diff options
Diffstat (limited to 'src/main/java/gregtech/api/enums/VoidingMode.java')
-rw-r--r-- | src/main/java/gregtech/api/enums/VoidingMode.java | 112 |
1 files changed, 112 insertions, 0 deletions
diff --git a/src/main/java/gregtech/api/enums/VoidingMode.java b/src/main/java/gregtech/api/enums/VoidingMode.java new file mode 100644 index 0000000000..8ae9dda57d --- /dev/null +++ b/src/main/java/gregtech/api/enums/VoidingMode.java @@ -0,0 +1,112 @@ +package gregtech.api.enums; + +import java.util.Collection; +import java.util.EnumSet; +import java.util.Set; + +import javax.annotation.Nonnull; + +import com.gtnewhorizons.modularui.api.drawable.UITexture; + +import gregtech.api.gui.modularui.GT_UITextures; + +public enum VoidingMode { + + /** + * Voids nothing, protects both item and fluid + */ + VOID_NONE(true, true, GT_UITextures.BUTTON_STANDARD, GT_UITextures.OVERLAY_BUTTON_VOID_EXCESS_NONE, "none"), + /** + * Voids item, protects fluid + */ + VOID_ITEM(false, true, GT_UITextures.BUTTON_STANDARD_PRESSED, GT_UITextures.OVERLAY_BUTTON_VOID_EXCESS_ITEM, + "item"), + /** + * Voids fluid, protects item + */ + VOID_FLUID(true, false, GT_UITextures.BUTTON_STANDARD_PRESSED, GT_UITextures.OVERLAY_BUTTON_VOID_EXCESS_FLUID, + "fluid"), + /** + * Voids all, protects nothing + */ + VOID_ALL(false, false, GT_UITextures.BUTTON_STANDARD_PRESSED, GT_UITextures.OVERLAY_BUTTON_VOID_EXCESS_ALL, "all"); + + /** + * Default set of voiding mode you will probably support. + */ + public static final Set<VoidingMode> ALL_OPTIONS = EnumSet.allOf(VoidingMode.class); + /** + * Set of voiding mode you will probably support if your machine has no item output + */ + public static final Set<VoidingMode> FLUID_ONLY_MODES = EnumSet.of(VOID_FLUID, VOID_NONE); + /** + * Set of voiding mode you will probably support if your machine has no fluid output + */ + public static final Set<VoidingMode> ITEM_ONLY_MODES = EnumSet.of(VOID_ITEM, VOID_NONE); + public final boolean protectItem; + public final boolean protectFluid; + public final UITexture buttonTexture; + public final UITexture buttonOverlay; + public final String name; + + VoidingMode(boolean protectItem, boolean protectFluid, UITexture buttonTexture, UITexture buttonOverlay, + String name) { + this.protectItem = protectItem; + this.protectFluid = protectFluid; + this.buttonTexture = buttonTexture; + this.buttonOverlay = buttonOverlay; + this.name = name; + } + + public String getTransKey() { + return "GT5U.gui.button.voiding_mode_" + name; + } + + public VoidingMode next() { + return values()[(ordinal() + 1) % values().length]; + } + + public VoidingMode previous() { + return values()[(ordinal() + values().length - 1) % values().length]; + } + + public VoidingMode nextInCollection(Collection<VoidingMode> allowed) { + if (allowed.isEmpty()) throw new IllegalArgumentException("nothing allowed"); + VoidingMode ret = this; + do { + ret = ret.next(); + } while (!allowed.contains(ret)); + return ret; + } + + public VoidingMode previousInCollection(Collection<VoidingMode> allowed) { + if (allowed.isEmpty()) throw new IllegalArgumentException("nothing allowed"); + VoidingMode ret = this; + do { + ret = ret.previous(); + } while (!allowed.contains(ret)); + return ret; + } + + /** + * Do not use this for loading mode from TEs, to prevent mode being shifted when new mode is added. + */ + @Nonnull + public static VoidingMode fromOrdinal(int ordinal) { + if (ordinal >= 0 && ordinal < values().length) { + return values()[ordinal]; + } + return VOID_NONE; + } + + @Nonnull + public static VoidingMode fromName(String name) { + for (VoidingMode mode : values()) { + if (mode.name.equals(name)) { + return mode; + } + } + return VOID_NONE; + } + +} |