
+ return b.getInformation();
+ } else {
+ return b.getStructureInformation();
+ }
+ }
+
+ @Override
+ public ITexture[] getTexture(IGregTechTileEntity aBaseMetaTileEntity, byte aSide, byte aFacing, byte aColorIndex,
+ boolean aActive, boolean aRedstone) {
+ return aSide == aFacing
+ ? new ITexture[]{BlockIcons.casingTexturePages[1][48],
+ new GT_RenderedTexture(aActive
+ ? BlockIcons.OVERLAY_FRONT_LARGE_CHEMICAL_REACTOR_ACTIVE
+ : BlockIcons.OVERLAY_FRONT_LARGE_CHEMICAL_REACTOR)}
+ : new ITexture[]{BlockIcons.casingTexturePages[1][48]};
+ }
+
+ public Object getClientGUI(int aID, InventoryPlayer aPlayerInventory, IGregTechTileEntity aBaseMetaTileEntity) {
+ return new GT_GUIContainer_MultiMachine(aPlayerInventory, aBaseMetaTileEntity, this.getLocalName(),
+ "MultiblockDisplay.png");
+ }
+
+ @Override
+ public boolean isCorrectMachinePart(ItemStack var1) {
+ return true;
+ }
+
+ @Override
+ public boolean checkRecipe(ItemStack guiSlotItem) {
+ final int config = (guiSlotItem != null && guiSlotItem.getUnlocalizedName().equals("gt.integrated_circuit"))
+ ? Math.min(8, guiSlotItem.getItemDamage()) : 0;
+
+ this.mEfficiency = 10000 - (this.getIdealStatus() - this.getRepairStatus()) * 1000;
+ this.mEfficiencyIncrease = 10000;
+ this.mEUt = (int) -(BASE_SEGMENT_ENERGY_COST * sliceCount * Math.pow(2, config));
+ super.mMaxProgresstime = 20;
+
+ mih.setPerTypeCapacity((int) (BASE_PER_ITEM_CAPACITY * Math.pow(4, config)));
+
+ return true;
+ }
+
+ @Override
+ public void onPostTick(IGregTechTileEntity aBaseMetaTileEntity, long aTick) {
+ super.onPostTick(aBaseMetaTileEntity, aTick);
+
+ if(mih != null) {
+ mih.setLock(!super.getBaseMetaTileEntity().isActive());
+ }
+ }
+
+ public Vector3ic rotateOffsetVector(Vector3ic forgeDirection, int x, int y, int z) {
+ final Vector3i offset = new Vector3i();
+
+ // either direction on z-axis
+ if(forgeDirection.x() == 0 && forgeDirection.z() == -1) {
+ offset.x = x;
+ offset.y = y;
+ offset.z = z;
+ }
+ if(forgeDirection.x() == 0 && forgeDirection.z() == 1) {
+ offset.x = -x;
+ offset.y = y;
+ offset.z = -z;
+ }
+ // either direction on x-axis
+ if(forgeDirection.x() == -1 && forgeDirection.z() == 0) {
+ offset.x = z;
+ offset.y = y;
+ offset.z = -x;
+ }
+ if(forgeDirection.x() == 1 && forgeDirection.z() == 0) {
+ offset.x = -z;
+ offset.y = y;
+ offset.z = x;
+ }
+
+ return offset;
+ }
+
+ @Override
+ public boolean checkMachine(IGregTechTileEntity thisController, ItemStack guiSlotItem) {
+ // Figure out the vector for the direction the back face of the controller is facing
+ final Vector3ic forgeDirection = new Vector3i(
+ ForgeDirection.getOrientation(thisController.getBackFacing()).offsetX,
+ ForgeDirection.getOrientation(thisController.getBackFacing()).offsetY,
+ ForgeDirection.getOrientation(thisController.getBackFacing()).offsetZ
+ );
+ boolean formationChecklist = true;
+
+ // Front slice
+ for(int X = -1; X <= 1; X++) {
+ for(int Y = 0; Y <= 4; Y++) {
+ if(X == 0 && Y == 0) {
+ continue; // is controller
+ }
+
+ // Get next TE
+ final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, 0);
+ IGregTechTileEntity currentTE =
+ thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z());
+
+ if(!super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID)) {
+
+ // Is casing or IO port?
+ if(thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) {
+ // Is casing, but there's no casing requirements
+ } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == IO_PORT) {
+ final TE_ItemServerIOPort port =
+ (TE_ItemServerIOPort) thisController.getWorld().getTileEntity(
+ thisController.getXCoord() + offset.x(),
+ thisController.getYCoord() + offset.y(),
+ thisController.getZCoord() + offset.z());
+ ioPorts.add(port);
+ } else {
+ formationChecklist = false;
+ }
+ }
+ }
+ }
+
+ // Check slices
+ int segmentsFound = 0;
+ int zOffset = -1; // -1 is the first slice after the front one. It goes in negative direction.
+
+ while(segmentsFound < 5) {
+ if(checkSegment(thisController, forgeDirection, zOffset)) {
+ segmentsFound++;
+ zOffset -= 3; // Each segment is 3 blocks long, so progress Z by -3
+
+ System.out.println("Item Server segment approved: " + segmentsFound);
+ } else {
+ System.out.println("Item Server segment rejected: " + (segmentsFound + 1));
+ break;
+ }
+ }
+
+ if(segmentsFound < 1) {
+ System.out.println("At least one slice required for storage");
+ formationChecklist = false;
+ }
+
+ if(this.mEnergyHatches.size() < 1) {
+ System.out.println("At least one energy hatch is required!");
+ formationChecklist = false;
+ }
+
+ if(this.mMaintenanceHatches.size() < 1) {
+ System.out.println("You need a maintenance hatch to do maintenance.");
+ formationChecklist = false;
+ }
+
+ if(formationChecklist) {
+ sliceCount = segmentsFound;
+
+ if(mih == null) {
+ mih = new MultiItemHandler();
+ mih.setItemTypeCapacity(segmentsFound * BASE_ITEM_TYPES_PER_SEGMENT);
+ }
+ System.out.println("Configuring " + ioPorts.size() + " ports");
+ for(TE_ItemServerIOPort port : ioPorts) {
+ port.setMultiItemHandler(mih);
+ }
+ }
+
+ return formationChecklist;
+ }
+
+ public boolean checkSegment(IGregTechTileEntity thisController, Vector3ic forgeDirection, int zOffset) {
+ boolean formationChecklist = true;
+ // Slice by slice
+ for(int Z = 0; Z >= -2; Z--) {
+ // Is not back slice
+ if(Z != -2) {
+ // Left to right
+ for(int X = -1; X <= 1; X++) {
+ // Bottom to top
+ for(int Y = 0; Y <= 4; Y++) {
+ final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, zOffset + Z);
+
+ // Server rack roof
+ if(Y == 4) {
+ final IGregTechTileEntity currentTE =
+ thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z());
+
+ if(!super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID)) {
+ // Is casing or IO port?
+ if(thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) {
+ // Is casing, but there's no casing requirements
+ } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == IO_PORT) {
+ final TE_ItemServerIOPort port =
+ (TE_ItemServerIOPort) thisController.getWorld().getTileEntity(
+ thisController.getXCoord() + offset.x(),
+ thisController.getYCoord() + offset.y(),
+ thisController.getZCoord() + offset.z());
+ ioPorts.add(port);
+ } else {
+ formationChecklist = false;
+ }
+ }
+ }
+
+ // Middle wall is aluminium frame boxes
+ else if(Y <= 3 && X == 0) {
+ if(!(thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName().equals(ALU_FRAME_BOX_NAME))
+ || !(thisController.getMetaIDOffset(offset.x(), offset.y(), offset.z()) == ALU_FRAME_BOX_META)) {
+ formationChecklist = false;
+ }
+ }
+
+ // Side walls are item server drives
+ else if(Y <= 3 && X != 0) {
+ if(!(thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == DRIVE)) {
+ formationChecklist = false;
+ }
+ }
+ }
+ }
+ } else {
+ // Back slice
+ for(int X = -1; X <= 1; X++) {
+ for(int Y = 0; Y <= 4; Y++) {
+
+ final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, zOffset + Z);
+ IGregTechTileEntity currentTE =
+ thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z());
+
+ if(!super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID)) {
+ // Is casing or IO port?
+ if(thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) {
+ // Is casing, but there's no casing requirements
+ } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == IO_PORT) {
+ final TE_ItemServerIOPort port =
+ (TE_ItemServerIOPort) thisController.getWorld().getTileEntity(
+ thisController.getXCoord() + offset.x(),
+ thisController.getYCoord() + offset.y(),
+ thisController.getZCoord() + offset.z());
+ ioPorts.add(port);
+ } else {
+ formationChecklist = false;
+ }
+ }
+ }
+ }
+ }
+ }
+
+
+ return formationChecklist;
+ }
+
+ @Override
+ public String[] getInfoData() {
+ final ArrayList<String> ll = new ArrayList<>();//mfh.getInfoData();
+
+ ll.add(EnumChatFormatting.YELLOW + "Operational Data:" + EnumChatFormatting.RESET);
+ ll.add("Per-Item Capacity: " + mih.getPerTypeCapacity());
+ ll.add("Item-Type Capacity: " + BASE_ITEM_TYPES_PER_SEGMENT * sliceCount);
+ ll.add("Running Cost: "
+ // mEUt does not naturally reflect efficiency status. Do that here.
+ + ((-super.mEUt) * 10000 / Math.max(1000, super.mEfficiency)) + "EU/t");
+ ll.add("Maintenance Status: " + ((super.getRepairStatus() == super.getIdealStatus())
+ ? EnumChatFormatting.GREEN + "Working perfectly" + EnumChatFormatting.RESET
+ : EnumChatFormatting.RED + "Has Problems" + EnumChatFormatting.RESET));
+ ll.add("---------------------------------------------");
+
+ final String[] a = new String[ll.size()];
+ return ll.toArray(a);
+ }
+
+ @Override
+ public void saveNBTData(NBTTagCompound nbt) {
+ nbt = (nbt == null) ? new NBTTagCompound() : nbt;
+
+ super.saveNBTData(nbt);
+ }
+
+ @Override
+ public void loadNBTData(NBTTagCompound nbt) {
+ nbt = (nbt == null) ? new NBTTagCompound() : nbt;
+
+ super.loadNBTData(nbt);
+ }
+
+ @Override
+ public boolean isGivingInformation() {
+ return true;
+ }
+
+ @Override
+ public int getMaxEfficiency(ItemStack var1) {
+ return 10000;
+ }
+
+ @Override
+ public int getPollutionPerTick(ItemStack var1) {
+ return 0;
+ }
+
+ @Override
+ public int getDamageToComponent(ItemStack var1) {
+ return 0;
+ }
+
+ @Override
+ public boolean explodesOnComponentBreak(ItemStack var1) {
+ return false;
+ }
+}
diff --git a/src/main/java/common/tileentities/GTMTE_LapotronicSuperCapacitor.java b/src/main/java/common/tileentities/GTMTE_LapotronicSuperCapacitor.java
new file mode 100644
index 0000000000..fc743a56d3
--- /dev/null
+++ b/src/main/java/common/tileentities/GTMTE_LapotronicSuperCapacitor.java
@@ -0,0 +1,558 @@
+package common.tileentities;
+
+import com.github.technus.tectech.thing.metaTileEntity.hatch.GT_MetaTileEntity_Hatch_DynamoMulti;
+import com.github.technus.tectech.thing.metaTileEntity.hatch.GT_MetaTileEntity_Hatch_DynamoTunnel;
+import com.github.technus.tectech.thing.metaTileEntity.hatch.GT_MetaTileEntity_Hatch_EnergyMulti;
+import com.github.technus.tectech.thing.metaTileEntity.hatch.GT_MetaTileEntity_Hatch_EnergyTunnel;
+import common.Blocks;
+import gregtech.api.enums.Dyes;
+import gregtech.api.enums.Textures.BlockIcons;
+import gregtech.api.gui.GT_GUIContainer_MultiMachine;
+import gregtech.api.interfaces.ITexture;
+import gregtech.api.interfaces.metatileentity.IMetaTileEntity;
+import gregtech.api.interfaces.tileentity.IGregTechTileEntity;
+import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_Hatch;
+import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_Hatch_Dynamo;
+import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_Hatch_Energy;
+import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_MultiBlockBase;
+import gregtech.api.objects.GT_RenderedTexture;
+import net.minecraft.block.Block;
+import net.minecraft.entity.player.InventoryPlayer;
+import net.minecraft.item.ItemStack;
+import net.minecraft.nbt.NBTTagCompound;
+import net.minecraft.util.EnumChatFormatting;
+import net.minecraftforge.common.util.ForgeDirection;
+import org.lwjgl.input.Keyboard;
+import util.MultiBlockTooltipBuilder;
+import util.Vector3i;
+import util.Vector3ic;
+
+import java.math.BigDecimal;
+import java.math.BigInteger;
+import java.text.NumberFormat;
+import java.util.ArrayList;
+import java.util.Arrays;
+import java.util.HashSet;
+import java.util.Set;
+
+public class GTMTE_LapotronicSuperCapacitor extends GT_MetaTileEntity_MultiBlockBase {
+
+ private final static String glassNameBorosilicate = "BW_GlasBlocks";
+ private static final Block LSC_PART = Blocks.lscLapotronicEnergyUnit;
+ private static final int CASING_META = 0;
+ private static final int CASING_TEXTURE_ID = 62;
+
+ private static final BigInteger MAX_LONG = BigInteger.valueOf(Long.MAX_VALUE);
+ private static final BigDecimal PASSIVE_DISCHARGE_FACTOR_PER_TICK =
+ BigDecimal.valueOf(0.01D / 1728000.0D); // The magic number is ticks per 24 hours
+
+ private final Set<GT_MetaTileEntity_Hatch_EnergyMulti> mEnergyHatchesTT = new HashSet<>();
+ private final Set<GT_MetaTileEntity_Hatch_DynamoMulti> mDynamoHatchesTT = new HashSet<>();
+ private final Set<GT_MetaTileEntity_Hatch_EnergyTunnel> mEnergyTunnelsTT = new HashSet<>();
+ private final Set<GT_MetaTileEntity_Hatch_DynamoTunnel> mDynamoTunnelsTT = new HashSet<>();
+ // Count the amount of capacitors of each tier in each slot (translate with meta - 1)
+ private final int[] capacitors = new int[5];
+ private BigInteger capacity = BigInteger.ZERO;
+ private BigInteger stored = BigInteger.ZERO;
+ private BigInteger passiveDischargeAmount = BigInteger.ZERO;
+ private BigInteger intputLastTick = BigInteger.ZERO;
+ private BigInteger outputLastTick = BigInteger.ZERO;
+ private int repairStatusCache = 0;
+
+ public GTMTE_LapotronicSuperCapacitor(int aID, String aName, String aNameRegional) {
+ super(aID, aName, aNameRegional);
+ }
+
+ public GTMTE_LapotronicSuperCapacitor(String aName) {
+ super(aName);
+ }
+
+ @Override
+ public IMetaTileEntity newMetaEntity(IGregTechTileEntity var1) {
+ return new GTMTE_LapotronicSuperCapacitor(super.mName);
+ }
+
+ @Override
+ public String[] getDescription() {
+ final MultiBlockTooltipBuilder b = new MultiBlockTooltipBuilder();
+ b.addInfo("Power storage structure!")
+ .addInfo("Looses energy equal to 1% of the total capacity every 24 hours.")
+ .addInfo("EXCEPTION: Ultimate Capacitors only count as Lapotronic Capacitors (UV) for the")
+ .addInfo("purpose of passive loss calculation. The full capacity is counted towards the actual power capacity.")
+ .addSeparator()
+ .addInfo("Glass shell has to be Tier - 2 of the highest capacitor tier")
+ .addInfo("UV-Tier glass required for TecTech Laser Hatches")
+ .addInfo("Modular height of 4 to 18 blocks.")
+ .addSeparator()
+ .beginStructureBlock(5, 4, 5)
+ .addController("Front Bottom Center")
+ .addDynamoHatch("Instead of any casing")
+ .addEnergyHatch("Instead of any casing")
+ .addOtherStructurePart("Lapotronic Capacitor Base", "5x2x5 base (at least 17x)")
+ .addOtherStructurePart("Lapotronic Capacitor, (Really) Ultimate Capacitor", "Center 3x(1-15)x3 above base (9-135 blocks)")
+ .addOtherStructurePart("Borosilicate Glass", "41-265x, Encase capacitor pillar")
+ .addMaintenanceHatch("Instead of any casing")
+ .signAndFinalize("Kekzdealer");
+ if(!Keyboard.isKeyDown(Keyboard.KEY_LSHIFT)) {
+ return b.getInformation();
+ } else {
+ return b.getStructureInformation();
+ }
+ }
+
+ @Override
+ public ITexture[] getTexture(IGregTechTileEntity aBaseMetaTileEntity, byte aSide, byte aFacing, byte aColorIndex,
+ boolean aActive, boolean aRedstone) {
+ ITexture[] sTexture = new ITexture[]{new GT_RenderedTexture(BlockIcons.MACHINE_CASING_FUSION_GLASS,
+ Dyes.getModulation(-1, Dyes._NULL.mRGBa))};
+ if (aSide == aFacing && aActive) {
+ sTexture = new ITexture[]{new GT_RenderedTexture(BlockIcons.MACHINE_CASING_FUSION_GLASS_YELLOW,
+ Dyes.getModulation(-1, Dyes._NULL.mRGBa))};
+ }
+ return sTexture;
+ }
+
+ public Object getClientGUI(int aID, InventoryPlayer aPlayerInventory, IGregTechTileEntity aBaseMetaTileEntity) {
+ return new GT_GUIContainer_MultiMachine(aPlayerInventory, aBaseMetaTileEntity, this.getLocalName(),
+ "MultiblockDisplay.png");
+ }
+
+ @Override
+ public boolean isCorrectMachinePart(ItemStack stack) {
+ return true;
+ }
+
+ @Override
+ public boolean checkRecipe(ItemStack stack) {
+ this.mProgresstime = 1;
+ this.mMaxProgresstime = 1;
+ this.mEUt = 0;
+ this.mEfficiencyIncrease = 10000;
+ return true;
+ }
+
+ public Vector3ic rotateOffsetVector(Vector3ic forgeDirection, int x, int y, int z) {
+ final Vector3i offset = new Vector3i();
+
+ // either direction on z-axis
+ if (forgeDirection.x() == 0 && forgeDirection.z() == -1) {
+ offset.x = x;
+ offset.y = y;
+ offset.z = z;
+ }
+ if (forgeDirection.x() == 0 && forgeDirection.z() == 1) {
+ offset.x = -x;
+ offset.y = y;
+ offset.z = -z;
+ }
+ // either direction on x-axis
+ if (forgeDirection.x() == -1 && forgeDirection.z() == 0) {
+ offset.x = z;
+ offset.y = y;
+ offset.z = -x;
+ }
+ if (forgeDirection.x() == 1 && forgeDirection.z() == 0) {
+ offset.x = -z;
+ offset.y = y;
+ offset.z = x;
+ }
+ // either direction on y-axis
+ if (forgeDirection.y() == -1) {
+ offset.x = x;
+ offset.y = z;
+ offset.z = y;
+ }
+
+ return offset;
+ }
+
+ @Override
+ public boolean checkMachine(IGregTechTileEntity thisController, ItemStack guiSlotItem) {
+ // Figure out the vector for the direction the back face of the controller is facing
+ final Vector3ic forgeDirection = new Vector3i(
+ ForgeDirection.getOrientation(thisController.getBackFacing()).offsetX,
+ ForgeDirection.getOrientation(thisController.getBackFacing()).offsetY,
+ ForgeDirection.getOrientation(thisController.getBackFacing()).offsetZ
+ );
+ boolean formationChecklist = true;
+ int minCasingAmount = 16;
+ int firstGlassMeta = -1;
+ // Reset capacitor counts
+ Arrays.fill(capacitors, 0);
+ // Clear TT hatches
+ mEnergyHatchesTT.clear();
+ mDynamoHatchesTT.clear();
+ mEnergyTunnelsTT.clear();
+ mDynamoTunnelsTT.clear();
+ // Temp var for loss calculation
+ BigInteger tempCapacity = BigInteger.ZERO;
+
+ // Capacitor base
+ for(int Y = 0; Y <= 1; Y++) {
+ for(int X = -2; X <= 2; X++) {
+ for(int Z = 0; Z >= -4; Z--) {
+ if(X == 0 && Y == 0 && Z == 0) {
+ continue; // Skip controller
+ }
+
+ final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, Z);
+ final IGregTechTileEntity currentTE =
+ thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z());
+
+ // Tries to add TE as either of those kinds of hatches.
+ // The number is the texture index number for the texture that needs to be painted over the hatch texture
+ if ( !super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !this.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !this.addDynamoToMachineList(currentTE, CASING_TEXTURE_ID)) {
+
+ // If it's not a hatch, is it the right casing for this machine? Check block and block meta.
+ if ((thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == LSC_PART)
+ && (thisController.getMetaIDOffset(offset.x(), offset.y(), offset.z()) == CASING_META)) {
+ // Seems to be valid casing. Decrement counter.
+ minCasingAmount--;
+ } else {
+ formationChecklist = false;
+ }
+ }
+ }
+ }
+ }
+ // Capacitor units
+ int firstGlassHeight = 3; // Initialize at basic height (-1 because it's an offset)
+ for(int X = -1; X <= 1; X++) {
+ for(int Z = -1; Z >= -3; Z--) {
+ // Y has to be the innermost loop to properly deal with the dynamic height.
+ // This way each "pillar" of capacitors is checked from bottom to top until it hits glass.
+ for(int Y = 2; Y <= 17; Y++) {
+ final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, Z);
+
+ final int meta = thisController.getMetaIDOffset(offset.x(), offset.y(), offset.z());
+ if(thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == LSC_PART && (meta > 0)) {
+ // Add capacity
+ if(meta <= 4){
+ final long c = (long) (100000000L * Math.pow(10, meta - 1));
+ tempCapacity = tempCapacity.add(BigInteger.valueOf(c));
+ capacity = capacity.add(BigInteger.valueOf(c));
+ } else if(meta <= 5){
+ tempCapacity = tempCapacity.add(BigInteger.valueOf((long) (100000000L * Math.pow(10, 3))));
+ capacity = capacity.add(MAX_LONG);
+ }
+ capacitors[meta - 1]++;
+ } else if(thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName().equals(glassNameBorosilicate)){
+ firstGlassHeight = Y;
+ break;
+ } else {
+ formationChecklist = false;
+ }
+ }
+ }
+ }
+ // Glass shell
+ // Make Y the outermost loop, so each layer is checked completely before moving up
+ for(int Y = 2; Y <= firstGlassHeight; Y++) {
+ for(int X = -2; X <= 2; X++) {
+ for(int Z = 0; Z >= -4; Z--) {
+ final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, Z);
+ final String blockNameAt = thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName();
+ final int meta = thisController.getMetaIDOffset(offset.x(), offset.y(), offset.z());
+ // Check only outer ring, except when on roof height
+ if((Y < firstGlassHeight)){
+ if(X == -2 || X == 2 || Z == 0 || Z == 4){
+ if(glassNameBorosilicate.equals(blockNameAt)) {
+ if(firstGlassMeta == -1) {
+ firstGlassMeta = meta;
+ } else if(meta != firstGlassMeta) {
+ formationChecklist = false;
+ }
+ } else {
+ formationChecklist = false;
+ }
+ }
+ } else {
+ if (glassNameBorosilicate.equals(blockNameAt)) {
+ if(meta != firstGlassMeta) {
+ formationChecklist = false;
+ }
+ } else {
+ formationChecklist = false;
+ }
+ }
+ }
+ }
+ }
+
+ if(minCasingAmount > 0){
+ formationChecklist = false;
+ }
+
+ // Make sure glass tier is T-2 of the highest tier capacitor in the structure
+ // Count down from the highest tier until an entry is found
+ // Borosilicate glass after 5 are just recolours of 0
+ final int colourCorrectedMeta = firstGlassMeta > 5 ? 0 : firstGlassMeta;
+ for(int highestCapacitor = capacitors.length - 1; highestCapacitor >= 0; highestCapacitor--){
+ if(capacitors[highestCapacitor] > 0){
+ if(colourCorrectedMeta < highestCapacitor){
+ formationChecklist = false;
+ }
+ break;
+ }
+ }
+
+ // Glass has to be at least UV-tier to allow TT Laser hatches
+ if(colourCorrectedMeta < 5) {
+ if(mEnergyTunnelsTT.size() > 0 || mDynamoTunnelsTT.size() > 0) {
+ formationChecklist = false;
+ }
+ mEnergyTunnelsTT.clear();
+ mDynamoTunnelsTT.clear();
+
+ }
+
+ // Calculate total capacity
+ capacity = BigInteger.ZERO;
+ for(int i = 0; i < capacitors.length; i++){
+ if(i <= 3){
+ final long c = (long) (100000000L * Math.pow(10, i));
+ capacity = capacity.add(
+ BigInteger.valueOf(c).multiply(BigInteger.valueOf(capacitors[i])));
+ } else {
+ capacity = capacity.add(
+ MAX_LONG.multiply(BigInteger.valueOf(capacitors[i])));
+ }
+ }
+ // Calculate how much energy to void each tick
+ passiveDischargeAmount = new BigDecimal(tempCapacity).multiply(PASSIVE_DISCHARGE_FACTOR_PER_TICK).toBigInteger();
+ passiveDischargeAmount = recalculateLossWithMaintenance(super.getRepairStatus());
+ return formationChecklist;
+ }
+
+ @Override
+ public boolean addEnergyInputToMachineList(IGregTechTileEntity te, int aBaseCasingIndex) {
+ if (te == null) {
+ return false;
+ } else {
+ final IMetaTileEntity mte = te.getMetaTileEntity();
+ if (mte instanceof GT_MetaTileEntity_Hatch_Energy) {
+ // Add GT hatches
+ ((GT_MetaTileEntity_Hatch) mte).updateTexture(aBaseCasingIndex);
+ return super.mEnergyHatches.add((GT_MetaTileEntity_Hatch_Energy) mte);
+ } else if(mte instanceof GT_MetaTileEntity_Hatch_EnergyTunnel) {
+ // Add TT Laser hatches
+ return mEnergyTunnelsTT.add((GT_MetaTileEntity_Hatch_EnergyTunnel) mte);
+ } else if(mte instanceof GT_MetaTileEntity_Hatch_EnergyMulti) {
+ // Add TT hatches
+ ((GT_MetaTileEntity_Hatch) mte).updateTexture(aBaseCasingIndex);
+ return mEnergyHatchesTT.add((GT_MetaTileEntity_Hatch_EnergyMulti) mte);
+ } else {
+ return false;
+ }
+ }
+ }
+
+ @Override
+ public boolean addDynamoToMachineList(IGregTechTileEntity te, int aBaseCasingIndex) {
+ if (te == null) {
+ return false;
+ } else {
+ final IMetaTileEntity mte = te.getMetaTileEntity();
+ if (mte instanceof GT_MetaTileEntity_Hatch_Dynamo) {
+ // Add GT hatches
+ ((GT_MetaTileEntity_Hatch) mte).updateTexture(aBaseCasingIndex);
+ return super.mDynamoHatches.add((GT_MetaTileEntity_Hatch_Dynamo) mte);
+ } else if(mte instanceof GT_MetaTileEntity_Hatch_DynamoTunnel) {
+ // Add TT Laser hatches
+ return mDynamoTunnelsTT.add((GT_MetaTileEntity_Hatch_DynamoTunnel) mte);
+ } else if(mte instanceof GT_MetaTileEntity_Hatch_DynamoMulti) {
+ // Add TT hatches
+ ((GT_MetaTileEntity_Hatch) mte).updateTexture(aBaseCasingIndex);
+ return mDynamoHatchesTT.add((GT_MetaTileEntity_Hatch_DynamoMulti) mte);
+ } else {
+ return false;
+ }
+ }
+ }
+
+ @Override
+ public boolean onRunningTick(ItemStack stack){
+ // Reset I/O cache
+ intputLastTick = BigInteger.ZERO;
+ outputLastTick = BigInteger.ZERO;
+
+ // Draw energy from GT hatches
+ for(GT_MetaTileEntity_Hatch_Energy eHatch : super.mEnergyHatches) {
+ if(eHatch == null || eHatch.getBaseMetaTileEntity().isInvalidTileEntity()) {
+ continue;
+ }
+ final long power = getPowerToDraw(eHatch.maxEUInput() * eHatch.maxAmperesIn());
+ if(eHatch.getEUVar() >= power) {
+ eHatch.setEUVar(eHatch.getEUVar() - power);
+ stored = stored.add(BigInteger.valueOf(power));
+ intputLastTick = intputLastTick.add(BigInteger.valueOf(power));
+ }
+ }
+ // Output energy to GT hatches
+ for(GT_MetaTileEntity_Hatch_Dynamo eDynamo : super.mDynamoHatches){
+ if(eDynamo == null || eDynamo.getBaseMetaTileEntity().isInvalidTileEntity()){
+ continue;
+ }
+ final long power = getPowerToPush(eDynamo.maxEUOutput() * eDynamo.maxAmperesOut());
+ if(power <= eDynamo.maxEUStore() - eDynamo.getEUVar()) {
+ eDynamo.setEUVar(eDynamo.getEUVar() + power);
+ stored = stored.subtract(BigInteger.valueOf(power));
+ outputLastTick = outputLastTick.add(BigInteger.valueOf(power));
+ }
+ }
+ // Draw energy from TT hatches
+ for(GT_MetaTileEntity_Hatch_EnergyMulti eHatch : mEnergyHatchesTT) {
+ if(eHatch == null || eHatch.getBaseMetaTileEntity().isInvalidTileEntity()) {
+ continue;
+ }
+ final long power = getPowerToDraw(eHatch.maxEUInput() * eHatch.maxAmperesIn());
+ if(eHatch.getEUVar() >= power) {
+ eHatch.setEUVar(eHatch.getEUVar() - power);
+ stored = stored.add(BigInteger.valueOf(power));
+ intputLastTick = intputLastTick.add(BigInteger.valueOf(power));
+ }
+ }
+ // Output energy to TT hatches
+ for(GT_MetaTileEntity_Hatch_DynamoMulti eDynamo : mDynamoHatchesTT){
+ if(eDynamo == null || eDynamo.getBaseMetaTileEntity().isInvalidTileEntity()){
+ continue;
+ }
+ final long power = getPowerToPush(eDynamo.maxEUOutput() * eDynamo.maxAmperesOut());
+ if(power <= eDynamo.maxEUStore() - eDynamo.getEUVar()) {
+ eDynamo.setEUVar(eDynamo.getEUVar() + power);
+ stored = stored.subtract(BigInteger.valueOf(power));
+ outputLastTick = outputLastTick.add(BigInteger.valueOf(power));
+ }
+ }
+ // Draw energy from TT Laser hatches
+ for(GT_MetaTileEntity_Hatch_EnergyTunnel eHatch : mEnergyTunnelsTT) {
+ if(eHatch == null || eHatch.getBaseMetaTileEntity().isInvalidTileEntity()) {
+ continue;
+ }
+ final long ttLaserWattage = eHatch.maxEUInput() * eHatch.Amperes - (eHatch.Amperes / 20);
+ final long power = getPowerToDraw(ttLaserWattage);
+ if(eHatch.getEUVar() >= power) {
+ eHatch.setEUVar(eHatch.getEUVar() - power);
+ stored = stored.add(BigInteger.valueOf(power));
+ intputLastTick = intputLastTick.add(BigInteger.valueOf(power));
+ }
+ }
+ // Output energy to TT Laser hatches
+ for(GT_MetaTileEntity_Hatch_DynamoTunnel eDynamo : mDynamoTunnelsTT){
+ if(eDynamo == null || eDynamo.getBaseMetaTileEntity().isInvalidTileEntity()){
+ continue;
+ }
+ final long ttLaserWattage = eDynamo.maxEUOutput() * eDynamo.Amperes - (eDynamo.Amperes / 20);
+ final long power = getPowerToPush(ttLaserWattage);
+ if(power <= eDynamo.maxEUStore() - eDynamo.getEUVar()) {
+ eDynamo.setEUVar(eDynamo.getEUVar() + power);
+ stored = stored.subtract(BigInteger.valueOf(power));
+ outputLastTick = outputLastTick.add(BigInteger.valueOf(power));
+ }
+ }
+ // Loose some energy
+ // Recalculate if the repair status changed
+ if(super.getRepairStatus() != repairStatusCache) {
+ passiveDischargeAmount = recalculateLossWithMaintenance(super.getRepairStatus());
+ }
+ stored = stored.subtract(passiveDischargeAmount);
+ stored = (stored.compareTo(BigInteger.ZERO) <= 0) ? BigInteger.ZERO : stored;
+
+ return true;
+ }
+
+ /**
+ * To be called whenever the maintenance status changes or the capacity was recalculated
+ * @param repairStatus
+ * This machine's repair status
+ * @return new BigInteger instance for passiveDischargeAmount
+ */
+ private BigInteger recalculateLossWithMaintenance(int repairStatus) {
+ repairStatusCache = repairStatus;
+ return new BigDecimal(passiveDischargeAmount)
+ .multiply(BigDecimal.valueOf(1.0D + 0.2D * repairStatus)).toBigInteger();
+ }
+
+ /**
+ * Calculate how much EU to draw from an Energy Hatch
+ * @param hatchWatts
+ * Hatch amperage * voltage
+ * @return EU amount
+ */
+ private long getPowerToDraw(long hatchWatts){
+ final BigInteger remcapActual = capacity.subtract(stored);
+ final BigInteger recampLimited = (MAX_LONG.compareTo(remcapActual) > 0) ? remcapActual : MAX_LONG;
+ return Math.min(hatchWatts, recampLimited.longValue());
+ }
+
+ /**
+ * Calculate how much EU to push into a Dynamo Hatch
+ * @param hatchWatts
+ * Hatch amperage * voltage
+ * @return EU amount
+ */
+ private long getPowerToPush(long hatchWatts){
+ final BigInteger remStoredLimited = (MAX_LONG.compareTo(stored) > 0) ? stored : MAX_LONG;
+ return Math.min(hatchWatts, remStoredLimited.longValue());
+ }
+
+ @Override
+ public String[] getInfoData() {
+ final ArrayList<String> ll = new ArrayList<>();
+ ll.add(EnumChatFormatting.YELLOW + "Operational Data:" + EnumChatFormatting.RESET);
+ ll.add("Used Capacity: " + NumberFormat.getNumberInstance().format(stored) + "EU");
+ ll.add("Total Capacity: " + NumberFormat.getNumberInstance().format(capacity) + "EU");
+ ll.add("Passive Loss: " + NumberFormat.getNumberInstance().format(passiveDischargeAmount) + "EU/t");
+ ll.add("EU IN: " + NumberFormat.getNumberInstance().format(intputLastTick) + "EU/t");
+ ll.add("EU OUT: " + NumberFormat.getNumberInstance().format(outputLastTick) + "EU/t");
+ ll.add("Maintenance Status: " + ((super.getRepairStatus() == super.getIdealStatus())
+ ? EnumChatFormatting.GREEN + "Working perfectly" + EnumChatFormatting.RESET
+ : EnumChatFormatting.RED + "Has Problems" + EnumChatFormatting.RESET));
+ ll.add("---------------------------------------------");
+
+ final String[] a = new String[ll.size()];
+ return ll.toArray(a);
+ }
+
+ @Override
+ public void saveNBTData(NBTTagCompound nbt) {
+ nbt = (nbt == null) ? new NBTTagCompound() : nbt;
+
+ nbt.setByteArray("capacity", capacity.toByteArray());
+ nbt.setByteArray("stored", stored.toByteArray());
+ nbt.setByteArray("passiveDischargeAmount", passiveDischargeAmount.toByteArray());
+
+ super.saveNBTData(nbt);
+ }
+
+ @Override
+ public void loadNBTData(NBTTagCompound nbt) {
+ nbt = (nbt == null) ? new NBTTagCompound() : nbt;
+
+ capacity = new BigInteger(nbt.getByteArray("capacity"));
+ stored = new BigInteger(nbt.getByteArray("stored"));
+ passiveDischargeAmount = new BigInteger(nbt.getByteArray("passiveDischargeAmount"));
+
+ super.loadNBTData(nbt);
+ }
+
+ @Override
+ public boolean isGivingInformation() {
+ return true;
+ }
+
+ @Override
+ public int getMaxEfficiency(ItemStack stack) { return 10000; }
+
+ @Override
+ public int getPollutionPerTick(ItemStack stack) { return 0; }
+
+ @Override
+ public int getDamageToComponent(ItemStack stack) { return 0; }
+
+ @Override
+ public boolean explodesOnComponentBreak(ItemStack stack) { return false; }
+
+}
diff --git a/src/main/java/common/tileentities/GTMTE_ModularNuclearReactor.java b/src/main/java/common/tileentities/GTMTE_ModularNuclearReactor.java
new file mode 100644
index 0000000000..5e0b86ed69
--- /dev/null
+++ b/src/main/java/common/tileentities/GTMTE_ModularNuclearReactor.java
@@ -0,0 +1,244 @@
+package common.tileentities;
+
+import org.joml.Vector3i;
+import org.lwjgl.input.Keyboard;
+
+import client.gui.GUIContainer_ModularNuclearReactor;
+import common.Blocks;
+import gregtech.api.GregTech_API;
+import gregtech.api.enums.Textures;
+import gregtech.api.interfaces.ITexture;
+import gregtech.api.interfaces.metatileentity.IMetaTileEntity;
+import gregtech.api.interfaces.tileentity.IGregTechTileEntity;
+import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_MultiBlockBase;
+import gregtech.api.objects.GT_RenderedTexture;
+import net.minecraft.block.Block;
+import net.minecraft.entity.player.InventoryPlayer;
+import net.minecraft.item.ItemStack;
+import net.minecraftforge.common.util.ForgeDirection;
+import util.MultiBlockTooltipBuilder;
+
+public class GTMTE_ModularNuclearReactor extends GT_MetaTileEntity_MultiBlockBase {
+
+ private final Block CASING = GregTech_API.sBlockCasings3;
+ private final int CASING_META = 12;
+ private final int CASING_TEXTURE_ID = 44;
+
+ private final Block CHAMBER_OFF = Blocks.reactorChamberOFF;
+ private final Block CHAMBER_ON = Blocks.reactorChamberON;
+ private final Block CONTROL_ROD = Blocks.reactorControlRod;
+
+ private boolean euMode = true;
+
+ public GTMTE_ModularNuclearReactor(int aID, String aName, String aNameRegional) {
+ super(aID, aName, aNameRegional);
+
+ }
+
+ public GTMTE_ModularNuclearReactor(String aName) {
+ super(aName);
+
+ }
+
+ @Override
+ public IMetaTileEntity newMetaEntity(IGregTechTileEntity var1) {
+ return new GTMTE_ModularNuclearReactor(super.mName);
+ }
+
+ @Override
+ public String[] getDescription() {
+ final MultiBlockTooltipBuilder b = new MultiBlockTooltipBuilder();
+ b.addInfo("Can be built, BUT DOES NOT WORK")
+ .addInfo("Converts fissile material and outputs power or heat")
+ .addSeparator()
+ .addInfo("EU-MODE:")
+ .addInfo(" Directly outputs electricity depending on inserted fuel rods")
+ .addSeparator()
+ .addInfo("COOLANT-MODE:")
+ .addInfo(" Requires coolant to be pumped into the reactor.")
+ .addInfo(" Coolant is heated and should be drained and converted to electricity by other means.")
+ .addSeparator()
+ .addInfo("NOTES:")
+ .addInfo(" Does NOT use Industrialcraft 2 reactor components!")
+ .addInfo(" Consult controller GUI on how to arrange the outer casings.")
+ .addSeparator()
+ .beginStructureBlock(7, 6, 7)
+ .addController("Front bottom Center")
+ .addCasingInfo("Radiation Proof Machine Casing", 100)
+ .addOtherStructurePart("Control Rods", "Four pillars, four blocks high each. Diagonal to the inner edges of the shell")
+ .addOtherStructurePart("Nuclear Reactor Chamber", "17 of them to fill out the rest of the floor inside the shell")
+ .addDynamoHatch("ONLY in EU-mode, at least one")
+ .addOtherStructurePart("Input Bus, Output Bus", "Optional but required for automation")
+ .addOtherStructurePart("Input Hatch, Output Hatch", "ONLY in Coolant-Mode, at least one each")
+ .signAndFinalize("Kekzdealer");
+ if(!Keyboard.isKeyDown(Keyboard.KEY_LSHIFT)) {
+ return b.getInformation();
+ } else {
+ return b.getStructureInformation();
+ }
+ }
+
+ @Override
+ public ITexture[] getTexture(final IGregTechTileEntity aBaseMetaTileEntity, final byte aSide, final byte aFacing,
+ final byte aColorIndex, final boolean aActive, final boolean aRedstone) {
+ return aSide == aFacing
+ ? new ITexture[]{Textures.BlockIcons.CASING_BLOCKS[CASING_TEXTURE_ID],
+ new GT_RenderedTexture(aActive ?
+ Textures.BlockIcons.OVERLAY_FRONT_HEAT_EXCHANGER_ACTIVE
+ : Textures.BlockIcons.OVERLAY_FRONT_HEAT_EXCHANGER)}
+ : new ITexture[]{Textures.BlockIcons.CASING_BLOCKS[CASING_TEXTURE_ID]};
+ }
+
+ // TODO: Opening UI crashes server. Controller isn't craftable right now.
+ public Object getClientGUI(int aID, InventoryPlayer aPlayerInventory, IGregTechTileEntity aBaseMetaTileEntity) {
+ /*return new GT_GUIContainer_MultiMachine(aPlayerInventory, aBaseMetaTileEntity, this.getLocalName(),
+ "MultiblockDisplay.png");*/
+ return new GUIContainer_ModularNuclearReactor(aBaseMetaTileEntity, aPlayerInventory.player);
+ }
+
+ @Override
+ public boolean isCorrectMachinePart(ItemStack stack) {
+ return true;
+ }
+
+ @Override
+ public boolean checkRecipe(ItemStack stack) {
+ return false;
+ }
+
+ @Override
+ public void onPostTick(IGregTechTileEntity thisController, long aTick) {
+ super.onPostTick(thisController, aTick);
+
+ if(super.getBaseMetaTileEntity().isActive()) {
+ // Switch to ON blocks
+ } else {
+ // Switch to OFF blocks
+ }
+ }
+
+ @Override
+ public boolean checkMachine(IGregTechTileEntity thisController, ItemStack guiSlotItem) {
+ // Figure out the vector for the direction the back face of the controller is facing
+ final int dirX = ForgeDirection.getOrientation(thisController.getBackFacing()).offsetX;
+ final int dirZ = ForgeDirection.getOrientation(thisController.getBackFacing()).offsetZ;
+ int minCasingAmount = 100;
+ boolean checklist = true; // if this is still true at the end, machine is good to go :)
+
+ // Determine the ground level center of the structure
+ final Vector3i center = new Vector3i(
+ thisController.getXCoord(),
+ thisController.getYCoord(),
+ thisController.getZCoord())
+ .add(dirX * 3, 0, dirZ * 3);
+ // Scan for outer tube
+ // - Scan sides
+ for(int x = -3; x <= 3; x++) {
+ for(int z = -3; z <= 3; z++) {
+ // Only scan the three wide even sides, skip rest
+ if((Math.abs(x) <= 1 && Math.abs(z) == 3) || (Math.abs(z) <= 1 && Math.abs(x) == 3)) {
+ for(int h = 0; h < 6; h++) {
+ final Vector3i pos = new Vector3i(center.x() + x, center.y() + h, center.z() + z);
+ if(h == 0 && pos.x() == thisController.getXCoord() && pos.y() == thisController.getYCoord() && pos.z() == thisController.getZCoord()) {
+ // Ignore controller
+ continue;
+ } else if (thisController.getBlock(pos.x(), pos.y(), pos.z()) == CASING
+ && thisController.getMetaID(pos.x(), pos.y(), pos.z()) == CASING_META) {
+ minCasingAmount--;
+ } else {
+ checklist = false;
+ }
+ }
+ }
+ }
+ }
+ // - Scan corners of tube
+ for(int x = -2; x <= 2; x++) {
+ for(int z = -2; z <= 2; z++) {
+ // Only scan the four corners, skip rest
+ if(Math.abs(x) + Math.abs(z) == 4) {
+ for(int h = 0; h < 6; h++) {
+ final Vector3i pos = new Vector3i(center.x() + x, center.y() + h, center.z() + z);
+ if(h == 0 && pos.x() == thisController.getXCoord() && pos.y() == thisController.getYCoord() && pos.z() == thisController.getZCoord()) {
+ // Ignore controller
+ continue;
+ } else if (thisController.getBlock(pos.x(), pos.y(), pos.z()) == CASING
+ && thisController.getMetaID(pos.x(), pos.y(), pos.z()) == CASING_META) {
+ minCasingAmount--;
+ } else {
+ checklist = false;
+ }
+ }
+ }
+ }
+ }
+ // Scan ground layer
+ for(int x = -2; x <= 2; x++) {
+ for(int z = -2; z <= 2; z++) {
+ if(!(thisController.getBlock(center.x() + x, center.y(), center.z() + z) == CASING
+ && thisController.getMetaID(center.x() + x, center.y(), center.z() + z) == CASING_META)) {
+ checklist = false;
+ } else {
+ minCasingAmount--;
+ }
+ }
+ }
+ // Scan reactor chambers
+ for(int x = -2; x <= 2; x++) {
+ for(int z = -2; z <= 2; z++) {
+ // Skip if diagonal, don't skip center
+ if(Math.abs(x) == Math.abs(z) && !(x == 0 && z == 0)) {
+ continue;
+ }
+ if(!(thisController.getBlock(center.x() + x, center.y() + 1, center.z() + z) == CHAMBER_OFF
+ || thisController.getBlock(center.x() + x, center.y() + 1, center.z() + z) == CHAMBER_ON)) {
+ checklist = false;
+ }
+ }
+ }
+ // Scan control rods
+ for(int h = 1; h < 5; h++) {
+ for(int x = -1; x <= 1; x++) {
+ for(int z = -1; z <= 1; z++) {
+ // Only check diagonal
+ if(x == 0 || z == 0) {
+ continue;
+ }
+ if(!(thisController.getBlock(center.x() + x, center.y() + h, center.z() + z) == CONTROL_ROD)) {
+ checklist = false;
+ }
+ }
+ }
+ }
+
+
+
+
+ if(minCasingAmount > 0) {
+ checklist = false;
+ }
+
+ return checklist;
+ }
+
+ @Override
+ public int getMaxEfficiency(ItemStack stack) {
+ return 10000;
+ }
+
+ @Override
+ public int getPollutionPerTick(ItemStack stack) {
+ return 0;
+ }
+
+ @Override
+ public int getDamageToComponent(ItemStack stack) {
+ return 0;
+ }
+
+ @Override
+ public boolean explodesOnComponentBreak(ItemStack stack) {
+ return false;
+ }
+
+}
diff --git a/src/main/java/common/tileentities/GTMTE_SOFuelCellMK1.java b/src/main/java/common/tileentities/GTMTE_SOFuelCellMK1.java
new file mode 100644
index 0000000000..76536f0e50
--- /dev/null
+++ b/src/main/java/common/tileentities/GTMTE_SOFuelCellMK1.java
@@ -0,0 +1,335 @@
+package common.tileentities;
+
+import java.util.ArrayList;
+import java.util.Collection;
+import java.util.Iterator;
+
+import org.lwjgl.input.Keyboard;
+
+import common.Blocks;
+import gregtech.api.GregTech_API;
+import gregtech.api.enums.Materials;
+import gregtech.api.enums.Textures;
+import gregtech.api.gui.GT_GUIContainer_MultiMachine;
+import gregtech.api.interfaces.ITexture;
+import gregtech.api.interfaces.metatileentity.IMetaTileEntity;
+import gregtech.api.interfaces.tileentity.IGregTechTileEntity;
+import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_MultiBlockBase;
+import gregtech.api.objects.GT_RenderedTexture;
+import gregtech.api.util.GT_ModHandler;
+import gregtech.api.util.GT_Recipe;
+import gregtech.api.util.GT_Utility;
+import gregtech.api.util.GT_Recipe.GT_Recipe_Map;
+import net.minecraft.block.Block;
+import net.minecraft.entity.player.InventoryPlayer;
+import net.minecraft.item.ItemStack;
+import net.minecraftforge.common.util.ForgeDirection;
+import net.minecraftforge.fluids.FluidStack;
+import util.MultiBlockTooltipBuilder;
+import util.Vector3i;
+import util.Vector3ic;
+
+public class GTMTE_SOFuelCellMK1 extends GT_MetaTileEntity_MultiBlockBase {
+
+ private final Block CASING = GregTech_API.sBlockCasings4;
+ private final int CASING_META = 1;
+ private final int CASING_TEXTURE_ID = 49;
+
+ private final int OXYGEN_PER_SEC = 400;
+ private final int EU_PER_TICK = 1024;
+ private final int STEAM_PER_SEC = 18000;
+
+ public GTMTE_SOFuelCellMK1(int aID, String aName, String aNameRegional) {
+ super(aID, aName, aNameRegional);
+
+ }
+
+ public GTMTE_SOFuelCellMK1(String aName) {
+ super(aName);
+
+ }
+
+ @Override
+ public IMetaTileEntity newMetaEntity(IGregTechTileEntity var1) {
+ return new GTMTE_SOFuelCellMK1(super.mName);
+ }
+
+ @Override
+ public String[] getDescription() {
+ final MultiBlockTooltipBuilder b = new MultiBlockTooltipBuilder();
+ b.addInfo("Oxidizes gas fuels to generate electricity without polluting the environment")
+ .addInfo("Consumes 29,480EU worth of fuel with up to 97% efficiency each second")
+ .addInfo("Steam production requires the SOFC to heat up completely first")
+ .addInfo("Outputs " + EU_PER_TICK + "EU/t and " + STEAM_PER_SEC + "L/s Steam")
+ .addInfo("Additionally requires " + OXYGEN_PER_SEC + "L/s Oxygen gas")
+ .addSeparator()
+ .beginStructureBlock(3, 3, 5)
+ .addController("Front Center")
+ .addDynamoHatch("Back Center")
+ .addOtherStructurePart("YSZ Ceramic Electrolyte Unit", "3x, Center 1x1x3")
+ .addOtherStructurePart("Reinforced Glass", "6x, touching the electrolyte units on the horizontal sides")
+ .addCasingInfo("Clean Stainless Steel Casing", 12)
+ .addMaintenanceHatch("Instead of any casing")
+ .addIOHatches("Instead of any casing")
+ .signAndFinalize("Kekzdealer");
+ if(!Keyboard.isKeyDown(Keyboard.KEY_LSHIFT)) {
+ return b.getInformation();
+ } else {
+ return b.getStructureInformation();
+ }
+ }
+
+ @Override
+ public ITexture[] getTexture(final IGregTechTileEntity aBaseMetaTileEntity, final byte aSide, final byte aFacing,
+ final byte aColorIndex, final boolean aActive, final boolean aRedstone) {
+ return aSide == aFacing
+ ? new ITexture[]{Textures.BlockIcons.CASING_BLOCKS[CASING_TEXTURE_ID],
+ new GT_RenderedTexture(aActive ?
+ Textures.BlockIcons.OVERLAY_FRONT_HEAT_EXCHANGER_ACTIVE
+ : Textures.BlockIcons.OVERLAY_FRONT_HEAT_EXCHANGER)}
+ : new ITexture[]{Textures.BlockIcons.CASING_BLOCKS[CASING_TEXTURE_ID]};
+ }
+
+ public Object getClientGUI(int aID, InventoryPlayer aPlayerInventory, IGregTechTileEntity aBaseMetaTileEntity) {
+ return new GT_GUIContainer_MultiMachine(aPlayerInventory, aBaseMetaTileEntity, this.getLocalName(),
+ "MultiblockDisplay.png");
+ }
+
+ @Override
+ public boolean isCorrectMachinePart(ItemStack stack) {
+ return true;
+ }
+
+ @Override
+ public boolean checkRecipe(ItemStack stack) {
+ final ArrayList<FluidStack> storedFluids = super.getStoredFluids();
+ Collection<GT_Recipe> recipeList = GT_Recipe_Map.sTurbineFuels.mRecipeList;
+
+ if((storedFluids.size() > 0 && recipeList != null)) {
+
+ final Iterator<FluidStack> fluidsIterator = storedFluids.iterator();
+ while(fluidsIterator.hasNext()) {
+
+ final FluidStack hatchFluid = fluidsIterator.next();
+ final Iterator<GT_Recipe> recipeIterator = recipeList.iterator();
+ while(recipeIterator.hasNext()) {
+
+ final GT_Recipe aFuel = recipeIterator.next();
+ FluidStack liquid;
+ if((liquid = GT_Utility.getFluidForFilledItem(aFuel.getRepresentativeInput(0), true)) != null
+ && hatchFluid.isFluidEqual(liquid)) {
+
+ liquid.amount = Math.round((EU_PER_TICK * 20) / aFuel.mSpecialValue);
+
+ if(super.depleteInput(liquid)) {
+
+ if(!super.depleteInput(Materials.Oxygen.getGas(OXYGEN_PER_SEC))) {
+ super.mEUt = 0;
+ super.mEfficiency = 0;
+ return false;
+ }
+
+ super.mEUt = EU_PER_TICK;
+ super.mMaxProgresstime = 20;
+ super.mEfficiencyIncrease = 40;
+ if(super.mEfficiency == getMaxEfficiency(null)) {
+ super.addOutput(GT_ModHandler.getSteam(STEAM_PER_SEC));
+ }
+ return true;
+ }
+ }
+ }
+ }
+ }
+
+ super.mEUt = 0;
+ super.mEfficiency = 0;
+ return false;
+ }
+
+ public Vector3ic rotateOffsetVector(Vector3ic forgeDirection, int x, int y, int z) {
+ final Vector3i offset = new Vector3i();
+
+ // either direction on z-axis
+ if(forgeDirection.x() == 0 && forgeDirection.z() == -1) {
+ offset.x = x;
+ offset.y = y;
+ offset.z = z;
+ }
+ if(forgeDirection.x() == 0 && forgeDirection.z() == 1) {
+ offset.x = -x;
+ offset.y = y;
+ offset.z = -z;
+ }
+ // either direction on x-axis
+ if(forgeDirection.x() == -1 && forgeDirection.z() == 0) {
+ offset.x = z;
+ offset.y = y;
+ offset.z = -x;
+ }
+ if(forgeDirection.x() == 1 && forgeDirection.z() == 0) {
+ offset.x = -z;
+ offset.y = y;
+ offset.z = x;
+ }
+ // either direction on y-axis
+ if(forgeDirection.y() == -1) {
+ offset.x = x;
+ offset.y = z;
+ offset.z = y;
+ }
+
+ return offset;
+ }
+
+ @Override
+ public boolean checkMachine(IGregTechTileEntity thisController, ItemStack guiSlotItem) {
+ // Figure out the vector for the direction the back face of the controller is facing
+ final Vector3ic forgeDirection = new Vector3i(
+ ForgeDirection.getOrientation(thisController.getBackFacing()).offsetX,
+ ForgeDirection.getOrientation(thisController.getBackFacing()).offsetY,
+ ForgeDirection.getOrientation(thisController.getBackFacing()).offsetZ
+ );
+ int minCasingAmount = 12;
+ boolean formationChecklist = true; // if this is still true at the end, machine is good to go :)
+
+ // Front slice
+ for(int X = -1; X <= 1; X++) {
+ for(int Y = -1; Y <= 1; Y++) {
+ if(X == 0 && Y == 0) {
+ continue; // is controller
+ }
+
+ // Get next TE
+ final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, 0);
+ IGregTechTileEntity currentTE =
+ thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z());
+
+ // Tries to add TE as either of those kinds of hatches.
+ // The number is the texture index number for the texture that needs to be painted over the hatch texture (TAE for GT++)
+ if ( !super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID)) {
+
+ // If it's not a hatch, is it the right casing for this machine? Check block and block meta.
+ if ((thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING)
+ && (thisController.getMetaIDOffset(offset.x(), offset.y(), offset.z()) == CASING_META)) {
+ // Seems to be valid casing. Decrement counter.
+ minCasingAmount--;
+ } else {
+ formationChecklist = false;
+ }
+ }
+ }
+ }
+
+ // Middle three slices
+ for(int X = -1; X <= 1; X++) {
+ for(int Y = -1; Y <= 1; Y++) {
+ for(int Z = -1; Z >= -3; Z--) {
+ final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, Z);
+ if(X == 0 && Y == 0) {
+ if(!thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName()
+ .equals(Blocks.yszUnit.getUnlocalizedName())) {
+ formationChecklist = false;
+ }
+ continue;
+ }
+ if(Y == 0 && (X == -1 || X == 1)) {
+ if(!thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName()
+ .equals("blockAlloyGlass")) {
+ formationChecklist = false;
+ }
+ continue;
+ }
+ // Get next TE
+ IGregTechTileEntity currentTE =
+ thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z());// x, y ,z
+
+ // Tries to add TE as either of those kinds of hatches.
+ // The number is the texture index number for the texture that needs to be painted over the hatch texture (TAE for GT++)
+ if ( !super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID)) {
+
+ // If it's not a hatch, is it the right casing for this machine? Check block and block meta.
+ if ((thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING)
+ && (thisController.getMetaIDOffset(offset.x(), offset.y(), offset.z()) == CASING_META)) {
+ // Seems to be valid casing. Decrement counter.
+ minCasingAmount--;
+ } else {
+ formationChecklist = false;
+ }
+ }
+ }
+ }
+ }
+
+ // Back slice
+ for(int X = -1; X <= 1; X++) {
+ for(int Y = -1; Y <= 1; Y++) {
+ // Get next TE
+ final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, -4);
+ IGregTechTileEntity currentTE =
+ thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z());// x, y ,z
+
+ // Tries to add TE as either of those kinds of hatches.
+ // The number is the texture index number for the texture that needs to be painted over the hatch texture (TAE for GT++)
+ if ( !super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addDynamoToMachineList(currentTE, CASING_TEXTURE_ID)) {
+
+ // If it's not a hatch, is it the right casing for this machine? Check block and block meta.
+ if ((thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING)
+ && (thisController.getMetaIDOffset(offset.x(), offset.y(), offset.z()) == CASING_META)) {
+ // Seems to be valid casing. Decrement counter.
+ minCasingAmount--;
+ } else {
+ formationChecklist = false;
+ }
+ }
+ }
+ }
+
+ if(minCasingAmount > 0) {
+ formationChecklist = false;
+ }
+
+ if(this.mDynamoHatches.size() != 1) {
+ System.out.println("Exactly one dynamo hatch is required!");
+ formationChecklist = false;
+ }
+ if(this.mInputHatches.size() < 2) {
+ System.out.println("At least two input hatches are required!");
+ formationChecklist = false;
+ }
+
+ if(this.mMaintenanceHatches.size() < 1) {
+ System.out.println("You need a maintenance hatch to do maintenance.");
+ }
+
+ return formationChecklist;
+ }
+
+ @Override
+ public int getMaxEfficiency(ItemStack stack) {
+ return 10000;
+ }
+
+ @Override
+ public int getPollutionPerTick(ItemStack stack) {
+ return 0;
+ }
+
+ @Override
+ public int getDamageToComponent(ItemStack stack) {
+ return 0;
+ }
+
+ @Override
+ public boolean explodesOnComponentBreak(ItemStack stack) {
+ return false;
+ }
+
+}
diff --git a/src/main/java/common/tileentities/GTMTE_SOFuelCellMK2.java b/src/main/java/common/tileentities/GTMTE_SOFuelCellMK2.java
new file mode 100644
index 0000000000..fb3fb7e9c7
--- /dev/null
+++ b/src/main/java/common/tileentities/GTMTE_SOFuelCellMK2.java
@@ -0,0 +1,335 @@
+package common.tileentities;
+
+import java.util.ArrayList;
+import java.util.Collection;
+import java.util.Iterator;
+
+import org.lwjgl.input.Keyboard;
+
+import common.Blocks;
+import gregtech.api.GregTech_API;
+import gregtech.api.enums.Materials;
+import gregtech.api.enums.Textures;
+import gregtech.api.gui.GT_GUIContainer_MultiMachine;
+import gregtech.api.interfaces.ITexture;
+import gregtech.api.interfaces.metatileentity.IMetaTileEntity;
+import gregtech.api.interfaces.tileentity.IGregTechTileEntity;
+import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_MultiBlockBase;
+import gregtech.api.objects.GT_RenderedTexture;
+import gregtech.api.util.GT_Recipe;
+import gregtech.api.util.GT_Utility;
+import gregtech.api.util.GT_Recipe.GT_Recipe_Map;
+import net.minecraft.block.Block;
+import net.minecraft.entity.player.InventoryPlayer;
+import net.minecraft.item.ItemStack;
+import net.minecraftforge.common.util.ForgeDirection;
+import net.minecraftforge.fluids.FluidRegistry;
+import net.minecraftforge.fluids.FluidStack;
+import util.MultiBlockTooltipBuilder;
+import util.Vector3i;
+import util.Vector3ic;
+
+public class GTMTE_SOFuelCellMK2 extends GT_MetaTileEntity_MultiBlockBase {
+
+ final Block CASING = GregTech_API.sBlockCasings4;
+ final int CASING_META = 0;
+ final int CASING_TEXTURE_ID = 48;
+
+ private final int OXYGEN_PER_SEC = 2000;
+ private final int EU_PER_TICK = 24576; // 100% Efficiency, 3A IV
+ private final int STEAM_PER_SEC = 96000; // SH Steam (10,800EU/t @ 150% Efficiency)
+
+ public GTMTE_SOFuelCellMK2(int aID, String aName, String aNameRegional) {
+ super(aID, aName, aNameRegional);
+
+ }
+
+ public GTMTE_SOFuelCellMK2(String aName) {
+ super(aName);
+
+ }
+
+ @Override
+ public IMetaTileEntity newMetaEntity(IGregTechTileEntity var1) {
+ return new GTMTE_SOFuelCellMK2(super.mName);
+ }
+
+ @Override
+ public String[] getDescription() {
+ final MultiBlockTooltipBuilder b = new MultiBlockTooltipBuilder();
+ b.addInfo("Oxidizes gas fuels to generate electricity without polluting the environment")
+ .addInfo("Consumes 442,200EU worth of fuel with up to 97% efficiency each second")
+ .addInfo("Steam production requires the SOFC to heat up completely first")
+ .addInfo("Outputs " + EU_PER_TICK + "EU/t and " + STEAM_PER_SEC + "L/s Steam")
+ .addInfo("Additionally requires " + OXYGEN_PER_SEC + "L/s Oxygen gas")
+ .addSeparator()
+ .beginStructureBlock(3, 3, 5)
+ .addController("Front Center")
+ .addDynamoHatch("Back Center")
+ .addOtherStructurePart("GDC Ceramic Electrolyte Unit", "3x, Center 1x1x3")
+ .addOtherStructurePart("Reinforced Glass", "6x, touching the electrolyte units on the horizontal sides")
+ .addCasingInfo("Robust Tungstensteel Machine Casing", 12)
+ .addMaintenanceHatch("Instead of any casing")
+ .addIOHatches("Instead of any casing")
+ .signAndFinalize("Kekzdealer");
+ if(!Keyboard.isKeyDown(Keyboard.KEY_LSHIFT)) {
+ return b.getInformation();
+ } else {
+ return b.getStructureInformation();
+ }
+ }
+
+ @Override
+ public ITexture[] getTexture(final IGregTechTileEntity aBaseMetaTileEntity, final byte aSide, final byte aFacing,
+ final byte aColorIndex, final boolean aActive, final boolean aRedstone) {
+ return aSide == aFacing
+ ? new ITexture[]{Textures.BlockIcons.CASING_BLOCKS[CASING_TEXTURE_ID],
+ new GT_RenderedTexture(aActive ?
+ Textures.BlockIcons.OVERLAY_FRONT_HEAT_EXCHANGER_ACTIVE
+ : Textures.BlockIcons.OVERLAY_FRONT_HEAT_EXCHANGER)}
+ : new ITexture[]{Textures.BlockIcons.CASING_BLOCKS[CASING_TEXTURE_ID]};
+ }
+
+ public Object getClientGUI(int aID, InventoryPlayer aPlayerInventory, IGregTechTileEntity aBaseMetaTileEntity) {
+ return new GT_GUIContainer_MultiMachine(aPlayerInventory, aBaseMetaTileEntity, this.getLocalName(),
+ "MultiblockDisplay.png");
+ }
+
+ @Override
+ public boolean isCorrectMachinePart(ItemStack stack) {
+ return true;
+ }
+
+ @Override
+ public boolean checkRecipe(ItemStack stack) {
+ final ArrayList<FluidStack> storedFluids = super.getStoredFluids();
+ Collection<GT_Recipe> recipeList = GT_Recipe_Map.sTurbineFuels.mRecipeList;
+
+ if((storedFluids.size() > 0 && recipeList != null)) {
+
+ final Iterator<FluidStack> fluidsIterator = storedFluids.iterator();
+ while(fluidsIterator.hasNext()) {
+
+ final FluidStack hatchFluid = fluidsIterator.next();
+ final Iterator<GT_Recipe> recipeIterator = recipeList.iterator();
+ while(recipeIterator.hasNext()) {
+
+ final GT_Recipe aFuel = recipeIterator.next();
+ FluidStack liquid;
+ if((liquid = GT_Utility.getFluidForFilledItem(aFuel.getRepresentativeInput(0), true)) != null
+ && hatchFluid.isFluidEqual(liquid)) {
+
+ liquid.amount = Math.round((EU_PER_TICK * 20) / aFuel.mSpecialValue);
+
+ if(super.depleteInput(liquid)) {
+
+ if(!super.depleteInput(Materials.Oxygen.getGas(OXYGEN_PER_SEC))) {
+ super.mEUt = 0;
+ super.mEfficiency = 0;
+ return false;
+ }
+
+ super.mEUt = EU_PER_TICK;
+ super.mMaxProgresstime = 20;
+ super.mEfficiencyIncrease = 80;
+ if(super.mEfficiency == getMaxEfficiency(null)) {
+ super.addOutput(FluidRegistry.getFluidStack("ic2superheatedsteam", STEAM_PER_SEC));
+ }
+ return true;
+ }
+ }
+ }
+ }
+ }
+
+ super.mEUt = 0;
+ super.mEfficiency = 0;
+ return false;
+ }
+
+ public Vector3ic rotateOffsetVector(Vector3ic forgeDirection, int x, int y, int z) {
+ final Vector3i offset = new Vector3i();
+
+ // either direction on z-axis
+ if(forgeDirection.x() == 0 && forgeDirection.z() == -1) {
+ offset.x = x;
+ offset.y = y;
+ offset.z = z;
+ }
+ if(forgeDirection.x() == 0 && forgeDirection.z() == 1) {
+ offset.x = -x;
+ offset.y = y;
+ offset.z = -z;
+ }
+ // either direction on x-axis
+ if(forgeDirection.x() == -1 && forgeDirection.z() == 0) {
+ offset.x = z;
+ offset.y = y;
+ offset.z = -x;
+ }
+ if(forgeDirection.x() == 1 && forgeDirection.z() == 0) {
+ offset.x = -z;
+ offset.y = y;
+ offset.z = x;
+ }
+ // either direction on y-axis
+ if(forgeDirection.y() == -1) {
+ offset.x = x;
+ offset.y = z;
+ offset.z = y;
+ }
+
+ return offset;
+ }
+
+ @Override
+ public boolean checkMachine(IGregTechTileEntity thisController, ItemStack guiSlotItem) {
+ // Figure out the vector for the direction the back face of the controller is facing
+ final Vector3ic forgeDirection = new Vector3i(
+ ForgeDirection.getOrientation(thisController.getBackFacing()).offsetX,
+ ForgeDirection.getOrientation(thisController.getBackFacing()).offsetY,
+ ForgeDirection.getOrientation(thisController.getBackFacing()).offsetZ
+ );
+ int minCasingAmount = 12;
+ boolean formationChecklist = true; // if this is still true at the end, machine is good to go :)
+
+ // Front slice
+ for(int X = -1; X <= 1; X++) {
+ for(int Y = -1; Y <= 1; Y++) {
+ if(X == 0 && Y == 0) {
+ continue; // is controller
+ }
+
+ // Get next TE
+ final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, 0);
+ IGregTechTileEntity currentTE =
+ thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z());
+
+ // Tries to add TE as either of those kinds of hatches.
+ // The number is the texture index number for the texture that needs to be painted over the hatch texture (TAE for GT++)
+ if ( !super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID)) {
+
+ // If it's not a hatch, is it the right casing for this machine? Check block and block meta.
+ if ((thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING)
+ && (thisController.getMetaIDOffset(offset.x(), offset.y(), offset.z()) == CASING_META)) {
+ // Seems to be valid casing. Decrement counter.
+ minCasingAmount--;
+ } else {
+ formationChecklist = false;
+ }
+ }
+ }
+ }
+
+ // Middle three slices
+ for(int X = -1; X <= 1; X++) {
+ for(int Y = -1; Y <= 1; Y++) {
+ for(int Z = -1; Z >= -3; Z--) {
+ final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, Z);
+ if(X == 0 && Y == 0) {
+ if(!thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName()
+ .equals(Blocks.gdcUnit.getUnlocalizedName())) {
+ formationChecklist = false;
+ }
+ continue;
+ }
+ if(Y == 0 && (X == -1 || X == 1)) {
+ if(!thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName()
+ .equals("blockAlloyGlass")) {
+ formationChecklist = false;
+ }
+ continue;
+ }
+ // Get next TE
+ IGregTechTileEntity currentTE =
+ thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z());// x, y ,z
+
+ // Tries to add TE as either of those kinds of hatches.
+ // The number is the texture index number for the texture that needs to be painted over the hatch texture (TAE for GT++)
+ if ( !super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID)) {
+
+ // If it's not a hatch, is it the right casing for this machine? Check block and block meta.
+ if ((thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING)
+ && (thisController.getMetaIDOffset(offset.x(), offset.y(), offset.z()) == CASING_META)) {
+ // Seems to be valid casing. Decrement counter.
+ minCasingAmount--;
+ } else {
+ formationChecklist = false;
+ }
+ }
+ }
+ }
+ }
+
+ // Back slice
+ for(int X = -1; X <= 1; X++) {
+ for(int Y = -1; Y <= 1; Y++) {
+ // Get next TE
+ final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, -4);
+ IGregTechTileEntity currentTE =
+ thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z());// x, y ,z
+
+ // Tries to add TE as either of those kinds of hatches.
+ // The number is the texture index number for the texture that needs to be painted over the hatch texture (TAE for GT++)
+ if ( !super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addDynamoToMachineList(currentTE, CASING_TEXTURE_ID)) {
+
+ // If it's not a hatch, is it the right casing for this machine? Check block and block meta.
+ if ((thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING)
+ && (thisController.getMetaIDOffset(offset.x(), offset.y(), offset.z()) == CASING_META)) {
+ // Seems to be valid casing. Decrement counter.
+ minCasingAmount--;
+ } else {
+ formationChecklist = false;
+ }
+ }
+ }
+ }
+
+ if(minCasingAmount > 0) {
+ formationChecklist = false;
+ }
+
+ if(this.mDynamoHatches.size() != 1) {
+ System.out.println("Exactly one dynamo hatch is required!");
+ formationChecklist = false;
+ }
+ if(this.mInputHatches.size() < 2) {
+ System.out.println("At least two input hatches are required!");
+ formationChecklist = false;
+ }
+
+ if(this.mMaintenanceHatches.size() < 1) {
+ System.out.println("You need a maintenance hatch to do maintenance.");
+ }
+
+ return formationChecklist;
+ }
+
+ @Override
+ public int getMaxEfficiency(ItemStack stack) {
+ return 10000;
+ }
+
+ @Override
+ public int getPollutionPerTick(ItemStack stack) {
+ return 0;
+ }
+
+ @Override
+ public int getDamageToComponent(ItemStack stack) {
+ return 0;
+ }
+
+ @Override
+ public boolean explodesOnComponentBreak(ItemStack stack) {
+ return false;
+ }
+
+}
diff --git a/src/main/java/common/tileentities/GTMTE_SpaceElevator.java b/src/main/java/common/tileentities/GTMTE_SpaceElevator.java
new file mode 100644
index 0000000000..8f7827f4be
--- /dev/null
+++ b/src/main/java/common/tileentities/GTMTE_SpaceElevator.java
@@ -0,0 +1,265 @@
+package common.tileentities;
+
+import common.Blocks;
+import gregtech.api.enums.Dyes;
+import gregtech.api.enums.Textures;
+import gregtech.api.gui.GT_GUIContainer_MultiMachine;
+import gregtech.api.interfaces.ITexture;
+import gregtech.api.interfaces.metatileentity.IMetaTileEntity;
+import gregtech.api.interfaces.tileentity.IGregTechTileEntity;
+import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_MultiBlockBase;
+import gregtech.api.objects.GT_RenderedTexture;
+import net.minecraft.block.Block;
+import net.minecraft.entity.player.InventoryPlayer;
+import net.minecraft.item.ItemStack;
+import net.minecraft.nbt.NBTTagCompound;
+import net.minecraft.tileentity.TileEntity;
+import net.minecraft.util.EnumChatFormatting;
+import net.minecraftforge.common.util.ForgeDirection;
+import org.lwjgl.input.Keyboard;
+import util.MultiBlockTooltipBuilder;
+import util.Vector3i;
+import util.Vector3ic;
+
+import java.util.ArrayList;
+import java.util.HashSet;
+
+public class GTMTE_SpaceElevator extends GT_MetaTileEntity_MultiBlockBase {
+
+ private static final Block BASE_BLOCK = Blocks.spaceElevatorStructure;
+ private static final Block CAP_BLOCK = Blocks.spaceElevatorCapacitor;
+ private static final Block TETHER_BLOCK = Blocks.spaceElevatorTether;
+ private static final int BASE_META = 0;
+ private static final int COIL_HOLDER_META = 1;
+ private final static String glassNameBorosilicate = "BW_GlasBlocks";
+ private static final int HATCH_OVERLAY_ID = 16;
+
+ // Scan positions for capacitor banks
+ // Start with top left bank, clockwise
+ // Start with top middle pillar within bank, clockwise, middle last
+ private static final int[] bankOffsetsX = {-7, 5, 5, -7};
+ private static final int[] bankOffsetsY = {-7, -7, 5, 5};
+ private static final int[] scanOffsetsX = {1, 2, 1, 0, 1};
+ private static final int[] scanOffsetsY = {0, 1, 2, 1, 1};
+
+ private final HashSet<TE_SpaceElevatorCapacitor> capacitors = new HashSet<>();
+ private long lastLaunchEUCost = 0;
+
+ public GTMTE_SpaceElevator(int aID, String aName, String aNameRegional) {
+ super(aID, aName, aNameRegional);
+ }
+
+ public GTMTE_SpaceElevator(String aName) { super(aName); }
+
+ @Override
+ public IMetaTileEntity newMetaEntity(IGregTechTileEntity var1) {
+ return new GTMTE_SpaceElevator((super.mName));
+ }
+
+ @Override
+ public String[] getDescription() {
+ final MultiBlockTooltipBuilder b = new MultiBlockTooltipBuilder();
+ b.addInfo("Access for your Space Station!")
+ .addInfo("Check out the wiki on my github if you are having trouble with the structure")
+ .addInfo("Regenerative Breaking will recover up to X% of the energy spent on launch")
+ .addInfo("Energy recovered depends on coil tier: +10% per coil tier, up to 90%")
+ .addSeparator()
+ .beginStructureBlock(15, 11, 15)
+ .addController("Bottom Center")
+ .addEnergyHatch("Instead of any casing in the bottom floor")
+ .addMaintenanceHatch("Instead of any casing in the bottom floor")
+ .addCasingInfo("Solid Steel Machine Casing", 320)
+ .addOtherStructurePart("Any EBF coil", "40x, have to be all the same")
+ .addOtherStructurePart("Space Elevator Tether", "4x")
+ .addOtherStructurePart("Space Elevator Cabin Block", "42x")
+ .addOtherStructurePart("Space Elevator Cabin Guide", "8x")
+ .signAndFinalize("Kekzdealer");
+ if(!Keyboard.isKeyDown(Keyboard.KEY_LSHIFT)) {
+ return b.getInformation();
+ } else {
+ return b.getStructureInformation();
+ }
+ }
+
+ @Override
+ public ITexture[] getTexture(IGregTechTileEntity aBaseMetaTileEntity, byte aSide, byte aFacing, byte aColorIndex,
+ boolean aActive, boolean aRedstone) {
+ ITexture[] sTexture = new ITexture[]{new GT_RenderedTexture(Textures.BlockIcons.MACHINE_CASING_FUSION_GLASS,
+ Dyes.getModulation(-1, Dyes._NULL.mRGBa))};
+ if (aSide == aFacing && aActive) {
+ sTexture = new ITexture[]{new GT_RenderedTexture(Textures.BlockIcons.MACHINE_CASING_FUSION_GLASS_YELLOW,
+ Dyes.getModulation(-1, Dyes._NULL.mRGBa))};
+ }
+ return sTexture;
+ }
+
+ public Object getClientGUI(int aID, InventoryPlayer aPlayerInventory, IGregTechTileEntity aBaseMetaTileEntity) {
+ return new GT_GUIContainer_MultiMachine(aPlayerInventory, aBaseMetaTileEntity, this.getLocalName(),
+ "MultiblockDisplay.png");
+ }
+
+ @Override
+ public boolean isCorrectMachinePart(ItemStack stack) {
+ return true;
+ }
+
+ @Override
+ public boolean checkRecipe(ItemStack stack) {
+ this.mProgresstime = 1;
+ this.mMaxProgresstime = 1;
+ this.mEUt = 0;
+ this.mEfficiencyIncrease = 10000;
+ return true;
+ }
+
+ public Vector3ic rotateOffsetVector(Vector3ic forgeDirection, int x, int y, int z) {
+ final Vector3i offset = new Vector3i(0, 0, 0);
+ // either direction on y-axis
+ if (forgeDirection.y() == -1) {
+ offset.x = x;
+ offset.y = z;
+ offset.z = y;
+ }
+
+ return offset;
+ }
+
+ @Override
+ public boolean checkMachine(IGregTechTileEntity thisController, ItemStack guiSlotItem) {
+ // Make sure the controller is either facing up or down
+ if(thisController.getFrontFacing() > 1) {
+ return false;
+ }
+
+ // Figure out the vector for the direction the back face of the controller is facing
+ final Vector3ic forgeDirection = new Vector3i(
+ ForgeDirection.getOrientation(thisController.getBackFacing()).offsetX,
+ ForgeDirection.getOrientation(thisController.getBackFacing()).offsetY,
+ ForgeDirection.getOrientation(thisController.getBackFacing()).offsetZ
+ );
+ boolean formationChecklist = true;
+ int minCasingAmount = 320;
+ int firstCoilMeta = -1;
+
+ // Base floor
+ for(int X = -7; X <= 7; X++){
+ for(int Y = -7; Y <= 7; Y++){
+ if(X == 0 && Y == 0){
+ continue; // Skip controller
+ }
+
+ final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, 0);
+ final IGregTechTileEntity currentTE =
+ thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z());
+
+ // Tries to add TE as either of those kinds of hatches.
+ // The number is the texture index number for the texture that needs to be painted over the hatch texture
+ if ( !super.addMaintenanceToMachineList(currentTE, HATCH_OVERLAY_ID)
+ && !this.addEnergyInputToMachineList(currentTE, HATCH_OVERLAY_ID)) {
+
+ // If it's not a hatch, is it the right casing for this machine? Check block and block meta.
+ if ((thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == BASE_BLOCK)
+ && (thisController.getMetaIDOffset(offset.x(), offset.y(), offset.z()) == BASE_META)) {
+ // Seems to be valid casing. Decrement counter.
+ minCasingAmount--;
+ } else {
+ formationChecklist = false;
+ }
+ }
+ }
+ }
+ System.out.println("");
+ // Capacitor banks
+ for(int bank = 0; bank < 4; bank++) {
+ for(int Z = 1; Z <= 5; Z++) {
+ for(int scan = 0; scan < 5; scan++){
+ final Vector3ic offset = rotateOffsetVector(forgeDirection,
+ bankOffsetsX[bank] + scanOffsetsX[scan],
+ bankOffsetsY[bank] + scanOffsetsY[scan],
+ Z);
+ if(Z == 1 || Z == 5) {
+ // Check for casings
+ if(thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == BASE_BLOCK
+ && thisController.getMetaIDOffset(offset.x(), offset.y(), offset.z()) == BASE_META) {
+ minCasingAmount--;
+ } else {
+ formationChecklist = false;
+ }
+ } else {
+ if(scan == 4){
+ // Check for capacitors
+ final TileEntity te = thisController.getTileEntityOffset(offset.x(), offset.y(), offset.z());
+ if(thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CAP_BLOCK
+ && te instanceof TE_SpaceElevatorCapacitor) {
+ capacitors.add((TE_SpaceElevatorCapacitor) te);
+ } else {
+ formationChecklist = false;
+ }
+ } else {
+ // Check for Glass
+ if(!thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName().equals(glassNameBorosilicate)) {
+ formationChecklist = false;
+ }
+ }
+ }
+ }
+ }
+ }
+ // Anchor
+
+ // Coil holders
+
+ // Coils
+
+ if(minCasingAmount > 0) {
+ formationChecklist = false;
+ }
+
+ return formationChecklist;
+ }
+
+ @Override
+ public String[] getInfoData() {
+ final ArrayList<String> ll = new ArrayList<>();
+ ll.add(EnumChatFormatting.YELLOW + "Operational Data:" + EnumChatFormatting.RESET);
+
+ ll.add("Maintenance Status: " + ((super.getRepairStatus() == super.getIdealStatus())
+ ? EnumChatFormatting.GREEN + "Working perfectly" + EnumChatFormatting.RESET
+ : EnumChatFormatting.RED + "Has Problems" + EnumChatFormatting.RESET));
+ ll.add("---------------------------------------------");
+
+ final String[] a = new String[ll.size()];
+ return ll.toArray(a);
+ }
+
+ @Override
+ public void saveNBTData(NBTTagCompound nbt) {
+ nbt = (nbt == null) ? new NBTTagCompound() : nbt;
+
+ super.saveNBTData(nbt);
+ }
+
+ @Override
+ public void loadNBTData(NBTTagCompound nbt) {
+ nbt = (nbt == null) ? new NBTTagCompound() : nbt;
+
+ super.loadNBTData(nbt);
+ }
+
+ @Override
+ public boolean isGivingInformation() {
+ return true;
+ }
+
+ @Override
+ public int getMaxEfficiency(ItemStack stack) { return 10000; }
+
+ @Override
+ public int getPollutionPerTick(ItemStack stack) { return 0; }
+
+ @Override
+ public int getDamageToComponent(ItemStack stack) { return 0; }
+
+ @Override
+ public boolean explodesOnComponentBreak(ItemStack stack) { return false; }
+}
diff --git a/src/main/java/common/tileentities/TE_IchorJar.java b/src/main/java/common/tileentities/TE_IchorJar.java
new file mode 100644
index 0000000000..1baa06a969
--- /dev/null
+++ b/src/main/java/common/tileentities/TE_IchorJar.java
@@ -0,0 +1,10 @@
+package common.tileentities;
+
+import thaumcraft.common.tiles.TileJarFillable;
+
+public class TE_IchorJar extends TileJarFillable {
+
+ public TE_IchorJar() {
+ super.maxAmount = 4096;
+ }
+}
diff --git a/src/main/java/common/tileentities/TE_IchorVoidJar.java b/src/main/java/common/tileentities/TE_IchorVoidJar.java
new file mode 100644
index 0000000000..6644461a88
--- /dev/null
+++ b/src/main/java/common/tileentities/TE_IchorVoidJar.java
@@ -0,0 +1,10 @@
+package common.tileentities;
+
+import thaumcraft.common.tiles.TileJarFillableVoid;
+
+public class TE_IchorVoidJar extends TileJarFillableVoid {
+
+ public TE_IchorVoidJar() {
+ super.maxAmount = 4096;
+ }
+}
diff --git a/src/main/java/common/tileentities/TE_ItemProxyCable.java b/src/main/java/common/tileentities/TE_ItemProxyCable.java
new file mode 100644
index 0000000000..f4caab3d36
--- /dev/null
+++ b/src/main/java/common/tileentities/TE_ItemProxyCable.java
@@ -0,0 +1,121 @@
+package common.tileentities;
+
+import net.minecraft.tileentity.TileEntity;
+import net.minecraftforge.common.util.ForgeDirection;
+
+public class TE_ItemProxyCable extends TileEntity {
+
+ private static final float THICKNESS = 0.5F;
+ private byte connections = 0;
+ private byte connectionAllowed = 63;
+ private String idCache = null;
+
+ public TE_ItemProxyCable() {
+
+ }
+
+ @Override
+ public void updateEntity() {
+ // Check all 6 sides and connect the conduit if it is allowed to
+ for(ForgeDirection side : ForgeDirection.VALID_DIRECTIONS) {
+ final TileEntity te = super.getWorldObj().getTileEntity(
+ super.xCoord + side.offsetX,
+ super.yCoord + side.offsetY,
+ super.zCoord + side.offsetZ);
+ if(te instanceof TE_ItemProxyCable) {
+ final TE_ItemProxyCable cable = (TE_ItemProxyCable) te;
+ setConnection(side, cable.isConnectionAllowed(side.getOpposite()));
+ } else {
+ setConnection(side, false);
+ }
+ }
+ }
+
+ public static float getThickness() {
+ return THICKNESS;
+ }
+
+ /**
+ * Builds a simple unique identifier for this TileEntity by appending
+ * the x, y, and z coordinates in a string.
+ *
+ * @return unique identifier for this TileEntity
+ */
+ public String getIdentifier() {
+ if(idCache == null) {
+ idCache = "" + super.xCoord + super.yCoord + super.zCoord;
+ return idCache;
+ } else {
+ return idCache;
+ }
+ }
+
+ /**
+ * 0 0 0 0 0 0 0 0 = 0 -> no connection </br>
+ * 0 0 0 0 0 0 0 1 = 1 -> down </br>
+ * 0 0 0 0 0 0 1 0 = 2 -> up </br>
+ * 0 0 0 0 0 1 0 0 = 4 -> north </br>
+ * 0 0 0 0 1 0 0 0 = 8 -> south </br>
+ * 0 0 0 1 0 0 0 0 = 16 -> west </br>
+ * 0 0 1 0 0 0 0 0 = 32 -> east </br>
+ *
+ * @param side
+ * The side for which to set the connection status.
+ * @param connected
+ * Whether this side should be connected or not
+ * @return
+ * True if the connection was allowed
+ */
+ public boolean setConnection(ForgeDirection side, boolean connected) {
+ if(isConnectionAllowed(side)){
+ switch(side) {
+ case DOWN: connections = (byte) ((connected) ? connections | 1 : connections ^ 1); break;
+ case UP: connections = (byte) ((connected) ? connections | 2 : connections ^ 2); break;
+ case NORTH: connections = (byte) ((connected) ? connections | 4 : connections ^ 4); break;
+ case SOUTH: connections = (byte) ((connected) ? connections | 8 : connections ^ 8); break;
+ case WEST: connections = (byte) ((connected) ? connections | 16 : connections ^ 16); break;
+ case EAST: connections = (byte) ((connected) ? connections | 32 : connections ^ 32); break;
+ default: return false;
+ }
+ return true;
+ } else {
+ return false;
+ }
+ }
+
+ public boolean isConnected(ForgeDirection side) {
+ switch(side) {
+ case DOWN: return (connections & 1) == 1;
+ case UP: return (connections & 2) == 2;
+ case NORTH: return (connections & 4) == 4;
+ case SOUTH: return (connections & 8) == 8;
+ case WEST: return (connections & 16) == 16;
+ case EAST: return (connections & 32) == 32;
+ default: return false;
+ }
+ }
+
+ public void setConnectionAllowed(ForgeDirection side, boolean allowed) {
+ switch(side) {
+ case DOWN: connectionAllowed = (byte) ((allowed) ? connectionAllowed | 1 : connectionAllowed ^ 1); break;
+ case UP: connectionAllowed = (byte) ((allowed) ? connectionAllowed | 2 : connectionAllowed ^ 2); break;
+ case NORTH: connectionAllowed = (byte) ((allowed) ? connectionAllowed | 4 : connectionAllowed ^ 4); break;
+ case SOUTH: connectionAllowed = (byte) ((allowed) ? connectionAllowed | 8 : connectionAllowed ^ 8); break;
+ case WEST: connectionAllowed = (byte) ((allowed) ? connectionAllowed | 16 : connectionAllowed ^ 16); break;
+ case EAST: connectionAllowed = (byte) ((allowed) ? connectionAllowed | 32 : connectionAllowed ^ 32); break;
+ default: break;
+ }
+ }
+
+ public boolean isConnectionAllowed(ForgeDirection side) {
+ switch(side) {
+ case DOWN: return (connectionAllowed & 1) == 1;
+ case UP: return (connectionAllowed & 2) == 2;
+ case NORTH: return (connectionAllowed & 4) == 4;
+ case SOUTH: return (connectionAllowed & 8) == 8;
+ case WEST: return (connectionAllowed & 16) == 16;
+ case EAST: return (connectionAllowed & 32) == 32;
+ default: return false;
+ }
+ }
+}
diff --git a/src/main/java/common/tileentities/TE_ItemProxyEndpoint.java b/src/main/java/common/tileentities/TE_ItemProxyEndpoint.java
new file mode 100644
index 0000000000..1eca1ff3df
--- /dev/null
+++ b/src/main/java/common/tileentities/TE_ItemProxyEndpoint.java
@@ -0,0 +1,179 @@
+package common.tileentities;
+
+import java.util.HashSet;
+
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.inventory.IInventory;
+import net.minecraft.inventory.ISidedInventory;
+import net.minecraft.item.ItemStack;
+import net.minecraft.tileentity.TileEntity;
+import net.minecraftforge.common.util.ForgeDirection;
+
+public class TE_ItemProxyEndpoint extends TileEntity implements ISidedInventory {
+
+ private byte channel = -1;
+ private IInventory proxyInventory = null;
+ private int tickCounter = 0;
+
+ public TE_ItemProxyEndpoint() {
+ channel = 0;
+ }
+
+ public void setChannel(byte channel) {
+ this.channel = channel;
+ }
+
+ public int getChannel() { return channel; }
+
+ @Override
+ public void updateEntity() {
+ if(tickCounter == 20) {
+ if(channel != -1) {
+ proxyInventory = searchSource();
+ }
+ tickCounter = 0;
+ }
+ tickCounter++;
+ }
+
+ private TE_ItemProxySource searchSource() {
+
+ final HashSet<TE_ItemProxySource> sources = new HashSet<>();
+ final HashSet<String> visited = new HashSet<>();
+
+ for(ForgeDirection next : ForgeDirection.VALID_DIRECTIONS) {
+ final TileEntity te = super.getWorldObj().getTileEntity(
+ super.xCoord + next.offsetX,
+ super.yCoord + next.offsetY,
+ super.zCoord + next.offsetZ);
+ if(te instanceof TE_ItemProxyCable) {
+ final TE_ItemProxyCable cable = (TE_ItemProxyCable) te;
+ if(cable.isConnected(next.getOpposite())) {
+ searchSourceRecursive(sources, visited, next.getOpposite(), cable);
+ }
+ }
+ }
+
+ if(sources.isEmpty()) {
+ return null;
+ } else {
+ return sources.iterator().next();
+ }
+
+ }
+
+ private void searchSourceRecursive(HashSet<TE_ItemProxySource> sources, HashSet<String> visited,
+ ForgeDirection from, TE_ItemProxyCable nextTarget) {
+
+ if(!visited.contains(nextTarget.getIdentifier())) {
+ visited.add(nextTarget.getIdentifier());
+
+ for(ForgeDirection next : ForgeDirection.VALID_DIRECTIONS) {
+ if(next != from) {
+ final TileEntity te = super.getWorldObj().getTileEntity(
+ nextTarget.xCoord + next.offsetX,
+ nextTarget.yCoord + next.offsetY,
+ nextTarget.zCoord + next.offsetZ);
+ if(te instanceof TE_ItemProxyCable) {
+ final TE_ItemProxyCable cable = (TE_ItemProxyCable) te;
+ if(cable.isConnected(next.getOpposite())) {
+ searchSourceRecursive(sources, visited, next.getOpposite(), cable);
+ }
+ } else if (te instanceof TE_ItemProxySource) {
+ sources.add((TE_ItemProxySource) te);
+ }
+ }
+ }
+ }
+ }
+
+ @Override
+ public int getSizeInventory() {
+ return 1;
+ }
+
+ @Override
+ public ItemStack getStackInSlot(int slot) {
+ if(proxyInventory != null && slot == 0) {
+ return proxyInventory.getStackInSlot(channel);
+ } else {
+ return null;
+ }
+ }
+
+ @Override
+ public ItemStack decrStackSize(int slot, int amount) {
+ if(proxyInventory != null && slot == 0) {
+ return proxyInventory.decrStackSize(channel, amount);
+ } else {
+ return null;
+ }
+ }
+
+ @Override
+ public ItemStack getStackInSlotOnClosing(int slot) {
+ return (proxyInventory != null) ? proxyInventory.getStackInSlotOnClosing(channel) : null;
+ }
+
+ @Override
+ public void setInventorySlotContents(int slot, ItemStack itemStack) {
+ if(proxyInventory != null && slot == 0) {
+ proxyInventory.setInventorySlotContents(channel, itemStack);
+ }
+ }
+
+ @Override
+ public String getInventoryName() {
+ return (proxyInventory != null) ? "Connected: " + proxyInventory.getInventoryName() : "Untethered Proxy";
+ }
+
+ @Override
+ public boolean hasCustomInventoryName() {
+ return true;
+ }
+
+ @Override
+ public int getInventoryStackLimit() {
+ return (proxyInventory != null) ? proxyInventory.getInventoryStackLimit() : 0;
+ }
+
+ @Override
+ public boolean isUseableByPlayer(EntityPlayer player) {
+ return true;
+ }
+
+ @Override
+ public void openInventory() {
+
+ }
+
+ @Override
+ public void closeInventory() {
+
+ }
+
+ @Override
+ public boolean isItemValidForSlot(int slot, ItemStack itemStack) {
+ if(proxyInventory != null && slot == 0) {
+ return proxyInventory.isItemValidForSlot(channel, itemStack);
+ } else {
+ return false;
+ }
+ }
+
+ @Override
+ public int[] getAccessibleSlotsFromSide(int side) {
+ return new int[]{0};
+ }
+
+ @Override
+ public boolean canInsertItem(int slot, ItemStack itemStack, int side) {
+ return isItemValidForSlot(slot, itemStack);
+ }
+
+ @Override
+ public boolean canExtractItem(int slot, ItemStack itemStack, int side) {
+ return slot == 0;
+ }
+
+}
diff --git a/src/main/java/common/tileentities/TE_ItemProxySource.java b/src/main/java/common/tileentities/TE_ItemProxySource.java
new file mode 100644
index 0000000000..a960a7b914
--- /dev/null
+++ b/src/main/java/common/tileentities/TE_ItemProxySource.java
@@ -0,0 +1,112 @@
+package common.tileentities;
+
+import java.util.UUID;
+
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.inventory.IInventory;
+import net.minecraft.item.ItemStack;
+import net.minecraft.tileentity.TileEntity;
+
+public class TE_ItemProxySource extends TileEntity implements IInventory {
+
+ private ItemStack[] slots = new ItemStack[16];
+ private String idCache = null;
+
+ /**
+ * Builds a simple unique identifier for this TileEntity by appending
+ * the x, y, and z coordinates in a string.
+ *
+ * @return unique identifier for this TileEntity
+ */
+ public String getIdentifier() {
+ if(idCache == null) {
+ idCache = "" + super.xCoord + super.yCoord + super.zCoord;
+ return idCache;
+ } else {
+ return idCache;
+ }
+ }
+
+ @Override
+ public int getSizeInventory() {
+ return slots.length;
+ }
+
+ @Override
+ public ItemStack getStackInSlot(int slot) {
+ return slots[slot];
+ }
+
+ @Override
+ public ItemStack decrStackSize(int slot, int amount) {
+ if(slots[slot] != null) {
+
+ ItemStack copy;
+
+ if(slots[slot].stackSize == amount) {
+ copy = slots[slot];
+ slots[slot] = null;
+ super.markDirty();
+ return copy;
+ } else {
+ copy = slots[slot].splitStack(amount);
+ if(slots[slot].stackSize == 0) {
+ slots[slot] = null;
+ }
+ return copy;
+ }
+
+ } else {
+ return null;
+ }
+ }
+
+ @Override
+ public ItemStack getStackInSlotOnClosing(int slot) {
+ return null;
+ }
+
+ @Override
+ public void setInventorySlotContents(int slot, ItemStack itemStack) {
+ slots[slot] = itemStack;
+ if(itemStack != null && itemStack.stackSize > getInventoryStackLimit()) {
+ itemStack.stackSize = getInventoryStackLimit();
+ }
+ super.markDirty();
+ }
+
+ @Override
+ public String getInventoryName() {
+ return "Item Proxy Source";
+ }
+
+ @Override
+ public boolean hasCustomInventoryName() {
+ return true;
+ }
+
+ @Override
+ public int getInventoryStackLimit() {
+ return 64;
+ }
+
+ @Override
+ public boolean isUseableByPlayer(EntityPlayer p_70300_1_) {
+ return true;
+ }
+
+ @Override
+ public void openInventory() {
+
+ }
+
+ @Override
+ public void closeInventory() {
+
+ }
+
+ @Override
+ public boolean isItemValidForSlot(int slot, ItemStack itemStack) {
+ return true;
+ }
+}
diff --git a/src/main/java/common/tileentities/TE_ItemServerIOPort.java b/src/main/java/common/tileentities/TE_ItemServerIOPort.java
new file mode 100644
index 0000000000..0e96ff75b9
--- /dev/null
+++ b/src/main/java/common/tileentities/TE_ItemServerIOPort.java
@@ -0,0 +1,145 @@
+package common.tileentities;
+
+import kekztech.MultiItemHandler;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.inventory.ISidedInventory;
+import net.minecraft.item.ItemStack;
+import net.minecraft.tileentity.TileEntity;
+
+public class TE_ItemServerIOPort extends TileEntity implements ISidedInventory {
+
+ private MultiItemHandler mih;
+
+ private int tickCounter = 0;
+
+ public void setMultiItemHandler(MultiItemHandler mih) {
+ this.mih = mih;
+ }
+
+ @Override
+ public void updateEntity() {
+ if(mih != null) {
+
+ tickCounter++;
+ if(tickCounter >= 40) {
+ mih.debugPrint();
+ tickCounter = 0;
+ }
+ }
+ }
+
+ @Override
+ public int getSizeInventory() {
+ return (mih != null) ? mih.getItemTypeCapacity() : 0;
+ }
+
+ @Override
+ public ItemStack getStackInSlot(int slot) {
+ return (mih != null) ? mih.getStackInSlot(slot) : null;
+ }
+
+ @Override
+ public ItemStack decrStackSize(int slot, int amount) {
+ if(mih != null) {
+ if(mih.getStackInSlot(slot) != null) {
+ final ItemStack obtained = mih.getStackInSlot(slot).copy();
+ obtained.stackSize = mih.reduceStackInSlot(slot, amount);
+ super.markDirty();
+ return obtained;
+ } else {
+ return null;
+ }
+ } else {
+ return null;
+ }
+ }
+
+ @Override
+ public ItemStack getStackInSlotOnClosing(int slot) {
+ return null;
+ }
+
+ @Override
+ public void setInventorySlotContents(int slot, ItemStack itemStack) {
+ System.out.println("Set slot: " + slot);
+ if(mih != null) {
+ if(itemStack == null) {
+ return;
+ } else {
+ if(!mih.insertStackInSlot(slot, itemStack)) {
+ final int delta = itemStack.stackSize - mih.getStackInSlot(slot).stackSize;
+ if(delta < 0) {
+ System.out.println("Set slot reduce: " + itemStack.getDisplayName());
+ mih.reduceStackInSlot(slot, delta);
+ } else {
+ System.out.println("Set slot increase: " + itemStack.getDisplayName());
+ mih.increaseStackInSlot(slot, delta);
+ }
+
+ } else {
+ System.out.println("Allocated new slot for: " + itemStack.getDisplayName());
+ }
+ super.markDirty();
+ }
+ }
+ }
+
+ @Override
+ public String getInventoryName() {
+ return "Item Server IO Port";
+ }
+
+ @Override
+ public boolean hasCustomInventoryName() {
+ return true;
+ }
+
+ @Override
+ public int getInventoryStackLimit() {
+ return (mih != null) ? mih.getPerTypeCapacity() : 0;
+ }
+
+ @Override
+ public boolean isUseableByPlayer(EntityPlayer player) {
+ return true;
+ }
+
+ @Override
+ public void openInventory() {
+
+ }
+
+ @Override
+ public void closeInventory() {
+
+ }
+
+ @Override
+ public boolean isItemValidForSlot(int slot, ItemStack itemStack) {
+ return (mih != null) ? (mih.getStackInSlot(slot).isItemEqual(itemStack) || mih.getStackInSlot(slot) == null) : false;
+ }
+
+ @Override
+ public int[] getAccessibleSlotsFromSide(int side) {
+ if(mih != null) {
+ final int[] as = new int[mih.getItemTypeCapacity()];
+ for(int i = 0; i < mih.getItemTypeCapacity(); i++) {
+ as[i] = i;
+ }
+ return as;
+ } else {
+ return new int[1];
+ }
+ }
+
+ @Override
+ public boolean canInsertItem(int slot, ItemStack itemStack, int side) {
+ return isItemValidForSlot(slot, itemStack);
+ }
+
+ @Override
+ public boolean canExtractItem(int slot, ItemStack itemStack, int side) {
+ return (mih != null) ? true : false;
+ }
+
+}
diff --git a/src/main/java/common/tileentities/TE_SpaceElevatorCapacitor.java b/src/main/java/common/tileentities/TE_SpaceElevatorCapacitor.java
new file mode 100644
index 0000000000..a8de775f98
--- /dev/null
+++ b/src/main/java/common/tileentities/TE_SpaceElevatorCapacitor.java
@@ -0,0 +1,54 @@
+package common.tileentities;
+
+import net.minecraft.tileentity.TileEntity;
+
+public class TE_SpaceElevatorCapacitor extends TileEntity {
+
+ private float chargeLevel = 0.0F;
+ private boolean isDamaged = true;
+
+ /**
+ * Called by {@link GTMTE_SpaceElevator} while charging
+ * @param charge
+ * Current elevator charge
+ * @param maxCharge
+ * Charge level it is trying to reach
+ */
+ public void updateChargeLevel(int charge, int maxCharge) {
+ chargeLevel = ((float) charge) / ((float) maxCharge);
+ }
+
+ /**
+ * Called by {@link client.renderer.TESR_SECapacitor} to calculate the block's colour saturation
+ * @return
+ * Charge level from 0.0F to 1.0F
+ */
+ public float getChargeLevel() {
+ return chargeLevel;
+ }
+
+ /**
+ * Called by {@link GTMTE_SpaceElevator} in case of power loss
+ */
+ public void resetChargeLevel() {
+ chargeLevel = 0.0F;
+ }
+
+ /**
+ * Called by {@link GTMTE_SpaceElevator} in case of maintenance issues
+ * @param isDamaged
+ * has maintenance issue
+ */
+ public void setIsDamaged(boolean isDamaged) {
+ this.isDamaged = isDamaged;
+ }
+
+ /**
+ * Called by {@link client.renderer.TESR_SECapacitor} to check whether the block should be rendered red
+ * @return
+ * should be rendered red
+ */
+ public boolean isDamaged() {
+ return isDamaged;
+ }
+}
diff --git a/src/main/java/common/tileentities/TE_SpaceElevatorTether.java b/src/main/java/common/tileentities/TE_SpaceElevatorTether.java
new file mode 100644
index 0000000000..c4df059563
--- /dev/null
+++ b/src/main/java/common/tileentities/TE_SpaceElevatorTether.java
@@ -0,0 +1,23 @@
+package common.tileentities;
+
+import cpw.mods.fml.relauncher.Side;
+import cpw.mods.fml.relauncher.SideOnly;
+import net.minecraft.tileentity.TileEntity;
+import net.minecraft.util.AxisAlignedBB;
+
+public class TE_SpaceElevatorTether extends TileEntity {
+
+ @SideOnly(Side.CLIENT)
+ @Override
+ public double getMaxRenderDistanceSquared() {
+ // 4k is standard, 65k is what the vanilla beacon uses
+ return 65536.0D;
+ }
+
+ @Override
+ @SideOnly(Side.CLIENT)
+ public AxisAlignedBB getRenderBoundingBox() {
+ // Make it so the beam is still rendered even when the source block is out of sight
+ return INFINITE_EXTENT_AABB;
+ }
+}
diff --git a/src/main/java/common/tileentities/TE_TFFTMultiHatch.java b/src/main/java/common/tileentities/TE_TFFTMultiHatch.java
new file mode 100644
index 0000000000..c4f9451478
--- /dev/null
+++ b/src/main/java/common/tileentities/TE_TFFTMultiHatch.java
@@ -0,0 +1,222 @@
+package common.tileentities;
+
+import java.util.Iterator;
+import java.util.List;
+
+import common.Blocks;
+import kekztech.MultiFluidHandler;
+import net.minecraft.block.Block;
+import net.minecraft.nbt.NBTTagCompound;
+import net.minecraft.tileentity.TileEntity;
+import net.minecraftforge.common.util.ForgeDirection;
+import net.minecraftforge.fluids.Fluid;
+import net.minecraftforge.fluids.FluidStack;
+import net.minecraftforge.fluids.FluidTankInfo;
+import net.minecraftforge.fluids.IFluidHandler;
+
+public class TE_TFFTMultiHatch extends TileEntity implements IFluidHandler {
+
+ private static final int OUTPUT_PER_SECOND = 1000; // L/s
+
+ private MultiFluidHandler mfh;
+ private int tickCounter = 0;
+ private boolean autoOutput = false;
+
+ public void setMultiFluidHandler(MultiFluidHandler mfh) {
+ this.mfh = mfh;
+ }
+
+ public void toggleAutoOutput() {
+ autoOutput = !autoOutput;
+ }
+
+ public boolean isOutputting() {
+ return autoOutput;
+ }
+
+ @Override
+ public void updateEntity() {
+ if(!autoOutput || mfh == null) {
+ return;
+ }
+
+ tickCounter++;
+ if(tickCounter >= 20) {
+
+ final ForgeDirection d = getOutwardsFacingDirection();
+ if(d == ForgeDirection.UNKNOWN) {
+ return;
+ }
+ final TileEntity t = this.getWorldObj().getTileEntity(
+ this.xCoord + d.offsetX,
+ this.yCoord + d.offsetY,
+ this.zCoord + d.offsetZ);
+
+ if(t instanceof IFluidHandler) {
+
+ final IFluidHandler fh = (IFluidHandler) t;
+
+ // Cycle through fluids
+ final Iterator<FluidStack> volumes = mfh.getFluids().iterator();
+ while(volumes.hasNext()) {
+ final FluidStack volume = volumes.next();
+
+ // Remember for later
+ final int oVolume = volume.amount;
+
+ // Use API methods
+ if(fh.canFill(d.getOpposite(), volume.getFluid())) {
+
+ // Test how much can be output
+ final FluidStack copy = volume.copy();
+ copy.amount = Math.min(copy.amount, OUTPUT_PER_SECOND);
+
+ // How much is drawn
+ copy.amount = mfh.pullFluid(copy, false);
+
+ // Test how much can be filled (and fill if possible)
+ copy.amount = fh.fill(d.getOpposite(), copy, true);
+
+ // Actually deplete storage
+ mfh.pullFluid(copy, true);
+
+ // Prevent ConcurrentModificationException
+ if(copy.amount >= oVolume) {
+ break;
+ }
+ }
+ }
+ }
+
+ tickCounter = 0;
+ }
+ }
+
+ private ForgeDirection getOutwardsFacingDirection() {
+ // TODO Revisit this once the hatch has a facing side
+ // Look up which side has the storage field block and choose the other side.
+ // This is important so the tank doesn't output into itself in case
+ // there is another hatch next to this one.
+ for(ForgeDirection direction : ForgeDirection.values()) {
+
+ final Block b = this.getWorldObj().getBlock(this.xCoord + direction.offsetX, this.yCoord + direction.offsetY, this.zCoord + direction.offsetZ);
+ if(b != null && (
+ b.equals(Blocks.tfftStorageField1)
+ || b.equals(Blocks.tfftStorageField2)
+ || b.equals(Blocks.tfftStorageField3)
+ || b.equals(Blocks.tfftStorageField4)
+ || b.equals(Blocks.tfftStorageField5))) {
+ return direction.getOpposite();
+ }
+ }
+ return ForgeDirection.UNKNOWN;
+ }
+
+ @Override
+ public int fill(ForgeDirection from, FluidStack resource, boolean doFill) {
+ return (mfh != null) ? mfh.pushFluid(resource, doFill) : 0;
+ }
+
+ @Override
+ public FluidStack drain(ForgeDirection from, FluidStack resource, boolean doDrain) {
+ return (mfh != null) ? new FluidStack(resource.getFluid(), mfh.pullFluid(resource, doDrain)) : null;
+ }
+
+ /**
+ * Drains fluid out of 0th internal tank.
+ * If the TFFT Controller contains an Integrated Circuit, drain fluid
+ * from the slot equal to the circuit configuration.
+ *
+ * @param from
+ * Orientation the fluid is drained to.
+ * @param maxDrain
+ * Maximum amount of fluid to drain.
+ * @param doDrain
+ * If false, drain will only be simulated.
+ * @return FluidStack representing the Fluid and amount that was (or would have been, if
+ * simulated) drained.
+ */
+ @Override
+ public FluidStack drain(ForgeDirection from, int maxDrain, boolean doDrain) {
+ if(mfh != null) {
+ final FluidStack drain = mfh.getFluid(0);
+ if(drain != null) {
+ // If there's no integrated circuit in the T.F.F.T. controller, output slot 0
+ final byte selectedSlot = (mfh.getSelectedFluid() == -1) ? 0 : mfh.getSelectedFluid();
+
+ return new FluidStack(
+ drain.getFluid(),
+ mfh.pullFluid(new FluidStack(drain.getFluid(), maxDrain), selectedSlot, doDrain)
+ );
+ }
+ }
+ return null;
+ }
+
+ @Override
+ public boolean canFill(ForgeDirection from, Fluid fluid) {
+ return (mfh != null) && mfh.couldPush(new FluidStack(fluid, 1));
+ }
+
+ @Override
+ public boolean canDrain(ForgeDirection from, Fluid fluid) {
+ return (mfh != null) && mfh.contains(new FluidStack(fluid, 1));
+ }
+
+ @Override
+ public FluidTankInfo[] getTankInfo(ForgeDirection from) {
+ if(mfh == null) {
+ return null;
+ }
+ final List<FluidStack> fluids = mfh.getFluids();
+ final FluidTankInfo[] tankInfo = new FluidTankInfo[fluids.size()];
+ for(int i = 0; i < tankInfo.length; i++) {
+ tankInfo[i] = new FluidTankInfo(fluids.get(i), mfh.getCapacity());
+ }
+ return tankInfo;
+ }
+
+ @Override
+ public void writeToNBT(NBTTagCompound nbt) {
+ nbt = (nbt == null) ? new NBTTagCompound() : nbt;
+
+ nbt.setBoolean("autoOutput", autoOutput);
+
+ super.writeToNBT(nbt);
+ }
+
+ @Override
+ public void readFromNBT(NBTTagCompound nbt) {
+ nbt = (nbt == null) ? new NBTTagCompound() : nbt;
+
+ autoOutput = nbt.getBoolean("autoOutput");
+
+ super.readFromNBT(nbt);
+ }
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+}
diff --git a/src/main/java/common/tileentities/TE_ThaumiumReinforcedJar.java b/src/main/java/common/tileentities/TE_ThaumiumReinforcedJar.java
new file mode 100644
index 0000000000..23b19495ae
--- /dev/null
+++ b/src/main/java/common/tileentities/TE_ThaumiumReinforcedJar.java
@@ -0,0 +1,10 @@
+package common.tileentities;
+
+import thaumcraft.common.tiles.TileJarFillable;
+
+public class TE_ThaumiumReinforcedJar extends TileJarFillable {
+
+ public TE_ThaumiumReinforcedJar() {
+ super.maxAmount = 256;
+ }
+}
diff --git a/src/main/java/common/tileentities/TE_ThaumiumReinforcedVoidJar.java b/src/main/java/common/tileentities/TE_ThaumiumReinforcedVoidJar.java
new file mode 100644
index 0000000000..c648d4be00
--- /dev/null
+++ b/src/main/java/common/tileentities/TE_ThaumiumReinforcedVoidJar.java
@@ -0,0 +1,10 @@
+package common.tileentities;
+
+import thaumcraft.common.tiles.TileJarFillableVoid;
+
+public class TE_ThaumiumReinforcedVoidJar extends TileJarFillableVoid {
+
+ public TE_ThaumiumReinforcedVoidJar() {
+ super.maxAmount = 256;
+ }
+}